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Returning 35 results for 'nearly cure regard pdf'.
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Species
Mordenkainen Presents: Monsters of the Multiverse
skin is often shades of blue or green, sometimes a blend of the two. If they have a human skin tone, there is a glistening texture that catches the light, like water droplets or nearly invisible fish
, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a
Species
Mordenkainen Presents: Monsters of the Multiverse
facial features have a bestial cast, often with large eyes and pointed ears; most shifters also have prominent canine teeth. They grow fur-like hair on nearly every part of their bodies. While a shifter
rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The
Species
Mordenkainen Presents: Monsters of the Multiverse
The Feywild is home to many fantastic peoples, including fairies. Fairies are a wee folk, but not nearly as much so as their pixie and sprite friends. The first fairies spoke Elvish, Goblin, or
cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn&rsquo
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Niko Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 14
Spell Attack Modifier: +6
Cantrips (At Will) Spell School Special* Guidance Divination C Light Evocation
— Sacred Flame Evocation — Thaumaturgy Transmutation — Toll the Dead Necromancy — Level 1 Cleric Spells (Slots: 4) Spell School Special* Bless (always prepared) Enchantment C, M Cure Wounds (always
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Niko Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 14
Spell Attack Modifier: +6
Cantrips (At Will) Spell School Special* Guidance Divination C Light Evocation
— Sacred Flame Evocation — Thaumaturgy Transmutation — Toll the Dead Necromancy — Level 1 Cleric Spells (Slots: 4) Spell School Special* Bless (always prepared) Enchantment C, M Cure Wounds (always
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then you’d like to take your revenge—on that person, on Glasstaff
world a better place. But you have no interest in causing suffering or making things worse than they already are. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
stay put for long. An adult tortle stands about 6 feet tall and weighs between 450 and 500 pounds. Males and females are nearly identical in size and appearance. Temporary Towns. A tortle settlement is
primarily used as a kind of moot, where tortles can socialize with one another and trade with strangers. Tortles don’t regard these settlements as places worth defending with their lives, and they
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Hank Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 12
Spell Attack Modifier: +4
Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Hank Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 12
Spell Attack Modifier: +4
Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
fraught with frustration, and his insights make short work of such hindrances as easily as the lightning parts a mighty oak. Keranos dispenses inspiration without regard for the morality of its
application. He is just as likely to reward the shrewd general seeking to topple a polis as a gentle healer searching for a cure for a malady. Good and evil don’t color his thinking, only action and the thrill
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
4. Tortle in Torpor As the characters approach this ship, read or paraphrase the following boxed text: The coral creates a passageway here that leads directly to another sunken ship which is nearly
restrictions with regard to hostile creatures of other types (undead, fiends, constructs, monstrosities, aberrations, etc.), and will fight to destroy them.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
seeming to come from the stone: “So you have reached my altar, but your time is nearly exhausted and the cure is just beyond your reach. Trust your souls to the gods, foolish mortals.”
The top of the
just idle curiosity. Therefore, you will find the cure upon the stone in the middle of the dais, if you can solve the puzzle to reach it by the proper route. Choose your path wisely, and act quickly
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
pounds. Males and females are nearly identical in size and appearance. They don’t wear clothing other than belts and harnesses for carrying tools and supplies. Natural Defenses. A tortle can retreat into
hit with spell attacks). It has the following druid spells prepared:
Cantrips (at will): druidcraft, guidance, produce flame
1st level (4 slots): animal friendship, cure wounds, speak with animals
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
venomous reputation, Pharika has provided nearly every god with a cure or an otherwise essential tonic at a crucial moment. As a result, she’s rarely in outright conflict with her fellow gods, yet she’s
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Niko Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
Necromancy — Level 1 Cleric Spells (Slots: 4) Spell School Special* Bless (always prepared) Enchantment C, M Cure Wounds (always prepared) Abjuration — Detect Magic Divination C, R Guiding Bolt
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
climbs to the upper level, while in another corner a stone staircase descends into darkness.
Several chairs surround a wooden table that stretches nearly the length of the room. Wooden dishware and
mongrelfolk, and he considers their imprisonment to be necessary, to contain their madness. With regard to Strahd’s bride, he believes that she is the key to freeing the land from its curse. The insane Abbot
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Hank Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
your Ranger spells. Spell DC: 12 Spell Attack Modifier: +4 Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration — Ensnaring Strike Conjuration C Hunter’s Mark (can cast up
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
repairing both materiel and personnel. To aid in their work, Battle Smiths are accompanied by a steel defender, a protective companion of their own creation. Many soldiers tell stories of nearly dying before
cure wounds Battle Ready 3rd-level Battle Smith feature Your combat training and your experiments with magic have paid off in two ways: You gain proficiency with martial weapons. When you attack
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
soldiers tell stories of nearly dying before being saved by a Battle Smith and a steel defender. Battle Smiths played a key role in House Cannith’s work on battle constructs and the original warforged
shield 17th banishing smite, mass cure wounds Battle Ready When you reach 3rd level, your combat training and your experiments with magic have paid off in two ways: You gain proficiency with martial
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
captivity and ensure their safekeeping until they can be returned to their families. His duty in this regard overpowers even his longing to find out what happened to his adventuring companions; if
that once stretched from the palace to the edge of the domain. This route has since been shattered. He knows of no other way to reach the palace. Cauldron. The cauldron is nearly full of hot melted
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, nearly all members of Silverquill College carry themselves with a fearsome, never-second-place attitude—because in the art of wielding words, confidence is key. Silverquill Apprentice Silverquill
, cure wounds, daylight, mage armor
1/day each: hypnotic pattern, tongues
Silverquill Professor of Shadow Professors of shadow wield the linguistic magic of Silverquill College through slicing wit
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
is in grassland.
