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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     identify crisis points where their operatives are needed. Even common citizens might hire folk from the Court to find missing loved ones, locate lost family treasures, or gather information on rivals
                                                
                                            
                                                
                                                    Court of Whispers The denizens of the Court of Whispers barter for current knowledge. Heralds, criers, bards, and griots buy and sell information from the fifteen founding civilizations active in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Radiant Citadel
                                                    
                                                
                                            
                                                     identify crisis points where their operatives are needed. Even common citizens might hire folk from the Court to find missing loved ones, locate lost family treasures, or gather information on rivals
                                                
                                            
                                                
                                                    Court of Whispers The denizens of the Court of Whispers barter for current knowledge. Heralds, criers, bards, and griots buy and sell information from the fifteen founding civilizations active in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     records rooms (area H2) at all hours. Behind a desk sits a court clerk (commoner). Uncomfortable wood benches line the walls. A copper plaque mounted above each bench says, in Common, âPlease have a
                                                
                                            
                                                
                                                     space hold boxes of papers dated by month and year. These papers are records of court proceedings and depositions. H3. Clerksâ Office Two desks pushed together in the middle of the room hold quills
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . In the middle of the cave, facing east, is a slime-covered throne.
 The Pudding King (see appendix C) holds court here, attended by his royal âchildren,â Princess Ebonmire and Prince Livid (see the
                                                
                                            
                                                
                                                    , petrified mushroom. The mushroomâs cap can be removed, revealing a hollow compartment in the stem where the Pudding King hides his treasure. Treasure The hidden compartment in the Pudding Kingâs fungal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragons also see amassing such wonderful hoards as a way to attract new friends to the remote locations they inhabit. Crystal Dragon Art Objects    d12 Object 
     1  An armillary sphere revealing the
                                                
                                            
                                                
                                                     the night sky of some other Material Plane world 
   8  A magnificent fresco depicting a noble court in the Feywild 
   9  Alabaster panels etched with unusual glyphs, designed to be hung in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     visitors in grand style. Though this court is often surrounded by clouds, the dragon can clear them away with a momentâs thought, revealing a breathtaking view of the surrounding region. Majestic Temple
                                                
                                            
                                                
                                                     sectionsâan antechamber, an open court, and a majestic temple. The lair has the following features: Antechamber. The antechamber was once an ancient throne room or mountain shrine, but time has eroded
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     questioned their faith in the wake of the Mourning, but some believe that this is a divine trial and a time when faith is needed more than ever. Queen Dannel irâWynarn was in Metrol on the Day of
                                                
                                            
                                                
                                                     Mourning and is presumed to be dead. Her son Prince Oargev irâWynarn holds court in New Cyre, a massive refugee camp set up in Breland. Some refugees support Oargev and the dream of a restored Cyre, while
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     state of things in the Underdark and to court their aid in finding out more about the situation. The representatives of each faction receive a briefing on what the characters told Bruenor, and all have an
                                                
                                            
                                                
                                                     legwork of getting the different factions on board. If the characters are already involved with one or more factions, and especially if they have previously contacted the factions with news of developments in the Underdark, adjust the information presented below as needed.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     signals to direct the characters toward the courtyard. From there, the characters can approach the upper court (area T2), where the prisoners are. The following locations are keyed to the map of the
                                                
                                            
                                                
                                                     courtyard when the characters arrive will make a hasty but silent retreat to places of safety outside the temple. T2. Upper Court The upper court of the temple has been completely cleared of debris. Six
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     might appear in the campaign. Should these background characters become important to the campaign, work with the player to develop them in detail. Revealing a characterâs lost sibling or childhood
                                                
                                            
                                                
                                                     settle a grudge. A sneaky character puts their skills to the test by leading the rest of the party to conduct a heist. A character learns the location of a magic item needed to save their hometown. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     corpses that fill the room to a depth of 6 feet and make the area difficult terrain. As needed, Acererakâs magic draws new corpses here from graveyards across the world, all in various states of decay
                                                
                                            
                                                
                                                     resets. Pulling the lever in the left nostril causes the mouth of the devil face to open wide, revealing a gullet filled with impenetrable darkness that pulls in everything in the room. Initiative
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     Serpent Hills, where we were taken prisoner by yuan-ti patrolling the borders of their domain. The half-elf was hauled away in slaverâs chains, but for some reason I was taken to the court of Jarant
                                                
                                            
                                                
