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Returning 24 results for 'misses some with only about for for least'.
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Monsters
Bigby Presents: Glory of the Giants
", "rollType":"damage", "rollAction":"Ram", "rollDamageType":"force"} force damage. If the ram moved at least 20 feet straight toward the target immediately before the hit, the target must succeed on a DC
", "rollAction":"Absorbent Fleece"}. Immediately after the ram succeeds on a saving throw against a spell or a spell’s attack misses it, the ram can make one Force Bolt attack.Giant rams are prized
Monsters
Acquisitions Incorporated
or misses, Omin can grant the creature a +10 bonus to that roll.Ominifis Hereward Dran spent his formative years in the small waystop of Red Larch, where his mother, Prophetess, ran a popular inn and
world.
Omin Dran built the organization called Acquisitions Incorporated to facilitate and expand his quest to find his true sister, at least in part. For despite his unprecedented success in
Monsters
Van Richten’s Guide to Ravenloft
Metabolic Control. At the start of each of its turns, the inquisitor regains 10 hit points and can end one condition on itself, provided the inquisitor has at least 1 hit point.Multiattack. The
inquisitor attacks twice with its Silver Longsword. After it hits or misses with an attack, the inquisitor can teleport up to 30 feet to an unoccupied space it can see.
Silver Longsword. Melee Weapon
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
target has Three-Quarters Cover. Cover Degree Benefit to Target Offered By... Half +2 bonus to AC and Dexterity saving throws Another creature or an object that covers at least half of the target
Three-Quarters +5 bonus to AC and Dexterity saving throws An object that covers at least three-quarters of the target Total Can’t be targeted directly An object that covers the whole target Unseen
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
target has Three-Quarters Cover. Cover Degree Benefit to Target Offered By... Half +2 bonus to AC and Dexterity saving throws Another creature or an object that covers at least half of the target
Three-Quarters +5 bonus to AC and Dexterity saving throws An object that covers at least three-quarters of the target Total Can’t be targeted directly An object that covers the whole target Unseen
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. If the ram moved at least 20 feet straight toward the target immediately before the hit, the target must succeed on a DC 14 Strength saving throw or have the prone condition.
Force Bolt. Ranged Spell
Attack: +4 to hit, range 30 ft., one target. Hit: 7 (2d6) force damage.
Reactions
Absorbent Fleece (Recharge 6). Immediately after the ram succeeds on a saving throw against a spell or a spell’s attack misses it, the ram can make one Force Bolt attack.
Brynn Metheney
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
characters are hesitant to take this dare, a student with whom a character has at least 1 Relationship Point approaches them. The student misses their younger brother terribly and has decided that
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Crypt — took Auspicia from the world. Omin Dran built the organization called Acquisitions Incorporated to facilitate and expand his quest to find his true sister, at least in part. For despite his
. Hit: 10 (2d6 + 3) bludgeoning damage.
Reactions
War God’s Blessing (Recharges after a Short or Long Rest). When a creature within 30 feet of Omin makes an attack roll, but before learning whether it hits or misses, Omin can grant the creature a +10 bonus to that roll.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Summon Fiend 6th-level conjuration Casting Time: 1 action Range: 90 feet Components: V, S, M (humanoid blood inside a ruby vial worth at least 600 gp) Duration: Concentration, up to 1 hour You call
. Immediately after the attack hits or misses, the fiend can magically teleport up to 30 feet to an unoccupied space it can see.
