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Returning 35 results for 'mouth such with only are for for least'.
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Monsters
Fizban's Treasury of Dragons
be poisoned until the start of the abomination’s next turn.
Regeneration. The abomination regains 10 hit points at the start of its turns if it has at least 1 hit point.Multiattack. The
vestiges of its previous life. It sprouts a tail and clumsy wings and grows to enormous size, barely retaining a bipedal shape. Its stomach churns with acid, causing noxious fumes to waft from its mouth and
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
False Appearance. If the spider is motionless, has its eyes and mouth closed, and has its legs wrapped around its body at the start of combat, it has advantage on its initiative roll. Moreover, if a
full-grown specimen has a body 30 feet in diameter and legs that are at least 30 feet long. When it wraps its legs tightly around its body and closes its eyes, the asteroid spider resembles nothing so
Monsters
The Wild Beyond the Witchlight
within 10 feet of Bavlorna uses at least 10 feet of movement to run in place counterclockwise, Bavlorna is overcome by a fit of sneezing and can’t cast spells until the end of her next turn. In
Endelyn, Bavlorna is called Slack-jawed Lorna because her wide mouth is prone to hang agape. Flies flit in and out of it. She is the hag of the present, the here and now, the moment to moment. Those
Magic Items
Keys from the Golden Vault
, though Constantori’s mouth doesn’t move. Whenever conversation occurs within the portrait’s auditory range, the painting eagerly gathers secrets, the names of secret tellers, significant
AC 12, 20 hit points, and immunity to poison damage. In its gold-leaf frame, the painting weighs 15 pounds. If the painting has at least 1 hit point and is targeted by a mending spell, it regains 2d6 hit points.
Magic Items
Storm King's Thunder
) lightning damage. The bolt discharges from the mouth of one of the throne’s blue dragon skulls.
As an action, the creature can expend 2 charges to cast the globe of invulnerability spell from
breaking at least five Ruling Scepters of Shanatar simultaneously on it. This fact has never been recorded or sung of among the dwarves or any bards or storytellers, and it can’t be discovered
Magic Items
Tasha’s Cauldron of Everything
, or you throw it into an unoccupied space within 10 feet of you in a body of water that is at least 50 feet wide and 50 feet long. Upon doing so, the tooth burrows into the ground and vanishes, leaving
allies to you, speak all languages you speak, and linger for 10 minutes before disappearing, unless otherwise noted.
Implanting Teeth. To implant the tooth, you place it in your mouth, whereupon one of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Magic Mouth 2nd-level illusion (ritual) Casting Time: 1 minute Range: 30 feet Components: V, S, M (a small bit of honeycomb and jade dust worth at least 10 gp, which the spell consumes) Duration
your message. When that circumstance occurs, a magical mouth appears on the object and recites the message in your voice and at the same volume you spoke. If the object you chose has a mouth or
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Magic Mouth 2nd-level illusion (ritual) Casting Time: 1 minute Range: 30 feet Components: V, S, M (a small bit of honeycomb and jade dust worth at least 10 gp, which the spell consumes) Duration
your message. When that circumstance occurs, a magical mouth appears on the object and recites the message in your voice and at the same volume you spoke. If the object you chose has a mouth or
Magic Items
The Wild Beyond the Witchlight
—eight of each animal. In either form, the cauldron is roughly 3 feet in diameter and has a 2-foot-wide mouth, a round lid with a molded handle at the top, and eight clawed feet for stability. The
again until the next dawn.
If at least 1 gallon of blood is poured into the cauldron and stirred for 1 minute, it turns into a cloud of harmless black smoke that erupts from the cauldron and
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Nematode’s exterior is uninteresting except for the cave in its side. This location is presented on map 8.5. Mike Schley Map 8.5: The Nematode View Player Version N1: The Mouth A cave at one end of the
moist tentacles. At the same time, blunt stones like teeth emerge from all sides of the cave entrance, and its opening slams shut like a mouth closing.
Anyone in the cavern when the teeth emerge and
Monsters
Fizban's Treasury of Dragons
creates a shining bead of gravitational force in its mouth, then releases the energy in a 90-foot cone. Each creature in that area must make a DC 23 Strength saving throw. On a failed save, the
, preferring caverns with at least one entrance submerged underwater. They prize locations with a combination of open space, connecting tunnels, and dead ends to make the most of their natural and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
: The gate opens for 1 minute when a gemstone worth at least 100 gp is placed in the dragon’s mouth. This act causes the mouth to animate, chomp down on the gem, and destroy it. Characters must be 7th
wyrmling with its mouth open.
