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Returning 27 results for 'mechanus stitched with only about from for last'.
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mechanus stitches with only about from for last
mechanus stitched with only about from for list
Magic Items
Phandelver and Below: The Shattered Obelisk
Ancient runes are stitched in silver thread along the hem of this grayish-purple cape.
The cape has 3 charges. As a bonus action while wearing the cape, you can expend 1 of its charges to enlarge
unarmed strike, you can add your proficiency bonus to the attack’s damage.
These benefits last for 10 minutes or until you use another bonus action to dismiss them. The cape regains 1d3 expended charges daily at dawn.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Idlethorp In the shadow of Punchinel Manor lie the ruins of a small, abandoned hamlet that once functioned as a crossroads trading post of minor importance in the western part of Mordent. The last
owner of Punchinel Manor was an artificer who crafted unique miniature flesh golems from stitched-together body parts—a pair of hands attached directly to a head, for example. He was murdered by his creations, and the manor has remained unoccupied for years.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Cape of Enlargement Wondrous Item, Very Rare (Requires Attunement) Ancient runes are stitched in silver thread along the hem of this grayish-purple cape. The cape has 3 charges. As a bonus action
hit with an attack roll using a weapon or an unarmed strike, you can add your proficiency bonus to the attack’s damage. These benefits last for 10 minutes or until you use another bonus action to dismiss them. The cape regains 1d3 expended charges daily at dawn.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
returning to Mechanus. The last Great Modron March occurred ahead of schedule and experienced a heightened number of irregularities and losses for tenebrous reasons.
now missing data on the following gate-towns: Automata
Curst
Excelsior
Faunel
Glorium
Rigus
Sylvania
The mimir is also missing data on the last Great Modron March (see “The Last Great
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Under the mouth, a single arm grips a spear in its hand.
Twelve monodrones and a tridrone have been wandering the Labyrinth since the last Great Modron March. The modrons became separated from their
fellows and trapped here. Unable to find their way back to Mechanus, the modrons have been pressing on (and on), knowing that they must find their way back or be destroyed in the process. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
feet. Towels hang on hooks above it.
Books One book has worn wooden covers and is filled with humorous anecdotes. Another appears to be a diary with a gold-stitched cover of burgundy-dyed leather, its
scented pages chronicling the love affairs of a long-dead noblewoman. The third book, which is missing its cover, contains Elvish translations of common Orc phrases and idioms. The last book is bound
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Lamordia Domain of Snow and Stitched Flesh Darklord: Viktra Mordenheim Genres: Body horror and gothic horror Hallmarks: Amoral science, bizarre constructs, frigid wilderness, mutagenic radiation Mist
surround Lamordia’s smog- and machinery-filled cities. Unpredictable blizzards plague the long winters, and the chill summers last only a few weeks. Those who brave the wilds must contend with
Magic Items
Tasha’s Cauldron of Everything
pouch, stitched with images of heroes and whimsical creatures. Where the teeth fall, they bring legends to life.
Using the Teeth. While you are holding the pouch, you can use an action to draw one tooth
property, it can’t be used again until the next dawn. Whenever you finish a long rest, if you haven’t used the tooth to counter a spell since your last long rest, your hit point maximum is
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
) arrives to interview the characters about their strange situation. It seeks information so greater powers in Mechanus can decide whether they want to blame the characters for their reality-defying
situation. 3 The characters reach a gate-town and find the last gate-town they visited in its place. To the inhabitants, everything is normal. After 1d4 days, the gate-towns return to their original
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Bad Data The modron leader X01 isn’t just damaged—its mind has been overwhelmed. This is a result of flawed orders X01 received when it left Mechanus during the last Great Modron March, but more so
the gears of Mechanus require major readjustments to restore balance to the planes. Investigating X01 A character who spends 1 minute investigating X01 finds a panel on the modron’s head leaking green
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Chaotic Good, Neutral Good Bytopia Lawful Good, Neutral Good Carceri Chaotic Evil, Neutral Evil Elysium Neutral Good Gehenna Lawful Evil, Neutral Evil Hades Neutral Evil Limbo Chaotic Neutral Mechanus
Celestials. The Lower Planes are the home of Fiends. The planes in between host their own unique denizens: for example, modrons are Constructs that inhabit Mechanus, and slaadi are Aberrations that thrive
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
glitches across the Outlands. R04M provides the following information: R04M was part of the last Great Modron March. The contingent he belonged to became lost in the Outlands. R04M has deduced that the
, creating multiversal anomalies. Shemeshka planned to eventually release the modrons to Mechanus, where they would skew the workings of that plane. She would then take advantage of the chaos. R04M wants
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
courtyard and the east wing as the mongrelfolk cry out, “Food!” The cries last until the creatures are fed. Clovin Belview Clovin Belview, the Abbot’s manservant, a two-headed neutral evil mongrelfolk (see
the characters lift the black shroud covering the larger table, read: Beneath the shroud lies a creature made of stitched-together body parts. You recognize some of these parts as your own! The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of stitched flesh. A soul bag can hold only one evil soul at a time, and only the night hag who crafted the bag can catch a soul with it. Crafting a soul bag takes 7 days and a humanoid sacrifice
from evil and good spell cast on the target prevents this contact, as does a magic circle. As long as the contact persists, the target has dreadful visions. If these visions last for at least 1 hour
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
one with its eyes and mouth stitched shut (price 9 cp) A miniature gallows, complete with trapdoor and a weighted “hanged man” (price 9 cp) A set of wooden nesting dolls; the smaller each one gets
likeness than the last. Blinsky doesn’t know that the doll is meant to be modeled after anyone in particular. If Ireena is with the party, however, Blinsky realizes that she is the inspiration for
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
indicate that at least four humans have come and gone from the cave since the last blizzard. On either side of the causeway is a steep slope that plunges 20 feet into a snowy ravine. Waste Chute
. Treasure. The wyrmlings have begun collecting treasures and stashing them in a small pile against the east wall. Their paltry hoard consists of 96 sp, 331 cp, a stitched leather wallet containing a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
your body for 10 minutes. For each Sorcery Point you spend, you gain one of the following benefits of your choice, the effects of which last until the alteration ends. Aquatic Adaptation. You gain a
arises from Mechanus or a realm like it—a plane of existence shaped entirely by clockwork efficiency. You or someone from your lineage might have become entangled in the machinations of modrons, the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
themselves across the floor using oversized face-tentacles. The fourth is a lumbering monstrosity made of stitched-together parts from goblins, dwarves, and reindeer.
