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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                     an arcane observatory built on a nearby island by wizards long gone, and it hinted at powerful magic hidden there. A small cloister known as Dragon’s Rest also resides on the island. The caretaker of
                                                
                                            
                                                
                                                     the cloister’s temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice, must have information regarding the observatory. This Elder Runara can set you on the path to discovering the knowledge your friend never found. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                    Elf Fighter Shawn Wood  Your parents lived in the prosperous village of Thundertree, east of the city of Neverwinter and at the edge of the Neverwinter Wood. But when nearby Mount Hotenow erupted
                                                
                                            
                                                
                                                     justice. Maybe Elder Runara can help you determine exactly what your heroic destiny is and set you on the right path to fulfill it, so you can become the hero you know you’re meant to be. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood  Your parents lived
                                                
                                            
                                                
                                                     in the prosperous village of Thundertree, east of the city of Neverwinter and at the edge of the Neverwinter Wood. But when nearby Mount Hotenow erupted thirty years ago, your parents fled, perhaps
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     campaign unfolds, focus adventures on different conflicts to keep the players’ excitement high. Use the Campaign Conflicts tracking sheet to record your campaign’s conflicts (with room to add details
                                                
                                            
                                                
                                                     example, that the bandits they fought throughout their first four levels are merely puppets of an enemy nation they must confront in the second tier. The “Greyhawk” section in this chapter has examples of conflict arcs.  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     gold and platinum in the nearby foothills, you came to Phandalin as well, not to earn a living, but to prey on those who struck it rich. You joined a gang calling itself the Redbrands and made some
                                                
                                            
                                                
                                                     world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     chapter and moves the adventure’s plot forward. Sensory Experience A Society of Sensation muse (see Morte’s Planar Parade) in a flowery gown approaches the characters, eager to record a new sensation in
                                                
                                            
                                                
                                                     accompanied by a threatening gesture or ominous interaction. On a failed check, the characters record the citizen’s contempt instead. Joy. The Sensate points the characters to a sobbing child
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     monsters, placed in Initiative order in a stack you cycle through A hidden list allows you to track combatants who haven’t been revealed yet, and you can use the list as a place to record the current
                                                
                                            
                                                
                                                     whiteboard on a wall or propped up nearby A battle mat you use for miniatures Folded index cards for each character and each group of identical monsters, placed like tents in Initiative order across the top of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    Settlement Tables and Tracker The following tables allow you to flesh out details about a settlement. You can use the accompanying Settlement Tracker to record important information about a village
                                                
                                            
                                                
                                                       1d20 Type   1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe  Olga Drebas  Joy Ang  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                    Wilderness Encounters If the characters are anywhere between Oakhurst and the Sunless Citadel at night, four twig blights attack the party. The blights attack stealthily from out of nearby foliage
                                                
                                            
                                                
                                                    . SUNLESS CITADEL OVERVIEW
 A dragon cult that valued privacy and defense built the Sunless Citadel on the surface long ago. All record of the cult’s name has vanished, though various sources believe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                    , read or paraphrase the following text: “Hello, travelers!” calls an energetic giant sloth wearing a bracelet of claws and feathers. The creature dangles from a nearby tree and waves a three-clawed paw
                                                
                                            
                                                
                                                     characters are honest about why they want to use the gate, Wrath allows them to bring their mimir close to the gate and record an entry for Faunel.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    Detailed NPCs Flesh out NPCs who play prominent roles in your adventures. You can use the accompanying NPC Tracker to record information as you determine these six elements of your NPC: Name You’ll
                                                
                                            
                                                
                                                     harboring an unrequited passion. 9 The NPC nurses a powerful ambition. 10 The NPC is deeply dissatisfied or unhappy.  Joy Ang  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     characters might hail from a nearby village and have known each other for years. Characters who have the Witchlight hand background would also know each other, since they worked together prior to the start
                                                
                                            
                                                
                                                    . You can swap out some of the entries on the Lost Things table with others that you or your players create, using the ones described below as models. Use the adventure’s Story Tracker to record what
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                    ”). Accessing the Gate Creatures seeking to use the gate or get close enough to record data using the Mosaic Mimir must obtain an access permit at the Gate Travel Administration building nearby. This monument to
                                                
                                            
                                                
