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Returning 35 results for 'never continent reflection pdf'.
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Monsters
Vecna: Eve of Ruin
ât observed the mirror shade move or act, that creature must succeed on a DC 18 Intelligence (Investigation) check to discern that the mirror shade isnât the creatureâs own reflection
âd never see her againâthen, to our horror, we did.â
âHopewell Lightfinger, Sword Coast Adventurer
When the spirit of a malevolent trickster or callous rogue refuses to
Backgrounds
Ghosts of Saltmarsh
.
D6
IDEAL
1
Crew. If everyone on deck pitches in, weâll never sink. (Good)
2
Careful Lines. A ship must be balanced according to the laws of the universe
Reflection. Muddied water always clears in time. (Any)
6
Hope. The horizon at sea holds the greatest promise. (Any)
D6
BOND
1
I must visit all the oceans
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 2: Khorvaire Gazetteer Just one century ago, the Kingdom of Galifar spanned most of Khorvaire. Of course, we never tamed the lands beyond the Graywall Mountains or the jungles of the east
Mourning might simply consume us all? Gods, how I fear the future.
âLyrian Das, Morgrave historian
Most player characters begin their adventures on the continent of Khorvaire, as shown on the poster
Backgrounds
Sword Coast Adventurer's Guide
granted will be to you new wonders that youâve never laid eyes on before. By the same token, youâre a person of interest, for good or ill, to those around you almost anywhere you go.
discussed here are all sufficiently distant from the North and the Sword Coast to justify the use of this background.
Evermeet. The fabled elven islands far to the west are home to elves who have never
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
never crossed the Graywall Mountains or explored the jungles of the east. The Five Nations always had cultural differences and those who yearned for independence. But still, the map showed us at our best
their people. So, most player characters begin their adventures on the continent of Khorvaire. While humans make up the majority of the population in the civilized nations of Khorvaire, the continent
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
the cloisterâs temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice, must have information regarding the observatory. This Elder Runara can set you on the path to discovering the knowledge your friend never found. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Xenâdrik Map 2.3: Continent of Xenâdrik View Large Version In Xenâdrik, you could⊠Seek to destroy an ancient mystical weapon before it falls into the hands of villains. Battle savage giants in the
Sovereigns bound the fiendish overlords and freed the world from chaos. The mighty giants had fought alongside the Sovereigns, and in gratitude Aureon granted them dominion over the continent of Xenâdrik
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
cultists extract enough secrets, the lich plans to weave the ritual alone in the Cave of Shattered Reflection on the plane of Pandemonium. The cave holds the power to harness energy and reveal
never known defeat, and all who oppose him live in torment. By the time this adventure begins, the lich has gathered a hoard of secrets and is nearly ready to begin the Ritual of Remaking. Only the characters can stop Vecnaâs evil plan.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
knowledge your friend never found. View Character Sheet Downloadable PDF Halfling Rogue You fell in with a thievesâ guild called the Gilded Gallows at an early age. The guild has prospered in recent years
a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood Your parents lived
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
since his transformation, Strahdâs lust for life has grown. He broods in his castle, cursing the living for all he has lost and never admitting to his role in the tragedy. KATERINA LADON The Summer
crop with a smile and summon wildfires with the merest crinkling of her brow.
Sword Coast, The The Sword Coast is the western edge of the continent of the Forgotten Realms setting, running along the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Guide to the City When you live on the inside low, you never see the sun. People hear âtowers,â they think of graceful little spires, the sort of thing you see poking up in the corner of your
descending from the city above us.
