Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'master shapes'.
Other Suggestions:
master share
master shape
master sages
master shaped
Monsters
Eberron: Rising from the Last War
Keen Senses. The defender has advantage on Wisdom (Perception) checks.
Telepathic Bond. While the defender is on the same plane of existence as its master, it can magically convey what it senses to
its master, and the two can communicate telepathically.Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3
Monsters
Ghosts of Saltmarsh
head retain their former shapes, but its legs have split into shadowy tentacles. The drowned master is tethered to a source of powerful magic that prevents it from traveling far. It commands other drowned ones, compelling them to serve as agents in its dark plots.Poison
Bound Together. The drowned master shares its mind with every other drowned one within 1 mile of it, and can communicate its thoughts and observations to them instantaneously and without limitation
Monsters
Waterdeep: Dungeon of the Mad Mage
form is that of a tall, gaunt, male human, but he uses magic to take on many other visages and shapes. No matter what form he wears, the Mad Mage giggles and mutters incessantly. Contrary to appearances
master of Undermountain, Halaster can alter the entire dungeon to some extent. His lair actions and regional effects don’t extend beyond Undermountain.
Lair Actions
On initiative count 20
Monsters
Eberron: Rising from the Last War
Dungeon Master’s Guide has more information on madness.
Madness of Belashyrra
d6
Flaw (lasts until cured)
1
“I constantly see shapes moving in the shadows.”
2
Backgrounds
Guildmasters’ Guide to Ravnica
6
Noise musician
7
Nightmare clown
8
Master of ceremonies
Feature: Fearsome Reputation
People recognize you as a member of the Cult of Rakdos, and they’re careful not
of harmless flame and shadowy shapes. When you manipulate an opponent’s mind, a flaming symbol of Rakdos might momentarily appear like a mask over the target’s face.
Suggested
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Drowned Master This waterlogged undead, bound to the Pit of Hatred in Tammeraut’s Fate, hovers menacingly over the bones of its victims. Its torso, arms, and head retain their former shapes, but its
legs have split into shadowy tentacles. The drowned master is tethered to a source of powerful magic that prevents it from traveling far. It commands other drowned ones, compelling them to serve as
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
collecting monsters from the past, we’ve endeavored to reflect the multifaceted nature of the game, warts and all. D&D monsters come in all shapes and sizes, with stories that not only thrill us but
also make us smile. If you’re an experienced Dungeon Master (DM), a few of the monster write-ups might surprise you, for we’ve gone into the Monster Manuals of yore and discovered some long-lost
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
caps of several big green mushrooms are set around her. Uppendown (male) forms the dough into loaves of green bread, his tongue sticking out as he carefully shapes each loaf like a master sculptor
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
.
Telepathic Bond. While the messenger is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Iron Defender An iron defender fights for its creator. They come in many shapes and are often crafted in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
creatures. Cruel Servants. Gargoyles are easily inspired by the cunning of an intelligent master. They enjoy simple tasks such as guarding a master’s home, torturing and killing interlopers, and anything
gargoyle guardians to keep watch over their gates and walls. Gargoyles have the patience and fortitude of stone, and will serve even the cruelest master for years without complaint. Elemental Nature. A
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
to Bytopia, the Trade Master,
inspects an offering from a pair of prospective travelers Gate Visitors struggle to locate the gate to Bytopia, a living portal that appears as a bearded bariaur called
the Trade Master. His long, recurved horns are easy to spot, gilded appendages embellished with dangling coins from across the multiverse. Rumored to be an incarnation of a deity of commerce or a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
mystic shapes of our runes.
