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Returning 35 results for 'hold book'.
Monsters
Icewind Dale: Rime of the Frostmaiden
its 2nd-level spell slots to cast upgraded versions of the thunderwave spell.
Spellbook. The wooden covers of Nass’s spellbook are bound in nothic hide, and silver clasps hold the book shut
and headed toward the Sea of Moving Ice, hoping to find a tome called The Codicil of White, a book of magic and lore composed by servants of Auril the Frostmaiden. The Arcane Brotherhood believes that
Magic Items
Keys from the Golden Vault
choose:
Vile Apotheosis. The book could hold a ritual that allows a character to become a lich or death knight.
True Names. The true names of any number of fiends might be in the book.
Dark Magic
even glimpse the scrawled pages invites madness.
Most believe the lich-god Vecna authored the Book of Vile Darkness. He recorded in its pages every diseased idea, every unhinged thought, and every
Magic Items
Eberron: Rising from the Last War
This polished Eberron dragonshard fits in the hand and stores information similar to a book. The shard can hold the equivalent of one book that’s no more than 320 pages long. A shard can be
Monsters
Candlekeep Mysteries
missile if it’s small enough to hold in one hand and Bak Mei has a hand free.Bak Mei can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used
shirt and trousers.
Personality Trait. “I judge others by their actions. Words mean nothing.”
Ideal. “Knowledge. The Book of Inner Alchemy will help me leave behind the sins of my
Backgrounds
Curse of Strahd: Character Options
. You escaped, but the hag still has a magical hold over you and fills your mind with evil thoughts.
8
You opened an eldritch tome and saw things unfit for a sane mind. You burned the book, but its
Monsters
Quests from the Infinite Staircase
destroy Nafas is to take his place.
Nafas as a Patron
In addition to linking the adventures in this book, you can use Nafas as a group patron (detailed in Tasha’s Cauldron of Everything). In
long-departed comrades. These mirages don’t hold up to physical inspection and vanish after a brief interaction.
Safe Descents. Within 3 miles of the lair, winds buoy creatures that fall
Book of Vile Darkness
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
, plus whatever else you choose:
Vile Apotheosis. The book could hold a ritual that allows a character to become a lich or death knight.
True Names. The true names of any number of fiends might be in
even glimpse the scrawled pages invites madness.
Most believe the lich-god Vecna authored the Book of Vile Darkness. He recorded in its pages every diseased idea, every unhinged thought, and every
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Brimstone Hold, where the book is kept.
“We obtained a map of the fortress from an informant of ours, an arcanaloth named Nebukath, who works in Brimstone Hold. Nebukath is willing to provide
efreeti named Vrakir has the Book of Vile Darkness. We need you to steal this evil artifact so we can destroy it. This quest, should you choose to undertake it, requires you to infiltrate the fortress of
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Conclusion After the characters escape Brimstone Hold, they might find themselves pursued by Nebukath, Vrakir, or both. The former is focused solely on obtaining the Book of Vile Darkness, while the
latter seeks vengeance against the characters regardless of what happens to the artifact. Meanwhile, the book has its own designs, and it might subvert the aims of the party’s patron or find its way back into the party’s possession if it senses a character is ripe for corruption.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Brimstone Hold, where the book is kept.
