Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'new claiming reflective pdf'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        new clanging reflection pdf
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , range 30/120 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Sling","rollDamageType":"bludgeoning"} bludgeoning damage.Most new or purposeless Returned are
                                                
                                            
                                                
                                                    ’t build meaningful relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to shadow plays without weight or substance
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    ’t build meaningful relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to shadow plays without weight or substance
                                                
                                            
                                                
                                                    .
Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     long-term memories, they generally can’t build meaningful relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to
                                                
                                            
                                                
                                                     shadow plays without weight or substance.
Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 1: Spelljammer Creatures
                                                    
                                                
                                            
                                                    . The new fractines occupy the space formerly occupied by the original fractine, and each new fractine has hit points equal to half the original’s, rounded down. If the original fractine had a
                                                
                                            
                                                
                                                     creature trapped in its demiplane, that creature is released when the fractine splits, reappearing in an unoccupied space as close to the new fractines as possible.A fractine is a bizarre, two
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to shadow plays without weight or substance.
Returned Masks. Adventurers
                                                
                                            
                                                
                                                     who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its composition and craftsmanship
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     carnival wagon, with a pet monkey on his shoulder. He took over an abandoned tower on Lake Baratok before rolling into the town of Vallaki several months later. Claiming to be a carnival ringmaster
                                                
                                            
                                                
                                                     in search of new actors, he began regaling locals with tales of distant lands.
Monster Hunter. The half-elf ringmaster is, in fact, a legendary human vampire hunter named Rudolph van Richten. Van
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Waterdeep and the home of his business partner, Faerl. Claiming that he wanted to have his family interred close to him, he took the remains of his wife and children along, with evil intent. For the last five
                                                
                                            
                                                
                                                     years, Viallis has been building a cult to Gaernoo around himself, calling it the Burnt Tongue Cult for the sacrifice that new members must make before being accepted.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    Manshoon A clone of the wizard Manshoon, one of the founders of the Zhentarim, is hiding in Waterdeep. He wants to rule the city, by claiming the cache of dragons and by using that wealth to bribe
                                                
                                            
                                                
                                                     the Masked Lords into making him the new Open Lord. He also wants to regain control of the Black Network. Manshoon lurks in Kolat Towers, a pair of wizards’ towers in the Trades Ward. This residence is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     run Dementlieu’s premier social event. As adventurers interact with people in Port-a-Lucine, they find everyone obsessed with status. Outsiders new to the city are an unknown quantity, and people try to
                                                
                                            
                                                
                                                     the Dementlieu Adventures table. Dementlieu Adventures    d6 Adventure 
     1  A shrieky soprano is starring in the new production at the Port-a-Lucine Opera House. Jealous divas hire the party to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     visions delivered in your trances, your god has called you to a new mission. A goblin tribe has made its lair in an ancient ruin now called Cragmaw Castle, where they have defiled a shrine once sacred to
                                                
                                            
                                                
                                                     knowledge is for the benefit of all. Kingdoms and laws are useful so far as they allow knowledge to flourish. Tyrants who seek to suppress and control it are the worst villains. You share your knowledge freely, and use what you have learned to help where you can.
View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    ” section below provides examples of conflicts that reinforce particular themes. If a conflict reaches a satisfying end before the end of the campaign, create a new conflict to replace it. You can also
                                                
                                            
                                                
                                                     power and capabilities, and they can also be story milestones in the arc of your campaign. The shift from one tier to another is an ideal time to wrap up a campaign conflict and introduce a new one that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    . Nations of hobgoblins and ogres spread, capitalizing on humanity’s decline and claiming whole regions. Much that survived the Cataclysm was lost in darkness. At length, the worst effects of the
                                                
                                            
                                                
                                                     bonds of trade that united and diversified them. As the civilizations of Krynn rebuilt, and new societies arose, the world learned to live with a jarring truth: the gods were truly gone. Religion on Krynn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    The Ssethian Scourges The Ssethian Scourges were three spirit nagas that fought the yuan-ti of the Slitherswamp, eventually claiming victory. Only two spirit nagas remain, Excrutha and Serakath
                                                
