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Returning 35 results for 'night chaos race pdf'.
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Species
Playerâs Handbook
embrace or lament their fiendish legacy. The three legacies are described below.
Abyssal
The entropy of the Abyss, the chaos of Pandemonium, and the despair of Carceri call to tieflings who have the
they have physical features in common, with a night hag, a yugoloth, or some other Neutral Evil fiendish ancestor.
Infernal
The infernal legacy connects tieflings not only to Gehenna but also the Nine
Monsters
Mordenkainen Presents: Monsters of the Multiverse
hunting dogs. They race in pursuit of their prey, running it down until itâs too exhausted to fight back. Only the threat of dawn drives the pack back into hiding.
A pack of yeth hounds can be
weapons can strike true.
Yeth hounds canât stand sunlight. A pack hunts at night and seeks to return to its dark den before dawn. If a yeth hound is exposed to natural sunlight, it fades away
Magic Items
The Book of Many Things
Card
Card Title
A âŠïž
Chancellor*
K âŠïž
Day
Q âŠïž
Night
J âŠïž
Dawn
2 âŠïž
Dusk*
A â„ïž
Destiny*
K â„ïž
Crown
Q â„ïž
Lock
J â„ïž
Champion
2 â„ïž
Coin*
A âŁïž
Vulture*
K âŁïž
Chaos
Q âŁïž
Order
J âŁïž
Beginning
2 âŁïž
Mystery
Species
Mordenkainen Presents: Monsters of the Multiverse
Githzerai migrated to the Everchanging Chaos of Limbo after the ancient schism that split their ancestors from their cousins, githyanki. Limbo is a roiling maelstrom of matter and energy, collapsing
and reforming without purpose or direction, until a creature exerts deliberate will to stabilize it. Through their potent psionic power, githzerai carved a home for themselves amid the chaos. As the
Monsters
Mordenkainen's Fiendish Folio Volume 1
next morning, the creature feels strangely refreshed. Then on the night of the next new moon, the dug-up earth stirs and a pack of mites emerges. Born of frustration and anger, these creatures exist
frustration and antipathy build. When adventurers enter the dungeon, the mites go to work to exploit the added chaos. They use their magic to drag visitors into their web of anger and frustration, luring explorers deeper into the site and into situations and locations that promise to yield up the most havoc.
Species
Acquisitions Incorporated
The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing goblinoid things. But
then passing through the shadow of That-Which-Endures changed them forever. Now the newest race to call Faerûn home, the verdan do their best to find their way in an unfamiliar world
Gith
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainenâs Tome of Foes
The story of the gith is rooted in a cruel twist of cosmic fate. Inspired by the great leader for whom the race is named, the gith rose up to overthrow the mind flayers that held them in
can manipulate the stuff of chaos and use it to their benefit; thus, they have carved out a stronghold for themselves on the plane of Limbo that is virtually impervious. Though the githzerai are
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
of the bushes and strangle you. If you stray too far from the house at night, bugbears will scoop you up to devour you in their den. If a bugbear cuts off your head, your soul stays trapped inside
, preferring to operate at night. They do take the heads of enemy leaders, but they are no more likely to eat people indiscriminately than humans are. Bugbears arenât likely to attack lone travelers or
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
New Race: Verdan The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing
goblinoid things. But then passing through the shadow of That-Which-Endures changed them forever. Now the newest race to call Faerûn home, the verdan do their best to find their way in an unfamiliar world
Human
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
sang from every page. Long into the night Liriel read, lighting candle after precious candle.
