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Returning 35 results for 'monsters share with only artisan feel for long'.
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Equipment
The double-bladed scimitar is the signature weapon of Valenar elves. A haft of fine wood supports a long, curving blade on either end. Forged with techniques honed over centuries, these blades are
one. A Valenar blade in the hands of a non-elf is generally assumed to have been stolen or looted from a fallen foe, and a Valenar elf might feel entitled to demand its return or challenge the bearer
Magic Items
Dungeon Master’s Guide
Thrown property with a normal range of 60 feet and a long range of 180 feet. When you hit with a ranged attack roll using Whelm, the target takes an extra 1d8 Force damage, or an extra 4d8 Force damage
wielder doesn’t share this goal.
Destroying Whelm. Whelm can be dissolved in the acidic bile of a recently slain ancient black dragon. It can also be melted down in the forges of the Mightyhammer dwarf clan, but only by the rightful leader of that clan.
Magic Items
Dungeon Master’s Guide
Long ago, in the Dragonlance setting, elves and humans waged a terrible war against chromatic dragons. When the world seemed doomed, the wizards of the Towers of High Sorcery came together and forged
Magic action to peer into the orb’s depths. You must then make a DC 15 Charisma saving throw. On a successful save, you control the orb for as long as you remain attuned to it. On a failed save, the
Monsters
Fizban's Treasury of Dragons
magically transform itself to look and feel like that creature while retaining its game statistics (other than its size). This transformation lasts until the draconian dies or uses an action to end it.The
flames, scorching everything around them.
On the world of Krynn, draconian dreadnoughts formed from silver dragon eggs are called sivak draconians.
Draconians
Draconians are bipedal monsters born
Monsters
Candlekeep Mysteries
the wizard’s spell list but must share the spell slots among themselves:
1st level (4 slots): charm person, witch bolt
2nd level (3 slots): alter self, suggestion
3rd level (3 slots): dispel
inspection. For example, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an action to visually inspect the illusion and
Monsters
Dragonlance: Shadow of the Dragon Queen
illusion to look and feel like that creature while retaining the draconian’s game statistics (other than its size). This transformation lasts until the draconian dies or uses a bonus action to end
killed, their crumbling bodies mimic the form of their killers and shriek in agony.
Draconians
Draconians are bipedal monsters born from metallic dragon eggs that have been corrupted by a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
monsters share a few of liches’ attributes, but while liches are immortal masters of the arcane, boneclaws are thralls to evil, hatred, and pain.
The most important part of the transformation
re-forms within hours.
In service to its master, a boneclaw delights in causing horrific pain. It lurks like a spider in shadowy recesses, waiting for victims to approach within reach of its long
Monsters
Eberron: Rising from the Last War
this way. Most magewright rituals take 10 minutes to perform, but certain complex rituals can take up to 1 hour. However long the ritual takes, it requires extra material components, usually in the
proficiencies.
Magewright Specialties
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Magewright Specialties"}
Specialty
Spells
Proficiencies
1
Artisan
Guidance, mending
One
Monsters
Dragon of Icespire Peak
Brave. Don-Jon has advantage on saving throws against being frightened.
Not Dead Yet (Recharges after a Long Rest). If damage reduces Don-Jon to 0 hit points, he drops to 1 hit point instead and
":"Sling","rollDamageType":"bludgeoning"} bludgeoning damage.A fearless troubleshooter who has experienced more than his fair share of adventures.
Full of bluster and stories of his great exploits, Don-Jon
Monsters
Quests from the Infinite Staircase
. Loud and shrill, their exasperating nonsense distracts even the most focused creatures. Swarm of Gibberlings;Gibberling swarms are heard long before they are seen.
The first gibberlings were spawned
magical compulsions. However, unlike most demons, gibberlings share a strong aversion to fire.
On the Material Plane, gibberlings tend to dwell in dense forests or the Underdark.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
reaching maturity, break off to begin life as young gray renders. They feel no obligation to their young and have no inclination to gather with others of their kind. Instead, each has an overpowering need
ground
8
Attacks carts and wagons as if they were terrible monsters
9
Howls when it rains
10
Whines piteously in the dark
11
Buries treasure it finds
12
Chases birds, leaping into the air to catch them, heedless of the destruction it causes
Monsters
Mordenkainen Presents: Monsters of the Multiverse
environments abundant with life. They share apes’ adeptness at climbing, although few trees can support the weight of these half-ton creatures. The ruins of cities, especially those found in deep
out across the world.