                                            
                                                
                                                    . Frustrated by this new obstacle to their dominance of the level, the nagas now seek allies to slay the bullywugs and their leader. The nagas know the locations of all the magic gates on this level, as well as how to activate them. They share that information with creatures that willingly serve them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     determine a random event, which can include the appearance of new reavers. As each new enemy appears, roll on the Astral Reavers table to determine a special quality for them, and use these descriptions to
                                                
                                            
                                                
                                                     help identify specific reavers in combat. When you’ve played two full rounds of combat, proceed to the “End Simulation” section below. Battle Events  d20 Event   1–12 A new astral reaver (bandit) jumps
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     plot, involving the ruins of an Istarian city, captures the imagination of Dragon Highlord Verminaard. He tasks his devotee, Kansaldi Fire-Eyes, with claiming a devastating new weapon for the Dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Saidra d’Honaire Saidra d’Honaire grew up on a tiny farm, living alone with her father after the death of her beloved mother. Her father called her “Duchess,” claiming that he was a duke exiled from
                                                
                                            
                                                
                                                     than Saidra. Though her father urged the three girls to love each other as sisters, his new wife and her daughters scorned Saidra, mocking her claims to nobility and treating her as a servant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     vacancy left by a departed rival, expanding the reach of the Demonweb Pits and claiming those servants her enemies have left behind as new spies and informants for her.
                                                
                                            
                                                
                                                     away with powerful magic. Because it is in the demons’ nature to spread and destroy, they rampage in their new environs instead of seeking revenge on Lolth. Lolth, in turn, delights in filling the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     creature in its reflective outer surface. The shield can trap only one creature at a time. Whenever it traps a new creature, the shield releases its current prisoner, which appears in an unoccupied space as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
                                                    
                                                
                                            
                                                     to be used as scrying sensors, their reflective surfaces substituting for the mirror needed to cast certain divination spells. While being used in this way, the fractine siphons magical energy from the
                                                
                                            
                                                
                                                     any source, it splits into two Medium fractines. The new fractines occupy the space formerly occupied by the original fractine, and each new fractine has hit points equal to half the original’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     rival midcampaign should be handled carefully to avoid straining credulity. Make sure a player is comfortable with new developments about their character before introducing them. Character-Focused
                                                
                                            
                                                
                                                     just to help their companion. Avoid focusing adventures on one character too often, and look for opportunities to have character-focused adventures for each character from time to time. Setting New
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     makeshift dwellings, and business has slowed to a standstill. The makeshift shelters are the new homes of grippli who escaped when the evil yuan-ti came through the village in their search for the earlier
                                                
                                            
                                                
                                                     ago, claiming to be followers of a benevolent deity they called the Scaled Mother. They were friendly, the opposite of other yuan-ti that the grippli had encountered and fought with. These yuan-ti
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     property. In chapter 2, the characters explore their new home in Trollskull Alley and attract the attention of factions interested in recruiting them for special missions. Chapter 3 begins days or
                                                
                                            
                                                
                                                     goal is to prevent the gold from falling into the hands of the bad guys. If all goes well, some of the gold will find its way into the characters’ pockets. Characters will have a hard time claiming it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     more space beneath Tresendar Manor. But it also might arise as a result of the franchise moving its headquarters to the Silent Sound lighthouse — or even claiming both sites as a joint headquarters
                                                
                                            
                                                
                                                     option. Hiring Staff At rank 2, the franchise gains four additional untrained hirelings and one skilled hireling, allowing the characters to hire new staff to meet their needs. Such hires can be done in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     are so summoned, they won’t leave without claiming the soul of either their quarry or the mortal who summoned them. Justin Gerard  Erinyes Medium Fiend (Devil), Lawful Evil
 AC 18 Initiative +7 (17
                                                
                                            
                                                