âA street urchin describing Sharn
Sharn is the most cosmopolitan city on the continent. Describing all the activities and offerings in the city could fill an entire book. Hereâs a summary of what you need to know to appreciate the city to the fullest.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
with visitors. At their last stop, he reveals his own uniqueness as the Amazing Soul-less Man: he casts no reflection and claims to lack a soul. Alti the Werehare. A quick-tongued rapper and dancer
. This somber clown grinds an ornate barrel organ (scout). An attendant group of mischievous, half-trained, not-quite-identifiable animals caper to this music. The clown never speaks but allows
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
discipline and techniques that allowed their ancestors to dominate the continent. Their weaponsmiths are superior even to the artificers of House Cannith, and they are experts in the working of adamantine
exceptional goblins join the kheshâdar (âsilent folkâ), learning the skills of rogues, monks, or rangers. The kheshâdar spread agents across the Five Nations, and one can never know when a city goblin might
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
service has ended, the creature returns to its home dimension. Otherwise, it never abandons its post. Spectator
Medium aberration, lawful neutral
Armor Class 14 (natural armor)
Hit Points 39
spectator creates enough food and water to sustain itself for 24 hours.
Reactions
Spell Reflection. If the spectator makes a successful saving throw against a spell, or a spell misses it, the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
across the world, but these paths are never safe. Fell magic and deadly monsters are among the perils one faces when traveling in the Realms. Even farms and freeholds within a dayâs walk of a city can
the World, a range of skyscraping, snow-covered peaks. These extend toward the Sword Coast, which forms the western edge of the great continent of Faerûn and stretches southward for thousands of miles
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
bobbing in the gentle breeze and huge fireflies buzzing through groves and fields. The sky is alight with the faded colors of the setting, or perhaps rising, sun. But, in fact, the sun never truly
the puny to the sublime. Its dark reflection is the Negative Plane, the source of necrotic energy that destroys the living and animates the undead.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
great at picking locks but had a terrible cruel streak. When the cloaker got her, we were glad weâd never see her againâthen, to our horror, we did.â
âHopewell Lightfinger,
Sword Coast adventurer
creatureâs own reflection.
Mirror Movement. The mirror shade can move along the surface of reflective or translucent objects, such as mirrors, without provoking opportunity attacks. It can move through
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
D) guard the captives for Overseer Issar, a type 3 yuan-ti malison wearing a red cloth headdress. Issar is more interested in gazing at his own reflection in a hand mirror than overseeing anyone
area 12 (which theyâve never seen). Treasure Issar carries an iron key that unlocks the double door to area 13. His red cloth headdress is sewn with malachite gemstones (250 gp), and he preens in a golden hand mirror (75 gp).
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
beautiful weather and abundant fruitâso much so that some might consider never leaving.
7 Lost Ruin. The island is all that survived a calamity that destroyed a legendary city.
8 Gateway
or population, specially tailored to suit their whims.
10 Divine Refuge. A god created this island to be a personal getaway, making it a reflection of the world as it would appear if they were
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Scars of War As of 1 Zarantyr 998 YK, itâs been less than four years since the Mourning and less than two years since the Last War came to an end. The Last War spanned the continent and lasted
, Galifar laid claim to all Khorvaire. Several new states emerged over the course of the war. In some cases, this was largely a formality; Galifar never had a strong grip on the Lhazaar Principalities or the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Humans Humans are ubiquitous on Ansalon. They ruled the continentâs largest empires before the Cataclysm, then were scattered during the devastation that followed. Many humans never resettled after
of ogres and giants. Solamnia Once a mighty empire, Solamnia has fallen from the glory it knew. Though Solamnia remains one of the largest and most prosperous nations on the continent, its provinces
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
their race. The spell succeeded, but it rippled backward and forward in time, and the land was sundered, changing the face of the world. The largest continent of this new world is now called Faerûn
Wars and cursed the dark elves so that they might never dwell comfortably under the sun. Now finding themselves pained by exposure to daylight, the drow â in a mere two monthsâ time â retreated from
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
an endless supply of cautionary tales related to the sea. 8 I donât mind getting my hands dirty. Shipwright Ideals d6 Ideal 1 Crew. If everyone on deck pitches in, weâll never sink. (Good) 2
lacking is the greatest disappointment. (Evil) 5 Reflection. Muddied water always clears in time. (Any) 6 Hope. The horizon at sea holds the greatest promise. (Any) Shipwright Bonds d6 Bond 1 I
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
character of the same level. As DM, you never have to worry about awarding magic items just so the characters can keep up with the campaignâs threats. Magic items are truly prizesâdesirable but not
28 23 19 11 100 Justyna Gil Downloadable PDF Magic Item Tracker You can use the Magic Item Tracker sheet to track how many magic items the characters have acquired. Each time the characters get a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
destroyed before the years have all passed, a summoned spectator vanishes. It otherwise never abandons its post. Erratic Servants. Though it can speak, a spectator communicates primarily by way of telepathy
enough food and water to sustain itself for 24 hours.