                                                    , but their instructions are precise and tediously step-by-step. To record an entry for the Mosaic Mimir, the characters need to visit the gate to Mechanus. Gate to Mechanus With its size and persistent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     your players to use Initiative scores, have them record those scores on their character sheets, and keep your own list of those scores. Initiative Scores for Monsters. A monster’s stat block includes
                                                
                                            
                                                
                                                     place to record the current Hit Points of monsters, as well as other useful notes. If you use this approach, you tell the players when it’s their characters’ turn. When you call out the character whose
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     and fall prone. 2 Fireworks go off nearby. Make a DC 10 Constitution saving throw. On a failed save, you are blinded by smoke until the end of your turn. While blinded, your speed is halved. 3 Centaur
                                                
                                            
                                                
                                                     surroundings give Itzmin advantage on this check. If the lead pursuer has proficiency in Survival, Itzmin loses advantage. The check’s result is compared to the passive Wisdom (Perception) scores of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    , releasing a magical gout of flame from a nearby statue. The statue can be of anything, including a dragon or a wizard casting a spell. The DC is 15 to spot the pressure plate, as well as faint scorch marks
                                                
                                            
                                                
                                                     be reached and the character can see. In some cases, a mechanism (usually hidden behind a secret door nearby) opens the pit. Spiked Pit. This pit trap is a simple, hidden, or locking pit trap with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     their greatest memorial. A clan’s stronghold holds the record of its history and accomplishments. A work that an outsider regards as “merely” intricate stone carving might actually be a carefully
                                                
                                            
                                                
                                                     outer precincts of a clan’s home are plain and functional, decorated minimally or not at all, to give visitors and those passing nearby no reason to suspect what lies in the deeper chambers. From what
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     feel its warmth. Sun Temple Adventures Sun temples honor heroes and record their deeds. An adventure in which the characters need to meet, research, protect, or confront a legendary figure might happen
                                                
                                            
                                                
                                                     Mogis assaulting the building. 
   10  Offer Heliod a burnt sacrifice to gain his blessing. 
   11  Offer Heliod a mass sacrifice to prevent him from smiting a nearby settlement. 
   12  Find a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                     Elemental Evil. The cultists are planning the widespread death of innocents across this region, and I won’t stand for it.
 “My spies infiltrated Nulb, a village near the temple, and stole a record book from
                                                
                                            
                                                
                                                     you don them, ask me your questions.”
 The queen snaps her fingers, and an elven man in green-and-gold courtier attire emerges from behind a nearby curtain. In his arms are enough sets of black
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     giant crane (use the pteranodon stat block) previously hidden by the fog emerges and takes flight. The giant crane poses no threat, but its sudden movement alerts a band of brigands lurking nearby. After
                                                
                                            
                                                
                                                     the gourd. (Give each player a minute or so to think about what the character’s memory could be and then to note it on their character sheet, as a matter of record.) Removing the stopper releases all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     player’s answer—cinnamon rolls from a nearby baker, firework charges being prepared for a celebration, or anything else—becomes part of the village, and the player has added an important detail to the
                                                
                                            
                                                
                                                     players share, and record them in your campaign journal, as these details might be useful inspiration for later adventures. Scott Murphy  In the Dragonlance setting, Tanis and Tika call their local 
inn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     them, there is no shortage of folk poking around Longsaddle and the nearby lands hoping to discover caches of magic, hidden like children’s treasures. Of course, few, if any, such bundles exist, but the
                                                
                                            
                                                
                                                     wrongdoing) will often draw additional Harpells to support their kin. Harpell supports Harpell in all public matters, and no one bothers to record the numbers and names of those that forgot that fact. Aside
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     to serve their insatiable greed. Takers record financial agreements in the Hall of Records and revel in seizing properties at bargain-basement prices when owners default on payments. The Fated
                                                
                                            
                                                
                                                     where creatures can record and relive one another’s sensory experiences through sensory stones (see chapter 1 of this book). For a price of 10 gp, a client can feel the thrill of a researcher’s epiphany
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Giants of the Star Forge
                                                    
                                                
                                            
                                                     workshop to the south. A simple furnace—its light and heat humble compared to the Star Forge—fills one wall of the southern chamber. Heaped in a pile near the furnace are metal building materials, gigantic
                                                
                                            
                                                