—Diancastra
You’ve dedicated your life to studying runecraft. Whether you were taught by a master rune carver or learned by poring over ancient engravings, you can tap into
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Features of Meletis The architectural and academic marvels of Meletis testify to the achievements of civilized humanity. The streets are paved with bricks made in interlocking geometric shapes, meant
arduous training at the Dekatia, apprenticed to master priests, thaumaturges, philosophers, and military heroes. Those who manage to complete this decade of training are renowned as the wisest of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
collapse. Conflict Shapes the World’s History. Powerful individuals strive to make their mark on the world, and factions of like-minded individuals can alter the course of history. Factions include
religions led by charismatic prophets, kingdoms ruled by lasting dynasties, and shadowy societies that seek to master long-lost magic. The influence of such factions waxes and wanes as they compete with each
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
is the distant line of the horizon, but the time has come to try your hand at something new. Discuss the nature of the ship you previously sailed with your Dungeon Master. Was it a merchant ship, a
crewmate). Because you’re calling in a favor, you can’t be certain of a schedule or route that will meet your every need. Your Dungeon Master will determine how long it takes to get where you need to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
beginning just before the first summer thunderstorm. Intricate, open-framed sand paintings with complex geometric shapes are created by dancers in flowing blue silken wraps. Then, as the rains fall, the
subtlety of the master of storms. Should lightning strike the same point multiple times yet never echo with thunder, followers of Keranos claim that is the way their god draws attention to secrets he
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
practice. In this example, the Dungeon Master is running an adventure (“The Fouled Stream”) from chapter 4. The four players are Amy (playing Auro, a Halfling Rogue), Maeve (playing Mirabella, an Elf Wizard
hillside ahead of you. The stream tumbles from the cave mouth. There are withered shrubs clumped around the cave, apparently poisoned by this nasty water.
Brian Valeza Sinister shapes lurk near the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
known forms with another eligible form. When you reach certain Druid levels, your number of known forms and the maximum Challenge Rating for those forms increases, as shown in the Beast Shapes table
. In addition, starting at level 8, you can adopt a form that has a Fly Speed. When choosing known forms, you may look in the Monster Manual or elsewhere for eligible Beasts if the Dungeon Master permits
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
known forms with another eligible form. When you reach certain Druid levels, your number of known forms and the maximum Challenge Rating for those forms increases, as shown in the Beast Shapes table. In
addition, starting at level 8, you can adopt a form that has a Fly Speed. When choosing known forms, you may look in the Monster Manual or elsewhere for eligible Beasts if the Dungeon Master permits
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Young stone giants practice tirelessly, hoping to prove themselves worthy of assisting the tribe’s best carvers. A stone giant master carver might devote years to finding the best stone before
GREAT CREATOR
Stone giants worship Skoraeus Stonebones as the Great Creator, second in skill to Annam, but master of the other deities in his father’s absence. He appears in stone giant art in two
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
drawn to laments for the fallen or celebrations of joy? Do you dance merry jigs or perform elaborate interpretive choreography? Do you focus on one style of performance or strive to master them all
DING A Bard shapes inspiration and imagination into magic Level 5: Font of Inspiration You now regain all your expended uses of Bardic Inspiration when you finish a Short or Long Rest. In addition
Equipment
Hypnotic Pattern (spell save DC 15) appears. It creates scintillating impossible colors in shapes which are simply wrong. Creatures Incapacitated by the spell weep uncontrollably for the duration
days.
55–56
A randomly determined mundane item worn or carried by the triggering creature flashes with brilliant energy, becoming an Uncommon magic item of the Game Master’s choice
Equipment
–30
A Hypnotic Pattern (spell save DC 15) appears. It creates scintillating impossible colors in shapes which are simply wrong. Creatures Incapacitated by the spell weep uncontrollably for the
next 1d6 days.
55–56
A randomly determined mundane item worn or carried by the triggering creature flashes with brilliant energy, becoming an Uncommon magic item of the Game Master’s
Equipment
Hypnotic Pattern (spell save DC 15) appears. It creates scintillating impossible colors in shapes which are simply wrong. Creatures Incapacitated by the spell weep uncontrollably for the duration
days.
