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Backgrounds
Guildmastersâ Guide to Ravnica
member you can receive free healing and care at a Selesnya enclave, though you must provide any material components needed for spells.
Selesnya Guild Spells
Prerequisite: Spellcasting or Pact Magic
always straining to peer into another reality that seems to be just beyond my senses.
5
Iâm uneasy if I canât see plants growing or feel soil beneath my feet.
6
Seeing illness
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, the password needed to enter a sealed dungeon level, the spells commonly prepared by an order of wizards, and so on. As DM, you are the final arbiter concerning exactly what a character learns. For a
character astray, especially if the object of the research is known to the rival. The rival might plant false information, bribe sages to give bad advice, or steal key tomes needed to find the truth. In
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
8. Unkhâs Shrine Swirly carvings decorate two obelisks at the entrance to this compound. An overgrown courtyard lies under the shade of tall palms. Stone doors seal the entrance to a windowless
shrine, with a smaller ruin standing nearby.
The shrine to the trickster god Unkh (represented by a flail snail) contains one of nine puzzle cubes needed to enter the Tomb of the Nine Gods. 8A. Shrine
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
top of the parapet down to the compound. A set of locked, ironbound wooden doors at ground level provide access to storerooms and cellars located underneath each watch post. Picking a door lock requires
designed to amplify sound, allowing the ringing of each gong to be heard as far as two miles away. Any other watch posts within that range ring their gongs as well, putting more of the compound on
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
settle a grudge. A sneaky character puts their skills to the test by leading the rest of the party to conduct a heist. A character learns the location of a magic item needed to save their hometown. A
charactersâ tavern out of business. Another might use the tavern as the setting for a murder mystery. Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
barely aware of the koboldsâ existence. Red Wizards of Thay A group of Red Wizards entered the city a couple of days prior to the charactersâ arrival. They camped in the ruined compound at area 2, but
Tomb of the Nine Gods (area 14) and believes the Soulmonger is held within. The Red Wizards have separated to find the puzzle cubes needed to unlock the tomb (see âPuzzle Cubesâ). A man named Orvex
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
4. Shagambiâs Shrine A ruined shrine stands at the heart of this walled compound. Tall monoliths flank the entrance, decorated with images of a jaguar with six snakes sprouting from its shoulders. A
stone door is set into the shrine beyond.
The shrine to the trickster god Shagambi (represented as a kamadan) contains one of nine puzzle cubes needed to enter the Tomb of the Nine Gods. Two mated
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Defensive spells, arcane travel rituals, eldritch utility magic â a wizard does it all. Plus, theyâll blow things up when needed. And not surprisingly, things in an Acq Inc campaign need to get blown up a lot
, tapping directly into the Weave to reshape reality or burn it to the ground has an eventual effect on the mind, and your sleep is often haunted by a recurring nightmare whose indelible images you cannot
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
seriously, and make sure they take yours just as seriously. Ideally, youâll find a style of play that suits everyone. Downloadable PDF Using the Game Expectations Sheet
The Game Expectations tracking
soft limit), incorporate it with care, if at all, and be ready to quickly veer away from it if needed. Common in-game limits apply to topics such as intraparty romance, sex, exploitation, racism
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
take yours just as seriously. Ideally, youâll find a style of play that suits everyone. Downloadable PDF Using the Game Expectations Sheet
The Game Expectations tracking sheet is a tool you can use
it with care, if at all, and be ready to quickly veer away from it if needed. Common in-game limits apply to topics such as intraparty romance, sex, exploitation, racism, enslavement, and violence
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
creator found a chamber that can turn illusions into reality. The life-spark of a living creature is needed to activate its power. As a creation of snow and shadow, I have no life-spark of my own, and
items, animated objects, constructs, or undead. A life-spark is needed to turn an illusory creature into a physical one. Acting much like a spark of electricity, it gives the room the jolt it needs to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
clockwork components spinning rapidly, glowing with power. Behind Splugoth is a rift in reality â a purple wound in the world, beyond which you can see goblins with purple eyes, extra limbs, and other
Rift. The rift tearing reality apart hovers a few feet above the mesa and pulses with eldritch power. A character who reaches the top can see more details behind the Far Realm friends and the army of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
have the magic, cunning, and courage needed to loot them. (The sites are not marked on the map, giving you the flexibility to place them where you want and change any of their particulars.) Sinker
spells unhindered. He is known to mingle in the seaside communities, where he pretends to be a kind-hearted merchant in need of a few crew members. In reality, the captain is looking for suitable
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Death Tyrant On rare occasions, a beholderâs sleeping mind imagines a reality in which it exists beyond death. When such dreams take hold, a beholder can transform, its flesh sloughing away to leave
power in a death tyrant, which can transform former slaves and enemies into undead servants. Zombies created by a death tyrant are used and discarded as needed. They stand guard at the entrances to the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
once worked with Acquisitions Incorporated. In fact, he is enraged if they do not know his past. He fills in the details as needed, underscoring the travesty of his treatment from his own biased
versions of the Test Market. Advancing to Stage 4 Shortly after finding Propha, reality shimmers around the characters and they are returned to the default inn of stage 1. The characters are once again
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
since they arrived. The goblins tried to block the rift with two lab tables, not realizing that grells from the Feeder Trenches (see the âRift in Realityâ section below) could simply float over the
goblins drank in a recent game of drink-or-dare. Rift in Reality. The rift leads into the Far Realm to a location called the Feeder Trenches. The Feeder Trenches are described in the âFar Realm Rifts
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
arms, chest, back, and head. When Goldenfields suffers, so does his business, so he takes strides to protect the compound.
Ideal: âAs does the Emerald Enclave, I believe that civilization and the
Laeral Silverhand of Waterdeep. She and the Lordsâ Alliance are going to bring some much-needed order to this lawless land.â
Flaw: âIâm too smart to be wrong about anything.â
Oren Yogilvy Small
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
any moderate-sized object in front of the skeletons, as many of them as needed quickly seize the object and carry it into area 42. The otyughs are distracted while the skeletons move through area 42
succeed on a DC 15 Intelligence saving throw or suffer a severe break with reality. On a failed save, a creature has disadvantage on all Intelligence checks, Wisdom checks, and Charisma checks. In
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Annihilation and Waterdeep: Dungeon of the Mad Mage.
The first group of these magical obelisks was crafted by a secret society of spellcasters called the Weavers. These obelisks could alter reality on
cataclysmic events.
An evil wizard named Vecna stole one such obelisk and used it to erase the obeliskâs creators from existence. Vecna also stole the knowledge needed to create new ones. That knowledge
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Keeper invocation can do so automatically. Otherwise, a comprehend languages spell or similar magic is needed. Map 2.12: Nangalore View Player Version 1. Entrance A fantastic edifice rises up out of
the city has fallen and sheâs in exile. Both situations coexist in her hallucinatory reality.) Black Orchid. Characters in search of a black orchid for Asharraâs ritual (see âKir Sabalâ) find one here






