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Returning 34 results for 'more such with only are facing for life'.
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Backgrounds
Spelljammer: Adventures in Space
early years on the crew of a spelljamming ship, performing helpful chores such as swabbing the deck, loading and offloading cargo, and scraping barnacles off the hull.
Whatever your history, life in
Wildspace has toughened you so well that you are as brave as a miniature giant space hamster when it comes to facing the terrors and other challenges of the airless night.
Skill Proficiencies
Backgrounds
Tomb of Annihilation
leadership, and I do my utmost to provide it. (Lawful)
5
Protection. I must do everything possible to save a society facing extinction. (Good)
6
Indifferent. Life is cruel. What
;
Cultural Chameleon
Before becoming an adventurer, you spent much of your adult life away from your homeland, living among people different from your kin. You came to understand these foreign cultures
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Mirror of Life Trapping Wondrous item, very rare When this 4-foot-tall mirror is viewed indirectly, its surface shows faint images of creatures. The mirror weighs 50 pounds, and it has AC 11, 10 hit
trapped creature at random to accommodate the new prisoner. A freed creature appears in an unoccupied space within sight of the mirror but facing away from it. If the mirror is shattered, all creatures
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Malar The Beastlord, the Black-Blooded One Malar epitomizes the dark side of nature, the world that is red in tooth and claw. His faithful believe the hunt is the center point between life and death
— the facing off of hunter and prey, forcing the issue of who lives and who dies. People believe that Malar can’t be propitiated and knows no mercy, so he receives prayers only from those engaging in
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
herself and Caerwyn, her beloved. The palace once stood where the hedge maze (area G21) now does, facing the lake in the garden. Composed of striking purple-red porphyry stone, the palace remains a
let the magic that preserved her own life beyond its natural span end. The Gardener said their final farewell to Caerwyn and Porphura, sealed the tomb, and left the palace forever. Out of respect for their late friends, the Gardener won’t enter the Palace of Spires for any reason.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Suggested Characteristics Anthropologists leave behind the societies into which they were born to discover what life is like in other parts of the world. They seek to see how other races and
to observing proper etiquette and local customs. 3 I would rather observe than meddle. 4 By living among violent people, I have become desensitized to violence. 5 I would risk life and limb to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Life, War
Dragon’s head, in profile, facing left
Bane, god of war and conquest
LE
War
Claw with three talons pointing down
Corellon, god of magic and the arts
CG
Light
Eight
anvil
Pelor, god of the sun and agriculture
NG
Life, Light
Circle with six outwardly radiating points
Raven Queen, goddess of death
LN
Life, Death
Raven’s head, in profile, facing
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, goddess of woodlands NG Life, Nature Unicorn horn Erythnul, god of envy and slaughter CE War Blood drop Fharlanghn, god of horizons and travel NG Knowledge, Trickery Circle crossed by a curved horizon
line Heironeous, god of chivalry and valor LG War Lightning bolt Hextor, god of war and discord LE War Six arrows facing downward in a fan Kord, god of athletics and sport CG Tempest, War Four spears
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Two life-size iron statues of mind flayers sit in opposite corners of the central chamber, facing one another with their tentacles outstretched.
