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Returning 35 results for 'meant some with only are from for large'.
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Backgrounds
Sword Coast Adventurer's Guide
, or a less populous location, perhaps Luskan or Yartar — any place that’s large enough to have a steady supply of potential quarries.
As a member of an adventuring party, you might find
Honor. I don’t steal from others in the trade. (Lawful)
2
Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
3
Charity. I steal from the wealthy so
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
59. Cog of Acid An acidic stench fills this pentagonal chamber, which has two exits. The walls are covered with riveted sheets of iron, and the pockmarked stone floor has a large puddle of gray slime
in the middle of it. Friezes along each wall just beneath the ceiling depict five black dragons.
Gouts of acid are meant to rain down from the mouths of the dragon friezes whenever this room is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
blocks the door leading north. The door is meant to open inward, for there are hinges on this side and a large grip to pull on.
Any attempts to open the door will meet with failure until the blockage
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. The salamanders allied with him are stealing offerings meant for the gods and plan to offer them to sleeping tlexolotls to rouse the creatures. If large enough offerings are made, the tlexolotls are sure to awaken, unleashing volcanic devastation.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Marsh, Unmellow On the marsh islands with the pagan ruins, fishers and soldiers captured by the cultists are unconscious, meant to be used as sacrifices for the water creatures that the tiefling
lying on muddy marsh islands 60 feet from the shore. The waist-high water between the shore and the islands suddenly erupts as large watery forms emerge.
Tactics. If the characters do not intervene
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Adventure Background A skilled three-dragon ante player and a shrewd tiefling entrepreneur, Verity Kye toured the gambling circuit for years, making a name for herself and winning numerous large
characters to break into the vault at the Afterlife Casino, steal the erinyes statuette meant to be the prize for the casino’s three-dragon ante tournament, and retrieve her share of the money from
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
miners hard at work. Below them, nearly two dozen skeletons in rusted scraps of armor are scattered across the cavern floor. Some are dwarf skeletons, while others are orc remains. Half a dozen large
Wisdom (Perception) score is higher than the stirges’ Dexterity (Stealth) check total (roll once for all of them). Characters who aren’t surprised hear a flapping noise as the stirges descend to attack. The lanterns and the carvings of miners at work were meant as a welcome to newcomers.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
wickedness. Wise communities often have guardian statues, annual rituals, or local superstitions meant to keep oni at bay. In rare cases, an oni might gradually befriend such communities and protect
anyone who comes near.
3 Luring other monsters to the settlement.
4 Playing drums that keep everyone awake.
John Grello
Oni Large Fiend, Lawful Evil
AC 17 Initiative +0 (10
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
missions while the army advances. Darrett won’t send his soldiers into uncertain danger, such as caves or ruins. Combat Encounters Avoid involving Kalaman’s troops in encounters meant for the
with allies. A camp includes the following features, which you can arrange as you please: Characters’ Tents. The characters can rest in their tents. Command Tent. A large table is set up in this sizable
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
mizzium frame is suggestive of an angel. A faceplate is meant to give it some personality, but most people find its solemn expression and unblinking stare more unnerving than relatable. Fluxcharger
Large elemental, chaotic neutral
Armor Class 16 (natural armor)
Hit Points 60 (8d10 + 16)
Speed 0 ft., fly 60 ft.
