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                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    .
Skill Proficiencies: Intimidation, Religion
Languages: Two of your choice
Equipment: An Orzhov insignia, a foot-long chain made of ten gold coins, vestments, a set of fine clothes, and
                                                
                                            
                                                
                                                    
Personality Trait
1
I am always willing to act in accordance with the financial incentive offered.
2
Debts are never meant to be forgiven.
3
I am accustomed to enjoying the
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     agenda similar to that of the Harpers. Its methods are vastly different, however: bearers of the gauntlet are holy warriors on a righteous quest to crush evil and promote justice, and they never hide
                                                
                                            
                                                
                                                     in the shadows. Order agents tend to be proficient in Religion, and frequently seek aid from law enforcement friendly to the orderâs ideals, and the clergy of the orderâs patron gods.
The
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     time apart from the clamor of society, you found quiet, solitude, and perhaps some of the answers you were looking for.
Skill Proficiencies: Medicine, Religion
Tool Proficiencies: Herbalism kit
                                                
                                            
                                                
                                                     of Seclusion
1
You led an ill-fated expedition into the Riverveins. Your friends were swept away by flooding, and youâve never been able to shake the guilt of causing their deaths over
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                     the cloisterâs temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice, must have information regarding the observatory. This Elder Runara can set you on the path to discovering the knowledge your friend never found. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     sentient beings of great intelligence and wisdom, possessing advanced knowledge of religion, philosophy, mathematics, and countless other subjects. Flumphs are sensitive to the emotional states of nearby
                                                
                                            
                                                
                                                     cloisters, within which each flumph has a place and purpose. These harmonious groupings have no need for leaders, since all flumphs contribute in their own way. âTrust a flumph.â
 â X the Mysticâs 1st rule
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     knowledge your friend never found. View Character Sheet Downloadable PDF Halfling Rogue You fell in with a thievesâ guild called the Gilded Gallows at an early age. The guild has prospered in recent years
                                                
                                            
                                                
                                                     a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood  Your parents lived
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , or a loverâintroduced you to the faith. 3 You were raised in a different religion but became drawn to the ideals and beliefs of your current faith. 4 You never took your faith seriously. Then you
                                                
                                            
                                                
                                                     made a vow during the Last War, pledging your devotion if a disaster was averted ⊠and it was. 5 Youâre devoted to your religion, but youâve never been formally educated in its ways. You follow your own
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     never crossed the Graywall Mountains or explored the jungles of the east. The Five Nations always had cultural differences and those who yearned for independence. But still, the map showed us at our best
                                                
                                            
                                                
                                                     chapter provides an overview of the nations of Khorvaire, along with a glimpse of common life, magic, religion, and the worldâand planesâthat lie beyond it.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     recollection, Gravillok has never seen small folk before. His instinct is to treat them as vermin and smoosh them with his greatclub. If they attempt to parley and he can understand them, he stops
                                                
                                            
                                                
                                                     (Religion) check identifies Gravillokâs wall carving as a 30-foot-tall image of Skoraeus Stonebones, the stone giant god. Gravillok hopes that Skoraeus will be honored by the carving enough to help him
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     venture from the desertsâ depths. The scorpions vanish when killed. A character who succeeds on a DC 12 Intelligence (Arcana or Religion) check realizes this is the mark of a magically summoned creature
                                                
                                            
                                                
                                                     (neutral, human veteran) is loyal to Empress Inaya. His family seeks to ensure she chooses him as her heir, though he has never aspired to the position. But if one of Anisaâs own were to rule the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     succeeds on a DC 15 Intelligence (Religion) check discerns that these materials describe various rites practiced by Orcus worshipers. Ghostly Librarian. The spectral figure in the alcove is the Ghost of
                                                
                                            
                                                
                                                     but canât stop them herself, as she has vowed never to harm cult allies. When she notices the characters, Melindra assumes they are intruders who arenât subject to such vows, and she beseeches them to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     has foretold that might never come to pass. The Klothysâs Divine Schemes table provides several ways in which her foresight and fury might ensnare adventurers.
 
