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                        Returning 11 results for 'master saved'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , regardless of distance, so long as it and its master are in the same body of water.Deep scions began life as people who were stolen from shore or saved from sinking ships and offered a terrible bargain
                                                
                                            
                                                
                                                     throw or be stunned until the end of the deep scion’s next turn.
In water, the psychic screech also telepathically transmits the deep scion’s memories of the last 24 hours to its master
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     someone a party member saved in a previous adventure, or she might have heard of the characters’ prior good deeds. She is also Jarme’s sister, and she can’t believe that her brother could have done the
                                                
                                            
                                                
                                                     terrible deeds for which he was executed. In her desperation, she approaches the characters for help (explaining the situation if need be) and asks them to meet her at Master Refrum’s workshop in the Alchemists’ Quarter of the Styes, where she promises they will learn more.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Deep Scion Deep scions began life as people who were stolen from shore or saved from sinking ships and offered a terrible bargain by an undersea power: surrender, body and soul, or drown. Those who
                                                
                                            
                                                
                                                     the end of the deep scion’s next turn. In water, the psychic screech also telepathically transmits the deep scion’s memories of the last 24 hours to its master, regardless of distance, so long as it and its master are in the same body of water.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     began life as people who were stolen from shore or saved from sinking ships and offered a terrible bargain by an undersea power: surrender, body and soul, or drown. Those who submit are subjected to an
                                                
                                            
                                                
                                                     can take a form that is fully at home beneath the waves. Spies from the Sea. A deep scion emerges from the depths in service to its underwater master, which is likely a kraken or some other ancient
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Deep Scion Deep scions began life as people who were stolen from shore or saved from sinking ships and offered a terrible bargain by an undersea power: surrender, body and soul, or drown. Those who
                                                
                                            
                                                
                                                     into a shape-shifter that can take on an aquatic form. A deep scion emerges from the depths in service to their underwater master, which is likely a kraken or some other ancient being of the deep
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Shipwright You have sailed into war on the decks of great ships, patching their hulls with soup bowls and prayers. You once helped build a fishing vessel that single-handedly saved a town from
                                                
                                            
                                                
                                                     Solid and Sound. You patched up a war galley and prevented it from sinking. The local navy regards you as a friend. 3 Favored. You insisted on thicker planking for a merchant vessel’s hull, which saved
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     gone to be saved, and any amount of damage kills her. After the characters speak with Xinaya, Yestabrod appears (see appendix C). The master of the foul garden takes delight in toying with trespassers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     exile as an unbeliever in Lolth. Ironically, this might have saved Vizeran’s life, as House DeVir was wiped out not long thereafter by its rival, House Do’Urden. Consigned to solitude in the Underdark
                                                
                                            
                                                
                                                     patron of the council. The young drow has continued his magical training under the archmage’s tutelage. Grin is loyal to his master but not well suited to such a solitary existence. He longs for the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     regarded as a hero who saved his city from an undead scourge, giving rise to the holy nation of Elturgard.
 “Hailed as a savior, Thavius made all citizens of Elturel swear an oath called the Creed
                                                
                                            
                                                
                                                     follows: Be it known to all that I, Thavius Kreeg, High Overseer of Elturel, have sworn to my master, Zariel, lord of Avernus, to keep the agreements contained in this oath.
 I hereby submit to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     King As much as the characters learned from fighting the Pudding King in Blingdenstone, they might decide to seek more knowledge of the mad svirfneblin or his fiendish master, Juiblex the Faceless
                                                
                                            
                                                
                                                     once more, telling them that Orcus has saved Cyrog, and commanding them to follow it into undeath.
 The librarians of Gravenhollow know that Cyrog is the name of distant mind flayer settlement
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     the pools here. Ihanvas’s Charisma, combined with the magic water, has turned them into the naga’s willing devotees. They defend their master in any battle. Southern Interior Door. The southern door
                                                
                                            
                                                
                                                     extra feet of movement to move from the outside pillar to the top of the altar. Paralysis Pillars. See area 83. Prisoner. If the prisoner is saved, he is in the same mental state as the prisoners in area
                                                
                                            
                                        





