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                        Returning 35 results for 'nearby completely reflections pdf'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     nearby canyon and found evidence of an ancient dwarven settlement buried by an avalanche. Theyâve spent the past several months clearing the rubble and scouring the ruins for treasure, but have found
                                                
                                            
                                                
                                                     the settlement. The priests in the temple who were not killed outright were transformed into ochre jellies â debased reflections of Abbathorâs hunger and greed.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                     an arcane observatory built on a nearby island by wizards long gone, and it hinted at powerful magic hidden there. A small cloister known as Dragonâs Rest also resides on the island. The caretaker of
                                                
                                            
                                                
                                                     the cloisterâs temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice, must have information regarding the observatory. This Elder Runara can set you on the path to discovering the knowledge your friend never found. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                    Elf Fighter Shawn Wood  Your parents lived in the prosperous village of Thundertree, east of the city of Neverwinter and at the edge of the Neverwinter Wood. But when nearby Mount Hotenow erupted
                                                
                                            
                                                
                                                     justice. Maybe Elder Runara can help you determine exactly what your heroic destiny is and set you on the right path to fulfill it, so you can become the hero you know youâre meant to be. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood  Your parents lived
                                                
                                            
                                                
                                                     in the prosperous village of Thundertree, east of the city of Neverwinter and at the edge of the Neverwinter Wood. But when nearby Mount Hotenow erupted thirty years ago, your parents fled, perhaps
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . Redwaters, the shallowest lake, almost completely freezes in winter, making the fishing there difficult. Lac Dinneshere catches the worst of the winds blowing off the Reghed Glacier to the east and thus
                                                
                                            
                                                
                                                     has the roughest waters. Small thermal vents at the bottom of these lakes keep them from freezing completely, even in the coldest winters. Ten-Towns fishing boats are simple affairs. The smallest are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     gold and platinum in the nearby foothills, you came to Phandalin as well, not to earn a living, but to prey on those who struck it rich. You joined a gang calling itself the Redbrands and made some
                                                
                                            
                                                
                                                     world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                     figurehead, which is carved in the likeness of a screaming woman with long strands of kelp for hair and waves breaking around her. Part of the shipâs aft castle lies nearby, on its side and lodged
                                                
                                            
                                                
                                                     amid the rocks. The wreck is completely submerged at high tide; at low tide, the bowsprit and half of the figurehead are visible, as is a small, sun-bleached corner of the aft castle. Treasure. Hooked on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     into conflict with wary leonin hunting nearby. Sunâs Mirror This vast, placid lake sits at the center of Oreskos. No matter the weather around it, the lakeâs surface remains undisturbed, and often
                                                
                                            
                                                
                                                     reflects the sunlight so brightly that itâs difficult to look at. Those who approach the lake and gaze into its waters usually see their own reflections, but on rare occasions, they see visions of places
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     fish dart through the ruins and circle an alabaster statue carved in the likeness of an angel clutching a decanter. Nearby fish scatter at the sight of you.
 This car is completely flooded, and magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     horde soon begins overwhelming defenses nearby. Once the characters defeat a few zombies, roll 1d6 and consult the Zombie Siege Encounters table. The event rolled unfolds within sight of one of the
                                                
                                            
                                                
                                                     down the charactersâ resources with brief zombie attacks. If the characters feel completely overwhelmed, Talon priests with potions of healing might appear, or an officer can enlist characters to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     irresistible. If the characters find their way to the environs of the ruined city, their next order of business might be to set up a camp nearby. After a few hours of searching, they can find an
                                                
                                            
                                                
                                                     easily defended glade with an artesian spring. Most of the city is toppled and almost completely covered in undergrowth. Intruders who enter the ruins will discover that the ancient streets now serve as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                     vessel to a larger breach in the front of its hull. Beyond, another sandy passage lined with barnacled walls continues to slope up and out of sight. Unlike other sunken ships embedded in the coral nearby
                                                
                                            
                                                
                                                    , this one has been cleared completely of debris, forming a seemingly easy path forward. Unfortunately, itâs a trap. While there are no outward signs for characters to notice that might give this fact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     inside descends 120 feet to the catacombs below. Characters who search the surface area and succeed on a DC 18 Intelligence (Nature or Investigation) check discern that a nearby saltwater lake has been
                                                
                                            
                                                