   (ADAM PAQUETTE)  Klothysâs Divine
                                                
                                            
                                                
                                                     convinced that mortals giving worship to the gods distorts their proper relationship to each other, and she sets out to abolish religion. 
   4  Now that she has left the Underworld, Klothys knows itâs only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     attachment to the baby Strahd did not go unnoticed. After she received several disturbing reports, Queen Ravenovia was forced to banish the midwife from the kingdom. Lysaga never saw Strahd again, but she
                                                
                                            
                                                
                                                    . In the filth-ridden depths of her heart, Lysaga knows that Strahd would never accept her as his true mother, nor could she bear his rejection. As a result, she has never confronted him. She would
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     proficiency in Arcana and Religion) determine how to move forward. The demonic essence intertwined with Tormâs presence by way of the helm can be cast out with the proper ritual. Ritual Preparations Pherria
                                                
                                            
                                                
                                                    . (The characters can use a different object that symbolizes courage and self-sacrifice, at your discretion.) Performing the Prayer Pherria warns the characters that she has never attempted this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    , the duergar have a culture as rich and complex as any other, and nowhere is this so evident as in Gracklstugh. Work never stops in the City of Blades, and the gray dwarves take pride in efficiency
                                                
                                            
                                                
                                                     yet overwhelmed them, it manifests in behavior such as Errde Blackskullâs conspiracy theories, Gorglakâs corruption, and Gartokkar Xundornâs paranoia.
 Religion Duergar donât pray, but their religion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    , Dragonbait, Volothamp Geddarm, or some other NPC the characters never got the chance to meet. It could also be an NPC who became separated from the party in the course of the adventure. If no suitable NPC
                                                
                                            
                                                
                                                     successful DC 17 Intelligence (Arcana or Religion) check, a character determines that the effect can be ended only by splashing the prisoner with holy water. Devotees of Acererak The creatures shackled to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     peasants, but it doesnât mention the Cyran special forces and elite war mages who now reside in High Walls. As Brelish, we all want to show compassion to the truly innocent, but let us never forget that
                                                
                                            
                                                
                                                     of Vol religion is practiced openly. Residents are circumspect about their activities, and undead servants are largely kept off the streets. But if youâre a follower of the faith, itâs a place where
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     stability and prosperity until a barbarous civil war and a queenâs dying curse brought low what centuries never could. Once an unrivaled power known throughout the world for its rare resources and vibrant
                                                
                                            
                                                
                                                     across the forest peninsula locals call the Harvest Peninsula. At the height of its prosperity, Kalakeri was a robust center of art, commerce, and religion, with foreign merchants spreading wild tales of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     different, however: bearers of the gauntlet are holy warriors on a righteous quest to crush evil and promote justice, and they never hide in the shadows. Order agents tend to be proficient in Religion, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Humans Humans are ubiquitous on Ansalon. They ruled the continentâs largest empires before the Cataclysm, then were scattered during the devastation that followed. Many humans never resettled after
                                                
                                            
                                                
                                                     risen to power in the region. This power-hungry religion controls the city of Haven and surrounding settlements in the name of vague, fickle deities who condemn the use of magic. The broad plains of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    ) 
 
  INT
  17 (+3) 
 
  WIS
  12 (+1) 
 
  CHA
  20 (+5)
Saving Throws Dexterity +5, Wisdom +5
 Skills Arcana +7, Religion +7
 Damage Immunities* fire
 Damage Resistances* acid, cold
                                                
                                            
                                                
                                                    . The pseudodragon is never far from its master. During the ritual to summon Tiamat, it cowers on a ledge in the central spire of the Dragon Queenâs temple. If Severin is slain, Nelvik attempts to befriend Severinâs slayers, waiting for an opportune time to exact revenge.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     character of the same level. As DM, you never have to worry about awarding magic items just so the characters can keep up with the campaignâs threats. Magic items are truly prizesâdesirable but not
                                                
                                            
                                                
                                                     28 23 19 11 100  Justyna Gil  Downloadable PDF Magic Item Tracker You can use the Magic Item Tracker sheet to track how many magic items the characters have acquired. Each time the characters get a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     divinity is tied to blood and soul, and the undead can never fully harness that power. The mummies and vampires of the Blood of Vol have sacrificed their chance at divinity to guide the living
                                                
                                            
                                                
                                                     in Karrnath and the Lhazaar Principalities. For a time, it was the national religion of Karrnath. Though fallen from favor, the faith is still practiced openly in that nation.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     Romantic in-character dialogue Themes of mental and physical health involving the body and the mind Real-world religion and politics, or analogs of them Topics related to real-world social or cultural
                                                
                                            
                                                
                                                     one entirely knows how the horror might unfold. Never assume you know your playersâ deepest fearsâno matter how long youâve been roleplaying with them.
 Gameplay Questions After your list of topics
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    The Ordning Each of the main giant races â the cloud giant, fire giant, frost giant, hill giant, stone giant, and storm giants â are related by common elements of history, religion, and culture. They
                                                
