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Returning 35 results for 'needle comes revealing pdf'.
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Backgrounds
Baldurâs Gate: Descent into Avernus
unidentifiable as your true self. By removing your disguise and revealing your true face, you are no longer identifiable as your persona. This allows you to change appearances between your two personalities as
comes to us all eventually.
2
I never make eye contact or hold it unflinchingly.
3
I have no sense of humor. Laughing is uncomfortable and embarrassing.
4
I overexert myself
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. They are faded and difficult to read.
The bone harpsichord has been enchanted to play on its own but stops when a living creature comes within 10 feet of it. A detect magic spell reveals an aura of
away, revealing the treasure (see âTreasureâ below). On a failed check, the performer must make a DC 15 Constitution saving throw. If the saving throw fails, the performer takes 22 (4d10) necrotic
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Lost Memories When revealing lost memories, cultivate the disquiet that comes with vivid recollections out of sync with a characterâs history. The scenes on the Suppressed Memories table include
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
needle points that pierce your guts and kill you slowly. I suspect theyâre in all your breakfasts.â As she gets up and walks away, she adds, âLetâs talk this evening.â No more bone slivers are in the
comes to the characters. She begins by introducing herself if that hasnât happened previously. Otherwise, she gets right to the point. âWe donât work for the same people, but weâre all on the same
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
needle points that pierce your guts and kill you slowly. I suspect theyâre in all your breakfasts.â As she gets up and walks away, she adds, âLetâs talk this evening.â
No more bone slivers are in the
, Gleamsilver comes to the characters. She begins by introducing herself if that hasnât happened previously. Otherwise, she gets right to the point. âWe donât work for the same people, but weâre all on the same
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
tarnished silver platter with a lid (worth 25 gp). If a character comes within 5 feet of the servant, it lifts the lid, revealing a bunch of moldy scones. The first character to eat a scone gains
, their cracked and bloodstained lips open wide, revealing sharp fangs. These minions of Strahdâformer adventurers allâcreep along ceilings and drop down on unsuspecting prey. The vampire spawn fight
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. âIspin left this for all of you,â she explains. âBut it comes with a condition. Since he wonât be attending the Kingfisher Festival this year, he wanted you all to participate for him. Specifically
.â
Becklin smiles at the memory as she opens the box, revealing a round green shield.
The box contains Ispinâs signature shield, a +1 shield carved with a scarred broadleaf tree and painted a mossy green
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, revealing a small room and staircase leading 200 feet up the cliffside into the central chamber (area F3). Kas comes and goes from this entrance when he doesnât use the ventilation holes. F3: Central
forces were routed due to Camlashâs defeat, the four driders are gone but the citadel spider remains to stubbornly bash at the bunker. It attacks anyone who comes near. The dented metal door doesnât
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Supernatural Gifts Most heroes of Theros have some kind of supernatural aid to help them achieve their goals. Often this aid comes from the gods, but some heroes might find their support from other
my strength when I rest on it. (Durable)
The stars of Nyx are never hidden from my sight, revealing their secrets to my eyes. (Keen Mind)
I hear the echoes of the godsâ speech in every mortal
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
will join, based on the characterâs alignment and whether they opened the scroll before delivering it. Donât share this with the character immediatelyâWyhanâs estimation comes up later in their
the Mages of High Sorcery she thinks the character is suited to (revealing her prediction from the previous section). She agrees to contact her fellow Mages of High Sorcery and petition for the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
hungry eyes.The double door at the northern end of the hall stands open, revealing a vast chamber beyond. Swathed in shadows at the back of this large chamber towers a massive statue of a goatish fiend
emerges from the secret door in the back of the statue in area T13 and comes to join the fray, trusting that the adventurers are the heroes heâs been waiting for. Meanwhile, the zombies continue
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Simple Traps A simple trap activates and is thereafter harmless or easily avoided. A hidden pit dug at the entrance of a goblin lair, a poison needle that pops from a lock, and a crossbow rigged to
.