Sheâd never given much thought to humans, but these stories fascinated her. In these yellowed
seek adventure are the most daring and ambitious members of a daring and ambitious race. They seek to earn glory in the eyes of their fellows by amassing power, wealth, and fame. More than other people
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
. The names given to these terrible entities include such strange descriptions as Atropus, the World Born Dead; Dendar, the Night Serpent; Hadar, the Dark Hunger; Haemnathuun, the Blood Lord; Ityak
-Ortheel, the Elf-Eater; Kezef, the Chaos Hound; Kyuss, the Worm That Walks; the Queen of Chaos; Tharizdun, the Chained God; Tyranthraxus, the Flamed One; and Zargon, the Returner. They are all forces of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, drawing on player character rules from the Playerâs Handbook and other D&D books. This chapter adds to that wealth of options with the material in the following sections: âRace Optionâ presents the
owlin, a character race option perfect for playing an owl-like student. âChoosing a Collegeâ gives advice on building a character for adventuring in Strixhaven. âStrixhaven Backgroundsâ presents a
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
do it. The nobility are bound by honor and tradition to protect their people from both external and internal threats to stability. An organized society leaves no room for evil and chaos to take root. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
of the corruptible, the resolve of the truly heroicâthe Dark Powers savor these traits. Whether for a night or an eternity, Ravenloft seeks heroes of all sorts and pits them against their greatest
adventures. Lineages. Consider an origin that ties you to a grim progenitor or inexplicable experience. Lineages can serve as your characterâs race or overshadow your previous race. Dark Gifts. Determine
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
these three nights. Wise people spend these nights indoors with friends, but those who celebrate the darkness may take to the streets to prey on the weak and foolish. The Race of Eight Winds (23 Lharvion
) is an aerial race that takes place around Dura Quarter. See the sidebar for more information. Sunâs Blessing (15 Therendor). The festival of Dol Arrah, this is a day of peace and a time for enemies
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Sothâs Ascent As the party gets clear of the tower, read the following text: You find yourself amid disaster as ragged stone islands and crumbling buildings rise into the sky. Chaos confounds the
Dragon Army troops throughout the city. Dragonnels dodge stones in the skies, while winged draconians race to escape cracking streets.
To the south, violet flame lights the sky. At its center, a solid
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Astral Plane Encounters Planar travelers and refugees from other planes wander the expanses of the Astral Plane. The most prominent denizens of the Astral Plane are the githyanki, an outcast race of
an encounter with one or more wandering angels, demons, devils, night hags, yugoloths, or other planar travelers.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
leap up nearby columns and race along the thatched reed roof. A half dozen workers have fallen into the sinkhole and struggle to clamber out.
The mill is in chaos as a dozen workers make
through the structureâs roof.
Workers race toward the building as smoke billows through the roof and doors. A character who succeeds on a DC 16 Intelligence (Arcana or Religion) check suspects that the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Fortress Cities The monasteries of the githzerai are massive outposts of stability that sail through the chaos of Limbo. Githzerai anarchs keep the fortresses stable and control their interior design
largest concentration of githzerai. It serves as both the capital of the civilization and the headquarters of the githzerai military forces. The greatest generals, spellcasters, and zerths of the race
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
hallâs tiered balconies hold an impressive collection of history books. Sorting the book collection day and night are 1d4 cogwork archivists (see chapter 7). K2. Wise Kollema The towering statue of
a 50 percent chance that one Lorehold professor of chaos and twelve Lorehold pledgemages (see chapter 7 for both) are taking part in a class here. K4. Second-Floor Study The collection of books upon
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
. 3 The actions of the adventurers or a villain result in a cataclysmic event that the adventurers must escape. 4 The adventurers race to the site where a villain is bringing a master plan to its
, forcing the adventurers to close the portal while dealing with a villain at the same time. 8 The dungeon begins to collapse while a villain attempts to escape in the chaos. 9 The adventurers must choose
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
the stone idol. Four human figures in occult robes gather around the statue, chanting ominously.
