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Returning 33 results for 'night clad rejection pdf'.
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Monsters
Curse of Strahd
feet. Anything she is wearing transforms with her, but nothing she is carrying does.
Blessing of Mother Night. Baba Lysaga is shielded against divination magic, as though protected by a nondetection
, Strahdâs biological mother. The second was the queenâs midwife, a devout follower of Mother Night named Baba Lysaga. Although it was the former who raised Strahd and enabled him to follow in
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
wins. 5 The character finds a distraught student whoâs had their costume ruined or suffered a messy rejection. 6 A magically gifted artist is capturing rapid portraits of masquerade attendees. The
character is invited to have their portrait made to remember the night. 7 If the character put a lot of thought into their costume, multiple attendees compliment their outfit. If they didnât, the comments
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
21. Night and Day Timekeeper. Four pillars support the 20-foot-high ceiling. An iron ring 20 feet in diameter is suspended from iron brackets affixed to the tops of the pillars so that it hangs
suspended iron disk, causing it to flip over within its circular frame like a coin. During the day, the sun symbol is visible on the diskâs underside; at night, the disk displays the moon symbol on its
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Paladin Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. Divine
radiance shines from her hands, the manâs wounds knit closed, and his eyes open wide with amazement. A dwarf crouches behind an outcrop, his black cloak making him nearly invisible in the night, and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
him, he exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Paladin Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. Divine
radiance shines from her hands, the manâs wounds knit closed, and his eyes open wide with amazement. A dwarf crouches behind an outcrop, his black cloak making him nearly invisible in the night, and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
is happy to discuss their knowledge with fellow members of the Dragonsguard Historical Society, often doing so late into the night.
Rampartâs opponents at the Dragonchess Club find themselves
outmatched time and again by the loxodonâs technique, though Rampart is a gracious winner. They attend all their classes clad in gilded, centuries-old plate armor, with an immense and similarly decorated
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Baba Lysaga Two women gave life to Strahd von Zarovich. The first was Queen Ravenovia van Roeyen, Strahdâs biological mother. The second was the queenâs midwife, a devout follower of Mother Night
she delivered into the world. Strahd is the only thing in her life that matters to her. Mother Nearest. During her exile, Baba Lysaga made countless sacrifices to Mother Night, pleading with the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
impression on D&D players, so too have tales of their dangers spread across the D&D multiverse. When the night grows long in Waterdeep, City of Splendors, and the fireplace in the taproom of the Yawning
speaks of strange, leering devil faces carved in dungeon walls that can devour an explorer in an instant, leaving behind not a single trace of the poor soulâs passing. A bald, stern wizard clad in blue
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Cleric Forge Domain 1st Clad in heavy armor, serves a god of the forge or creation Cleric Grave Domain 1st Opposes the blight of undeath Druid Circle of Dreams 2nd Mends wounds, guards the weary, and
magic Ranger Monster Slayer 3rd Hunts down creatures of the night and wielders of grim magic Rogue Inquisitive 3rd Roots out secrets, akin to a masterful detective Rogue Mastermind 3rd A master tactician
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the air, and silken drapes drift lazily in the heat. Archways open into shaded booths heaped with cushions and trays of sugared sweets. Lounging about are a dozen scantily clad humanoids with eyes like
by the concubine Neema and courts disaster by visiting her in the dead of night. Neema browbeats the other concubines to cover up her affair. Doppelganger Spy The doppelganger infiltrated the temple by
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Life in Zinda Art, commerce, and magic fill the lives of Zindaâs people and touch on every aspect of society. The Bloodletters Clad in aprons stained with jeli dye, Bloodletters proselytize a life
who wave fans and brooms, symbolically sweeping Zindaâs sin into the sea. On the tenth night, the Prince of Vice steps into the sea and sheds their mask, bringing the festivities to a close. Kings of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Banshee When night falls, unlucky travelers hear the faint cries of the forlorn dead. This woeful spirit is a banshee, a spiteful creature formed from the spirit of a female elf. Banshees appear as
luminous, wispy forms that vaguely recall their mortal features. A bansheeâs face is wreathed in a wild tangle of hair, its body clad in wispy rags that flutter and stream around it. Divine Wrath
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the characters to rest in the tower until it is time to begin the feast. If the characters join the feast, read the following text: Clad in the finest garments of velvet brocade, the knights feast at a
).
