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Returning 35 results for 'most some with only advice for for long'.
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most some with only advise for for long
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Monsters
Acquisitions Incorporated
Defensive Advantage. As long as two or more of Splugoth’s allies are within 5 feet of him and are not incapacitated, attack rolls against him are made with disadvantage.
Nimble Escape
can then be retracted automatically at the end of the attacking creature’s turn.
I’m going to give you a piece of advice. Don’t trust Acquisitions Incorporated. And never, ever, ever
Monsters
Mordenkainen Presents: Monsters of the Multiverse
claim the throne themselves.
Those favored consorts who prove their cunning gain the ear, and perhaps even the heart, of their priestess and are relied on to provide useful advice. No position of
consort is assured for long, though; Lolth’s priestesses are notoriously fickle, and a consort must often contend with rivals.
Some favored consorts work behind the scenes to undermine the evils
Monsters
Mordenkainen Presents: Monsters of the Multiverse
agree to carry the leader into battle and offer advice during the fight. Followers of Yeenoghu also see leucrottas as a form of entertainment. They enjoy watching a leucrotta work almost as much as they
delightful squeals of a suffering victim.
A leucrotta is so loathsome that few outside of its own kind can stand to be around one for long. Its horrific, hodgepodge body oozes a foul stench. This
Monsters
Mordenkainen Presents: Monsters of the Multiverse
acceptance of his plans and his advice can last only so long before some other plotter steps in and reveals the truth. For insurance, Titivilus has begun recruiting outsiders to deal with problem
Magic Items
Guildmasters’ Guide to Ravnica
Associated with a particular guild, a guild keyrune is a ceremonial, stylized key, about 1 foot long, made from carved stone. Not a literal key, the item is a badge of authority that gives its bearer
addition to fighting on your behalf, this veteran cheerfully offers tactical advice, which is usually sound. Anyone who talks with the transformed keyrune or examines it closely can easily recognize that
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
that stowaways will stay hidden for long. If the characters allow themselves to get caught, they are hauled before Zariel on the command deck, where she is joined by a pit fiend general and six erinyes
bridge officers, including Nariangela. A dozen bearded devils in plate armor (AC 18) stand guard. For advice on roleplaying Zariel, see chapter 5.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, although the focus lies on motivation and personality, not game statistics. Expect long digressions from each player about what his or her character does, and why. Going to a temple to ask a priest for
advice can be as important an encounter as fighting orcs. (And don’t expect the adventurers to fight the orcs at all unless they are motivated to do so.) A character will sometimes take actions
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
spokes. Beneath the dial, a pendulum swings inside an open compartment. An egg-shaped stone adorns the pendulum's tip.
This long-case clock radiates an aura of transmutation magic to a detect magic
spell or similar effect. Advice from the Spirits Any characters inhabited by the spirits of Unkh or Wongo receive advice when entering this area: Indecisive Unkh is struck by the technological wonder of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
can move on to the next one. You can often gloss over hours of travel with a quick narrative summary (see the “Travel” section in chapter 2 for more advice). Similarly, if a rest period passes
and return to the action as quickly as possible. Expect players to discuss the events of the game, spend time planning, and engage in long conversations in character. You don’t need to be involved in
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
characters to have their heads magically reattached and their life restored at the leather works, through the advice of the control room brains or Kwalish’s notes. Similarly, you might have notes and
Grand Master’s cloak fly apart into its various faces during battle, attacking as a swarm of bats. Throne Gate. The Grand Master might have long ago figured out how to activate this gate. If things go
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
island’s shore. Fortunately, wrecks are rare—or they were, until recently. Not long ago, a harpy settled into the wreck of Compass Rose. With its magically entrancing voice, the harpy has been luring
problem lurking in the wrecked hull of Compass Rose. The greater threat is a cursed talisman held in the ship’s hold, imbued with magic by a long-dead sailor’s desperate prayers to a demon lord. This
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
everyone has a great time at that one session, it can be easier to get them to make a long-term commitment.
Scheduling conflicts are sometimes inescapable. The “Group Size” section in chapter 2 offers some advice on what to do when a player has to miss a session.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
in this book include advice to help you work the effects of their cards into your campaign story. Using the deck’s effects as events in your campaign poses an interesting question: is the deck
, don’t put off card effects for too long. It’s okay for players to wonder for a session or two exactly when and how the effects will manifest, and you can use that time to devise clever and memorable
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
fragments can’t be pried from the walls, since the same magic that protects the stalagmite tower from damage prevents their removal. Phylactery Ezzat’s phylactery is a box 6 inches long, 3 inches wide, and 4
eight magi who possess the power of disintegration and bring them to common purpose. Their combined force can destroy the phylactery.” Other reliable divination spells provide similar advice.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
of your enemies, Acq Inc has no opinion on personal hygiene as long as the job gets done. The amazing diversity on display across the full range of Acquisitions Incorporated franchises and commercial
environment? We’ve got the advice and narrative options you need. This chapter also presents a new race inspired by the chaotic drive to achieve that underlies every Acq Inc campaign, as well as a number of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
tomb’s layout or defenses, but they offer advice and magical powers to those they inhabit. Of course, their assistance comes at a price. Trickster Gods Spirit Align. Personality Inherited Flaw Enemy
use an action to turn invisible. Anything the host is wearing or carrying is invisible as long as it is on the host’s person. The effect ends if the host attacks, casts a spell, forces a saving throw
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
atop it. Paintings on the chariot’s body show a tall bird with a long, sharp beak. On the south wall, a bronze shield bears the embossed image of a Chultan warrior carrying a spear, below an inscription
.