Four Cultists conduct a ritual around this ancient statue. They belong to the Cult of Chaos, a
obtained in the Caves of Chaos (see âCaves of Chaosâ). If a character approaches in this disguise, the cultists solemnly motion for the character to join the ritual, but they begin combat if the character
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, appearing as a great fireball blazing through the night sky. Characters who investigate this celestial event find mind flayers skirmishing with githyanki warriors and a githyanki knight amid the wreckage
choice. Waves of invaders appear throughout the night, unless the characters can activate the proper sequences of runes and star carvings to sever the invadersâ connection to the circle. Missing
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Chapter 4: Gith and Their Endless War The story of the gith is rooted in a cruel twist of cosmic fate. Inspired by the great leader for whom the race is named, the gith rose up to overthrow the mind
is so strong that they can manipulate the stuff of chaos and use it to their benefit; thus, they have carved out a stronghold for themselves on the plane of Limbo that is virtually impervious. Though
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
them to sneak up on you in the library. Your owlin character might be nocturnal. Or perhaps your character is simply prone to rise later, embodying the common nickname of night owl. Owlin Traits You
have the following racial traits. Creature Type. You are a Humanoid. Size. You are Medium or Small. You choose the size when you select this race. Speed. Your walking speed is 30 feet. Darkvision. You
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Waterdeep The City of Splendors is a bustling city on the Sword Coast. A rider from Red Larch can reach Waterdeep in seven days, three if he or she changes horses often and dares to ride by night
chaos is âbusiness as usualâ for most city residents. Reason to Visit. Characters who need rare items, sage advice, or other services found only in large cities might say âweâre going to Waterdeep.â
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Githyanki and Githzerai The githyanki city of Tuânarath lies in the Astral Plane, while the githzerai have established their stronghold in the chaos of Kythri. If you wish to have traffic between
other hand, itâs just as easy to say that the gith of Eberron are tied to the setting and have no traffic with the broader multiverse. The gith are a race enslaved by the mind flayers, who overthrew these
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
sleep? Acq Inc allows employees to work all night if that fits their skill set. And if it was ordained at your birth by the seers and mystics that your destiny would one day see you bathe in the blood
environment? Weâve got the advice and narrative options you need. This chapter also presents a new race inspired by the chaotic drive to achieve that underlies every Acq Inc campaign, as well as a number of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
unity of two polar principles: life and death, order and chaos, reason and emotion, and so on. The five Founder Dragons are thought to embody the coexistence of these principles, while the ten deans of
typically involves late-night arguments in residence halls and study rooms. The universityâs teaching philosophy is built on the idea that exploring opposites leads to an understanding of a greater
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
night.â
After three days of travel through the labyrinth of crystal shards, you catch sight of a yawning black vortex limned in dim light.
If the characters use the Wildspace orrery they acquired
here is to create unity out of chaos, and knowing him, heâs done a bang-up job.â
For a map of Doomspace and more information about this Wildspace system, see the âDoomspaceâ section immediately following this chapter.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Elandra.
Rumors
âEvery night, the tavern hosts a rowdy little drinking game with prizes. Itâs not for me.â (True)
âKalista, the keepâs blacksmith, doesnât sell weapons to adventurers. If you want to
. Winvarleâs ideals are rooted in lofty notions of righteousness.
Oblivious. While he excels at battle strategy, Winvarle scarcely knows the inner workings of his own keep.
Rumors
âThe Cult of Chaos
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
events. The Race of Eight Winds occurs once a year. Other events take place on a daily, weekly, or monthly schedule. For instance, shifters hold informal hrazhak competitions every night in Lower
Sports and Games The
Sharn Inquisitive
The Race of Eight Winds Begins!
Banners are flying across Dura today, and the streets are full of color. Walk through Oldkeep wearing brown and red, and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
incorporate deadly acts into their performances in hopes of catching his eye and earning his favor. Stages for Rakdos performances appear on streets and plazas throughout Ravnica every night, and
Quarter in Precinct Six of the Tenth District. Goals of the Rakdos The Cult of Rakdos is centered on a demon lord who exemplifies the concepts of chaos and evil. At its worst, the cult is driven by a lust
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
a lively debate on the current state of the Race of Eight Winds. Detention is run by a halfling who calls herself Brandy. She claims to be a excoriate, driven from House Ghallanda after refusing to
. Devoted to the Sovereign of Law and Lore, this grand temple is an architectural marvel as well as a sacred site. Many scholars and sages make the pilgrimage and spend one night in the Great Hall
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Death Slaad Death slaadi are suffused with energy from the Negative Energy Plane and exemplify evilâs corruption of chaos, and they take sadistic pleasure in bringing harm to others. They propagate
their race by dragooning mobs of red and blue slaadi and invading other planes. Humanoids who survive the incursion become incubators for new slaadi. Death Slaad
Medium aberration (shapechanger






