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Returning 10 results for 'mind some with only are for for laden'.
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Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Mystery Mine Propelled by magic, mine carts laden with fairgoers trundle into an opening carved like a dragon’s mouth. The carts reappear moments later on the far side of the attraction, with the
passengers expressing a mixture of bewilderment, fear, and excitement.
Near the entrance, a male dwarf dressed like a wizard shouts, “Unlock the mysteries of your mind in the Mystery Mine!” He has
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
her seeming invincibility, Vlaakith finds herself in an awkward situation that — in her paranoid mind — has no easy resolution. If she keeps her people busy more often by ordering an increase in
treasures catch their fancy, and leaving destruction in their wake. When one of the githyanki’s astral vessels returns home after a raid, it is laden with the spoils of the incursion. Vlaakith makes
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Castle Ward The Castle Ward is the heart and mind of Waterdeep, if not its soul. It houses the city’s military forces, courts, government, and the Market — the largest market square of any city in
Undermountain’s dungeons. Durnan and Mirt entered the dungeons of their own free will — and not only that, but returned laden with treasures. Both used magic to extend their lives, but they eventually
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Journeys without Destinations
Sometimes, characters travel without a clear path to follow or a clear destination in mind. In such a case, use the grid of your map (squares or hexes) to define the
pass. In another, sunlight streams through the leaves above, and flower-laden vines twine up every trunk. Signs of corruption—rotting wood, foul-smelling water, and rocks covered with slimy moss—can
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the Monster Manual unless the table states otherwise.
Dimir NPCs
Role Appropriate Stat Block
Dimir spy Spy or thought spy*
Duskmantle assassin Assassin
Mind mage Mind mage
chosen by Lazav: acid, cold, fire, lightning, or necrotic.
YONGJAE CHOI
Mind Mage Dimir mind mages are among the most feared spellcasters in Ravnica, thanks in large part to the aura of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
large enough for laden carts to pass two abreast. Elves and fey folk feel vaguely nauseated when they cross the bridge, owing to an ancient curse placed on it long before Keoland rose to existence. 11
. Every story of the oceans courses through his mind, and he in each moment curses and blesses mortals for their endless follies, heroism, and hatreds.
When the sea reaches its limit at the shore, so
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
from each character’s mind. The hags flee their lair in ethereal form if attacked, vowing to return and seek vengeance in the adventurers’ dreams. Inscription. An inscription in Draconic is written on
small cart laden with books. The jackal-headed figure lets out a joyful gasp when it sees the characters and says, “Ah, you must be the librarians! Scrivenscry has need of your assistance.” The penguin
compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
laden onto beasts of burden, and fine objects of art stand on display in museums and galleries. Obscene wealth lies secreted away in Orzhov vaults, the Azorius Senate’s payroll is a bureaucratic
Amulet of proof against detection and location DMG
Uncommon Dimir Guild signet GGR
Uncommon Hat of disguise DMG
Uncommon Medallion of thoughts DMG
Uncommon Ring of mind
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, their domes good at supporting the weight of snow and deflecting the cold wind. Most homes are dug out of the rock and include deep cellars laden with preserves. The miners of Fireshear dwell here all
the town. Townsfolk who fled into the tundra rather than hide in the mines return 2d6 hours later to find their homes reduced to rubble and their supplies gone. The giants pay no mind to Dasharra’s
compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the Street — Precinct Five
d12 Description
1 Alchemist, reviewing an ingredient list
2 Barkeep, picking up some dropped coins
3 Cartographer, laden with map cases
4
stained with ink
10 Student, lost in a book
11 Tinker, out of breath from running
12 Vampire mind drinker, heading to the library
MARK WINTERS
Rumors — Precinct Five