                                                     paladins slew all but one of the ambassadors, and sent the survivor back to Jarantâs court to communicate their answer. The other responses to the Najaran ambassadors fell somewhere in between
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Deciphering the Mask Characters curious about the nature of Phenaxâs Silence find no grand prize in the Court of Orestes. Rather than great wealth, the seer Orestes vaguely predicted the events that
                                                
                                            
                                                
                                                     those memories voice once more: Varyasâs eidolon. With the aid of both the eidolon and Varyasâs mask, a character can start the process of revealing the message written on the mask. While Varyasâs eidolon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     defensive measures. When needed, the spellcasters of the Stoneheart Enclave serve as extraplanar diplomats, forging occasional agreements with xorn and galeb duhr to aid Blingdenstone. The enclaveâs
                                                
                                            
                                                
                                                     other svirfneblin to recognize Clan Goldwhiskerâs right to remain in Blingdenstone. The Pudding Kingâs âCourtâ The so-called Pudding King holds court in the deepest sections of Blingdenstone. He was
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     glaciers and howling ice storms. Mephistopheles holds court here with the ice devils that make up his retinue. Operating from his great tower, the icy citadel of Mephistar, he conducts a never-ending
                                                
                                            
                                                
                                                     made. His court is constantly alert for agents from Dis, since it greatly pains Dispater that Mephistopheles might come across a scrap of information that he doesnât possess. A number of renowned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    . She is helping the Avowed with various chores to make amends. Valor is reshingling the roof of the Hearth during the day, or pacing in the Court of Air at night. Agitated and restless, sheâs wary of
                                                
                                            
                                                
                                                    . After finding the information she needed, she prepared to leave three days ago. Thatâs when the Avowed informed her that her gift, The Dark Hunger, had revealed its true form, attacking and destroying
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Easthaven Town Hall (T1-T10) Information about Easthavenâs Town Hall is provided here, along with a map. You can use map 1.11 to represent other town halls in Ten-Towns, as needed. Easthavenâs Town
                                                
                                            
                                                
                                                     chairs, and colorful streamers hang from the rafters. A curtained window looks down on area T6. T10. Small Claims Court Residents of Easthaven come here to settle claims for petty crimes. Rows of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     the halberds from the suits of armor (or weapons of their own) to wedge open the mouth, preventing it from closing until these obstructions are removed. No ability check is needed to accomplish this. If
                                                
                                            
                                                
                                                     minds. Appendix D has additional roleplaying notes for Glister. Tales from the Gloaming Court, Vol. 8. The book Glister is reading is a hefty, green-covered tome with a withered frog stitched into its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Court of Orestes Locations The area around the Court of Orestes and its interior locations are identified on map 4.16. Map 4.16: Court of Orestes View Player Version 1. Khystonos Riverbank When the
                                                
                                            
                                                
                                                     examines the rock formation quickly realizes itâs a door. Opening or otherwise investigating the door knocks free the dirt encrusting it, revealing an ancient etching of a phoenix wearing a mask rising from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     up as part of the charactersâ adventures time and time again, revealing aspects of their past and creating story continuity. JOB TITLE AND BENEFITS
 What the Playerâs Handbook calls untrained
                                                
                                            
                                                
                                                     hireling has one or more skill, weapon, or tool proficiencies. A franchise can request skilled hirelings when needed (up to the maximum allowed by franchise rank), with the players describing the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , and wait for new orders. Any mind flayer in need of assistance can visit this room to obtain the needed muscle power. In the event of an attack, the thralls gather here to arm themselves and ready for
                                                
                                            
                                                
                                                     battle. Elder Brain Resting Pool Usually centrally located, the lairâs resting pool is where the elder brain holds court in its brine pool, protected by a nearly impenetrable layer of a glass-like
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     apparitions intone ancient words in Giant, causing Reggaryarva to fade away as his throne rises 30 feet into the air, revealing a hidden staircase that descends to area J2. If she is present, Yselm Bloodfang
                                                
                                            
                                                
                                                     ingredients belongs in each brazier. For example, the first line of the poem contains the words âscaleâ and âwyrm,â suggesting that a dragonâs scale is needed for the brazier that bears the wyrm rune. Wyrm
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     never known anything other than a martial existence. They needed a clear purpose and a forceful commander to spur them on, and Vlaakith provided both. Vlaakith decreed that, having defeated the mind
                                                
                                            
                                                
                                                     innermost court â the wondrous realm that Gith discovered in her journeys, and where she awaits those who have proven themselves worthy.  Imagine you lack any concept of family. Youâre constantly told that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    23. Fazrianâs Court Time and neglect have diminished the grandeur of these vaulted halls, wherein the fallen angel awaits. 23a. Grand Foyer The 18-foot-high double doors to the west swing inward
                                                