55–56
A randomly determined mundane item worn or carried by the triggering creature flashes with brilliant energy, becoming an Uncommon magic item of the Game Master’s choice
Equipment
Hypnotic Pattern (spell save DC 15) appears. It creates scintillating impossible colors in shapes which are simply wrong. Creatures Incapacitated by the spell weep uncontrollably for the duration.
31
.
55–56
A randomly determined mundane item worn or carried by the triggering creature flashes with brilliant energy, becoming an Uncommon magic item of the Game Master’s choice
Equipment
Hypnotic Pattern (spell save DC 15) appears. It creates scintillating impossible colors in shapes which are simply wrong. Creatures Incapacitated by the spell weep uncontrollably for the duration.
31
.
55–56
A randomly determined mundane item worn or carried by the triggering creature flashes with brilliant energy, becoming an Uncommon magic item of the Game Master’s choice.
57
Equipment
Hypnotic Pattern (spell save DC 15) appears. It creates scintillating impossible colors in shapes which are simply wrong. Creatures Incapacitated by the spell weep uncontrollably for the duration
days.
55–56
A randomly determined mundane item worn or carried by the triggering creature flashes with brilliant energy, becoming an Uncommon magic item of the Game Master’s choice
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
gear enjoy the highest status in the clan. Master artisans, architects, and engineers select the best disciples to pass their knowledge on to, along with their standing. Often pupils are children or
shapes. The most striking of these works are collected and displayed inside the stronghold, not unlike how other cultures create topiary gardens. If you want forge work fit for a king, you have two options
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
members, Vedren and Halesta (neutral good human knights). The couple’s presence shapes the inn’s clientele significantly, and the unicorn bust in the Helm’s common room honors their origins in this
wealth. That Ramazith’s secret may have brought him to an untimely end, and that Lorroakan is himself no more skilled — and perhaps significantly less so — than the tower’s previous master does not seem
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
members, Vedren and Halesta (neutral good human knights). The couple’s presence shapes the inn’s clientele significantly, and the unicorn bust in the Helm’s common room honors their origins in this
previous master does not seem to concern him. Rillyn House Though one of the most honorable patriar families in Baldur’s Gate, the Rillyns fell into poverty a few generations ago. Only recently have they
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
humanoid bodies. In some tales, these creatures control their hosts, while in others, they are parasites that burn their way out of the body when it’s time to strike.
Orlassk. The Master of Stone is said
twisted vision of its master. These realms are connected to the surface by tunnels and chasms, but they defy conventional geography. Passages to Belashyrra’s domain can be found in the Shadow Marches
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
alphabetical order. Barovian Commoners The sound of snapping twigs draws your attention to several dark shapes in the fog. They carry torches and pitchforks. If the characters are moving quietly and
without so much as a farewell. They wield light crossbows (+4 to hit, range 80/320 ft.) instead of longbows, dealing 6 (1d8 + 2) piercing damage on a hit. STRAHD'S SPIES
As the undisputed master of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
release its spores. The scent of decomposing vegetation is overpowering in this area. Creatures of all shapes and sizes are partially entombed in fungal growths resembling a horrifying botanical garden
master. The treant can’t use its Animate Trees action here, since there are no other trees in the vicinity. In addition to the treant, four invisible will-o’-wisps flit about the grove, ready to use
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Inside, the quiet artist lets his handiwork speak for itself. Fell nods and smiles at his clients, producing wispy images that hang in the air and adjusting the shapes to their liking. The dabus applies
“servant” and “master.” They adopt both his name and the duties that come with it. The githzerai eradicators, individually referred to as Parakks, service every ward in Sigil and are easily identified
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
, engraved with disturbing shapes and signs that seem to stare out from the walls and columns and to shift positions when the viewer’s back is turned. Touching the walls sends a chill up a character’s
, with many illustrations). Two stone giants, subordinates of the one currently in the great hall, make this room their abode. These giants are the master miners and engineers for all work in the dungeon






