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Returning 34 results for 'next chunk reverting pdf'.
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Monsters
Bigby Presents: Glory of the Giants
Frost Rune. The giant has a frost rune inscribed on a chunk of ice or some other object in its possession. While holding or wearing the object bearing the rune, the giant can use its Ice Wolves
until the end of its next turn. On a successful save, the targetâs speed is reduced by 10 feet until the end of its next turn.
Ice Wolves (Requires Frost Rune). The giant magically summons 1d4
Monsters
Princes of the Apocalypse
breaks off a chunk of his body and places it on the ground in an unoccupied space within 15 feet of him. The chunk of rock instantly transforms into a gargoyle and acts on the same initiative count
creatures into the mortal world to dwell near those points.
If Ogrémoch is destroyed or banished back to his home plane, the regional effects fade over the next 1d10;{"diceNotation":"1d10","rollType":"roll"} days.PoisonBludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Princes of the Apocalypse
damage and is deafened until the start of Yan-C-Binâs next turn.
Change Shape. Yan-C-Bin polymorphs into a Medium humanoid. While in polymorphed form, a swirling breeze surrounds him, his eyes are
pale and cloudy, and he loses the Air Form trait. He can remain in polymorphed form for up to 1 hour. Reverting to his true form requires an action.
Summon Elementals (1/Day). Yan-C-Bin summons up
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Diana Downloadable PDF Equipment Quarterstaff of the Acrobat
5 Daggers
Calligrapherâs Supplies
Cartographerâs Tools
Explorerâs Pack
Fine Clothes
Lamp
Oil (3 flasks)
Parchment (12
take a Bonus Action to alter its form, turning it into a 6-inch rod (for ease of storage) or a 10-foot pole, or reverting it a Quarterstaff; the weapon will elongate only as far as the surrounding space
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Diana Downloadable PDF Equipment Quarterstaff of the Acrobat
5 Daggers
Calligrapherâs Supplies
Cartographerâs Tools
Explorerâs Pack
Fine Clothes
Lamp
Oil (3 flasks)
Parchment (12
take a Bonus Action to alter its form, turning it into a 6-inch rod (for ease of storage) or a 10-foot pole, or reverting it a Quarterstaff; the weapon will elongate only as far as the surrounding space
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Eric Downloadable PDF Equipment Shield of the Cavalier
Chain Mail
Flail
8 Javelins
Dungeoneerâs Pack
Dice Set
Fine Clothes
Perfume
Shield of the Cavalier Armor (Shield), Very Rare
canât be damaged by attacks or effects originating from outside, nor can a creature inside the Emanation damage anything outside it. Once this property is used, it canât be used again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Eric Downloadable PDF Equipment Shield of the Cavalier
Chain Mail
Flail
8 Javelins
Dungeoneerâs Pack
Dice Set
Fine Clothes
Perfume
Shield of the Cavalier Armor (Shield), Very Rare
canât be damaged by attacks or effects originating from outside, nor can a creature inside the Emanation damage anything outside it. Once this property is used, it canât be used again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
resorts to extreme measures on his next turn to scare them off. Read: Seeing his warnings fall on deaf ears, Harshnag swings his greataxe at the statue of Annam the All-Father and chips it. The
entire temple shudders. The frost giant scowls, dodges the dragon, and strikes the statue once more, this time breaking off a large chunk. This act of desecration causes cracks to form in the ceiling, and
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Bobby Downloadable PDF Equipment Thunderous Greatclub
4 Handaxes
Explorerâs Pack
Carpenterâs Tools
Healerâs Kit
Iron Pot
Shovel
Travelerâs Clothes
Thunderous Greatclub Weapon
the fissure opens collapses into the fissure. Once you use this property, it canât be used again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Bobby Downloadable PDF Equipment Thunderous Greatclub
4 Handaxes
Explorerâs Pack
Carpenterâs Tools
Healerâs Kit
Iron Pot
Shovel
Travelerâs Clothes
Thunderous Greatclub Weapon
the fissure opens collapses into the fissure. Once you use this property, it canât be used again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Languages Common, Giant
Challenge 17 (18,000 XP) Proficiency Bonus +6
Frost Rune. The giant has a frost rune inscribed on a chunk of ice or some other object in its possession. While holding or wearing
, the target has the restrained condition until the end of its next turn. On a successful save, the targetâs speed is reduced by 10 feet until the end of its next turn.
Ice Wolves (Requires Frost Rune
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Diana Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
impose one of the following effects on that target. Addle. The target canât make Opportunity Attacks until the start of its next turn. Push. The target must succeed on a Strength saving throw or be
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
reverting to their initial positions. The characters are free to continue on into the complex, but they receive no benefit from this interaction. Cultist Campsite and Ruined Fountain Varramâs cultists have
made camp in the plaza near the ruined fountain. A campfire is burning next to the fountain, and three bedrolls show where the rearguard cultists are camped. Seven shallow graves have been dug east of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
first creature to pass through the gate triggers an elder rune (see âElder Runesâ). A creature that passes through the gate appears in area 15 on level 15, in the closest unoccupied space next to the
identical gate located there. Puzzle Piece. On the ledge near the arch, not visible from the cavern floor, a 25-pound chunk of smooth stone is carved in the shape of a jigsaw puzzle piece and painted
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Bobby Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
. You canât maintain Concentration, and you canât cast spells. Duration. The Rage lasts until the end of your next turn, and it ends early if you don Heavy armor or have the Incapacitated condition
