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Returning 32 results for 'infernal cure'.
Monsters
Acquisitions Incorporated
Hellish Resistance. She has resistance to fire damage.
Infernal Legacy. She knows the thaumaturgy cantrip, and Charisma is her spellcasting ability for this spell.
Spellcasting. The acolyte is a 1st
following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (3 slots): bless, cure wounds, sanctuaryClub. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to
Magic Items
Infernal Machine Rebuild
known today. However, its true origins derive from a planar craft that crashed in the Barrier Peaks, for the Infernal Machine once functioned as this craft’s central command console.
Explorers who
Lum. By experimenting with its many controls, he was able to achieve astounding and destructive magical effects in the building of his empire, and so the artifact came to be known as the Infernal
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, Draconic, Infernal
Challenge 2 (450 XP)
Spellcasting. Frulam is a 5th-level spellcaster that uses Wisdom as her spellcasting ability (spell save DC 14, +6 to hit with spell attacks). Frulam has
the following spells prepared from the cleric spell list:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (4 slots): command, cure wounds, healing word, sanctuary
2nd level (3
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, Draconic, Infernal
Challenge 2 (450 XP)
Spellcasting. Frulam is a 5th-level spellcaster that uses Wisdom as her spellcasting ability (spell save DC 14, +6 to hit with spell attacks). Frulam has
the following spells prepared from the cleric spell list:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (4 slots): command, cure wounds, healing word, sanctuary
2nd level (3
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, Draconic, Infernal
Challenge 2 (450 XP)
Spellcasting. Frulam is a 5th-level spellcaster that uses Wisdom as her spellcasting ability (spell save DC 14, +6 to hit with spell attacks). Frulam has
the following spells prepared from the cleric spell list:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (4 slots): command, cure wounds, healing word, sanctuary
2nd level (3 slots
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, Draconic, Infernal
Challenge 2 (450 XP)
Spellcasting. Frulam is a 5th-level spellcaster that uses Wisdom as her spellcasting ability (spell save DC 14, +6 to hit with spell attacks). Frulam has
the following spells prepared from the cleric spell list:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (4 slots): command, cure wounds, healing word, sanctuary
2nd level (3 slots
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, Draconic, Infernal
Challenge 2 (450 XP)
Spellcasting. Frulam is a 5th-level spellcaster that uses Wisdom as her spellcasting ability (spell save DC 14, +6 to hit with spell attacks). Frulam has
the following spells prepared from the cleric spell list:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (4 slots): command, cure wounds, healing word, sanctuary
2nd level (3
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, Draconic, Infernal
Challenge 2 (450 XP)
Spellcasting. Frulam is a 5th-level spellcaster that uses Wisdom as her spellcasting ability (spell save DC 14, +6 to hit with spell attacks). Frulam has
the following spells prepared from the cleric spell list:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (4 slots): command, cure wounds, healing word, sanctuary
2nd level (3
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
60 ft., passive Perception 16
Languages Common, Draconic, Elvish, Infernal
Challenge 5 (1,800 XP)
Special Equipment. Talis has +1 scale mail and a wand of winter (see appendix C).
Fey
, cure wounds, healing word, inflict wounds
2nd level (3 slots): blindness/deafness, lesser restoration, spiritual weapon (spear)
3rd level (3 slots): dispel magic, mass healing word, sending
4th
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
60 ft., passive Perception 16
Languages Common, Draconic, Elvish, Infernal
Challenge 5 (1,800 XP)
Special Equipment. Talis has +1 scale mail and a wand of winter (see appendix C).
Fey
, cure wounds, healing word, inflict wounds
2nd level (3 slots): blindness/deafness, lesser restoration, spiritual weapon (spear)
3rd level (3 slots): dispel magic, mass healing word, sending
4th
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
60 ft., passive Perception 16
Languages Common, Draconic, Elvish, Infernal
Challenge 5 (1,800 XP)
Special Equipment. Talis has +1 scale mail and a wand of winter (see appendix C).
Fey
, cure wounds, healing word, inflict wounds
2nd level (3 slots): blindness/deafness, lesser restoration, spiritual weapon (spear)
3rd level (3 slots): dispel magic, mass healing word, sending
4th
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
darkvision 60 ft., passive Perception 16
Languages Common, Draconic, Elvish, Infernal
Challenge 5 (1,800 XP)
Special Equipment. Talis has +1 scale mail and a wand of winter (see appendix C).
