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Returning 35 results for 'more shoulders with only above from for long'.
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more shoulder with only above from for long
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
well as suckered tentacles sprouting from the shoulders of a great apelike torso, surmounted by two hideous simian heads, named Aameul and Hathradiah, both equally mad. Their gaze brings madness and
confusion to any who confront it. Similarly, the spiraling Y sign of Demogorgon’s cult can inspire madness in those who contemplate it for too long. All the followers of the Prince of Demons go mad, sooner or later.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
well as suckered tentacles sprouting from the shoulders of a great apelike torso, surmounted by two hideous simian heads, named Aameul and Hathradiah, both equally mad. Their gaze brings madness and
confusion to any who confront it. Similarly, the spiraling Y sign of Demogorgon’s cult can inspire madness in those who contemplate it for too long. All the followers of the Prince of Demons go mad, sooner or later.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Mantle This carapace-like augmentation encases portions of the wearer’s shoulders, neck, and chest. A survival mantle is equivalent to a suit of nonmagical half plate armor and takes just as long to don
new anatomy. Flensing claws take the form of articulated digits that extend into long metal blades. The claws are knitted into the flesh and bones of a creature’s arms and can’t be removed without
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pillar is carved to look like a scowling dwarf with bulging muscles that supports the column’s upper third on its broad shoulders. Blue sapphires glitter in the dwarves’ eyes.
Double Door. The doors
-long, 20-foot-high curtain of black dragon scales hangs from an iron rod bolted to the west wall. (The scales have become brittle with age and are not valuable.)
Hanging Horn. Suspended from the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
likewise. The Prince of Deception’s true form is like that of a great gargoyle, some 12 feet tall, with an extended, muscular neck and a smiling face framed by long, pointed ears and lank, dark hair, and
bat-like wings are furled against his powerful shoulders. He can assume other forms, however, from the hideous to the beautiful. Often the demon lord becomes so immersed in playing a role that he loses
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
likewise. The Prince of Deception’s true form is like that of a great gargoyle, some 12 feet tall, with an extended, muscular neck and a smiling face framed by long, pointed ears and lank, dark hair, and
bat-like wings are furled against his powerful shoulders. He can assume other forms, however, from the hideous to the beautiful. Often the demon lord becomes so immersed in playing a role that he loses
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, though he suffers no fools. He has a charming smile for anyone who gives him a kind word or a good tip. His hunched shoulders have only a hint of the strength they once had, and his hands are
. I look forward to death when it finally comes.” Ideal. “Hard work won’t erase my losses, but it goes a long way toward easing them.” Bond. “I’ve poured decades of hard work into the Bored Weasel. It’s all I have.” Flaw. “I become surly and irritable when confronted with things beyond my control.”
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
themselves into battle, their weapons stained with blood. He worked his serrated long knife savagely, tearing out the king’s throat to the howls of approval from his legions. The ferocious orc didn’t
stop there, digging and ripping the blade back and forth unrelentingly until he took the head off the dwarf king’s shoulders.
— An account of War Chief Hartusk’s brutality in the aftermath of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
), and one male human in a white robe with black feathers at the shoulders (an air cultist). All died from arrow wounds or crushing blows, and the earth cultists who won the battle buried the fallen on
make out the tiny outline of Red Larch, and the thin dark line marking the Long Road. Several miles to the north, you see a slender old tower circled by large birds. Nothing else is around here.
If
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Adventure Background Long ago, a giant named Xeluan was attacked by his ruthless kin and left to die. After a group of heroes found him and nursed him back to health, the grateful giant pledged his
mountain crumbled and volcanic rifts threatened to engulf those he loved, Xeluan lifted the sanctuary above his shoulders and made a final, desperate sacrifice. He wove his life energy into the magic
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
of an old toymaker. Part toy herself, she has a windup key between her hunched shoulders that rotates quickly when she’s in a good mood and slows down as her mood sours. When she is furious, the key
sees when she awakens after a long rest. See the stat block for details. Skabatha Nightshade
Medium Fey (Hag), Neutral Evil
Armor Class 16 (natural armor)
Hit Points 150 (20d8 + 60)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Kamadan A kamadan (pronounced KAM-ah-dan) is a feline predator that resembles a leopard with six snakes sprouting from its shoulders. Although it bears a passing resemblance to a displacer beast, the
throw, taking 21 (6d6) poison damage on a failed save, or half as much damage on a successful one.
