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Returning 32 results for 'king guides'.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
always need metal tools (shortswords make dandy daggers), and they’re delighted by whimsical magical trinkets. For generous inducements, cyclopes could even be hired to serve as bearers, guards, or guides
for an expedition headed north into the immense jungle between the Peaks of Flame and the Valley of Dread. King Toba A giant snapping turtle (see appendix D) of unusual size (120 hit points) likes to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
always need metal tools (shortswords make dandy daggers), and they’re delighted by whimsical magical trinkets. For generous inducements, cyclopes could even be hired to serve as bearers, guards, or guides
for an expedition headed north into the immense jungle between the Peaks of Flame and the Valley of Dread. King Toba A giant snapping turtle (see appendix D) of unusual size (120 hit points) likes to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Brightmantle, called the Wandering Tinker or the Gleam in the Eye. Marthammor Duin is the traveler’s god, patron of expatriates and guides, and deity of lightning and roads. Gods of Wealth Vergadain, called the
Merchant King, is the god of thieves (who commands his followers never to steal from other dwarves), luck, and chance, as well as commerce and negotiation. Abbathor is the god of greed, sometimes
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, when the characters are ready, guides them to a young human at the crowd’s edge whom she introduces as Awa—a young miner who escaped the Goldwarren. At Uzoma’s prompting, Awa shares the following
in the region. After Awa shares his experience, Uzoma tells the characters how King Diara has been pushing to increase output at the mine to please Empress Inaya, excavating newer tunnels so quickly
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, when the characters are ready, guides them to a young human at the crowd’s edge whom she introduces as Awa—a young miner who escaped the Goldwarren. At Uzoma’s prompting, Awa shares the following
in the region. After Awa shares his experience, Uzoma tells the characters how King Diara has been pushing to increase output at the mine to please Empress Inaya, excavating newer tunnels so quickly
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Brightmantle, called the Wandering Tinker or the Gleam in the Eye. Marthammor Duin is the traveler’s god, patron of expatriates and guides, and deity of lightning and roads. Gods of Wealth Vergadain, called the
Merchant King, is the god of thieves (who commands his followers never to steal from other dwarves), luck, and chance, as well as commerce and negotiation. Abbathor is the god of greed, sometimes
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Statue The statue at the center of the harbor represents an ancient Chultan king in full regalia, resplendent in a loincloth of leopard skin and a headdress of feathers, shells, and tyrannosaurus teeth
; draped in a cape of girallon fur and monkey tails; and wielding the traditional oval shield and yklwa of Chult. Residents call it Na N’buso, the Great King. The statue isn’t nearly as ancient as the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Statue The statue at the center of the harbor represents an ancient Chultan king in full regalia, resplendent in a loincloth of leopard skin and a headdress of feathers, shells, and tyrannosaurus teeth
; draped in a cape of girallon fur and monkey tails; and wielding the traditional oval shield and yklwa of Chult. Residents call it Na N’buso, the Great King. The statue isn’t nearly as ancient as the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and, won over to their cause, he and the rebels marched on the Ergothian capital of Daltigoth. The capital fell, and Vinas Solamnus was crowned king of a new independent nation on the eastern plains
, called Solamnia in his honor. King Solamnus sought above all to rule this new society justly. On the Isle of Sancrist, at a black granite stone in a secluded glade, he prayed to the gods for guidance
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and, won over to their cause, he and the rebels marched on the Ergothian capital of Daltigoth. The capital fell, and Vinas Solamnus was crowned king of a new independent nation on the eastern plains
, called Solamnia in his honor. King Solamnus sought above all to rule this new society justly. On the Isle of Sancrist, at a black granite stone in a secluded glade, he prayed to the gods for guidance
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, flooded cisterns, and seemingly endless catacombs. Seasoned touts usually know of a few entrances to the Realm Below and can, for a fee, point eager explorers toward them, but few guides agree to
King, presides over the Dead Nations and their undead populace, but his throne is also his prison. The Silent King’s throne bestows a mantle of authority on its occupant, but it demands a grim toll
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Sites Scent and sound are handy guides in Sylvania, a rustic hodgepodge of architectural styles joined by winding footpaths and noisy parades. Establishments are caricatures of the splendors within, from
shrubs abounds with nourishing berries produced by primal magic each dawn. Nestled amid the speckled shrubberies and vivid toadstools is Ewrendar, a pixie kingdom ruled by King Ewren III (chaotic neutral
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, flooded cisterns, and seemingly endless catacombs. Seasoned touts usually know of a few entrances to the Realm Below and can, for a fee, point eager explorers toward them, but few guides agree to
King, presides over the Dead Nations and their undead populace, but his throne is also his prison. The Silent King’s throne bestows a mantle of authority on its occupant, but it demands a grim toll
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Sites Scent and sound are handy guides in Sylvania, a rustic hodgepodge of architectural styles joined by winding footpaths and noisy parades. Establishments are caricatures of the splendors within, from
shrubs abounds with nourishing berries produced by primal magic each dawn. Nestled amid the speckled shrubberies and vivid toadstools is Ewrendar, a pixie kingdom ruled by King Ewren III (chaotic neutral
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the fog that rolls off the heights of the moor to shroud its trees. Melandrach, King of the Woods, rules here and holds the forest as the exclusive domain of the elves. Though game animals roam in
fishers and farmers go about their work, and local folk hire out to hunt or fish, or guide travelers through the area. Skilled guides who know the High Moor well, and can navigate its many dangers and its
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
1–3 Patch of brown mold 4–5 Patch of green slime 6 Patch of yellow mold Elemental Vagabonds A dust mephit guides an earth elemental through the caverns and passages of Blingdenstone. If approached