Fey
, cure wounds, healing word, inflict wounds
2nd level (3 slots): blindness/deafness, lesser restoration, spiritual weapon (spear)
3rd level (3 slots): dispel magic, mass healing word, sending
4th
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
60 ft., passive Perception 16
Languages Common, Draconic, Elvish, Infernal
Challenge 5 (1,800 XP)
Special Equipment. Talis has +1 scale mail and a wand of winter (see appendix C).
Fey
, cure wounds, healing word, inflict wounds
2nd level (3 slots): blindness/deafness, lesser restoration, spiritual weapon (spear)
3rd level (3 slots): dispel magic, mass healing word, sending
4th
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
darkvision 60 ft., passive Perception 16
Languages Common, Draconic, Elvish, Infernal
Challenge 5 (1,800 XP)
Special Equipment. Talis has +1 scale mail and a wand of winter (see appendix C).
Fey
, cure wounds, healing word, inflict wounds
2nd level (3 slots): blindness/deafness, lesser restoration, spiritual weapon (spear)
3rd level (3 slots): dispel magic, mass healing word, sending
4th
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Dwarvish, Infernal, Undercommon
Challenge 12 (8,400 XP)
Special Equipment. Moghadam wields Ruinblade (see appendix C).
Artificial Mind. Moghadam can manifest an artificial mind as a floating spectral
spell attacks). He has the following artificer spells prepared:
Cantrips (at will): dancing lights, light, message, shocking grasp
1st level (4 slots): comprehend languages, cure wounds, grease
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Dwarvish, Infernal, Undercommon
Challenge 12 (8,400 XP)
Special Equipment. Moghadam wields Ruinblade (see appendix C).
Artificial Mind. Moghadam can manifest an artificial mind as a floating spectral
spell attacks). He has the following artificer spells prepared:
Cantrips (at will): dancing lights, light, message, shocking grasp
1st level (4 slots): comprehend languages, cure wounds, grease
Compendium
- Sources->Dungeons & Dragons->Thieves’ Gallery
, Elvish, Infernal, Sylvan
Challenge 5 (1,800 XP) Proficiency Bonus +3
Actions
Multiattack. Doric makes two Shaped Claw or Sling attacks. She can replace one attack with a use of Spellcasting
each: cure wounds, entangle, faerie fire, thunderwave
Bonus Actions
Change Shape (5/Day). Doric magically transforms into a Beast with a challenge rating of 3 or less or into an owlbear (see the
Compendium
- Sources->Dungeons & Dragons->Thieves’ Gallery
, Elvish, Infernal, Sylvan
Challenge 5 (1,800 XP) Proficiency Bonus +3
Actions
Multiattack. Doric makes two Shaped Claw or Sling attacks. She can replace one attack with a use of Spellcasting
each: cure wounds, entangle, faerie fire, thunderwave
Bonus Actions
Change Shape (5/Day). Doric magically transforms into a Beast with a challenge rating of 3 or less or into an owlbear (see the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. In these lands, ecclesiastical positions are dominated by a few bloodlines and preserved over generations. Why do so many celestial things have bird wings and infernal things have bat wings? It seems
spell for you, but it doesn’t count against your number of sorcerer spells known. If you later replace this spell, you must replace it with a spell from the cleric spell list. Affinity Spell Good cure
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Devilish Work Crew Zariel dispatched infernal cleanup crews to scour the lake shores for the trees and destroy them before they become thickets. When the characters arrive, they encounter a work crew
Krikendolt into their care if they offer the right price. Krikendolt knows Avernus well, so he makes a good traveling companion and guide. The characters can cure Krikendolt of his disorder using a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. In these lands, ecclesiastical positions are dominated by a few bloodlines and preserved over generations. Why do so many celestial things have bird wings and infernal things have bat wings? It seems
spell for you, but it doesn’t count against your number of sorcerer spells known. If you later replace this spell, you must replace it with a spell from the cleric spell list. Affinity Spell Good cure
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Devilish Work Crew Zariel dispatched infernal cleanup crews to scour the lake shores for the trees and destroy them before they become thickets. When the characters arrive, they encounter a work crew