Sleep Breath (Recharges after a Short or Long Rest). The kamadan exhales sleep gas in a 30-foot cone
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
hopes to make the best out of their tenday-long visit by reading rare books and meeting likeminded people. Yalerion can be found in the House of the Binder, socializing with other followers of Oghma. They
sometimes read books in the Pillars of Pedagogy. As long as the characters are friendly and not confrontational, Yalerion is happy to talk with them. They are surprised to hear that Mazfroth’s Mighty
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
antlers made of living lightning, a tempest hart has a long mane of fine hair that waves as if tossed by a strong wind. Its patterned hide resembles the twisting beanstalks that also coil around its legs
, shoulders, and haunches. Storm giant hunters consider tempest harts to be the worthiest prey, desirable for their meat and the raw lightning of their antlers. However, these creatures wield mighty
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
mosaic floor depicts a tall bird using its long, pointy beak to pin a monstrous frog-like creature with tentacles sprouting from its shoulders. Set into the far wall is a set of heavy stone doors
16. Papazotl’s Shrine Crocodiles wallow in this muddy lake bed, from which rises a walled ruin. Two columns flank the entrance, carved with images of a long-legged bird with a needle-like beak. At
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
great cat covered in blue-black fur. However, its otherworldly origins are clear in its six legs and the two tentacles sprouting from its shoulders, both ending in pads tipped with spiky protrusions. A
. However, it didn’t take long for the displacer beasts to use their malevolent intelligence to escape their masters. Running and breeding freely in the Feywild, the displacer beasts soon came to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dealing with the Companion The Companion that once warded Elturel against undead is powered by a planetar trapped inside it. Long thought of as Elturel’s savior, the Companion was also its undoing
its strength. It then swoops down below the fallen city, rises to set the earthmote on its broad shoulders, and raises Elturel out of Avernus and back to its rightful place in the Material Plane.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Roleplaying Falcon Falcon the Hunter wears a fur-lined cloak over his studded leather armor. He stands 6 feet, 6 inches tall, and has black hair and broad shoulders. His eyes are as blue, cold, and
treats other people as he would like to be treated — fairly and with patience. Falcon’s real name is Gustaf Stellern, but he has long since abandoned it. His hunting skills have earned him the name he
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
(History) check recognizes the symbol. Lost Caverns. The Lost Caverns were once the lair of an archmage named Iggwilv. The archmage is long gone, but her treasure remains. Most who set out to find the
Mountains and a scrap of parchment scribed with the following verse: The horn of Iggwilv
Pierces the heart—
Look over your shoulders
Before you start.
How many sorrowed,
Fooled again
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Dragon’s Rest Locations The following locations are keyed to map 2, which shows the layout of Dragon’s Rest. Map 2: Dragons Rest View Player Version A1: Path and Monastic Cells A long path leads
.
About thirty feet above the bay, the path widens into a long plaza. Halfway along the plaza, a stone statue of a dragon gazes serenely down the path. Six open doorways are cut into the cliff side
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
true form is like that of a great gargoyle, some 12 feet tall, with an extended, muscular neck; a smiling face framed by long, pointed ears and lank, dark hair; and bat-like wings are furled against
his powerful shoulders. He can assume other forms, however, from the hideous to the beautiful. Many of the cultists of Fraz-Urb’luu aren’t even aware they serve the Prince of Deception, believing their
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
realizes that it’s not just Sarusanda’s body that’s hurt—her pride is badly wounded too. If unaided, Sarusanda gains 1 level of exhaustion, which she retains until she finishes a long rest outside
before they encounter Strahd. Sarusanda stands in the middle of the room. Her shoulders are slumped beneath her grimy armor, and dark circles underline her weary eyes. She doesn’t turn to face you, but
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to find and serve white dragons, these kobolds adapted as best they can to the hostile climate. Their sensitive eyes appreciate sunless days and long, dark nights. They use wooden javelins as tools to
and disguise themselves as humans by standing on one another’s shoulders. Three kobolds in cold weather gear can pass themselves off as a clumsy human with a successful group Charisma (Deception) check
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of incense in each brazier fill the room with a pungent but pleasant aroma.