Numerous creatures have tried to tame, subjugate, or cooperate with the monsters. For instance, some forest-dwelling peoples capture girallons and train them to serve as sentinels
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
monstrous creatures that live in the frozen wastes, thanoi are adept hunters. In addition to their tusks, they use harpoons on long ropes that they can quickly reel back. Groups of thanoi hunters work
together to take down monsters far larger than themselves, including remorhaz;remorhazes and white dragons.Cold
Monsters
Icewind Dale: Rime of the Frostmaiden
hostile climate. Their sensitive eyes appreciate sunless days and long, dark nights. They use wooden javelins as tools to test the snow ahead of them.
Kobolds native to Icewind Dale frequently wander
these kobolds to dwell among them for the most part. When the kobolds don’t feel safe, they acquire heavy winter clothing and disguise themselves as humans by standing on one another’s
Monsters
Quests from the Infinite Staircase
indefinitely so long as the climate remains hospitable to their fungal bodies.
To learn more about vegepygmies, see Monsters of the Multiverse.Lightning, PiercingNimble Escape. The vegepygmy takes the Disengage or Hide action.
Monsters
Quests from the Infinite Staircase
long as the climate remains hospitable to their fungal bodies.
To learn more about vegepygmies, see Monsters of the Multiverse.Lightning, Piercing
Monsters
Quests from the Infinite Staircase
focused creatures. Gibberling swarms are heard long before they are seen.
The first gibberlings were spawned in the jungles of the Gaping Maw, a layer of the Abyss ruled by the demon lord Demogorgon
. The Prince of Demons’ influence instilled in gibberlings a hive-mind-like nature, protecting them from magical compulsions. However, unlike most demons, gibberlings share a strong aversion to
Magic Items
The Book of Many Things
curse to you. As long as you remain cursed, you’re unwilling to part with the armor. Taking it off fails to end the curse. While cursed in this way, you feel disconnected from your body
, continuously hearing whispers that call for you to join them. Whenever you finish a long rest while cursed, you must make a DC 11 Charisma saving throw. On a failed save, your soul is drawn from your body and
Monsters
Bigby Presents: Glory of the Giants
their territories.
Frost and cloud giants sometimes befriend giant lynxes and treat them as beloved pets. As long as the lynxes’ intelligence and independence are respected, the creatures are happy to share their divination magic with their giant companions.Cold
Monsters
Strixhaven: A Curriculum of Chaos
Legendary Resistance (3/Day). If the titan fails a saving throw, it can choose to succeed instead.
Pact of Suffering. Using a 10-minute long ritual, the titan can forge a magical bond with a willing
creature’s concentration on a spell. Once the bound creature casts the spell in this way, it can’t do so again until it finishes a long rest.Multiattack. The titan makes two Agonizing Burst
Monsters
Mordenkainen Presents: Monsters of the Multiverse
it left or in an unoccupied space nearest to that space if it’s occupied.Slow Fall. When the githzerai falls, it reduces any falling damage it takes by 50.Some spiritual githzerai spend long
.
Githzerai
Githzerai are otherworldly folk with psionic powers who share an ancestral link to githyanki. The githzerai followers of the great leader Zaerith Menyar-Ag-Gith are an ascetic people who
Monsters
Quests from the Infinite Staircase
themselves by absorbing nutrients from soil and other organic matter, they prefer a carnivorous diet achieved through hunting and scavenging. Vegepygmies can live indefinitely so long as the climate remains
hospitable to their fungal bodies.
To learn more about vegepygmies, see Monsters of the Multiverse.Lightning, Piercing
Monsters
Fizban's Treasury of Dragons
? Can I tell your future for you? Just let me know what I can do for you, okay?
3
Jokes are as valuable as any gemstone and more fun to share.
4
My empathy is a bottomless well. I can&rsquo
gift to share in another’s joy, even if sometimes you must bear their pain, too. (Good)
3
Hospitality. We all live beautiful lives—it would be a shame not to share our lives with others
Monsters
Mordenkainen Presents: Monsters of the Multiverse
cover most of their bodies. Because they carry their homes on their backs, tortles feel little need to stay put for long.
