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Returning 17 results for 'mechanics some with only all flaming for laws'.
Other Suggestions:
mechanus some with only all flashing for law
mechanus some with only all flowing for law
mechanus some with only all flaring for land
mechanus some with only all flashing for land
mechanus some with only all flowing for land
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
influence in the city or scouting the jungle for opportunities. Some of these can aid the characters, and others will try to hinder them. Laws and Punishments
The merchant princes can create or alter
laws by decree as they see fit, and judges are expected to interpret laws freely but wisely. Such a system would seem to invite abuse and bribery, but the Chultan courts are surprisingly free of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
mercenaries of the Flaming Fist to keep them safe. Even worse off are the poor residents of the Outer City, many of whom aren’t recognized as citizens. With the Flaming Fist too eager to punish
loans. Crews were the first to institute the common practice of burl. Under this system, anyone seeking shelter and safety — usually those fleeing from the Flaming Fist or some other danger — can
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
mercenaries of the Flaming Fist to keep them safe. Even worse off are the poor residents of the Outer City, many of whom aren’t recognized as citizens. With the Flaming Fist too eager to punish
loans. Crews were the first to institute the common practice of burl. Under this system, anyone seeking shelter and safety — usually those fleeing from the Flaming Fist or some other danger — can
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
some sort of trade. Crime of all sorts is rampant, from petty smuggling to outright robbery and murder. Though the city government tries to curtail this by paying the Flaming Fist to patrol the streets
to shout for the Fist when beset by obvious criminals, they also band together into local crews to better watch each other’s backs and settle more subtle scores. In such an environment, laws are often
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
some sort of trade. Crime of all sorts is rampant, from petty smuggling to outright robbery and murder. Though the city government tries to curtail this by paying the Flaming Fist to patrol the streets
to shout for the Fist when beset by obvious criminals, they also band together into local crews to better watch each other’s backs and settle more subtle scores. In such an environment, laws are often
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Defense of the Upper City is handled by the Watch, the official constabulary of the city’s elite. Their duty is to defend the patriars and enforce their laws, and little else. For the rest of
Baldur’s Gate, security is enforced and order maintained by the Flaming Fist mercenary company, a supposedly neutral force which is free to fight in external conflicts, so long as it doesn’t side against
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Fierna and Belial A paladin? How exquisite! Sit, please. Rest. Tell me about the god that would send such a bright soul on so long and dark a journey.
— Fierna
In the flaming realm of Phlegethos
contrast to the stiff regimentation of the rest of the Nine Hells, the laws that govern Abriymoch allow the place to operate as a carnival in which any wanton desire can be fulfilled. Justice in All Its
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
means at his disposal, as long as those means are legally justifiable—even when such justification must be “rediscovered” from long-forgotten or ignored laws. In the first council meeting, Lord Dagult’s
trust no matter what my personal desires.”) Interaction Traits: Honest Pledged Resources: Flaming Fist warriors and expert advisers to train conscript troops Ulder Ravengard is the leader of the Flaming
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
means at his disposal, as long as those means are legally justifiable—even when such justification must be “rediscovered” from long-forgotten or ignored laws. In the first council meeting, Lord Dagult’s
no matter what my personal desires.”) Interaction Traits: Honest Pledged Resources: Flaming Fist warriors and expert advisers to train conscript troops Ulder Ravengard is the leader of the Flaming
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
means at his disposal, as long as those means are legally justifiable—even when such justification must be “rediscovered” from long-forgotten or ignored laws. In the first council meeting, Lord Dagult’s
trust no matter what my personal desires.”) Interaction Traits: Honest Pledged Resources: Flaming Fist warriors and expert advisers to train conscript troops Ulder Ravengard is the leader of the Flaming
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, destructive, and hungry. They hate the way the world is made and the natural laws that constrain their favored elements. They resent the gods who shaped the world, and the mortals for whom the world was
with flaming gas seeps might be an elemental node of fire. Elemental nodes are like beachheads for the elemental princes, places from which they can reshape part of the world to their own tastes and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
questionable circumstances is brought to the court’s attention, the word of a Flaming Fist or Watch officer suffices to convict, and the judge has only to stamp a seal on the paperwork that the guards have
laws and ordinances, summaries of judicial decisions and trial outcomes, deed records, guild charters, census tallies, and family genealogies for all the noble houses and sufficiently important
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
questionable circumstances is brought to the court’s attention, the word of a Flaming Fist or Watch officer suffices to convict, and the judge has only to stamp a seal on the paperwork that the guards have
laws and ordinances, summaries of judicial decisions and trial outcomes, deed records, guild charters, census tallies, and family genealogies for all the noble houses and sufficiently important
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
pleasantly scandalized. While some of the news — such as word of new laws passed by the Council of Four or official election results — is handed down directly by the government, most comes from freelance
present adventure opportunities via advertisements recruiting mercenaries, half-substantiated reports of monster attacks ignored by the Flaming Fist, and more. And of course, should adventurers succeed or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
pleasantly scandalized. While some of the news — such as word of new laws passed by the Council of Four or official election results — is handed down directly by the government, most comes from freelance
present adventure opportunities via advertisements recruiting mercenaries, half-substantiated reports of monster attacks ignored by the Flaming Fist, and more. And of course, should adventurers succeed or
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
families from gaining a political foothold in the city, and has enacted harsh laws that prevent guilds from being formed. Neverwinter is a member of the Lords’ Alliance, and Neverember supports the efforts
Troll, and a tavern known as the Flaming Flagon. The inn gets its name from an incident involving a beheaded troll that wandered into village, caught fire, and nearly burned down the establishment. The
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
the Outer Planes to dwell in the Far Realm. There they transform over eons into abominations or elder evils, seething in a reality with its own laws. All who stay in the Far Realm are eventually twisted
, other creatures within 10 feet of it must succeed on a Dexterity saving throw against the spellcaster’s spell save DC or take 1d6 force damage. 46–50 The flaming sphere spell (save DC 15