                                                     mausoleum is completely unlit and pitch dark. Adventurers require darkvision or their own light sources to see in here.
 Construction. Ceilings, walls, and floors throughout the mausoleum are made from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    2. Kalabashâs Chambers Kalabash was one of Halasterâs apprentices, though not one of the original seven. He has been trapped in a pocket dimension for hundreds of years now and is completely insane
                                                
                                            
                                                
                                                     covered cook pot, emerging if the lid is lifted or if the specter is disturbed by noises from area 2b. The specter can command four nearby pots and pans to do its bidding; treat these objects as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     territory in which these ruins are located. Finally, a crystal sphere, cracked in the catastrophe, has rolled into the shadow of some nearby rubble. It is made of polished quartz, 3 inches in diameter
                                                
                                            
                                                
                                                     5 or more, the rubble engulfs the digger completely, and the trapped character canât breathe until dug out. Getting out on oneâs own requires a successful DC 15 Strength (Athletics) check, and doing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     erupt from the southeast corner of the manse, signaling the presence of orcs nearby.
 Characters who understand the Orc language can overhear the orcs planning some sort of attack. Gulthias Tree. The
                                                
                                            
                                                
                                                    , or defenses. Like an ordinary tree, itâs immobile. Unless itâs completely uprooted, however, it regrows from its roots even if itâs reduced to 0 hit points, regaining 1 hit point every 24 hours. On
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     or lowering the nearby portcullis (see area 37). The hole in the west wall leads to a naturally formed alcove. The half-submerged pile of refuse that fills it is a shambling mound, which the cultists
                                                
                                            
                                                
                                                     shambling mound and prompts it to attack. It pursues prey beyond the room but wonât leave the dungeon. It can move through tunnels without squeezing and completely fills its space. At the start of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     them. Two forces of evil rise nearby, eager to control the region around Leilon and eventually the Sword Coast. The first is a cult of Talos, god of storms, led by the priestess Fheralai Stormsworn
                                                
                                            
                                                
                                                     Mortus in exchange for help finding and seizing the body of a living dragon to inhabit. The people of Leilon are completely unaware of these threats, as they focus on more immediate dangers, like the wild
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     affects nearby water, such as the way black and red dragons can foul the water near their lairs. Other regional effects related to water include the following examples: Beguiling Water. When a creature
                                                
                                            
                                                
                                                     nearby, and other dragons sometimes influence animals near their lairs to spy for them. Other creature-related regional effects include the following examples: Draconic Births. Beasts and Monstrosities
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     intricate, abstruse patterns nearby. 19â27 Local plants and animals share a malevolent intelligence. Roll a d6. On a 1â2, an insect plague spell is centered on one random creature in the region. On a 3â4
                                                
                                            
                                                
                                                     reflections. Creatures, objects, and energy reflect, refract, duplicate, or are transported elsewhere. Such locations arise from the intrusion of a theorized Plane of Mirrors upon the Material Plane, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    âthe Crystalmist Mountains, the Jotens, and the Hellfurnacesâare inhabited by fierce giants who launch all-too-frequent raids into the nearby lands of the Yeomanry, Sterich, and Geoff.
 âBigby
                                                
                                            
                                                
                                                    
  Against the Giants   d8 Adventure Hook   1 Adventurers find a village completely deserted, with tracks leading to a hill giant steading. Can they rescue the surviving villagers and livestock before the hill
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    High Moor  The High Moor was once a place much like the High Forest or the nearby Misty Forest, but during the Crown Wars, thousands of years ago, powerful magic burned the land such that all that
                                                
                                            
                                                
                                                    , enabling just enough of the wolves to survive that they arenât wiped out completely. Human barbarians also inhabit the High Moor, living mostly on its western fringes with large herds of sheep and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     characters are exploring Sylvania, read or paraphrase the following text: A booming, furious voice followed by a peel of thunder cuts through the din of laughter and celebration. Nearby celebrants turn from
                                                
                                            
                                                
                                                     interruption catches Kopoha off guard. She sizes up the characters and says, âI suppose youâre not completely unworthy of my time. Why do you approach Kopoha?â Her demeanor is challenging but not hostile. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     and pulls a small box from his pocket, his sweetheart bursts into laughter and begins rolling on the ground. The halfling in face paint begins sobbing and darts into the nearby tent without getting his
                                                
                                            
                                                
                                                     onlookers in their youth; the images grow steadily older, until the mirrors deep within the hall reflect onlookers in their twilight years. As the characters scrutinize their reflections, ask the players
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    . Slaad explorers recently discovered a place where tadpoles can grow on their own, albeit slowly. The quasi-organic chambers of this region emerge from a whirlpool and disappear into a nearby vortex
                                                
