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Returning 35 results for 'matters'.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Dragon Matters If the characters harmed or killed Hastarglyrr the copper dragon, other good-aligned dragons might track them down and try to settle accounts. If the characters allowed Caustilancer
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Dragon Matters If the characters harmed or killed Hastarglyrr the copper dragon, other good-aligned dragons might track them down and try to settle accounts. If the characters allowed Caustilancer
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Family Matters Serapio’s mother, Doña Rosa, is unaware of her son’s transformation and believes he’s in some trouble that he’s hiding from her. She never told him about his biological father, Orencio
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Family Matters Serapio’s mother, Doña Rosa, is unaware of her son’s transformation and believes he’s in some trouble that he’s hiding from her. She never told him about his biological father, Orencio
Monsters
Acquisitions Incorporated
establishing the market for franchised adventuring across the Sword Coast and beyond, Omin's full measure eludes most people. He is known to be a worshiper of Tymora, ruthless in matters of business, feckless
in matters of love, and hopeless in games of chance. Omin is also often accused of being one of the Masked Lords of Waterdeep, though this bit of fancy earns little more than a chuckle in response
Monsters
Waterdeep: Dragon Heist
common folk, and he is good at coaxing information out of them. Though Cromley was once a strict proponent of Watch regulations and dress codes, he has grown a bit lax in both matters now that he's officially retired.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, it always reflects the patron’s interests, ranging from small-scale concerns to matters of cosmic scope. A deathlock in the thrall of a Fiend might work to destroy a specific temple dedicated to
Monsters
Dragonlance: Shadow of the Dragon Queen
;The safest place to be is behind the toughest warrior in the room.”
Bond. “In life and in death, I’m the only one who matters.”
Flaw. “Who can resist a little drama
Backgrounds
Acquisitions Incorporated
All you need to make a lot of gold is a little gold. Except at those times when all you need to have no gold at all is a little gold. Whether you’re a good gambler or a bad one rarely matters
Monsters
Curse of Strahd
her life that matters to her.
Mother Nearest. During her exile, Baba Lysaga made countless sacrifices to Mother Night, pleading with the goddess to afflict Queen Ravenovia with ill health and visit
Monsters
Fizban's Treasury of Dragons
. (Neutral)
4
Determinism. Our destinies may already be written, but the way we achieve them still matters. (Any)
5
Fun and Games. Play is learning, but without the boredom. (Chaotic
Monsters
The Wild Beyond the Witchlight
moment, is all that matters.”
Bond. “I’m safe in my cottage. Why should I leave it when I can make others come to me?"
Flaw. “Watching someone run widdershins makes me sneeze
Species
Eberron: Rising from the Last War
“Pierce was built by design, while you were built by accident,” Lakashtai said. “The soul is what matters, not the shape of the vessel.”
“What makes you think he has
Monsters
Fizban's Treasury of Dragons
lives with others. (Neutral)
4
Determinism. Our destinies may already be written, but the way we achieve them still matters. (Any)
5
Fun and Games. Play is learning, but without the boredom
Monsters
Fizban's Treasury of Dragons
claims the spoils of the cult’s victories.
2
A sapphire dragon is bound by an ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security
Monsters
Fizban's Treasury of Dragons
sapphire dragon serves as general to a fanatical cult—and claims the spoils of the cult’s victories.
2
A sapphire dragon is bound by an ancient pact to advise a monarchy on matters of
Backgrounds
Guildmasters’ Guide to Ravnica
’t think of anything to look forward to.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Wealth. I will do whatever it takes to
Monsters
Fizban's Treasury of Dragons
shame not to share our lives with others. (Neutral)
4
Determinism. Our destinies may already be written, but the way we achieve them still matters. (Any)
5
Fun and Games. Play is learning, but
Monsters
Fizban's Treasury of Dragons
would be a shame not to share our lives with others. (Neutral)
4
Determinism. Our destinies may already be written, but the way we achieve them still matters. (Any)
5
Fun and Games. Play
Monsters
Fizban's Treasury of Dragons
victories.
2
A sapphire dragon is bound by an ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security measures.
3
A sapphire dragon
Backgrounds
Baldur’s Gate: Descent into Avernus
. (Chaotic)
4
Greed. I’m only in it for the money and fame. (Evil)
5
People. I like seeing the smiles on people’s faces when I perform. That’s all that matters. (Neutral)
6
Backgrounds
Guildmasters’ Guide to Ravnica
.
8
I never change my mind once it’s made up.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Order. The law is meant to ensure
Backgrounds
Guildmasters’ Guide to Ravnica
are gifts of the angels.
8
I pace when standing and fidget incessantly when forced to sit.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any
Backgrounds
Guildmasters’ Guide to Ravnica
guild is all that really matters. (Any)
2
Hedonism. Death comes for everyone, so take as much pleasure as you can from every moment of life. (Neutral)
3
Creativity. I strive to
Backgrounds
Guildmasters’ Guide to Ravnica
.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Stoicism. All of us are part of the cyclical march of nature, which will continue with
Backgrounds
Baldur’s Gate: Descent into Avernus
; but what you learn you pass on to the Guild.
4
The inequality of Baldur’s Gate has driven you to take matters into your own hands. You steal from patriars and rich Lower City residents
Backgrounds
Guildmasters’ Guide to Ravnica
d6
Ideal
1
Guild. My true guild is all that really matters. (Any)
2
Control. I like pulling the strings. (Lawful)
3
Secrets. I collect secrets and never
Backgrounds
Guildmasters’ Guide to Ravnica
.]
Ideals
d6
Ideal
1
Clan. My clan is all that really matters. (Any)
2
Anarchy. No person or law or custom can tell another what to do. (Chaotic)
3
Nature.
Backgrounds
Guildmasters’ Guide to Ravnica
for understanding the complexities of life.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Harmony. Nothing is more beautiful than
Monsters
Fizban's Treasury of Dragons
ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security measures.
3
A sapphire dragon seeks adventurers to lead into battle against the mind
Backgrounds
Guildmasters’ Guide to Ravnica
in my communication.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Change. All life is meant to progress toward perfection, and
Backgrounds
Guildmasters’ Guide to Ravnica
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Creativity. Half the world’s troubles come from stodgy thinking, stuck in the past. We need innovative
Equipment
in the Shallows and the Lionfish King feverishly guards one of them. To make matters even more difficult for would-be poachers or ink harvesters, crimson octopuses are intelligent, wary masters of camouflage who rarely come out during the day.
Adult Copper Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
speak well of the dragon, but can’t divulge its whereabouts.
Intelligent creatures within 1 mile of the dragon’s lair are prone to fits of giggling. Even serious matters suddenly seem
Ancient Copper Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
giggling. Even serious matters suddenly seem amusing.
If the dragon dies, the magic carvings fade over the course of 1d10;{"diceNotation":"1d10","rollType":"roll"} days. The other effects end immediately.Acid