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
23 Dexterity saving throw or fall prone.
Create Gargoyle (Costs 3 Actions). OgrĂ©mochâs hit points are reduced by 50 as he breaks off a chunk of his body and places it on the ground in an unoccupied
space within 15 feet of him. The chunk of rock instantly transforms into a gargoyle and acts on the same initiative count as OgrĂ©moch. OgrĂ©moch canât use this action if he has 50 hit points or fewer
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Presto Downloadable PDF Spellcasting Spellcasting Ability: Intelligence
Spell DC: 14
Spell Attack Modifier: +6
Cantrips (At Will) Spell School Special* Fire Bolt Evocation â Light
a 10, Stinking Cloud. 51â55 You have the Stunned condition until the end of your next turn, believing something awesome just happened. 56â60 A harmless swarm of butterflies fills a 10-foot Cube within
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Sheila Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
only once per turn. Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn. Level
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Presto Downloadable PDF Spellcasting Spellcasting Ability: Intelligence
Spell DC: 14
Spell Attack Modifier: +6
Cantrips (At Will) Spell School Special* Fire Bolt Evocation â Light
a 10, Stinking Cloud. 51â55 You have the Stunned condition until the end of your next turn, believing something awesome just happened. 56â60 A harmless swarm of butterflies fills a 10-foot Cube within
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Eric Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
push the creature up to 10 feet straight away from yourself if it is Large or smaller. Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Constitution saving throw or take 31 (9d6) thunder damage and be deafened for 1 minute. On a successful save, a creature takes half as much damage and is deafened until the start of Yan-C-Binâs next turn
polymorphed form for up to 1 hour. Reverting to his true form requires an action.
Summon Elementals (1/Day). Yan-C-Bin summons up to three air elementals and loses 30 hit points for each elemental he
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Hank Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesnât exceed 10 feet. Vex
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
more from a single source, it becomes a 1-foot-thick wall of ice (as if created by a wall of ice spell) for 10 minutes before reverting to its original form. A watery curtain targeted by a successful
swarms of quippers in combat. If the characters destroy Ezzat but give the lichâs phylactery to JarĂ»k the dao in area 11b, Ichthyglug knows this. Furious, he attacks the characters the next time he
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Presto Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
Bolt; on an 8, Phantasmal Force; on a 9, Polymorph; on a 10, Stinking Cloud. 51â55 You have the Stunned condition until the end of your next turn, believing something awesome just happened. 56â60 A
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
corners by stiff winds blowing through broken windows. The walls and furniture are scorched black, including a table with the charred remains of a book on it. Next to the table, on the floor amid
dense chunk of coal at its core. The Summer Star has lost its luster but not its magic. A detect magic spell or similar magic reveals a weak, residual aura of transmutation magic surrounding it. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
itself.
Adamantine shields cover the observatoryâs windows. A large chunk of stone from another building has crashed through the roof and embedded itself in the floor like a jagged stone knife. This
. Inscription. The chunk of wall from the Tower of Divination (area Y11) bears the following inscription in Draconic: âThird, a burnt palm loosens the tongue. Shed a secret about yourself for all to
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
alert for the next hour, during which time they canât be surprised. X2: Vestibule The following boxed text assumes the characters enter from the south. If they enter from the north, they canât see the
members of the town guard stand next to the pillars.
This antechamber once welcomed pilgrims wishing to pay their respects to Xeluan, but the Onyx Scar has converted it into a guard post. The guards
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
flanked by a pair of twenty-foot tall stone statues of rough-hewn humanoids, their faces grim masks of forbiddance. Next to each statue is a human guard encased in stone armor.
Two Black Earth
thick mud gushes from a fissure in one wall, running a short way before gathering into a swirling pool. Standing next to the pool is an earth elemental encased in armor and several small creatures
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
contains personal possessions, a morningstar, a leather purse containing 50 ep, and a chunk of violet-colored crystal. The last item appears valuable but is in fact worthless. 5. Officerâs Quarters A wooden
tongue extended. 34. Queenâs Sleeping Quarters A large ornate bed with its head against the center of the south wall dominates this chamber; some rugs and cushions lie scattered atop it. Next to the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Ralvald.
Ralvaldâs Location. Ralvald is contemplating what to do next in a cave to the north. Heldalf thinks the characters, as newcomers, might be of use to Ralvald and suggests they take the narrow
Gelidaâs box. D10: Frozen River This chamber is covered in icy patches, including one span that stretches from the west to the east wall. Two frost giants sit on stools to the north, smashing a large chunk
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. A character who examines the stones on display in the easternmost room realizes the central display cabinet includes a chunk of jade similar in size and weight to the Murkmire Stone. The display case
informational placard next to the dinosaur explains it died in the Murkmire millennia ago and was naturally preserved. Display cases along the roomâs walls hold fossils of other ancient local predators.
Two
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
ârelics of the dead,â also in Dwarvish. Any character who examines the skull next to the crooked door recognizes it as that of a mind flayer. The skull crumbles if roughly handled. There is a crypt
the next room. The clay golem ultimately drove off the mind flayers, but not before the mind flayers stole most of the dwarven relics kept here. The headless skeleton is a mind flayerâs, and any
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
organ. Any creature that has proficiency in the Performance skill can, with hours of practice, learn to play the crab organ. Performing next to the ledge are King Hekatonâs two eldest daughters
middle one is carved from a solid chunk of obsidian, has four blue dragon skulls affixed to its base, and floats 1 foot above the floor. Characters who succeed on a DC 18 Intelligence (Arcana) or
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
has a Flame Tongue shortsword and a Ring of Evasion on her bedside table next to the Lantern of Revealing. If asked, Inda is reluctant to give away the shortsword or ring but can be convinced with a
. Z16: Navigation Room A chunk of mast has pierced the doors to the corridor and fills one corner of the room. A large bronze sphere hovers in the center of the room, spinning idly. Splayed on the table






