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Returning 21 results for 'index.php do rules saying'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
Teleport.
Assault (Costs 2 Actions). Titivilus makes one Silver Sword attack, or he uses Frightful Word.Dispater, the gloomy Lord of Dis, rules from his iron palace, seeming to hide behind its
archdevils, he compensates with cunning. A shrewd politician, he has clawed his way up through the ranks to become the second-most powerful devil in Dis, entirely by saying the right thing at the right time
Species
Mordenkainen Presents: Monsters of the Multiverse
Tortles have a saying: âWe wear our homes on our backs.â These turtle folk live on many worlds, most often journeying up and down coasts, along waterways, and across the sea. Tortles don
select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your characterâs ability scores, increase one score by 2 and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
most common are modrons, mechanical denizens of Mechanus that seek to enforce order on the plane. Outlands Constructs d4 Encounter 1 A tyrannical homunculus rules over the small domain of its long
inquisitive monodrones and its duodrone leader insist on following a character, saying they expect that individualâs doom to be âstatistically noteworthy.â 4 A clay golem influenced by the Beastlands
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Rod of Seven Parts, Kas mocks them for those specific failures, saying they canât even dance on puppet strings properly. Kas doesnât think he has anything to fear from the Chime of Exile, and heâs
Vecnaâs location in an attempt to save his life. Itâs up to the characters what happens to Kas next. Learning Vecnaâs location counts as a secret for the purposes of the Power of Secrets rules, and it allows the characters to move on to the next chapter of the adventure.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
to do. Sometimes one player speaks for the whole party, saying, âWeâll take the east door,â for example. Other times, different adventurers do different things: one adventurer might search a treasure
Dice The game uses polyhedral dice with different numbers of sides. You can find dice like these in game stores and in many bookstores.
In these rules, the different dice are referred to by the letter
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
the region. Use these to enhance your descriptions or handle situations where rules like lighting or terrain are relevant.
The rules glossary in the D&D Beyond Basic Rules defines any capitalized
rules such as Bright Light.
Getting Started
To begin, read the following boxed text aloud:
You travel along a well-kept trail east of the Keep on the Borderlands. Gnarled tree roots and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
invisible in the middle of a transaction, but keeps speaking as if nothing has happened. A duergar merchant threatens to kill the characters as a haggling technique, then denies ever saying so. A duergar
somehow follow him here, use the chase rules in chapter 8 of the Dungeon Masterâs Guide, adapting the results for urban complications to a cave full of hateful derro. If Droki loses them, the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
guard.
Five Crushing Wave reavers and a Howling Hatred priest wearing a balloon pack watch the outer camp. (See chapter 7 for the cultistsâ statistics and rules for the balloon pack.) The figures
out. If they ask about the punished cultists, the giant justifies their humiliation by saying theyâre weak. If they serve as a warning to others, all the better. Haayon is a patient and perceptive
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Titivilus Dispater, the gloomy Lord of Dis, rules from his iron palace, seeming to hide behind its labyrinthine corridors, iron walls, diabolical traps, and monstrous servants. Knowing he has
second-most powerful devil in Dis, entirely by saying the right thing at the right time to get what he wanted. Charming and pleasant, he is a master at negotiation, able to twist words so as to leave
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
as the monarchy rules in Breland, another war is inevitable. Rise up!" 87â90 A member of the Sharn Watch looks uncomfortable as she wanders the street. It's clear she doesn't come down here often. 91
Kundarak bank, a human noble screams at a dragonmarked dwarf, "What do you mean it's lost?" 07â09 A priest of Kol Korran preaches to a crowd, saying, "The best way to invest in yourself is to invest in
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Titivilus The gloomy Lord of the Second, Dispater, rules from his iron palace, seeming to hide surrounded by its labyrinthine corridors, iron walls, diabolical traps, and monstrous servants. So
with cunning. A shrewd and calculating politician, he has clawed his way up through the ranks to become the second-most powerful fiend in Dis, entirely by saying just the right thing at the right
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
that ships are hard to come by in Waterdeep these days; the City of Splendors is in the midst of building a new navy after its fleet was scuttled by Dagult Neverember. Saying itâs the best she can do
5,000 gp in its present condition. (For rules on ship repair, see the âOwning a Shipâ section in chapter 5 of the Dungeon Masterâs Guide.) The longshipâs bow is carved and painted to look like the head
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
menace in their eyes.
The human shouts loudly enough for you to hear. âNot acceptable! Friends, show this walking fish my displeasure.â
The lizardfolk starts to argue, saying, âI am not a fish. I
breathing. After earning the tribeâs trust, Rasqel altered the terms of the deal in stages, starting by offering less money in a âslow market,â then taking the algae with a promise to pay later, saying his
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. The rival team is composed of six galvan magen in white garments. All these magen are magically summoned to the field. The rules of Chain Lightning are summarized in the accompanying sidebar. If the
characters arenât familiar with the rules, they have disadvantage on all skill checks made to play the game. (A written copy of the gameâs rules can be found in area Y9.) When the game ends, the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
at least three checks of DC 12 or higher. An Intelligence (History) or Wisdom (Perception) check might allow a character to suss out the rules of a game or analyze the opposition, while an Intelligence
(or if they start to get the upper hand against the clockwork behir), Lottie ends the conversation by saying, âOh, Iâm terribly sorry. I have an appointment. I must go. Have fun dying!â Her illusion
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
defeat Obratu. Reulek shrugs if the characters mention Obratu, saying, âIt was a partnership of convenience.â Treasure The golden-spiked helm is the Lost Crown of Besilmer (see chapter 7). G9. Narrow
protective of the pool and attacks intruders. The mephits join in, but unlike the myrmidon, each one reduced to fewer than 10 hit points flees. See area G6 for rules about moving through the river of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
concealed behind a steel mask that bears a smiling visage. The simulacrum attacks anyone it doesnât recognize. Extreme Cold. The rules for extreme cold (see chapter 5 of the Dungeon Masterâs Guide) apply in
now, saying that he will reward them for their discretion âwhen the time comes.â In exchange, he allows the characters to return to Waterdeep and promises them positions of power in his organization
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
silently, staring and saying nothing.â
Ideal. âChildren need work to keep them out of trouble. Those toys arenât going to make themselves.â
Bond. âI serve Granny, who made me what I am today. I would
. âHospitality, ownership, reciprocityâthe rules of conduct must be respected.â
Bond. âI have pledged my fealty to Zybilna of Prismeer, and I am nothing if not her loyal servant.â
Flaw. âDonât
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
silently, staring and saying nothing.â
Ideal. âChildren need work to keep them out of trouble. Those toys arenât going to make themselves.â
Bond. âI serve Granny, who made me what I am today. I would
. âHospitality, ownership, reciprocityâthe rules of conduct must be respected.â
Bond. âI have pledged my fealty to Zybilna of Prismeer, and I am nothing if not her loyal servant.â
Flaw. âDonât expect
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
propulsion sounds, saying âHere comes the spaceship!â to entice a character to take a bite. If the characters consume any of the food, or if they pretend to and succeed on a DC 16 Charisma (Performance
to a sparring session. If the character refuses to enter the ring, the android informs them that the character has opted for âstreet rulesâ and attacks. During combat, the androids critique the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
these words, the goats wait to see if the characters offer them something in return, thereby honoring the rule of reciprocity (see âRules of Conductâ in chapter 2). The goats are hungry but not picky
Yon!â Amidor doesnât speak Giant and has no idea what the cyclops is saying, but Mudlumpâs outrage comes through loud and clear. Mudlump speaks no language other than Giant. Any character who can