                                            
                                                
                                                    , revealing a stone-tiled foyer with a 40-foot-high ceiling. The area contains the following features: Braziers. The foyer is heated and dimly lit by two 6-foot-tall, 6-foot-wide stone braziers filled with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     does, however, remain a viable option for Geryon against Levistusâs servants. As such, Stygia has become a war-wracked realm. Any devils bound to either of the archdevils that arenât needed for service
                                                
                                            
                                                
                                                     seek out knowledge that could free Levistus or allow Geryon to vanquish him and ascend to the lordship. Geryon fulfills his responsibilities in the soul trade by continuing to court mortals through his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     keyhole is real. The jade key found in area 53 can be used to unlock the relief and swing it open, revealing the crawlway. The lock can also be picked with a successful DC 21 Dexterity check made by a
                                                
                                            
                                                
                                                     53) is a magic scepter, the adamantine head of which reduces the juggernaut to 0 hit points and turns it to dust on contact. While the juggernaut is inert, no attack roll is needed to strike it with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     carved with images of snarling bears with long, sharp claws.
 The shrine to the trickster god Oboâlaka (represented by a zorbo) contains one of nine puzzle cubes needed to enter the Tomb of the Nine Gods
                                                
                                            
                                                
                                                     reliefs and succeeds on a DC 10 Intelligence (Investigation) check observes that one of the figures on the wall is crafting a key. If the character pushes the key, the secret door pops open, revealing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     time. If the characters donât pull the lever by the time youâve finished your countdown, the lever and the sand timer retract as the door sinks into the floor, revealing area 5 beyond. The sand timer
                                                
                                            
                                                
                                                     spikes into the floor to prevent it from dropping, but at least ten spikes are needed because of the floorâs size and weight.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     seriously, and make sure they take yours just as seriously. Ideally, youâll find a style of play that suits everyone.  Downloadable PDF Using the Game Expectations Sheet
 The Game Expectations tracking
                                                
                                            
                                                
                                                     soft limit), incorporate it with care, if at all, and be ready to quickly veer away from it if needed. Common in-game limits apply to topics such as intraparty romance, sex, exploitation, racism
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     take yours just as seriously. Ideally, youâll find a style of play that suits everyone.  Downloadable PDF Using the Game Expectations Sheet
 The Game Expectations tracking sheet is a tool you can use
                                                
                                            
                                                
                                                     it with care, if at all, and be ready to quickly veer away from it if needed. Common in-game limits apply to topics such as intraparty romance, sex, exploitation, racism, enslavement, and violence
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     a Domain of Delight).
 Inspiration. You gain inspiration each day at dawn for 2d4 days.
 Invitation. You receive an invitation to the Summer Court or the Gloaming Court (though this invitation does
                                                
                                            
                                                
                                                     imposed on a creature who breaks a lesser contract can be removed by any magic that ends a curse; a wish spell is needed to remove the penalty for breaking a greater contract. The Breaking a Greater
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     in place and its remaining seven hieroglyphs are hidden from view behind the medallion. If any character steps on a vulture floor tile in area 35B, the dial turns, revealing a new hieroglyph: a
                                                
                                            
                                                
                                                     hieroglyph on the dial causes the dial to turn, revealing the next symbol in the sequence. The gold medallion is attached to the stone block with sovereign glue, and removing it requires universal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Court of Air This wide courtyard has nary a tree nor a well cluttering its cobblestone expanse. House of Rest This three-story bunkhouse in the Court of Air provides seekers with a place to rest and
                                                
                                            
                                                
                                                     directed to the Hearth if they want to continue their revels. The House of Rest can hold up to fifty guests comfortably. If more space is needed, extradimensional spaces are created using Mordenkainenâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     carriageâs doors are sealed shut, with no handles, hinges, or keyholes. Zybilna kept the carriageâs magic key inside the vehicle and used misty step spells to retrieve it as needed. The carriageâs crystal
                                                
                                            
                                                
                                                     tower and the staircases suspended above it. P13. Court of Storms The double door on the stone balcony between this area and area P22 is sealed with a lion crown lock (see âCrown Locksâ earlier in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     threat) The court jester devised a deadly trap to foil anyone who sought to steal his magic foolâs cap. The jesterâs tomb is located at the end of a 10-foot-wide, 150-foot-long hallway that descends
                                                
                                            
                                                
                                                    , revealing a 1-foot-wide pipe that runs down its throat. Initiative. The trap acts on initiative count 20 and initiative count 10. Active Elements. The trap fills the room with poison and other deadly
                                                
                                            
                                        