Slaad. Two invisible gray slaadi in their natural forms flank the arch. The slaadi are Halaster’s willing servants and attack anyone who approaches the arch or emerges from
Monsters
Fizban's Treasury of Dragons
creates a shining bead of gravitational force in its mouth, then releases the energy in a 60-foot cone. Each creature in that area must make a DC 20 Strength saving throw. On a failed save, the
dwell here.An Amethyst Dragon’s Lair
Amethyst dragons make their lairs in caves next to or under secluded pools and lakes, preferring caverns with at least one entrance submerged underwater
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
sticky, webbed hands push their way out of its mouth. The toad’s jaws open wide as it regurgitates a bullywug, who falls prone on the floor.
The giant toad is Gullop XIX’s mount. The regurgitated
agree to toad-sit, Vlonk returns 10 minutes later to resume his duties. During Vlonk’s absence, the toad tries to swallow at least one of the characters. However, it can’t reach anyone more than 5 feet away from the wooden post to which it is tethered.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
character who spends at least 1 minute reciting a dull monologue, soliloquy, or poem within 10 feet of the door causes the door to yawn out of boredom, enabling one creature to slip through its mouth
visage to appear on the door, open its mouth, and say, “You shall not pass! Back, I command you!” The face on the door can see and hear whatever’s in front of it, and its open mouth forms a 1-foot-high
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
party spends at least 30 minutes in the same region Weird Magic Effects d8 Effect 1 Time visibly moves more quickly outside the region than inside it. For every minute the party spends inside the
this, 3d8 hours have passed, during which they have made no progress in their effort to leave. The effect then ends. 7 One character in the region sees a wide, grinning mouth that floats in midair
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
High Horn Standing atop a rocky crag at the northernmost tip of the island, facing northwest, is a thirty-foot-tall stone statue of a turtle-like humanoid with a large stone horn held up to its mouth
island. At high tide, three of the wrecks (the ***** Queen, the Carcerius, and the Sea Mare) are submerged, while the others (the Dawn Avenger, the Dirty Dastard, and the Virago) are at least partially
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
? No, you don’t. So close your mouth and open your eyes and ears, and dip your quill.
— Oshgir the half-orc, to Kimitar Thaeless,
glyphscribe of Deneir
Known by many as the Realms Below, the vast
ecosystem, except to say that it reaches at least the breadth of the continent, and that most creatures are fully capable of surviving their entire lives within it, provided they can find enough food
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Bay of Chult Ships must pass through the Bay of Chult as they come and go from Port Nyanzaru or the beaches west of Fort Beluarian. The mouth of the bay is watched over by Aremag, a dragon turtle
(Persuasion) check can persuade Aremag that the passengers have no more to give, provided they’ve placed at least 50 gp of value into the sack. Only one character can make the check; others can aid, if
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
to waft from its mouth and providing it with a caustic breath weapon. Its body is in a constant state of growth and change, allowing it to quickly heal from its wounds. These creatures are most often
throw or be poisoned until the start of the abomination’s next turn.
Regeneration. The abomination regains 10 hit points at the start of its turns if it has at least 1 hit point.