Innate Spellcasting. The alseid’s spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:
3/day each: cure
regard oreads with special reverence, as myths tell of cagey smiths befriending these nymphs and convincing them to aid in creating phenomenal works. In some tales, a smith finds an oread and allows it
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
creator. This tower is but a fragment of a Netherese flying city that crashed nearly two thousand years ago and lies somewhere under the glacier.
“On the lowest level of this inverted tower, my
Krintaas, my undead bodyguard, is of no help in this regard. I assure you, the chamber can in no way harm anyone.”
Dzaan’s simulacrum lacks a spellbook. If attacked, its impulse is to turn invisible
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
scorn me if they knew how fondly I regard my minions. They’re so cute!
6 I am terrified of creatures from the Outer Planes—especially modrons.
7 Another dragon has sworn to find and destroy me
your campaign, being an essential part of the Material Plane, are nearly impossible to destroy. A dragon’s life essence might be preserved in the egg from which it first emerged, in its hoard, or in a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the opportunity to entertain a crowd. They perform a pantomime show that lasts nearly an hour, then take their bows silently. If everyone in the party claps or cheers, the perytons are thrilled and fly
regard the characters as kindred spirits and will stop bothering Alagarthas if the characters ask nicely. Unicorn Horn. If the Story Tracker indicates that the unicorn horn is here, it is in the
Magic Items
Infernal Machine Rebuild
(your choice).
The cure wounds spell restores no hit points for you.
13
You have an innate sense of direction. You automatically succeed on ability checks made to avoid becoming lost.
Whenever
) regard you as their enemy, and focus their attacks against you to the exclusion of all else.
95
As an action, you learn the names of every humanoid creature within 30 feet of you.
Whenever you
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
organization nearly impossible for outsiders to discern as the multi-chamber ossuaries of rich merchants and pirate lords loom over the simple plaques and rotting wooden holy symbols of the poor. Natural
much time has passed since that ignominious beginning, tensions remain high between Little Calimshan and the rest of the city, particularly with regard to those Baldurians living in the city proper
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
graveyard itself is a maze of crypts and monuments, its organization nearly impossible for outsiders to discern as the multi-chamber ossuaries of rich merchants and pirate lords loom over the simple
with regard to those Baldurians living in the city proper. Unlike most of the Outer City, where neighborhoods blend into each other and no one can quite say where one ends and another begins, Little
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, prestidigitation, vicious mockery
1st level (4 slots): cure wounds, disguise self, silent image, Tasha’s hideous laughter
2nd level (3 slots): invisibility, suggestion
3rd level (2 slots): major image
, exposed to gusting wind and sudden rain. It is as wildly changeable as a dream, and that’s how they regard it — as a dream. Nothing there is permanent, so nothing there is real. What happens on the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, including mutated tadpoles, lie on the floor near the rift, where two hideous, frog-like bipeds—one red and one blue—stand.
A red slaad and a blue slaad have been on guard here for nearly a week. The
fanatics. The alhoon can describe each fanatic (as mentioned in “Mind Flayer Fanatics” section earlier), but Oshundo doesn’t regard them very highly. Fanatics’ Problem. The fanatics retreated to the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
least pretending to. Selvetarm Drow regard Selvetarm as the Champion of Lolth and the patron of drow warriors. He is portrayed as an eight-armed drow that represents the epitome of fighting prowess
her followers. Her adherents come from a wide range of occupations, including common thieves, laborers, guides, physicians, poets, and nearly any other profession. What they all share is a rebellious
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
at the far end of the hallway in anticipation of a second raid. This weapon is triggered by a nearly invisible tripwire set 30 feet inside the entrance, and someone must succeed on a DC 20 Wisdom
living thing. 9. King Snurre’s Treasure Cave The chamber to the west of the hydra’s lair is filled with stuff, much of which is valueless or nearly so—a pile of 2,800 cp, three mounds of 4d4 worthless
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, often laughing as if it just heard a great joke. Incredibly tall and lanky, the scion towers 75 feet tall and wields a morningstar made from magically dense clouds. It tends to regard other
the cradle is destroyed, the scion of Skoraeus inside it awakens. At nearly 70 feet tall, it towers over most other creatures and wields a mass of crystal as a club. Once awakened, the scion continues
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
banquet hall, hoping to keep her out of his way until the Hourglass Coven can deal with her. Dubhforgail has eaten nearly all the palace’s food, yet her appetite remains insatiable. She has no regard
Zybilna’s spy in other fey courts. She returned from a mission to find nearly everyone in the palace trapped in temporal stasis. When she confronted Kelek and accused him of conspiring to overthrow Zybilna
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
failure, the creature is deafened for 1 minute. 73–78 One character in the region gains the ability to cure afflictions for 1 hour. As an action, they can cast lesser restoration or greater restoration
charmed by all creatures for 1 hour. 36–45 The region is choked with wispy webbing, which acts as difficult terrain. 46–50 Nearly every surface is covered with discarded cicada-like shells that crunch