Reactions
Spell Reflection. If the spectator makes a successful saving throw against a spell, or a spell attack misses it, the spectator can
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
wilderness of brutality and horror known as the Gaping Maw, where even powerful demons are overcome by fear. Reflecting Demogorgonâs dual nature, the Gaping Maw consists of a massive primeval continent
â yochlol demons created to serve her and which outrank mightier demons while in the Spider Queenâs realm. The Endless Maze. Baphometâs layer of the Abyss is a never-ending dungeon, the center of which
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Coast to justify the use of this background. Evermeet. The fabled elven islands far to the west are home to elves who have never been to Faerûn. They often find it a harsher place than they expected
continent of Kara-Tur, far to the east of Faerûn, is home to people whose customs are unfamiliar to the folk of the Sword Coast. If you come from Kara-Tur, the people of Faerûn likely refer to you as Shou
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
limit their population in their deep vaults. However, they have held onto the martial discipline and techniques that allowed their ancestors to dominate the continent. Their weaponsmiths are superior
kheshâdar (âsilent folkâ), learning the skills of rogue, monk, or ranger. The kheshâdar are spreading agents across the Five Nations, and you never know when a city goblin might turn out to be a deadly
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
typically small and often nomadic. In part, this is a reflection of the desire to keep the woods untouched, but there are ruins here, such as those of Ascalhorn â now called Hellgate Dell â that
have no single leader and make little contact with the outside world. Travelers in the High Forest must always be wary of elves they meet for they can never be sure of their welcome, and any promises
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in everything and is quick to fall head over heels in love. A humble idealist, Amidor never puts its own needs above the needs of others.
Alignment. Neutral good.
Personality Trait. âMy speech
breeze!â
Ideal. âThe pursuit of true love compels me! Never shall I wilt if I have such a cause to champion.â
Bond. âThe beautiful Pollenellaâa vision in stripes.â
Flaw. âI cannot resist a pretty
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
everything and is quick to fall head over heels in love. A humble idealist, Amidor never puts its own needs above the needs of others.
Alignment. Neutral good.
Personality Trait. âMy speech drifts
!â
Ideal. âThe pursuit of true love compels me! Never shall I wilt if I have such a cause to champion.â
Bond. âThe beautiful Pollenellaâa vision in stripes.â
Flaw. âI cannot resist a pretty face
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Within the militaristic, ringed walls of Rigus, soldiers prepare for a war that never ends Gate The gate to Acheron rests in a spacious hangar deep beneath the tiered hill. In addition to natural
grown stale with their desiccation, General Nagaro remains as sharp and ruthless as ever. Final Procession A monument of reflection amid a hungry machine of death, the Final Procession is dedicated to
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
) Taking the life of a creature that made a contract with a Fey (thereby inheriting the creatureâs debt to that Fey) Accepting Gifts Some Feywild guides recommend never accepting gifts from a Fey and, more
importantly, never expressing thanks. To accept a gift from a Fey is to enter into a contract with it, especially if the gift is received with gratitude. Effusive thanks increase the giftâs perceived
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
before humans claimed the continent. Being from Evermeet, he believes that his island home will be safely sheltered from the dragonsâ reign. Elves on the mainland will suffer, but that will be a small
second-best day of his life will be the day when Borngray can leave the Mere of Dead Men and scrape its mud and stink off his boots. He has never mentioned his desire to leave to the bullywugs, whom
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
claimed the continent. Being from Evermeet, he believes that his island home will be safely sheltered from the dragonsâ reign. Elves on the mainland will suffer, but that will be a small price to pay for
of his life will be the day when Borngray can leave the Mere of Dead Men and scrape its mud and stink off his boots. He has never mentioned his desire to leave to the bullywugs, whom he considers