Actions
Multiattack
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
characters are near the manifested secret, they instinctually know how to dismantle that unreality. Dismantling an Unreality To dismantle an unreality, at least one character must touch the unreality’s
dismantled, everything inside it is destroyed except for the characters, who are teleported to the mouth of the unreality’s corresponding tunnel in Vecna’s Grasp. Thereafter, that unreality’s tunnel
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
own light sources as well. The following locations are keyed to map 2.5. Q1. Icy Path An elevated causeway covered with snow winds toward the mouth of the berserkers’ cave. Tracks in the snow clearly
indicate that at least four humans have come and gone from the cave since the last blizzard. On either side of the causeway is a steep slope that plunges 20 feet into a snowy ravine. Waste Chute
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Bavlorna Blightstraw Younger than Skabatha and older than Endelyn, Bavlorna is called Slack-jawed Lorna because her wide mouth is prone to hang agape. Flies flit in and out of it. She is the hag of
sneeze uncontrollably.” Bavlorna’s Appearance Bavlorna has a toad-like face with a mouth that magically widens and elongates, enabling her to swallow creatures whole. Her bulging eyes move independently
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
blood, and a small silver rod worth at least 10 gp) Duration: 24 hours You create a ward that protects up to 2,500 square feet of floor space (an area 50 feet square, or one hundred 5-foot squares or
within the warded area of the stronghold. Place dancing lights in four corridors. You can designate a simple program that the lights repeat as long as guards and wards lasts. Place magic mouth in two
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, fishers, and residents of Theros’s coasts and islands all pay her at least nominal respect and sacrifice. Her center of worship on land is in the coastal polis of Meletis, where sailors and philosophers
. Those who found Rasiao discovered a pearl, too large to pass her lips, lodged in her mouth. Fearing further reprisal, Rasiao’s daughters committed their mother’s body to the Deyda River and Thassa’s
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Exploring Glorium When the character near Glorium, read or paraphrase the following description: Songs and shouts rise over a sturdy-looking town between snowy mountains at the mouth of a bay
succeed on at least two DC 17 Constitution ability checks. Even if a character loses, they earn Bkol’s respect, and he reduces his price to 50 gp. Once Bkol and the Courier are hired, they and their crew of eight rowers (chaotic good guards) are ready to leave at the characters’ convenience.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
K’thriss Drow’b All things are divided into meat and mouths — but even a mouth is just meat. The drow warlock K’thriss Drow’b cuts a dashing figure as the worldly representative of the Ur — a
, provided the creature can understand at least one language.
Fey Ancestry. K’thriss has advantage on saving throws against being charmed, and magic can’t put him to sleep.
Sunlight Sensitivity. While in
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. This means a creature that falls to the bottom must find a way to ascend at least as far as the lowest tunnel. Hoard Chamber. All three passages eventually converge in the large chamber at the right
lair to act as its mouthpiece. The effect is horrendous, as the creature’s throat and mouth temporarily warp into a twisted version of the dragon’s own in order to allow the dragon’s voice to issue forth.
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
Asteroid Spider An asteroid spider is a menace native to Wildspace and the Astral Sea. A full-grown specimen has a body 30 feet in diameter and legs that are at least 30 feet long. When it wraps its
spider is motionless, has its eyes and mouth closed, and has its legs wrapped around its body at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t observed
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
blood, and a small silver rod worth at least 10 gp) Duration: 24 hours You create a ward that protects up to 2,500 square feet of floor space (an area 50 feet square, or one hundred 5-foot squares or
within the warded area of the stronghold. Place dancing lights in four corridors. You can designate a simple program that the lights repeat as long as guards and wards lasts. Place magic mouth in two
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
all of them must attempt the saving throw again. If at least one character succeeds the second time, this dream fades and the next one begins. If everyone fails the save again, all the characters take
the psychic damage again. This process continues until at least one character succeeds or everyone falls unconscious. Dream 2: Betrayal! Characters who are conscious when the first dream ends proceed
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
who patiently listens (or at least pretends to) until everything calms down. As a secretarian, you are respected for having the fortitude to listen to both customers and coworkers without going insane
below, you can add your proficiency bonus to an ability check to convince a suspicious crowd of your good (or at least non-evil) intentions, encourage franchise hirelings to work faster, or improvise
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
monsters into the tower. Soapwort’s chamber has long since caved in, and his bed is buried underneath a pile of rubble. Characters who spend at least 30 minutes clearing the wreckage discover humanoid
longer has a mouth through which to speak.
H6. Library These ruined chambers contain high shelves stacked with Thalivar’s moldering research notes. Each chamber houses a large statue of a peasant girl
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
finish a long rest. Preparing a new list of artificer spells requires time spent tinkering with your spellcasting focuses: at least 1 minute per spell level for each spell on your list. Spellcasting
Arcane lock
Blur
Continual flame
Darkvision
Enhance ability
Enlarge/reduce
Heat metal
Invisibility
Lesser restoration
Levitate
Magic mouth (ritual)
Magic weapon
Protection from
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
statue’s hollow eyes, nostrils, and mouth. When not manipulating Xia into doing his bidding, Nezzarum passes the time by playing games of dragonchess against himself. The dragonchess set in his possession
me a wheel of cheese!” (Characters can buy the cheese in town for 5 SP.) 3 “Bring me treasure worthy of a dragon!” (Nezzarum expects at least 100 GP worth of treasure or something of historical value