“We obtained a map of the fortress from an informant of ours, an arcanaloth named Nebukath, who works in Brimstone Hold. Nebukath is willing to provide
efreeti named Vrakir has the Book of Vile Darkness. We need you to steal this evil artifact so we can destroy it. This quest, should you choose to undertake it, requires you to infiltrate the fortress of
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Conclusion After the characters escape Brimstone Hold, they might find themselves pursued by Nebukath, Vrakir, or both. The former is focused solely on obtaining the Book of Vile Darkness, while the
latter seeks vengeance against the characters regardless of what happens to the artifact. Meanwhile, the book has its own designs, and it might subvert the aims of the party’s patron or find its way back into the party’s possession if it senses a character is ripe for corruption.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
found an artifact of unimaginable evil: the Book of Vile Darkness. In this heist, the heroes must infiltrate Brimstone Hold, the prison-fortress where Vrakir has locked away the Book of Vile Darkness
, and escape with the efreeti’s prize. The characters’ contact is an arcanaloth named Nebukath, the hold’s duplicitous administrator, who secretly covets the book and plans to betray the heroes as soon
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
found an artifact of unimaginable evil: the Book of Vile Darkness. In this heist, the heroes must infiltrate Brimstone Hold, the prison-fortress where Vrakir has locked away the Book of Vile Darkness
, and escape with the efreeti’s prize. The characters’ contact is an arcanaloth named Nebukath, the hold’s duplicitous administrator, who secretly covets the book and plans to betray the heroes as soon
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
learns from a minion, that the tome has fallen into the party’s possession, all of his other objectives (see chapter 1, “Into the Mists”) are put on hold until the book is recovered. When Strahd attacks, his preferred target is whoever has the tome.
Tome of Strahd The Tome of Strahd is an ancient work penned by Strahd, a tragic tale of how he came to his fallen state. The book is bound in a thick leather cover with steel hinges and fastenings
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
learns from a minion, that the tome has fallen into the party’s possession, all of his other objectives (see chapter 1, “Into the Mists”) are put on hold until the book is recovered. When Strahd attacks, his preferred target is whoever has the tome.
Tome of Strahd The Tome of Strahd is an ancient work penned by Strahd, a tragic tale of how he came to his fallen state. The book is bound in a thick leather cover with steel hinges and fastenings
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Adventure Background Vrakir obtained the Book of Vile Darkness by accident. The efreeti knew the red dragon Drendarylix laired only a few days’ ride from Brimstone Hold, one of Vrakir’s fortresses
efreeti learn what had given the cultists their power: the Book of Vile Darkness. Without hesitation, Vrakir claimed the artifact, taking it to Brimstone Hold to plot how best to use it to fuel his evil.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Adventure Background Vrakir obtained the Book of Vile Darkness by accident. The efreeti knew the red dragon Drendarylix laired only a few days’ ride from Brimstone Hold, one of Vrakir’s fortresses
efreeti learn what had given the cultists their power: the Book of Vile Darkness. Without hesitation, Vrakir claimed the artifact, taking it to Brimstone Hold to plot how best to use it to fuel his evil.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
following, plus whatever else you choose:
Vile Apotheosis. The book could hold a ritual that allows a character to become a lich or death knight. True Names. The true names of any number of fiends might be
Book of Vile Darkness Wondrous item, artifact (requires attunement) The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evil’s thrall. No mortal was meant
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Additional Considerations Here are some other things for characters to consider as they plan their heist: Fire Protection. Many creatures and hazards in the hold deal fire damage. Timing Arrival. The
the fortress via the plane shift spell. Doing so might first require characters to spy on the hold’s activities. Avoiding Confrontation. Vrakir is a powerful adversary. The characters are best off avoiding a confrontation with him, at least until the Book of Vile Darkness is out of his grasp.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Additional Considerations Here are some other things for characters to consider as they plan their heist: Fire Protection. Many creatures and hazards in the hold deal fire damage. Timing Arrival. The
the fortress via the plane shift spell. Doing so might first require characters to spy on the hold’s activities. Avoiding Confrontation. Vrakir is a powerful adversary. The characters are best off avoiding a confrontation with him, at least until the Book of Vile Darkness is out of his grasp.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
following, plus whatever else you choose:
Vile Apotheosis. The book could hold a ritual that allows a character to become a lich or death knight. True Names. The true names of any number of fiends might be
Book of Vile Darkness Wondrous item, artifact (requires attunement) The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evil’s thrall. No mortal was meant