STR
15(+2)
DEX
18(+4)
CON
15(+2)
INT
6(−2)
WIS
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Human Fighter 1 Your family is no stranger to wealth, power, and privilege. In the glory days of Neverwinter, your parents were the count and countess of Corlinn Hill, a large estate located in the
but comfortable town house in Waterdeep. As an adult, you stand to inherit a meaningless title and little else. Personal Goal: Civilize Phandalin. You were meant for more than being a ruler of nothing
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
depict him as a handsome male, sometimes a human, sometimes an elf, and even a half-elf in places (such as Aglarond) that have a large half-elf population. He is variously depicted as young or old, but
sometimes thought of as being in service to Oghma. In these portrayals of the deity, Milil is the god’s left hand, also referred to as the One True Hand. This expression isn’t meant to denigrate the right
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Commodore Krux Characters who venture to the Happy Beholder can find Commodore Krux there, day or night, nursing a hefty flagon of ale. When the characters enter the tavern, read: A large, spherical
creature with eyestalks and a watchful central eye tends bar in this establishment. Filling one side of a table meant for six is a broad-chested, hippo-headed man with a green parrot perched on one
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Toothy Maw This 20-foot-high cavern resembles a tooth-filled maw because of its numerous stalactites and stalagmites. The plentiful rock formations make it difficult for large and cumbersome
, the mummy lord magically increases in size, along with anything it is wearing or carrying. While enlarged, the mummy lord is Large, doubles its damage dice with its Rotting Fist attack, and makes
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
narrative. Additional events, rumors, and encounters can be used as needed or added as side treks or distractions. The following encounter seeds are meant to be used when you want to break up the
narrative or if the players get off track. Each can be expanded as you like, and is meant to tie into one of the main chapters in the adventure (or to let you gently guide the players in that direction). Each
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
narrative. Additional events, rumors, and encounters can be used as needed or added as side treks or distractions. The following encounter seeds are meant to be used when you want to break up the
narrative or if the players get off track. Each can be expanded as you like, and is meant to tie into one of the main chapters in the adventure (or to let you gently guide the players in that direction). Each
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
narrative. Additional events, rumors, and encounters can be used as needed or added as side treks or distractions. The following encounter seeds are meant to be used when you want to break up the
narrative or if the players get off track. Each can be expanded as you like, and is meant to tie into one of the main chapters in the adventure (or to let you gently guide the players in that direction). Each
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
for the spirit of an agreement, only the letter. A marut enforces what is written, not what was meant by or supposed to be understood from the writing. The Kolyarut rejects contracts that contain vague
to sell their expertise in the crafting or vetting of contracts. Constructed Nature. A marut doesn’t require air, food, drink, or sleep. Marut
Large construct (inevitable), lawful neutral
Armor
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
tlexolotl. They have been stealing offerings meant for the gods and are carrying them back to Jademount. Xocopol doesn’t know why the tlexolotl is hoarding offerings, but he has seen salamanders going to
volcanoes throughout the region with them. Xocopol doesn’t know much more. While he’s happy to fight any salamanders he encounters, he’s too large to slip into the Gate of Illumination and find out
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Lower Level Paintings, statues, murals, frescoes, tapestries, and oil lamps meant to impress guests decorate this level. 1. Entryway This pleasant, breezy, tiled courtyard includes a splashing
an honor risks offending the person who extended the invitation. 9. Kitchen The kitchen is large, high-ceilinged, and well ventilated; otherwise, heat from cooking fires would make it unbearably hot. Stairs lead up to the laundry room (area 14).
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
A large star or comet appears in the night sky, shedding as much light as the full moon.