Halaster placed the mind flayer statues here and
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Mirror of Life Trapping Wondrous Item, Very Rare When this 4-foot-tall, 2-foot-wide mirror is viewed indirectly, its surface shows faint images of creatures. The mirror weighs 50 pounds, and it has
extradimensional cells are already occupied, the mirror frees one trapped creature at random to accommodate the new prisoner. A freed creature appears in an unoccupied space within sight of the mirror but facing
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Mirror of Life Trapping Wondrous Item, Very Rare When this 4-foot-tall, 2-foot-wide mirror is viewed indirectly, its surface shows faint images of creatures. The mirror weighs 50 pounds, and it has
extradimensional cells are already occupied, the mirror frees one trapped creature at random to accommodate the new prisoner. A freed creature appears in an unoccupied space within sight of the mirror but facing
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Facing a hard life, these genasi seek isolation in the wilds, making their homes in mountains or forests, near lakes, or underground. Most air and fire genasi in the Realms are descendants of the djinn
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
it grew there naturally. Likewise, a strange, upright X-shaped symbol, linked by a line across the bottom, has grown naturally from the altar’s front-facing surface. A pair of ornate helms rest on
Charisma (Persuasion) check will prompt the water genasi will tell the characters that he recently returned to life at the behest of his lord, Gar Shatterkeel. Shoalar can impart the following information
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to find out! 9 Your family is facing financial ruin, and they’ve taken out a life insurance policy on you. It only pays out if you die under unusual circumstances, and they’re encouraging you to seek
out more dangerous adventures. 10 You’re peddling a life-extension scheme where clients are petrified by a medusa and then restored later. Zil Gnome Additionally, consider your relationship to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
sun LN Life, Light Golden sun Asmodeus, god of indulgence LE Knowledge, Trickery Three inverted triangles arranged in a long triangle Auril, goddess of winter NE Nature, Tempest Six-pointed snowflake
Trickery Black antlers Bhaal, god of murder NE Death Skull surrounded by ring of bloody droplets Chauntea, goddess of agriculture NG Life Sheaf of grain or a blooming rose over grain Cyric, god of lies CE
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
28. Hidden Treasure Pentagram. A large pentagram is inscribed on the floor.
Statue. A life-size stone statue of Halaster wearing a blindfold stands in an alcove. The statue holds a stout staff that
outward-facing side. A character who examines the rune and succeeds on a DC 20 Intelligence (History) check recognizes it as an uven (“enemy” in Giant) rune that confers great power. While holding the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
was in life, lying nude on a bed of tentacles.)
Zalthar. Seated in a chair, facing the northern and western doors, is Zalthar Shadowdusk — a death knight in black armor. In his withered hands, he
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
suspense in your game. Foundations for Fears. Facing frightening creatures and venturing into the unknown are staples of both D&D adventures and horror stories. This book explores how to interweave
how to bring it to life through your adventures. Creating Atmosphere. Threatening traps and monsters alone don’t create exciting D&D adventures. This book provides techniques to help you build
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
very interested in acquiring it. Complicating matters is the damage done by the crash to the nautiloid’s life support system, for once this system shuts down, the illithids are at risk of freezing to
, then quickly closes behind the creature and its companions to keep the heat in. A door must otherwise be pried or tickled open, which requires an action. Life Support. The failing life support system
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the west wall. This 30-foot-high room has the following features: Statue. A deformed granite statue stands on the east side of a large stone column, facing eastward.
Staircase. West of the statue
north.
The statue is life-size and depicts a dwarf king standing atop a 3-foot-high stone pedestal. Sprouting from the king’s neck is a deformed, mostly featureless second head with an elongated
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Types of Hauntings The Spirit of
Lady Theodora Halvhrest When the party enters the house, few menaces initially present themselves. As characters explore, though, spirits gradually stir to life
through a wall or character.
10–11 Only a portion of the spirit appears—such as a hand, eye, heart, nervous system, or skull.
