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Returning 12 results for 'martial some with only are from for longer'.
Monsters
Strixhaven: A Curriculum of Chaos
call upon the spirits of dead creatures. Mages seeking longer-term assistance from ancient spirits have learned to house these spirits in statues, giving them a more permanent residence from which to
assist the living.
Some of these spirit statues bond with and mentor a specific mage, but most serve in a variety of roles for numerous individuals, ranging from research colleagues to martial
Equipment
A tetherhook is a martial melee weapon with the reach, two-handed, and Special: Hookpull properties. It is comprised of a hook attached to a chain or strap and deals 1d8 piercing damage on a hit
target is hooked and can’t move further away from you. A hooked creature is no longer hooked if you release the tether with both hands, but only one hand is required to keep a creature hooked. A
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Spirit Statue Mascot To enhance their studies of the past, Lorehold students often call upon the spirits of dead creatures. Mages seeking longer-term assistance from ancient spirits have learned to
of roles for numerous individuals, ranging from research colleagues to martial tacticians. Regardless, their appearance is so common around the Lorehold campus that they have become the college’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
This day commemorates the birth of the city. The Field of Triumph is the site of illusory displays that chronicle the history of Waterdeep, as well as martial exhibitions by the Guard and other worthies
martial skill, and stage mock battles. Those desiring to join their ranks are given a chance to demonstrate their prowess, usually with wooden practice weapons in contests against veteran soldiers
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
radiant damage on a hit. 31–36 One simple or martial weapon that is nonmagical and carried by one character in the region gains the properties of a mace of disruption for 24 hours. 37–42 A flying
no longer functions in a comprehensible manner within the region. Creatures make ranged attack rolls with disadvantage, and the range of those attacks is halved. 37–45 The landscape melts into a mass
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
House of Mastery Part school and part alehouse, this wide three-story building leans precariously over the street in Eastway. Run by an old, agender martial artist named Garmult (neutral good human
gladiator), the House of Mastery offers both martial training of all sorts for the city’s would-be warriors and a central hangout for the Bannerless Legion crew. Garmult assists crew leader Dezri “Guts
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
building leans precariously over the street in Eastway. Run by an old, agender martial artist named Garmult (neutral good human gladiator), the House of Mastery offers both martial training of all sorts
physicians, commoners funded the building of a single large facility where everyone could come for treatment. Eager to no longer have every worship service interrupted by contagious congregants, several
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
mats cover the floor of this large exercise room, and wooden racks along the walls hold quarterstaffs, polearms, and various weapons commonly associated with martial arts. Doors exit to the north and
attack her at once, she realizes at once that this is no longer a practice session and tries her best to kill or incapacitate as many of her foes as possible. Her battered Sacred Stone monks join in as
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
region. He is brave and honest, but nearly losing his life years before caused him to doubt not only his martial skills but also his decision making. He could prove to be a valuable ally to the
harm to befall others. She is helpful to anyone willing to offer wealth, goods, or services to her shrine. Stuuzant Though not exactly people and no longer in Phandalin, a neutral ogre named Stuuzant
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
use the unicorn horn to free the owl from its temporal stasis, if they want to do so. Bloodybeak is friendly toward Zybilna and hostile toward all other creatures. When the owl is no longer frozen in
frozen in time. Freeing Ringlerun from his temporal stasis unleashes the magic of the spell, the effect of which erupts out to fill most of the room. Once he is no longer frozen in time, Ringlerun is
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
creature is no longer restrained by it and can escape from the corpse using 10 feet of movement, exiting prone.
Tongue. The froghemoth targets one Medium or smaller creature that it can see within
) piercing damage.
Martial Arts Adept
Medium humanoid (any race), any alignment
Armor Class 16
Hit Points 60 (11d8 + 11)
Speed 40 ft.
STR
11(+0)
DEX
17(+3)
CON
13(+1
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
include the heads of local militias, gangs, and other martial organizations. At the broadest scale, a criminal or underworld leader wields power through a network of spies, bribes, and black-market trade
thing that has been consistently true about the world, which is now no longer true due to this leader’s rise or influence. This is the biggest change that occurs when the new leader takes power and