                                                     Infernal; telepathy 120 ft.
 CR 12 (XP 8,400; PB +4)
 Traits
 Diabolical Restoration. If the erinyes dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     commands sacred power, a Divine Soul can undermine an existing order by claiming a direct tie to the divine. In some cultures, only those who can claim the power of a Divine Soul may command religious power
                                                
                                            
                                                
                                                     higher, you can choose the new spell from the cleric spell list or the sorcerer spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     member of the Tyrants to use as part of an assumed identity. 3 Act as bodyguards for a member of the Tyrants who is pretending to be an important figure. 4 Assume new identities to infiltrate the Sharn
                                                
                                            
                                                
                                                    . The accused individuals vehemently deny the claims. 4 A shamed Brelish general of the Last War goes on a killing spree against changelings, claiming the Tyrants ruined his life by exposing his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Stonecutters, Masons, Potters, and Tile-makers This meeting is a formality. As the new owner, Esvele is required by law to bring the building up to code. She is gathering cost estimates from the guilds
                                                
                                            
                                                
                                                     offers to help the characters obtain the keys needed to unlock the Vault of Dragons and insists on accompanying them during their first foray into the vault, claiming all the while that she’s capable of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     past a guard with a successful DC 16 Charisma (Deception) check. If the party’s preparations convincingly support their story—such as wearing guard uniforms while claiming they’re new guards—the DC
                                                
                                            
                                                
                                                     building to investigate suspicious sounds. A new shift starts every four hours, and six guards show up at each shift change.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     of a dwarven king. Each new would-be hero hopes to have adventures that merit exciting stories of their own, to inspire and delight new generations for years to come. Of course, not every journey
                                                
                                            
                                                
                                                     into the world involves risking one’s life or claiming great riches. An adventure for a halfling could mean traveling with a caravan, sneaking on board a tall ship, serving as a messenger for a lord, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     interlopers without violence. 
   4  Two silver dragons compete to see who is better at playing the part of a young noble. 
   5  A young silver dragon rules over a group of yuan-ti, claiming to be an
                                                
                                            
                                                
                                                     ancient yuan-ti leader reborn. 
   6  A young silver dragon performs nightly to entertain a village of cloud giants, hoping to earn their help in securing a new lair. 
   Adult Silver Dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     suffering to the curse’s victim. A burden is often reflective of what caused the curse in the first place, twisting the transgressor’s action against them. The burden takes effect immediately, along with a
                                                
                                            
                                                
                                                     raised from the dead while the curse lasts. A monster hunts the victim relentlessly. Even if the monster dies, it rises again or a new one takes its place 24 hours later. Resolution Sometimes a curse can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    , and sometimes they regather and combine into a new troll amalgam. Troll Amalgam Gargantuan Giant, Typically Chaotic Evil
 Armor Class 15 (natural armor)
 Hit Points 217 (14d20 + 70)
 Speed 60 ft
                                                
                                            
                                                
                                                    , stretchable bodies, resistance to magic, and a strange reflective psychic property. Many troll mutates also have small additional limbs and eyes, externalized organs, and other variations. Troll
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     worked on refining its latest and greatest invention. The new creation might have been little metal knights that walk and fight and knock each other over, elaborate coffers with locks that latch
                                                
                                            
                                                
                                                     their century away, and now that they are returned, are they happy to be here, or does it seem like their world has once more been ripped away? Some ships claiming to be from returned Lantan have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     and undead. No longer possessing the ability to form long-term memories, they generally can’t build meaningful relationships or establish new lives. Instead, most experience fleeting emotions and
                                                
                                            
                                                
                                                     follow hollow routines, their existences reduced to shadow plays without weight or substance.  Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     empire called Bhaerynden, which lay beneath a hot savannah now known as the Shaar. A rift in the leadership of the dwarves caused a schism among their people. One group left Bhaerynden and built new
                                                
                                            
                                                
                                                     kingdoms in the North and the Heartlands, becoming the shield dwarves. Those who remained became the gold dwarves. Gold dwarf scholars point to Abbathor as the cause of this division, claiming that the
                                                
                                            
                                        