Krikendolt into their care if they offer the right price. Krikendolt knows Avernus well, so he makes a good traveling companion and guide. The characters can cure Krikendolt of his disorder using a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
charmed, frightened, petrified, poisoned
Senses passive Perception 22
Languages Common plus any three languages (Abyssal, Celestial, Druidic, or Infernal recommended)
Challenge 17 (18,000 XP
, Thaumaturgy
2/day: Mass Cure Wounds (cast at 8th level)
1/day each: Blade Barrier, Divination, Greater Restoration
Bonus Actions
Petrifying Gaze (Recharge 4–6). The medusa unleashes petrifying
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
charmed, frightened, petrified, poisoned
Senses passive Perception 22
Languages Common plus any three languages (Abyssal, Celestial, Druidic, or Infernal recommended)
Challenge 17 (18,000 XP
, Thaumaturgy
2/day: Mass Cure Wounds (cast at 8th level)
1/day each: Blade Barrier, Divination, Greater Restoration
Bonus Actions
Petrifying Gaze (Recharge 4–6). The medusa unleashes petrifying
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, Insight +7, Medicine +7, Perception +7, Religion +6, Sleight of Hand +4
Senses passive Perception 17
Languages Abyssal, Common, Elvish, Infernal
Challenge 5 (1,800 XP)
Special Equipment. In
slots): cure wounds, detect evil and good, protection from evil and good, sanctuary
2nd level (3 slots): augury, lesser restoration, protection from poison
3rd level (3 slots): magic circle
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, Insight +7, Medicine +7, Perception +7, Religion +6, Sleight of Hand +4
Senses passive Perception 17
Languages Abyssal, Common, Elvish, Infernal
Challenge 5 (1,800 XP)
Special Equipment. In
slots): cure wounds, detect evil and good, protection from evil and good, sanctuary
2nd level (3 slots): augury, lesser restoration, protection from poison
3rd level (3 slots): magic circle
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Damage Resistances fire
Damage Immunities poison
Condition Immunities poisoned
Senses truesight 60 ft., passive Perception 21
Languages Common, Draconic, Dwarvish, Elvish, Giant, Infernal
Fahrenheit. While the silver fire is present, she has the following additional action options:
Cast the cure wounds spell. The target regains 1d8 + 5 hit points. After Laeral takes this action, roll
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Damage Resistances fire
Damage Immunities poison
Condition Immunities poisoned
Senses truesight 60 ft., passive Perception 21
Languages Common, Draconic, Dwarvish, Elvish, Giant, Infernal
Fahrenheit. While the silver fire is present, she has the following additional action options:
Cast the cure wounds spell. The target regains 1d8 + 5 hit points. After Laeral takes this action, roll
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
spells prepared:
Cantrips (at will): guidance, sacred flame, thaumaturgy
1st level (4 slots): bane, bless, cure wounds, guiding bolt (see “Actions” below)
2nd level (3 slots): blindness/deafness
)
CHA
10 (+0)
Skills Arcana +5, Religion +5
Senses passive Perception 10
Languages Abyssal, Common, Infernal
Challenge 1/2 (100 XP)
Actions
Skull Flail. Melee Weapon Attack: +2 to hit
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
spells prepared:
Cantrips (at will): guidance, sacred flame, thaumaturgy
1st level (4 slots): bane, bless, cure wounds, guiding bolt (see “Actions” below)
2nd level (3 slots): blindness/deafness
)
CHA
10 (+0)
Skills Arcana +5, Religion +5
Senses passive Perception 10
Languages Abyssal, Common, Infernal
Challenge 1/2 (100 XP)
Actions
Skull Flail. Melee Weapon Attack: +2 to hit
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Perception 20
Languages Infernal; telepathy 120 ft.
CR 20 (XP 25,000; PB +6)
Traits
Diabolical Restoration. If the pit fiend dies outside the Nine Hells, its body disappears in sulfurous smoke, and
Will: Detect Evil and Good
1/Day Each: Commune, Control Weather, Dispel Evil and Good, Raise Dead
Bonus Actions
Divine Aid (2/Day). The planetar casts Cure Wounds, Invisibility, Lesser Restoration
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Perception 20
Languages Infernal; telepathy 120 ft.
CR 20 (XP 25,000; PB +6)
Traits
Diabolical Restoration. If the pit fiend dies outside the Nine Hells, its body disappears in sulfurous smoke, and
Will: Detect Evil and Good
1/Day Each: Commune, Control Weather, Dispel Evil and Good, Raise Dead
Bonus Actions
Divine Aid (2/Day). The planetar casts Cure Wounds, Invisibility, Lesser Restoration