The three gnome squidlings (Rin, Rix
drained. After its last shot is expended, the weapon becomes inoperable. The energy cell can’t be removed or recharged. Psi Crystal Detector. This black metal box is the size of a bar of soap. It emits an
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
E4). If the characters haven’t met her, don’t read the last sentence. Dolls. This room is full of pretty little dolls with powder-white skin and auburn hair, some of them dressed beautifully, others
empty wine bottles under the bed. The label on each bears the winery’s name, the Wizard of Wines, and wine’s name, Purple Grapemash No. 3. Izek’s Doll Collection. Each doll has a small tag stitched
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
more clearly: a suit of hide armor of resistance (lightning) made of stitched rothé hide and fur, a silvered scimitar, and a leather quiver containing 20 silvered arrows. The staff leaning against the
charges daily at dawn. If its last charge is expended, roll a d20. On a 1, the staff turns into black rose petals and is lost forever. 6g. Secret Room This room is hidden behind a locked secret door
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Order Who Discover Laws to Find Truth Factol: Hashkar Headquarters: High Courts Aligned Plane: Mechanus Members: Con artists, lawyers, spellcasters Epithet: Guvners The Fraternity of Order examines
simply the first stage of death. Dusters seek to understand and experience the stages of death, the last of which they hold is True Death: a transcendence to a state of being beyond the multiverse. In
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
flesh golems (Large; attitude: 1d6) made from ogre corpses stitched with copper wire
8 1 clay golem (attitude: 1d6 + 6) awaiting the fulfillment of a verse of ancient prophecy, which the
slay
4 1 frostmourn* (attitude: 1d8 + 1) contemplating the many notches on its greataxe
5 1d4 shadows (attitude: 1d8) playing out the last moments of their lives as a shadow puppet show on
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
with a tiny cog for a cap. When placed on a flat surface, the cap rotates like the gears of Mechanus. Golden Gout. Imported from the Nine Hells, this spiced whiskey burns all the way down. Imbibers
, haunt the after-hours stalls of the Gatehouse Night Market just a few blocks from the Gatehouse. Booths unfold from pocket dimensions at last light, their dealers lit by the neon glow of indifferent will
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
bodies and stitched up any wounds. The basin is empty except for a few pumice stones. Center Room. Attendants here placed a sanctified gemstone within the corpse’s chest. The basin once held dozens
resting place when they believed he died. The sarcophagus is empty. Thorgran faked his death to go on one last important journey; the characters can discover the historian’s true fate in chapter 7. Lever
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
-protected statues are perfectly intact and appear uncannily lifelike. Many are kenku (the last inhabitants of the city before Kwalish and the ooze arrived), but explorers and mountain folk of many other
well.
When the last of the kenku fled Daoine Gloine and the ooze had consumed all organic material within the abandoned city, Kwalish decided to redecorate. Traveling safely through the ooze in one
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
gown for Iggwilv; and more. The following clues can help the characters identify some of Zybilna’s former personas: The name “Natasha” is stitched into the collar of a cape sized for a child. Characters
jar shows what the creature might look like in its later years. Zybilna was the last one to touch the jars, so they currently show images of her past, present, and future self:
The lowest jar
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
its source deep beneath Mount Hotenow, an active volcano in the northern reaches of the forest. The volcano last erupted some fifty years ago. Lava pouring down from the mountain burned a wide swath
DC 20 Dexterity check. The chest contains 600 gp in a gray sack made of stitched orc skin, a leather pouch that holds six 50 gp gems, and 1d3 magic items, determined by rolling on Magic Item Table B