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 1: Fool Harry Conway Welcome to The Book of Many Things, whose twenty-two chapters give you character options, magic items, spells, monsters, ready-to-play adventures, DM advice, and setting
has only good cards (or bad ones!) in it. You can do all this without losing the wonder of the deck: its unique nature as a physical object that players—not just their characters—can hold in their
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
held between the bulette-shaped bookends. Eight of the books contain essays pertaining to the eight schools of magic, one book dedicated to each school. The cover and the pages of the ninth book appear
blank. Placing the other books in alphabetical order by school of magic between the bookends causes Halaster’s rune to appear on the cover of the ninth book and spells to appear on its pages. This
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Running the Adventure Tyranny of Dragons covers many levels of play and a huge swath of the Forgotten Realms. This book outlines the overall structure of the adventure and presents many chapters and
followed. Tyranny of Dragons does not hold your hand and guide you step-by-step from the story’s beginning to its inevitable conclusion. Instead, it presents people, creatures, locations, and situations
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Spellshard Wondrous item, common This polished Eberron dragonshard fits in the hand and stores information similar to a book. The shard can hold the equivalent of one book that’s no more than 320
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Running the Adventure Tyranny of Dragons covers many levels of play and a huge swath of the Forgotten Realms. This book outlines the overall structure of the adventure and presents many chapters and
followed. Tyranny of Dragons does not hold your hand and guide you step-by-step from the story’s beginning to its inevitable conclusion. Instead, it presents people, creatures, locations, and situations
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 1: Fool Harry Conway Welcome to The Book of Many Things, whose twenty-two chapters give you character options, magic items, spells, monsters, ready-to-play adventures, DM advice, and setting
has only good cards (or bad ones!) in it. You can do all this without losing the wonder of the deck: its unique nature as a physical object that players—not just their characters—can hold in their
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
held between the bulette-shaped bookends. Eight of the books contain essays pertaining to the eight schools of magic, one book dedicated to each school. The cover and the pages of the ninth book appear
blank. Placing the other books in alphabetical order by school of magic between the bookends causes Halaster’s rune to appear on the cover of the ninth book and spells to appear on its pages. This
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Spellshard Wondrous item, common This polished Eberron dragonshard fits in the hand and stores information similar to a book. The shard can hold the equivalent of one book that’s no more than 320
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Spellshard Wondrous item, common This polished Eberron dragonshard fits in the hand and stores information similar to a book. The shard can hold the equivalent of one book that’s no more than 320
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Spellshard Wondrous item, common This polished Eberron dragonshard fits in the hand and stores information similar to a book. The shard can hold the equivalent of one book that’s no more than 320
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Undermountain Secrets Appendix C of this book contains the Secrets Deck — paper cards for you to photocopy and hand out to the players when their characters learn reliable information about Halaster
succeeds, the character learns a secret about Undermountain, and the player can draw a card from the Secrets Deck. Players can hold onto these cards for later reference. When the characters meet an NPC in
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
nightly quest to hold the sun at bay stems from a need to preserve the beauty of things by freezing them. There is no way to reason with a being so bereft of compassion as Auril, but in her weakened
Codicil of White, a book compiled by the Frostmaiden’s most ardent followers. The tome contains a magical incantation written as a poem. This poem has the power to crack the Reghed Glacier, opening a path from the surface to the buried Netherese city of Ythryn.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
A Treasury of Dragons This book insists on sorting dragons into little, understandable boxes as if the readers had only 100 years or so to live and their tiny baby-brains could hold only so much
introduction sets the scene for what’s to come in the rest of the book. It introduces the myth of the First World, created by Bahamut and Tiamat, then discusses the role that dragons play in the myths
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
A Treasury of Dragons This book insists on sorting dragons into little, understandable boxes as if the readers had only 100 years or so to live and their tiny baby-brains could hold only so much
introduction sets the scene for what’s to come in the rest of the book. It introduces the myth of the First World, created by Bahamut and Tiamat, then discusses the role that dragons play in the myths