                                            
                                                
                                                     whirlpool in area S2. A creature or object subjected to this fate doesnât experience the passage of time until it reappears. S4: Rune Alcove This alcove is completely free of warts. A palm-sized fuzzy sphere
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     tentacle pulls Chalkie into the drink. Belle then perishes if the characters ignore the fight completely. Shore Fight. The crew is aboard a 15-foot longboat with a sail. The fight takes place 15 feet
                                                
                                            
                                                
                                                     are smugglers coming ashore to take possession of goods in a nearby sea cave (see the âTreasureâ section). But she and the others are at their witsâ end in terms of how to deal with the Tortured
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     thick. Creatures in the path of an avalanche can avoid it or escape it if theyâre close to its edge, but outrunning one is almost impossible. When an avalanche occurs, all nearby creatures must roll
                                                
                                            
                                                
                                                     mountain pass are reflections of Aurilâs self-imposed isolation. A blizzard in Icewind Dale typically lasts 2d4 hours, and whenever the characters are caught in one, the following rules apply until it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     accumulation of the pollution that belches from nearby alchemistsâ workshops.
 Behind the warehouse spreads a gray-green pit of mud. A huge, rickety crane protrudes from the far wall of the warehouse
                                                
                                            
                                                
                                                     other than necrotic, poison, or psychic damage, thereâs a 20 percent chance that a nearby crate explodes, setting off a chain reaction that engulfs the entire warehouse in flames. The initial explosion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     decades ago, and itâs now completely submerged. Part of the tunnel has collapsed, creating an opening to the negotiation chamber (area G16). G8: Intersection Stalactites hang from the ceiling of this 30
                                                
                                            
                                                
                                                     into one wall.
 A grick alpha recently moved into this area and is coiled around one of the eastern stalactites, where it can easily slither down the nearby wall to snag prey. A character who succeeds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     cruel patron god. The starâs impact caused the idol to topple and shatter. The fragments are worthless. D5: Collapsed Tunnel A short distance down the corridor, fallen masonry completely blocks the
                                                
                                            
                                                
                                                     antlers hang from the far wall. Five derro cluster around an open chest in the center of the room, examining its contents. Two slack-jawed zombies stand nearby, watching for intruders.
 Three derro
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     this area, they hear three Bullywug Warriors approaching from area C3. Read or paraphrase the following: Slapping footsteps and gurgling voices emanate from a nearby path.
 Loud, grumpy-sounding
                                                
                                            
                                                
                                                     area C5. Grouch is completely loyal to Kelek and fights to the death. Treasure. King Gurgle wears a powdered white wig that is worth 30 GP once it is washed. He also carries a pouch containing three
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     rows of dragon-carved marble columns march the length of the hall, most completely covered in luminescent fungus. The cobbled floor is cracked and stained, and on it sit many small wooden tables. The
                                                
                                            
                                                
                                                     they and Belak are quite fond of. Two goblin commoners currently stand barefoot in the mashing-tun, squashing roots and fungi into pulp. A dirty straining bin stands nearby, as well as ten 2-gallon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     sound of steel grinding flesh and bone, rising and falling at intervals. The noise means that Thayans here fail to perceive sounds of combat from nearby areas. Glyph Keys. Every one of the Red Wizards
                                                
                                            
                                                
                                                     do away with it completely. Any non-undead creature that starts its turn within 5 feet of the arch must succeed on a DC 15 Wisdom saving throw or be compelled to run through the opening (a creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     duty (see appendix C for both). A sahuagin wave shaper watches the formation from near the foot of the stairs, and two sahuagin deep divers are nearby (see appendix C for both). The group attacks the
                                                
                                            
                                                
                                                     its escape if the players state their intentions quickly enough. Exercise care, for even if the two upper levels have been completely cleared of sahuagin, there are enough sahuagin in various parts of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     beachâand circling around the oracleâs feet, leaving them completely dry. (If necessary, though, you should clarify that the oracle knows the answer to be âwoe.â) Other Messages. An omen can also have
                                                
                                            
                                                
                                                    . 
   3  67  The weather suddenly changes radically. 
   4  68  A colored arrow strikes nearby, arching from an impossible direction. 
   5  69  Plants sprout and grow to maturity instantly. 
   6  70
                                                
                                            
                                        