                                                     any intruders they find. They particularly enjoy driving enemies toward the nearby lake and throwing them into its acidic waters. Treasure. Zohelm carries the following items in a velvet-lined bag at
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     largely by how they perceive outsiders and how much of a threat those outsiders might pose. Hill Dwarves. Most of the dwarves on Oerth are hill dwarves. Compared to the mountain dwarves, they have a
                                                
                                            
                                                
                                                     protected by mountains, they frequently form defensive pacts with humans, gnomes, and elves that live nearby. Although the best artisans are revered for their skills, just as in any dwarf clan, hill
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     into one wall.
 A grick alpha recently moved into this area and is coiled around one of the eastern stalactites, where it can easily slither down the nearby wall to snag prey. A character who succeeds
                                                
                                            
                                                
                                                     momentary flash of dread, as though being awoken by a warning of an ambush occurring nearby. This is a psychic remnant from the mind flayer attack. G14: Toppled Tower The east side of this room bears a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     for the Record Room Administration occupies the level above the Sea Dock. It includes a visitors’ lounge with a bar, guest rooms for visiting off-world dignitaries, and the academy reception. A record
                                                
                                            
                                                
                                                     inspection, have each character make a Wisdom (Perception) check. Whoever rolls the highest notices a suspicious event. On a nearby dock, a hobgoblin academy officer supervising the unloading of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     shout an alarm, calling the characters “trespassers” as they move to attack. This alerts the two cogwork archivists in the nearby Records Room (area L4), which remain in that area, and causes the
                                                
                                            
                                                
                                                    , being a heavier scrawl. These notes provide a piecemeal record of Dean Tullus discovering Murgaxor’s orb and suggest something unusual with Tullus’s behavior. Treasure. The curios decorating the room have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     alarm sounds, any guards in the area plus 1d3 other guards from that floor hear it and investigate. The characters can find a record of the museum’s payment for these spells, including their specific
                                                
                                            
                                                
                                                     the nearby city watch headquarters. If all the characters are caught, their mission is unsuccessful and the adventure ends. Guard Locations After Hours   Area Guards   V1 2 V3 1 V4 1 V8 1     Area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     calamity strikes nearby farms, families have been known to share their bounty to ease the humanoids’ food shortage. Such events are at the root of tales about magic beans and others about a human family
                                                
                                            
                                                
                                                     in Calimshan, maybe, or some patriar’s estate in Baldur’s Gate? Let me tell you, you’ve seen nothing. Those places are hovels compared to the palaces of the skyejotuns.
 — Volo
 Fire Giants  The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     bandit) is a young wanderer who came to Phandalin expecting to secure a job mining in the nearby hills. Once they arrived, the dwarf found no mining work to be had, and the jobs they’ve taken to make ends
                                                
                                            
                                                
                                                     overseer (and third member of the town council) Halia Thornton left Phandalin “to seek other opportunities.” All the locals know that continual problems at nearby mines made Halia’s job difficult, with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     after they entered but aged by however long they spent in the arena. P4: Fiend’s Ante A lone archway stands atop a cliff overlooking the scorched cities and scourged terrain of a war-wracked world. Nearby
                                                
                                            
                                                
                                                     to the characters and the nearby audience. On the table is a deck of indestructible iron playing cards and several hundred similarly indestructible iron tokens. In the skies above are thousands of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     rat, which slipped into the pit to feed on the fresh goblin but was caught when the trap reset, attacks creatures inside the pit or climbs out to attack those nearby. Treasure. The goblin corpse has a
                                                
                                            
                                                
                                                     Intelligence (Investigation) check, a character can deduce the presence of the pressure plate from variations in the mortar and stone around it, compared to the surrounding floor. Wedging an iron spike
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     iron stove furnish the room. A pile of firewood nearby keeps the stove well stoked.
 This guardroom serves as the barracks and post of five duergar in the service of the Black Earth cult. The gray
                                                
                                            
                                                
                                                     smiths still work in area B15, hammering and clattering chains can be heard coming from there. Characters close to that end of the chasm also see a ruddy red glow playing on the walls nearby. Explorers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     a DC 15 Wisdom check. If the check succeeds and no troglodytes remain nearby, the characters can release it safely and let it depart. 22. Fungus Cavern A trickle of water seeping down from the
                                                
                                            
                                                
                                                     following details become apparent: The additional runes record the occupant’s date of death and the great deeds the dwarf performed in life. Also carved into these three coffins is a warning that doom awaits
                                                
                                            
                                        