immediately. Otherwise, they mock the party but don’t fight except in self-defense. Roaming Ooze The presence of the Pudding King (see “The Pudding Court” later in this chapter) is drawing oozes to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the fog that rolls off the heights of the moor to shroud its trees. Melandrach, King of the Woods, rules here and holds the forest as the exclusive domain of the elves. Though game animals roam in
fishers and farmers go about their work, and local folk hire out to hunt or fish, or guide travelers through the area. Skilled guides who know the High Moor well, and can navigate its many dangers and its
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
1–3 Patch of brown mold 4–5 Patch of green slime 6 Patch of yellow mold Elemental Vagabonds A dust mephit guides an earth elemental through the caverns and passages of Blingdenstone. If approached
immediately. Otherwise, they mock the party but don’t fight except in self-defense. Roaming Ooze The presence of the Pudding King (see “The Pudding Court” later in this chapter) is drawing oozes to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
city, patrol its streets, and send raiding parties into the surrounding jungle. Ras Nsi rules over them, but traitorous priests plot his downfall. Salida’s Treachery. One of the guides presented in
known as the King of Feathers (see area 13). Copper Bell has speckled ginger fur and wears a torn blue cloth over her bony shoulders — the blanket used to comfort her cubs when they were infants. She
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Loyalists The loyalists consist of newcomers who arrived from the northern reaches of Keoland, loyal to King Kimbertos Skotti. They feel that the town should focus on becoming a useful asset to the
town guard in case of an emergency. He is loath to use it, as the locals might react to his seizure of power with an open revolt. Personality Traits. Caution guides Eliander’s thoughts and his every
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
city, patrol its streets, and send raiding parties into the surrounding jungle. Ras Nsi rules over them, but traitorous priests plot his downfall. Salida’s Treachery. One of the guides presented in
known as the King of Feathers (see area 13). Copper Bell has speckled ginger fur and wears a torn blue cloth over her bony shoulders — the blanket used to comfort her cubs when they were infants. She
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Loyalists The loyalists consist of newcomers who arrived from the northern reaches of Keoland, loyal to King Kimbertos Skotti. They feel that the town should focus on becoming a useful asset to the
town guard in case of an emergency. He is loath to use it, as the locals might react to his seizure of power with an open revolt. Personality Traits. Caution guides Eliander’s thoughts and his every
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rift of the Frost Giant Jarl, and Hall of the Fire Giant King. (They were originally published in 1978, compiled together as Against the Giants in 1981, and reprinted multiple times in the decades since
giants.” The adventurers fight their way up the ordning until their final confrontation with the fire giant king—and the revelation that the giants are merely pawns in the schemes of some sinister drow
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rift of the Frost Giant Jarl, and Hall of the Fire Giant King. (They were originally published in 1978, compiled together as Against the Giants in 1981, and reprinted multiple times in the decades since
giants.” The adventurers fight their way up the ordning until their final confrontation with the fire giant king—and the revelation that the giants are merely pawns in the schemes of some sinister drow
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, by Scriers Phink. This book follows the exploits of a band of adventurers searching for a storm giant king named Hekaton, whose sudden disappearance caused great upheaval up and down the Sword Coast
these towers. Seekers at the Pillars must rely on their Avowed guides to retrieve or return specific works from the Great Library to assist with their research. Most seekers never pass through the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, by Scriers Phink. This book follows the exploits of a band of adventurers searching for a storm giant king named Hekaton, whose sudden disappearance caused great upheaval up and down the Sword Coast
these towers. Seekers at the Pillars must rely on their Avowed guides to retrieve or return specific works from the Great Library to assist with their research. Most seekers never pass through the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
characters are looking for guides or information about the land of Barovia, Szoldar and Yevgeni can be of service. They aren’t afraid to venture beyond Vallaki’s walls during the day, and they know the
woods and valley well. They’re willing to serve as guides for 5 gp per day, or to provide directions to important landmarks in exchange for free drinks. They think it’s foolish to travel “this cursed
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
characters are looking for guides or information about the land of Barovia, Szoldar and Yevgeni can be of service. They aren’t afraid to venture beyond Vallaki’s walls during the day, and they know the
woods and valley well. They’re willing to serve as guides for 5 gp per day, or to provide directions to important landmarks in exchange for free drinks. They think it’s foolish to travel “this cursed
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
very close to Toril. Sparkrender plans to hold his ritual when the comet is at its closest point. He believes the comet, called the King-Killer Star, controls the destiny of dragons and will allow him
. It reads, in an archaic dialect of Common, “To ye four scholars: point your eyes toward the Dragon’s light, for it guides your descent into knowledge.” This passage is a clue to unlocking the hidden
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
very close to Toril. Sparkrender plans to hold his ritual when the comet is at its closest point. He believes the comet, called the King-Killer Star, controls the destiny of dragons and will allow him
. It reads, in an archaic dialect of Common, “To ye four scholars: point your eyes toward the Dragon’s light, for it guides your descent into knowledge.” This passage is a clue to unlocking the hidden
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
staff cordial. The tavern is a popular hangout for rangers and scouts, most of whom sell their services as wilderness guides. One of Nemyth’s “regulars” is a friendly and capable guide named Zindra
approval so far. A year ago, Ghelryn made splendid suits of ceremonial armor for King Morinn and Queen Tithmel of Citadel Felbarr, and the royals were so impressed that they bestowed upon Ghelryn the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
staff cordial. The tavern is a popular hangout for rangers and scouts, most of whom sell their services as wilderness guides. One of Nemyth’s “regulars” is a friendly and capable guide named Zindra
approval so far. A year ago, Ghelryn made splendid suits of ceremonial armor for King Morinn and Queen Tithmel of Citadel Felbarr, and the royals were so impressed that they bestowed upon Ghelryn the