Hurl Flame (Devil Only). Ranged Spell Attack: your spell attack modifier to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
language with the creature for it to understand your telepathic utterances, but the creature must be able to understand at least one language. Entropic Ward At 6th level, you learn to magically ward
roll. If the attack misses you, your next attack roll against the creature has advantage if you make it before the end of your next turn. Once you use this feature, you can’t use it again until you
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
) check or offers a merchant at least 1 gp, a merchant adds that the Ashen Heirs were looking for a magic vessel of some sort, and the last shop owner they attacked was Emad the rug merchant. The
suspects he’s lying. Emad misses the time before Atash’s rule when the bazaar was packed with shoppers from faraway lands. That was before Atash’s stringent edicts limited visitors to the city. A character
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
) check you make as part of the Hide action during combat. Sniper. If you make an attack roll while hidden and the roll misses, making the attack roll doesn’t reveal your location. Tough Origin Feat Your
the attack roll if at least one of your allies is within 5 feet of the target, the ally doesn’t have the Incapacitated condition, and you don’t have Disadvantage on the attack roll. Level 1: Thieves
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
initiative count 20 on the next round, whenever a ranged attack roll misses the dragon, reroll the attack against a random creature within 30 feet of the dragon that doesn’t have total cover against
creature comes within 1 mile of the faerie dragon’s lair, the creature must succeed on a DC 15 Wisdom saving throw or feel an overwhelming compulsion to leave an offering worth at least 5 gp stashed in an
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
attacks hit. After a certain number of hits and misses, players can usually pinpoint a creature’s AC on their own. However, in the interest of speeding up combat, you can divulge a creature’s AC once
the characters have hit the creature at least once, allowing players to know without asking if attacks made against the creature hit or miss. Hit Points. It’s better not to tell players how many hit
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Control. At the start of each of its turns, the inquisitor regains 10 hit points and can end one condition on itself, provided the inquisitor has at least 1 hit point.
Actions
Multiattack. The
inquisitor attacks twice with its Silver Longsword. After it hits or misses with an attack, the inquisitor can teleport up to 30 feet to an unoccupied space it can see.
Silver Longsword. Melee Weapon Attack
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Enemy Starting at 7th level, if you spend at least 1 minute observing or interacting with another creature outside combat, you can learn certain information about its capabilities compared to your own
modifier. Riposte. When a creature misses you with a melee attack, you can use your reaction and expend one superiority die to make a melee weapon attack against the creature. If you hit, you add the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Luskan Anyone who goes to Luskan should know about its ruling Ships and the Arcane Brotherhood. The Ships of Luskan have been described as bands of pirates, but that characterization misses how
, but once undertaken it is until death. To join a Ship, a Luskar must be of fighting age (fourteen or so, for humans), and possess at least one sword or axe, one spear, and three of the sturdy, bossed
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. On a failed save, you negate the spell’s effect against you, and you steal the knowledge of the spell if it is at least level 1 and of a level you can cast (it doesn’t need to be a Wizard spell). For
techniques that aid your infiltrations. Masterful Mimicry. You can unerringly mimic another person’s speech, handwriting, or both if you have spent at least 1 hour studying them. Roving Aim. Your Speed
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
your spell attack modifier, reach 5 ft. Hit: 1d8 + 2 plus your Wisdom modifier Bludgeoning, Piercing, or Slashing damage (your choice when you summon the beast). If the beast moved at least 20 feet
turn. Level 15: Shadowy Dodge When a creature makes an attack roll against you, you can take a Reaction to impose Disadvantage on that roll. Whether the attack hits or misses, you can then teleport up
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, provided you spend at least 5 feet of movement and the creature is willing and doesn’t have the Incapacitated condition. This movement doesn’t provoke Opportunity Attacks. Roll the Superiority Die
a Bonus Action, you can expend one Superiority Die and take the Dash action. If you move at least 5 feet in a straight line immediately before hitting with a melee attack as part of the Attack action
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target. Bow of
piercing damage at the start of each of the target’s turns. If the leech deals at least 10 damage or the target dies, the leech falls off. A creature, including the target, can use its action to detach the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
) or Wisdom (Perception)
Genuine Batiri goblin pottery set (not at all genuine) Intelligence (History) or Wisdom (Perception)
Môrgæn never-miss arrow set (always misses) Dexterity (Sleight
the characters as heroes (or, if they failed, at least appreciates their attempt to help). Captain Nuxoll forgives the characters for infiltrating the Dran Enterprises portal network, and agrees to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
damage and is also eliminated. If the ball is thrown at a player and it misses, it loses its electrical charge if it has one. Repeat step 1 to determine which team gets custody of the ball. How to Win
the cells contain the frozen bodies of prisoners who died when Ythryn crashed or who perished from starvation not long afterward. Infirmary. If the characters spend at least 30 minutes searching the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
mechanism. If the trap goes off but the blade misses, it chops through 2 cubic feet of the silk, ruining it. Trunk 5 is locked. It contains eight pieces of rare wood, each the size of a mace and inlaid
with a successful DC 20 Wisdom (Perception) check. The holes can be blocked by hammering iron pitons or similar objects into them. The pressure plate can be wedged in place with the use of at least two






