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Returning 14 results for 'manners shelter with only are from for list'.
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Species
Mordenkainen Presents: Monsters of the Multiverse
’t have a unified story of how they were created, but they all have a sense of being mystically connected to the natural world. Carrying their shelter on their backs gives tortles a special
.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to
Backgrounds
Guildmasters’ Guide to Ravnica
Sylvan
Equipment: A Selesnya insignia, a healer’s kit, robes, a set of common clothes, and a belt pouch containing 5 gp (Azorius 1-zino coins)
Feature: Conclave’s Shelter
As a
member of the Selesnya Conclave, you can count on your guild mates to provide shelter and aid. You and your companions can find a place to hide or rest in any Selesnya enclave in the city, unless you have
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Skytower Shelter Skytower Shelter is one of two goliath settlements described in this chapter, the other being Wyrmdoom Crag (see "Wyrmdoom Crag"). Read both entries before running encounters in
either location. Also review the “Goliaths” entry in appendix C, in particular the “Spine of the World Goliaths” section. There is also a list of goliath names you can draw from, as needed. Characters
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Wyrmdoom Crag Wyrmdoom Crag is one of two goliath settlements described in this chapter, the other being Skytower Shelter (see "Skytower Shelter"). Read both entries before running encounters in
either location. Also review the “Goliaths” entry in appendix C, in particular the “Spine of the World Goliaths” section. There is also a list of goliath names you can draw from, as needed. Wyrmdoom Crag
Backgrounds
Guildmasters’ Guide to Ravnica
their manners in your presence and avoid drawing your attention; they assume you have the right to be wherever you are. Showing your Azorius insignia gets you an audience with anyone you want to talk to
even be stripped of your position.
Azorius Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Azorius Guild Spells table are added to the spell list of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
large tent can accommodate up to eight adults, and a smaller tent can provide shelter for up to five adults. The tents in the inner circle house the clan’s chieftain (or its king or queen), as well as
scroll of lesser restoration (or some other 1st- or 2nd-level spell from the druid spell list). Map 2.11: reghed tribe camp View Player Version
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
DC 12 Wisdom (Perception) check, and list the names of individual outlaws that have passed through. They also make reference to something called “the Monastery of the Distressed Body” and its “Grand
Master,” who supposedly offers shelter and protection to all those who submit to their authority. Additional symbols also mark out the correct route through the labyrinthine tunnels to area C1. If those
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Forge of Spells with the wizard in exchange for his help and loyalty. Iarno puts on airs of gentility and courteous manners, addressing his ruffians as “my good gentlemen,” and referring to sordid
himself. He then casts offensive spells at enemies he can see. Iarno’s stat block contains a list of the spells he has prepared. Iarno uses the shield power of his staff for added protection. If he is
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
they move in for the kill. These gnolls come from the Cackling Chasm (see "Cackling Chasm"), which provides them with shelter. Gnolls that are captured can lead the characters back to their lair
the Encounter. These goliaths are either members of the Akannathi clan from Skytower Shelter (see "Skytower Shelter") or members of the Thuunlakalaga clan from Wyrmdoom Crag (see "Wyrmdoom Crag"). The
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Other Nonplayer Characters This list of twenty NPCs is provided for when you need one quickly. You can, of course, change any details about them that you wish. Use them to flesh out the caravan, to
smelly, vulgar, and utterly without manners. His second wagon driver and two laborers, on the other hand, are perfectly pleasant. Aldor Urnpoleshurst (Male Human Lawyer). A lawyer by training but a skunk
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Other Nonplayer Characters This list of twenty NPCs is provided for when you need one quickly. You can, of course, change any details about them that you wish. Use them to flesh out the caravan, to
smelly, vulgar, and utterly without manners. His second wagon driver and two laborers, on the other hand, are perfectly pleasant. Aldor Urnpoleshurst (Male Human Lawyer). A lawyer by training but a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
shelter offers protection against the flensing grit. A flaywind leaves 4d6 feet of sand or debris in its wake. A successful DC 15 Intelligence (Arcana) or (Nature) check or Wisdom (Survival) check allows
a character to recognize a flaywind 1 minute before it strikes, allowing time to seek shelter. A flaywind typically lasts 1d4 × 10 hours. Flame Storm. Sooty thunderclouds shot through with red and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
sheets, pillows, and blankets.
Back in the days when the inhabitants of the monastery offered shelter to travelers, this room served as the monastery’s guest room. Few people come this way now, so the
stop prepared instead of power word kill. His list of prepared spells is otherwise the same as the lich presented in the Monster Manual.) If the characters recognize Renwick (perhaps from the stories
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the characters on their appearance, their manners, or whatever else it thinks might make them happy. Characters who speak to Demitasse about Zybilna learn the following information: Zybilna is a
them that Zybilna keeps her most prized books in a smaller upstairs library and urges them to explore it instead. He even takes the time to write down a list of eight book titles found there that might






