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Returning 5 results for 'mechanus some with only archers from for loud'.
Other Suggestions:
mechanus some with only arches from for long
mechanus some with only archer from for land
mechanus some with only archery from for land
mechanus some with only archer from for lore
mechanus some with only arches from for lost
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
front of the castle gates.
Two goblins occupy each of these two rooms. By taking turns shooting arrows and ducking back, both archers can fire each round at targets outside. When characters enter the
room, the goblins drop their shortbows and draw their melee weapons. Awarding Experience Points Divide 100 XP equally among the characters for each pair of goblin archers the party defeats. 4. Ruined
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
giants waded across the river and hurled rocks at Goldenfields, pounding its outer wall and alarming its residents. Archers on the wall retaliated with a barrage of arrows. The giants and goblinoids
nearby inn hear him loud and clear, as do various special NPCs. Give each player one of the following NPCs to play during this encounter: Shalvus Martholio, shepherd and Zhentarim spy (starts at area
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
dozens of small and shabby rooms and at least four levels of cellars. Few people bother to sleep at the Mermaid, due in part to its operators’ loud pronouncement that they aren’t responsible for any
gates or drawbridges, as any attackers foolish enough to charge along its length would be easy marks for the wall’s archers. Roughly a hundred Flaming Fist soldiers occupy the fortress at any given time
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
dozens of small and shabby rooms and at least four levels of cellars. Few people bother to sleep at the Mermaid, due in part to its operators’ loud pronouncement that they aren’t responsible for any
charge along its length would be easy marks for the wall’s archers. Roughly a hundred Flaming Fist soldiers occupy the fortress at any given time, along with the residents of the Officers’ Tower. In the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
succeeds on a DC 15 Dexterity saving throw. 5. Secret Pocket This pocket chamber is damp and cold. The skeletons of three long-dead archers slump against rubble-filled arrow slits along the east and
south wall.
The skeletons date back to the time before the citadel plunged into the earth. That calamity killed all three archers, at the same time instilling in them the curse of undeath. If anyone