The rakshasa is bound to these boudoirs and can’t travel beyond area 39, even through the use of spells, as long as the
telling the heroes where they can find Arcturia’s spellbook (area 40b) and phylactery (area 40c), as well as the command word to reveal the bookshelves in area 40b. It also gives them a flat, 6-inch-long
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
contact other plane spells or similar magic. Bel Bel rankles at Zariel’s rulership of the layer of the Nine Hells that was once his, but he won’t challenge her directly as long as he thinks Asmodeus
supports Zariel. Bel’s aim is to let the characters try to redeem Zariel by helping them retrieve her sword. Bel knows Zariel’s redemption is a long shot, which is why he also gives characters a means to
Magic Items
Infernal Machine Rebuild
This strange device was once thought to have been built by gods long forgotten and to have survived the eons since their passing, for it is incredibly ancient and crafted by means unlike anything
body of the user and trailing behind them. When so attached, the wire becomes invisible, astral, and extends to virtually infinite length.
As long as the wire remains intact, the attuned user can make
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Kuo-toa Kuo-toa are fishlike humanoids that once inhabited the shores and islands of the surface world. Long ago humans and their ilk drove the kuo-toa underground, where they dwell in everlasting
claws, and an articulated shell covering her shoulders. Blibdoolpoolp was likely invented by a kuo-toa that improved on a broken human statue by adding the limbs and head of a crustacean. In sudden
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
monsters began, I felt the weight of time on my weary shoulders. Today I am a man who has simply lived too long. Like a regretful lich, I find myself inexorably bound to an existence I sought out of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
pottery lead up to the coffin, whose painted lid shows a leopard with serpents sprouting from its shoulders.
If intruders are heard within the tomb, the terracotta warriors rise to defend it (see
perfectly still and pose no threat as long as the tomb remains relatively quiet. If any character talks loudly, steps on a piece of broken pottery, or makes any other equivalent noise while in the tomb, read
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
of her shoulders or waggle of her finger is a well-rehearsed ploy, a gesture she has weaponized to put her targets off guard. Hulgaz is a charmer in both the common and magical sense. She effortlessly
has a tell, it is her long, snakelike tail. In the midst of a conversation with an especially tantalizing victim-to-be, Hulgaz can’t help but whip her tail back and forth with excitement. Selfless
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
feeding them. Their laziness and dullness would long ago have spelled their end if not for their formidable size and strength. Primitive. Hill giants dwell in hills and mountain valleys across the world
villagers cover themselves in blankets and stand on one another’s shoulders holding a giant-painted pumpkin head. Reasoning with a hill giant is futile, although clever creatures can sometimes encourage a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
typically have red hair. In the heat of battle, a firemane’s hair can ignite, transforming into a mane of flames cascading over its shoulders and down its back. Firemane Angel
Medium celestial
saving throws against spells and other magical effects.
Relentless (Recharges after a Short or Long Rest). If the angel takes 21 damage or less that would reduce it to 0 hit points, it is reduced to 1
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, long, and wide as their human-sized equivalents and roughly twenty-seven times the weight. Small and Medium creatures can scuttle under and clamber over giant-sized furniture, treating the spaces they
terrain.
Telescopes. Bolted to the battlements are several telescopes that the cloud giants use to spy on the lands below. Each telescope weighs 750 pounds and consists of a 20-foot-long bronze body
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Their heads are crowned with prominent crests, and fins sprout from their forearms, calves, and shoulders. Their digits are webbed, allowing them to swim as quickly as they can run. Well suited to life
spell with this trait, you can’t cast that spell with it again until you finish a long rest. Charisma is your spellcasting ability for these spells. Darkvision. You can see in dim light within 60 feet
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
; suckered tentacles sprout from the shoulders of his great apelike torso, which is surmounted by two hideous simian heads named Aameul and Hathradiah. Their gaze brings bewilderment and confusion to any
who confront them. Similarly, the spiraling Y sign of Demogorgon’s cult drives those who contemplate it for too long to delirium. As a result, all followers of the Prince of Demons break with reality