Papazotl’s bones are contained within the sarcophagus, but they are well protected (see “Glass Cauldrons” and “Bronze Shield” below). Advice from the Spirits Any characters inhabited by the spirits of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
79. Hall of Finality Behind the curtain is a ten-foot-wide, forty-five-foot-long hallway set with four decorative archways that have blank walls within them. Three paths marked out in red, gold, and
wall sconce at the far end of the hall. Mounted below it is a bronze plaque that bears a warning in Common: “Behold the fate of those who defy me!”
The torch remains lit and doesn’t burn down as long
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
reference book: Day 1 Challenge: Sage (Upright). The Sage card suggests an opportunity to gain insight or advice. Perhaps the characters come to a promontory that allows them to see the surrounding
their destination. If the character fails the Wisdom check and picks the worse path, the characters are troubled by nightmares that portend a disastrous future, preventing them from finishing a long
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Part 2: Monastery of the Distressed Body The known route of Kwalish’s original expedition ends at the series of tunnels leading into the Barrier Peaks, with no sense of how that long-lost company
those defenders activate only every 20 minutes, and within 50 to 100 feet of the characters.
Appendix D: Magic Items. As a reminder, many items listed in the appendix — even though thematic to the adventure — are not level appropriate. The appendix offers advice for limiting their use.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
insight into their current predicament or a portent of events to come. Maybe the soul of a long dead sage offers guidance or a legend the hero long idolized provides advice on how they defeated a
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
leader and might agree to carry the leader into battle and offer advice during the fight. Followers of Yeenoghu also see leucrottas as a form of entertainment. They enjoy watching a leucrotta work
leucrotta can mimic the delightful squeals of a suffering victim. A leucrotta is so loathsome that few outside of its own kind can stand to be around one for long. Its horrific, hodgepodge body oozes a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
a report of suspicious activity, they barge in and try to prevent anyone from leaving. Kenku that are still alive and present are taken into custody, and it doesn’t take long for the City Watch to
long as Renaer is with them, but he gives them a folded sheet of parchment with the Code Legal written on it and encourages them to read it. (Give the players a copy of the Code Legal handout in
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
74. Trial of the Pentagon The door to this area has a pentagon carved into it. When the characters open the door, read: The delicious aroma of spiced meat greets you. At the end of a twenty-foot-long
him to. Advice from the Spirits Any characters inhabited by the spirits of Kubazan or Nangnang receive advice when entering this area: Wild Kubazan urges his host to try the roast boar. Greedy
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
great NPCs of Faerûn in a way that will not negatively impact the story you want to tell, nor steal the spotlight from the characters. The echoes offer characters the chance to receive advice from
of Faerûn in a way that will not negatively impact the story you want to tell, nor steal the spotlight from the characters. The echoes offer them the chance to receive advice from experienced
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
“Terracotta Warriors” below). To steal Shagambi’s treasures, characters must move quietly. Advice from the Spirits Any characters inhabited by the spirits of Unkh or Wongo receive advice when entering
perfectly still and pose no threat as long as the tomb remains relatively quiet. If any character talks loudly, steps on a piece of broken pottery, or makes any other equivalent noise while in the tomb, read
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
iconography of comets, keys, knights, and more. A small goblin sits cross-legged on the ground, wearing a blue hat and a lopsided smile. A stack of ivory cards lies before him. “Took you long enough
their services in a time of great need. Trust them.” Rogue “A foe is hunting you. They seek vengeance and shall arrive soon.” Ruin “You will soon lose something you hold dear.” Sage “Give advice freely
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
this trait, you can’t use it again until you finish a long rest. Light Bearer. You know the light cantrip. Charisma is your spellcasting ability for it. Languages. You can speak, read, and write Common
by the powers of good to guard the weak, to strike at evil wherever it arises, and to stand vigilant against the darkness. From a young age, a protector aasimar receives advice and directives that
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
priestess and are relied on to provide useful advice. No position of consort is assured for long, though; Lolth’s priestesses are notoriously fickle, and a consort must often contend with rivals. Some
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
literature, she often quotes obscure passages from famous texts. Her soul-filling advice and educated references have been known to make people literally glow. Shaile believes that all people have the
forbidden? Enter Fain (neutral human Silverquill professor of shadow). He has an extensive network of connections on and off campus, and he can procure just about anything—so long as you can afford his price.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Olantin, shattering the city and casting its ruins into the depths of the sea.
Underwater Adventures d12 Plot
1 Seek aid or advice from the eldest member of an aquatic species—such as the
first dolphin.
2 Recover the treasure of a hero long ago devoured by a sea beast.
3 Carry a coastal city’s gifts and diplomatic messages to an underwater community.
4 Calm a kraken
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
adventures. This section provides guidance that applies whether your adventures are morbid comedies or explorations of mature themes. The advice here emphasizes structures that work for all players, including
one entirely knows how the horror might unfold. Never assume you know your players’ deepest fears—no matter how long you’ve been roleplaying with them.
Gameplay Questions After your list of topics
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, or both, but sometimes consorts can gain the ear of their priestess and be relied on to provide useful advice. No position of consort is assured for long; priestesses are infamous for being fickle
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
with the words: PUT IN FIRE FOR COOKING.
56–65 A small book is found, colorfully illustrated and offering a variety of rumors and advice regarding monsters and dungeons, information on various
trinkets table in chapter 5 of the Player’s Handbook, or choose any random nonmagical item.
71–80 A long piece of oilcloth wraps up a number of missing levers to an apparatus of Kwalish (to be
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. He can provide ye with a map to Gravenhollow. It’s a legendary place built by the stone giants long ago, said to contain all the knowledge of the depths. If there’s answers to be found for what has
to help endear him to the players. The more the players grow to like him, the easier it is for them to respect his advice and request — and to gain more resources and assistance from him in turn.






