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                        Returning 12 results for 'needy counts revealing pdf'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    , it counts as a secret learned for the whole party. Revealing Secrets A character can magically spend a secret like currency, revealing it to the multiverse to gain a momentary boon. To do this, the
                                                
                                            
                                                
                                                     immediately loses its power and counts as revealed. It remains in the minds of every character in the party, but the characters gain no benefit from revealing the secret. Keeping Secrets When the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     from area S4 The potions of longevity the characters found in the Old City A gold dragon scale from area S4 Zhong Yinâs confession also counts as a piece of evidence, but the spy is reluctant to
                                                
                                            
                                                
                                                     the adventure, claiming that she sought to protect not only the emperor but the stability of the empire. Sheâll go on to calmly answer any questions the characters have, revealing any details from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     might appear in the campaign. Should these background characters become important to the campaign, work with the player to develop them in detail. Revealing a characterâs lost sibling or childhood
                                                
                                            
                                                
                                                     charactersâ tavern out of business. Another might use the tavern as the setting for a murder mystery.  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     druids have tracked heavenly patterns since time immemorial, discovering secrets hidden amid the constellations. By revealing and understanding these secrets, the Circle of the Stars seeks to harness
                                                
                                            
                                                
                                                     cantrip. You have the guiding bolt spell prepared. It counts as a druid spell for you, and it doesnât count against the number of spells you can have prepared. You can cast guiding bolt without
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    , you can transform, revealing the bestial power within you. Until the rage ends, you manifest a natural weapon. It counts as a simple melee weapon for you, and you add your Strength modifier to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     and in Acererakâs entry in appendix B. Marian doesnât realize exactly how dangerous the complex here is. Magic Items. Marian has a Lantern of Revealing sitting near her and a Gem of Seeing strapped to
                                                
                                            
                                                
                                                     charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction. Francesca Baerald  Map 7.2: Tomb Complex
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     traverse. Regardless of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction. Ward Rune. The ward rune is
                                                
                                            
                                                
                                                     in the Astral Sea alone. Regardless of what the characters do on learning this, it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction. Treasure. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    . Learning of Sarcelleâs vision counts as a secret for the purposes of the Power of Secrets rules found in this bookâs introduction. C6: Supply Room Stone shelves in this room contain boxes and bags. A few
                                                
                                            
                                                
                                                     water flows from nozzles in the ceiling pipes. In the center of the room is a deep stone basin thatâs set into the floor and filled to the brim. The surface ripples, revealing several watery creatures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     the Great Blue Devil A relief of a scowling, fiendish face made of azure mosaic tiles spans the hallwayâs back wall. The faceâs mouth is open, revealing a black maw, and its eyes are carved from
                                                
                                            
                                                
                                                     Illusion. The mirage is linked to Abalahinâs existence. If Abalahin is killed, the mirage ends, revealing the room to be a stone chamber containing Abalahinâs remains. Befriending Abalahin. Abalahin is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     who examines the secret door immediately realizes they can trace the runes to cause that circular section of wall to disappear, revealing the remainder of the tunnel on the other side. The wall re
                                                
                                            
                                                
                                                     fault, and heâs glad that no one else was captured in the assault. Regardless of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Moonsea region. Secret Door. The Cassalanter family portrait hides a secret door. Tilting the painting causes the door to swing outward on hidden hinges, revealing the pantry (area C11) beyond. A
                                                
                                            
                                                
                                                     counts as an actual unicorn for the purpose of opening the Vault of Dragons (see âVault Keysâ). C18aâC18b. Closets These closets are filled with stuffed animals and spare blankets. C19. Master Sitting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     them as they emerge. If they donât, they might at least weaken the shrineâs defenses. Yokkaâs band bedevils the party without revealing its presence until the final moment. For example, if no guard is
                                                
                                            
                                                
                                                     indicated otherwise, a trap can be spotted with a successful DC 13 Wisdom (Perception) check. Itâs best if just one character makes this check, and only the first check counts, no matter how many
                                                
                                            
                                        