                                            
                                                
                                                     children and the world. He swore never to look upon either again until the giants had returned to their glory and reclaimed their birthright as rulers of the world. As a result, giants pray not to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     longer capable of physical actions of any consequence, his mind is as active and sharp as ever. He never sleeps, using a rotating staff of attendants to spread his commands and counsel to all githzerai
                                                
                                            
                                                
                                                     them to their new paradise to prepare it for those who follow. Zerths are similar to what other races would call priests, although githzerai donât have a religion as such, beyond their admiration for Zerthimon and Menyar-Ag.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    )
 
  INT
 17 (+3)
 
  WIS
 12 (+1)
 
  CHA
 20 (+5)
Saving Throws Dex +5, Wis +5
 Skills Arcana +7, Religion +7
 Damage Immunities* fire
 Damage Resistances* acid, cold, lightning, poison
                                                
                                            
                                                
                                                     pseudodragon is never far from its master. During the ritual to summon Tiamat, it cowers on a ledge in the central spire of the Dragon Queenâs temple. If Severin is slain, Nelvik attempts to befriend Severinâs slayers, waiting for an opportune time to exact revenge.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    )
 
  INT
 17 (+3)
 
  WIS
 12 (+1)
 
  CHA
 20 (+5)
Saving Throws Dex +5, Wis +5
 Skills Arcana +7, Religion +7
 Damage Immunities* fire
 Damage Resistances* acid, cold, lightning, poison
                                                
                                            
                                                
                                                     pseudodragon is never far from its master. During the ritual to summon Tiamat, it cowers on a ledge in the central spire of the Dragon Queenâs temple. If Severin is slain, Nelvik attempts to befriend Severinâs slayers, waiting for an opportune time to exact revenge.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     leaves. A character who succeeds on a DC 14 Intelligence (History) or Intelligence (Religion) check knows that a ninuno is a spirit of the land, similar to a dryad, who serves as an intermediary
                                                
                                            
                                                
                                                     rich with wonders and missteps. By sharing these truths, I can help create a greater future.â Bond. âMy tie to Lungtian is special and brings me closer to the divine.â Flaw. âI would never question the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     creature or event. 
   2  A signature piece of clothing or distinct weapon serves as an emblem of who I am. 
   3  I never accept that Iâm out of my depth. 
   4  I must know the answer to every secret
                                                
                                            
                                                
                                                    , mantra, or relaxation method I use to deal with stress. 
   10  Nothing is more important than life, and I never leave anyone in danger. 
   11  Iâm quick to jump to extreme solutions. Why risk a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     maxims include: âNo matter how much wealth and power you have, itâs never enough.â âThe fight never ends. Take what you deserve and destroy all who stand in your way.â âLet no emotion rule you
                                                
                                            
                                                
                                                     pounds and bears the broken arrow symbol of Laduguer. Any duergar recognizes the symbol right away, while non-duergar recognize it with a successful DC 15 Intelligence (Religion) check. Any humanoid that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Niko  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
                                                
                                            
                                                
                                                     (included above). In addition, your mystical connection to the divine gives you a bonus to your Intelligence (Arcana or Religion) checks. The bonus equals your Wisdom modifier (minimum of +1). (This is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     with her forefinger pressed to her lips in a hushing gesture. Characters who succeed on a DC 15 Intelligence (Religion or Arcana) check recognize her as Mystra, goddess of magic. Thalivarâs notes are
                                                
                                            
                                                
                                                     can hear, always targeting the creature making the most noise. If this is unclear, they target the creature with the lowest passive Dexterity (Stealth). The statues never leave the library. H7
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     religious procession blocks your way. Make a DC 10 Intelligence (Religion) check to recognize their customs and move respectfully among them. On a success, a thankful cleric casts bless on you. On a failed
                                                
                                            
                                                
                                                     pursuers. If Itzmin is never out of the lead pursuerâs sight, the check fails automatically. Otherwise, if the result of Itzminâs check is greater than the highest passive Wisdom (Perception) score, he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     giants. Chapter 2 offers advice and tables to help Dungeon Masters use giants in play. It covers roleplaying tips, an overview of the hierarchical structure of the ordning and giantsâ religion, and
                                                
                                            
                                                
                                                    ,
 This book represents a journey for me, and I am excited to take your hand and lead you along the same path. I never had much interest in giants, though I certainly respected their strength. My various
                                                
                                            
                                        