Most tortles like to see how other folk live. A tortle can spend decades away
Monsters
Candlekeep Mysteries
Unusual Nature. The commoner doesn’t require air, food, drink, or sleep, and it gains no benefit from finishing a short or long rest. When it drops to 0 hit points, it becomes a lifeless
regardless of their apparent origin.
Constructed commoners don’t bleed or feel pain like flesh-and-blood humanoids. If a villager’s hit points drop to 0, its true form is revealed: that of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
around them.
Tortles
Tortles are omnivorous, turtle-like bipeds with shells that cover most of their bodies. Because they carry their homes on their backs, tortles feel little need to stay put for
long.
Most tortles like to see how other folk live. A tortle can spend decades away from their native land without feeling homesick, often viewing their current companions as their family.
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
origin of Sweettooth Village. This eerie, abandoned town constructed of gingerbread and frosting lies deep in the wilds of Eldraine. Some say the fiendish candy monsters that prowl its butterscotch-lined
control, that time has long since passed.
“I smell frosting. Ready your weapons!”
—Greta, scourge of Sweettooth
Horrors of Sweettooth Village
In addition to the Sweettooth horror
Monsters
Mordenkainen Presents: Monsters of the Multiverse
their hooves and clubs. Korreds typically flee from other creatures but become aggressive when they feel insulted or are annoyed by the sounds of mining.
No one knows the ways of stone and earth better
than a korred. Korreds can seemingly smell veins of metal and gems. A korred on the surface can feel the rise and fall of bedrock under the earth and where caves are present, and underground it knows
Monsters
Mordenkainen Presents: Monsters of the Multiverse
lone derro may seem pitiable, but a cackling, spitting, growling, howling horde of them is horrifying to behold.
Fractious in groups and individually weak, derro would have died out long ago but for
themselves. Most dwarves don’t recognize derro as kin, but the legends that derro tell about their people and the story that duergar believe share a grain of truth. According to the histories of
Monsters
Eberron: Rising from the Last War
it finishes a long rest.Dream Eater. When an unconscious creature the hag can see within 30 feet of her regains consciousness, the hag can force the creature to make a DC 15 Wisdom saving throw
dreams dusk hags might share with unsuspecting sleepers.
Dusk Hag Prophecies
d10
Prophecy
1
“A red hat approaches with ill intent. Be wary.”
2
“A ship comes on a sea of bones, but treasure
Monsters
Mythic Odysseys of Theros
sands of time or are guarded by ancient monsters.
Constructed Nature. An anvilwrought doesn't require air, food, drink, or sleep.
VARIANT: ANVILWROUGHT RAPTOR FAMILIAR
Some anvilwrought raptors are
. While the two are bonded, the master can sense what the anvilwrought senses, as long as they are within 1 mile of each other.
Fire, Poison
Monsters
The Book of Many Things
remains in one place for a long time.
Ruin spiders arise when the magic of the deck transforms giant spiders into even more dangerous monsters whose acidic venom disintegrates everything it touches
Monsters
The Wild Beyond the Witchlight
;Delight. I want everyone to feel the wonder that I feel each day in this place.”
Bond. “Mister Witch is my greatest friend and most trusted confidant.”
Flaw. “I was the crueler
of the two of us, long ago. Perhaps that streak of violence hasn’t quite left me.”NecroticLightningBlessing of the Raven Queen (1/Day). Witch magically teleports, along with any equipment
Monsters
Mordenkainen Presents: Monsters of the Multiverse
energy in a 5-foot-wide line that is 60 feet long. Each creature in the line must make a DC 12 Dexterity saving throw, taking 21 (6d6);{"diceNotation":"6d6", "rollType":"damage", "rollAction
powerful. A lone derro may seem pitiable, but a cackling, spitting, growling, howling horde of them is horrifying to behold.
Fractious in groups and individually weak, derro would have died out long
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
. If the seeker lacks the room to become Large, it attains the maximum size possible in the space available.
Change Shape (1/Day). The seeker magically transforms to look and feel like a Medium
combat, irda seekers can momentarily cloak themselves as they dart around the battlefield.
Irda
The Dragon Queen created the irda long ago. While most irda embraced their wicked creator’s