Traps are most effective when their presence comes as a surprise, not when they appear so often that the characters spend all their effort watching out for the next one.
Running a Simple Trap To prepare
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
16. Papazotlâs Shrine Crocodiles wallow in this muddy lake bed, from which rises a walled ruin. Two columns flank the entrance, carved with images of a long-legged bird with a needle-like beak. At
pedestal finds a riddle inscribed on its base. (Give players a copy of handout 15 in appendix E.) Unlike other inscriptions in the trial chambers, this riddle is etched in Common: Comes with sunshine
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
eyes are in place, they disappear and the door grinds open and remains open henceforth. 44B. Inside the Vault When the door opens, read: The vault door grinds upward, revealing a domed, candlelit room
. When an untethered creature is shoved or otherwise moved across the floor, it travels in one direction and does not stop until it comes into contact with a wall or other barrier. The alcoves contain
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
might appear in the campaign. Should these background characters become important to the campaign, work with the player to develop them in detail. Revealing a characterâs lost sibling or childhood
charactersâ tavern out of business. Another might use the tavern as the setting for a murder mystery. Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
silver orb is a valuable art object worth 500 gp. Oversized Key This gold key is 4 feet long and weighs 100 pounds. One round after it is removed from the sword stand, it comes to life, revealing itself
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
with a faction, betray the faction, and still maintain a measure of respect with the group. Characters might thus thread the needle of serving both groups. Relationships constantly shift in Kalakeri
intercede, who will? Renown in Kalakeri Adjusted Renown Activity Faction
+1 Advancing the factionâs interests Either
+1 Revealing a traitor Either
+1 Attaining victory over a
Magic Items
Infernal Machine Rebuild
properties. Roll for each of these properties on the Infernal Machine Properties table. To keep things interesting, the DM might roll secretly for detrimental properties, revealing those properties only
make an Intelligence check or use divination magic to learn something about a creature, that knowledge comes with added trivia of the DMâs devising.
05
You emanate a weak magnetic aura
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
when it comes to running Port Nyanzaru, so unless a meeting is being held to discuss city business, the delay is just a tactic to underscore whoâs in charge. If the characters have interesting news
Chult. Business begins before the sun comes up, and dealing doesnât stop until well after darkness edges across the city. Itâs a noisy, jostling, aroma-rich circus. Guards are numerous, but less
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
form 17 1 druid with 2d6 twig blights 18 2d4 needle blights 19 1d6 scarecrows 20 1 revenant Nighttime Random Encounters in Barovia d12 + d8 Encounter 2 1 ghost 3 Hunting trap 4 Grave 5 Trinket 6
Corpse 7 Hidden bundle 8 Skeletal rider 9 1d8 swarm of bats 10 1d6 dire wolves 11 3d6 wolves 12 1d4 berserkers 13 1 druid and 2d6 twig blights 14 2d4 needle blights 15 1d6 werewolves in wolf form 16 3d6
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
apparitions intone ancient words in Giant, causing Reggaryarva to fade away as his throne rises 30 feet into the air, revealing a hidden staircase that descends to area J2. If she is present, Yselm Bloodfang
alphabet: Snatch a scale from a sleeping wyrm;
Against the blowing wind, stand firm.
Climb a mountain with a stone in your shoe;
On little feet, death comes for you.