2 A constant stream of meteors is visible in the sky, even during the day, always moving in the same
of what is coming, just as a red sunrise is often an indicator of coming storms. Subtler warnings might need special understanding to be interpreted properly; they are often meant to encourage people
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
can be quite large, virtually ensuring that any session has at least the minimum number of characters needed to play. If everyone shows up to play at the same time, multiple DMs ensure that everyone can
how to run a shared campaign and seeing how the Adventurers League handles certain issues, then the rest of this appendix is meant for you. CODE OF CONDUCT
Time and time again, the core rulebooks
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
agreement, only the letter. A marut enforces what is written, not what was meant by or supposed to be understood from the writing. The Kolyarut rejects contracts that contain vague, contradictory, or
unenforceable terms. Beyond that, it doesn’t care whether both parties understand what they’re agreeing to. Marut
Large Construct (Inevitable), Typically Lawful Neutral
Armor Class 22 (natural armor
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
played out almost before others become aware of them, Trielta has played host to full-on gold rushes from time to time. Someone stumbles on a particularly large vein of ore, and prospectors and fortune
of the full-scale mining operations that can be found in other lands. No large nations or trading consortiums are waiting in the wings to invade and take over the mines of Trielta. They are what a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
characters enter the Barb, read the following description to set the scene: The arch opens into a large atrium lit with flaming sconces and adorned by grand tapestries depicting Krynn’s three moons
it to Wyhan in Kalaman Rovina hands each character an ornate scroll and a spellbook emblazoned with the symbol of the Mages of High Sorcery. She says the books are meant for the characters, either to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
admit creatures larger than itself (particularly in the innermost chambers). If any large openings between adjacent caves exist naturally, the beholder constricts or seals off such openings, either by
chambers are connected by vertical or steeply sloped tunnels that the beholder carves out of the surrounding stone, each passage barely large enough to admit the beholder’s body. Enemies that are too big
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
shown, making requests for future blessings, and offering praise for the deity’s intercessions, large and small. Because most folk in Faerûn don’t want to attract the ire of the cruel or savage gods
concern directly competes with that of an established deity. The methods of resolving such conflicts range from friendly dueling festivals or rites meant to emphasize the glory of one god over another
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
direction the characters are meant to take. The last leg of their journey takes them south along a wide trail through the forest. After a few minutes of careful travel, they get evidence that they’re not
campsite shown on the right-hand side of the Pool of Eternal Spring map: Six huts circle the perimeter of a clearing. In the center of the open area, a large bonfire burns. Targets made of bones and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
North, where winters are cold and monsters and human barbarians regularly stream out of the mountains to pillage outlying settlements, large nations are rare indeed, particularly in the current state
descriptions of the towns and cities your players might visit, you should in no way consider these pieces of narration definitive. They’re meant to provide touchstones, not to constrain your players
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
locations are identified on map 6.2. Map 6.2: Sahuagin Lair Level 2 View Player Version 20. Large Hall After descending the stairs, you find yourselves in a large open area. Stone pillars rise from floor to
This large area is tiled throughout — the floor in indigo, the walls in dark blue, and the ceiling in light blue. Four stone pillars support the ceiling. The room has a bed of seaweed all around the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
these monasteries have spread to the western lands of Faerûn, particularly in places with large Shou immigrant communities, such as Thesk and Westgate.
Other monastic traditions are associated with
fanatic zeal not from devotion to a god but from dedication to the principles of their nation and their race—the belief that the Suel strand of humanity are meant to rule the world.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
and area 66. At the spot marked X on map 5.5, bloody words on the ceiling read, “AWAKEN NAPAKA!” 62B. Sloped Hall Large puddles of gray slime spread across the floor of this ten-foot-wide, gently
in front of it, its hand curled into a tight fist. The other three arms have their clawed hands open in such a way as to suggest they’re meant to hold something. Carved into the wall above the statue
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
inhabit or care for these places, though they are guarded by cerberi and phylaskia (both described in chapter 6). When living mortals enter these shrines, the buildings come alive with magic traps meant
side is covered in gold coins. This half of the temple holds a large sanctuary with a cracked floor and sinking altar where phylaskia and cerberi stand guard. Surrounding this cavernous hall, shadowy
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
’ assault. The tunnels are well made, with smooth walls, floors, and 10-foot ceilings. The Winding Way contains an abundance of traps and guardians meant to protect the abbey’s treasure. Traps in the
handle of the door is connected to a hidden wire that releases a large stone above the door onto anyone who tries to open it. A character who has a passive Perception score of 16 or higher notices the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cyre, crushing everything in their path and leaving ruin in their wake. Meant to end the war decisively, these arcane war machines could pulverize soldiers beneath their feet and incinerate entire
. The solution entailed creating a large number of docent nodes and joining them together in a single network distributed throughout the body of the colossus. Docent nodes are modeled after the ancient