12–13 The spirit uses the room as they might have in life. If the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Pronunciation Guide The Pronunciations table on the facing page shows how to pronounce many of the non-English names that appear in this adventure. Pronunciations Name Pronunciation Description
mephit
Tekeli-li teck-ah-LEE-lee Gnoll vampire that haunts the Caves of Hunger
Vaelish Gant VAY-lish GANT Human mage serving a life sentence in Revel’s End
Vellynne Harpell vuh-LIN
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
chamber appears to be a small alcove, protected by a half-dome with the open end facing toward the door in the east wall. This alcove is set in a recessed, shallow, tiled well, one foot deep and ten feet
about three feet off the floor. Each niche contains a diorama depicting some aspect of tribal life. The six-inch-tall figures in all of the displays appear to be made of stucco, realistically and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
a considerable amount of wealth, he has lived his entire life on stories of honor and great deeds, none of which are his own. Now Lord Bakaris sees the situation in Kalaman as his chance to win glory
his own fictitious position as the village leader who deserves accolades for bravely facing the Red Dragon Army. Through roleplaying or by succeeding on a DC 14 Charisma (Intimidation) check, a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
faction. Their diverse character, motivations, and obligations ensure that they are not in agreement about the current threat facing Faerûn. Moreover, the standing of certain delegates changes from one
.”) Interaction Traits: Ponderous, curious Pledged Resources: The army of Silverymoon (the Knights in Silver) and Silverymoon conscript troops Taern Hornblade has lived an unnaturally long life by
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
reaching the Phylactery Vault, where the party can upset Szass Tam’s plans and loosen his grip on power in Thay. Szass Tam’s channeling of Chosen life force has created instability in the black gates
permanent teleportation circle in the gatehouse. The gatehouse also has a huge physical gate, facing east into Thay just west of Lake Thaylambar. This gate is built into a cliff about 30 miles
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Gorkoh (N male goblin) came with him. Caerhan and the other members of his adventuring party had spared Gorkoh’s life a few months back when they cleared out a temple to Maglubiyet, the chief of the
two became separated during a carrion crawler attack in the cavern just beyond this one. Caerhan must have escaped deeper into the tunnels, but Gorkoh wasn’t willing to risk facing the monster to
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
in plate armor, and where a head should be, there is instead a featureless, luminescent orb.
The neutral ghost haunting this area has no memory of its name or existence in life—a fact which pains it
. What the Ghost Knows. At first, the ghost remembers nothing about Delvin, the cult, or the catacombs. Once the ghost’s identity has been restored, it remembers not only its life as Chanelle
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
old comrade of Eliander. He is a stickler for the rules, and Eliander trusts him with his life. The jail in the cellar consists of two sections. A single large chamber holds drunks, brawling fishers
Eliander uses this cell to conduct meetings that require the utmost secrecy. The jail is used to hold prisoners with sentences of up to a year, but those facing longer terms or sentenced to hard labor are
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
unless someone attempts to take its book. A sage named Klaudel Kamven visited the Briny Maze long ago with an esoteric tome called Truths of the Inward Facing Mind. Klaudel had dedicated his life to
they risk a bad performance taking on malevolent life. A character who succeeds on a DC 13 Charisma (Performance) check causes any existing shadows to wink out and new shadows to replace them and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
open sarcophagus stands at the back of this dusty crypt, its heavy stone lid lying on its side between the sarcophagus and the south wall. The north-facing side of the sarcophagus bears faded frescoes
obey only their creator and attack all others, including other members of the Dead Three cult. Carved into the north-facing side of the sarcophagus are ghastly images of human cannibalism. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of interest: Eight stained glass windows overlook a ruined auditorium. Benches glistening with frost are arrayed in broken rows, facing a raised lectern. A bejeweled goblet rests on the lectern. Steam
life of enlightenment. The truth is that Kingsport was turned into Scrivenscry’s lackey, who lives in fear of his cruel, unpredictable master. The blind giant penguin hopes to be free of the arcanaloth
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
flicker to life overhead as you enter, illuminating a pile of moldy bones.
A cloaker lurks above, waiting to ambush the characters. The creature strikes at an opportune moment. Artificial Assistance
, biochemical, and chemical projects related to cosmic life forms and, when it appeared, studying the strain of mold that devastated the ship’s Humanoid population. The three larger rooms are general
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
crudely mortared half-wall, complete with crenellations.
Creatures. Two goblins are stationed behind the rough, 3-foot-high wall. They are hostile to intruders, but unwilling to die facing a superior
have been a cathedral is now a goblin lair, thick with the filth of years of goblin life. Scores of wall- and floor-mounted sconces filled with violet-glowing fungi provide illumination. Dozens of