Be the arrow that starts the
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
themselves stymied by your disguise. Upon donning a disguise and behaving as your persona, you are unidentifiable as your true self. By removing your disguise and revealing your true face, you are no longer
. 6 I do everything for those who were taken from me. Faceless Flaws d6 Flaw 1 I am callous about death. It comes to us all eventually. 2 I never make eye contact or hold it unflinchingly. 3 I have
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
area around the point where it is assigned, stopping draconic raids in that area. Setup: Xonthalâs Tower At the summit, information comes to the characters revealing that a senior member of the Cult of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
-radius area around the point where it is assigned, stopping draconic raids in that area. Setup: Xonthalâs Tower At the summit, information comes to the characters revealing that a senior member of the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
buttons on the sarcophagus lid have been pressed, read: The stone sarcophagus turns to transparent crystal, revealing a mummified monkey-like creature within. Clutched in its desiccated claws is a
the Nine Gods (but see "Lost Treasures"). Wongoâs Spirit. Wongoâs spirit is bound to the mace. If the mace hits or otherwise comes into contact with any character, Wongoâs spirit tries to inhabit that
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
keyhole is real. The jade key found in area 53 can be used to unlock the relief and swing it open, revealing the crawlway. The lock can also be picked with a successful DC 21 Dexterity check made by a
hallway comes to a dead end 15 feet beyond the purple drape. A six-foot-tall statue of a leering four-armed gargoyle stands against the back wall. One of its arms has broken off and lies on the floor
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
removing your disguise and revealing your true face, you are no longer identifiable as your persona. This allows you to change appearances between your two personalities as often as you wish, using one to
do everything for those who were taken from me.
Faceless Flaws d6 Flaw
1 I am callous about death. It comes to us all eventually.
2 I never make eye contact or hold it
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the lid of the sarcophagus glows brightly for an instant. Then the sarcophagus comes open partway, and the bound prisoners howl in agony. Even after the evil yuan-ti notice the characters, their
the malisons are a chime of opening and a lantern of revealing (which they use as a precaution against invisible enemies). After the malison strikes the chime for the first time, the item has 5 uses
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
resembling a crow shelters in the nest. It has a beak that comes together like mandibles, large enough to grasp a horse. Even more unsettling are the multitude of eyes clustered on its forehead, though
creatureâs savage caw. At the same time, as the ancient deep crow swoops around or a characterâs fireball spell catches the edge of the nest, more parchments might dislodge, revealing underlined passages
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
throw or become infected with sight rot (detailed in the Dungeon Masterâs Guide). A character who examines the skin and succeeds on a DC 14 Intelligence (Nature) check can tell it comes from a
discovers a segment of the stone wall behind the altar easily shifts aside, revealing a passage leading to area C4. Characters who have the Stonecunning trait have advantage on this check. This door is
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
killed in area 7a) are asleep in their bunks but rise quickly if the warehouse comes under attack. Lorthuun, a maimed beholder, also guards the warehouse. Years ago, Lorthuun got into a terrible fight
.
Shed 9 is locked, and Ghazrim DuLoc carries the only key. The lock is also trapped with a poison needle (see âSample Trapsâ in chapter 5 of the Dungeon Masterâs Guide). The shed contains 250 pp
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
who have been experiencing a recurring vision that comes to them in times of great turmoil or doubt. This vision might be a recent occurrence or something theyâve been experiencing for a long time
elaborate on why they chose the character or why theyâre revealing themself now. This brief conversation allows characters to learn as much as you deem necessary about their gods, and it ends with the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
free to hire any NPCs they want, within whatever limitations the DM wants to set on such employment. But the franchise itself comes with a number of staff whose wages are part of the franchiseâs cost
up as part of the charactersâ adventures time and time again, revealing aspects of their past and creating story continuity. JOB TITLE AND BENEFITS
What the Playerâs Handbook calls untrained
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the 2-foot-high wall into the hole, which is dark, but they donât get an idea of how deep the hole is or whatâs in it. If a character comes up to the stone wall and looks down inside the hole, this
. A door on the west end of the building opens easily, revealing the following: The moment the door is opened, you are met with a cacophony of wild sounds. Clawing and gnashing at the cages that confine
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Aberration, revealing a 5-foot-diameter gap in the wall, but it attacks any other creature. Destroying the gibbering mouther leaves the gap in the wall unguarded. D3: Void Striders The structure
through this area or via another route. This nexus of the Drought Elderâs being is vulnerable to Chimaguaâs power. If it comes into contact with a seed from a ghost orchidâs white seed pod, it and the