Visibility Vision is limited to 100 feet within the canyon because of the fog and night sky. The manticore, hippogriffs, and giant vultures know the canyon well enough to avoid running into the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the cloaker in area 4e.) 2d. Old Grave Thin rays of sunlight or moonlight penetrate the dense canopy of this old forest, whose trees are covered with moss. At night, a will-oâ-wisp lures adventurers
the grave find a human skeleton clad in tattered clothes and a fully charged wand of fireballs. 2e. Western Forest The forest continues off the map and follows the underground river for several hundred
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
of night hags nurses the atropal to its apotheosis. See area 71 and âThe Sewn Sistersâ sidebar near that section for more information on the hags. Tomb Guardians Adventurers who have perished inside
the tomb are stitched together by tomb dwarves and bolted into suits of armor. Once complete, these shambling golems are released into the tomb to hunt intruders. A tomb guardian is a flesh golem clad
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
chapter 7) has at least one nimblewright aboard. The docks are bustling and chaotic during the day, except in winter. At night, darkness provides sufficient cover for characters to approach the
, scantily clad man, his scarlet apparel designed to accentuate his trim figure and bountiful chest hair. A flashy rapier hangs from his stylish belt.
âWelcome aboard the Eyecatcher,â he says
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the darkness that shrouds it.â Ideal. âGood and evil are as plain as day and night.â Bond. âIt is my duty to protect Akharin Sangar according to Atashâs law.â Flaw. âI am incapable of telling a lie
means the Brightguard falls!â Among the bystanders is the well-known actor Afsoun Ghorbani. While the characters converse with Artavazda, read the following text: Two white-and-gold-clad Brightguards
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to him.
Every day and night that the characters remain in Barovia, one or more of the vampireâs spies check on them and attempt to return to Strahd with a report. When a spy appears, characters who
. Characters who dig up the grave find the skeletal remains of a human clad in rusted chain mail (a soldier). Among the bones lie corroded weapons. If the grave isnât intact, it has been violated. The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
recently oiled. Once the door is opened, read the following text: In the southeast corner of this decayed bedroom lies a man; he is alive, though bound and gagged. He is clad only in undergarments and
action. SNAKE IN THE GRASS
Ned tells the characters he is a traveler from Seaton who entered the house the previous night to find a place to sleep during his journey to Saltmarsh where he hoped to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
portrayed in some legends as a fierce female clad in silver and translucent veils, and in others as a banshee. In either version, her hands bear many glittering silver rings, and this image is recognized as
. Eilistraee is a god of moonlight, song, dance, and, most important, the rejection of the evil ways of Lolth. Drow who feel like outsiders in their society, who react with disgust to the evils perpetrated by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
hounds detect the characters and attack, day or night. G3. Coach House This stone building contains a beautifully maintained coach and clean stables that house four draft horses and Lady Gralhundâs jet
the groundskeeper, Hurv (see area G2), who sleeps during the day, and one for a stableboy named Ike (commoner), who sleeps here at night. Ike is away (either picking up food for the horses or out
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
forges, foundries that operate day and night, and tunnels leading to the mines. Mirabarâs marchion, Selin Ramur (LN male Damaran human noble), meets with the other members of the Lordsâ Alliance to
a large book clad in black leather with the Zhentarim symbol imprinted on the front. Oboth suspects that someone in town knows where the tomb is hidden, or knows some bit of lore hinting at its
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
.â
Thinnings the Butler
CHAPTER 5: PALACE OF HEARTâS DESIRE
Zybilnaâs butler appears as a lanky man clad in faded brown clothes. Thinnings longs to see Prismeerâs archfey freed from temporal
home now.â
Flaw. âMy mother, Baba Yaga, warned me that arrogance would be my undoing, âas sure as stars light the night sky.â She might be right.â
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
.â
Thinnings the Butler
CHAPTER 5: PALACE OF HEARTâS DESIRE
Zybilnaâs butler appears as a lanky man clad in faded brown clothes. Thinnings longs to see Prismeerâs archfey freed from temporal stasis
now.â
Flaw. âMy mother, Baba Yaga, warned me that arrogance would be my undoing, âas sure as stars light the night sky.â She might be right.â
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
-like creature with bulging eyes and cracked skin. It is clad in a shapeless garment and sits on one end of a love seat with its legs pulled up beneath it. Flies flit into and out of its mouth, which
(Perception) score of 13 or higher notice that the black-clad figure doesnât cast a shadow. This is not a trait that darklings possess, but rather the result of Endelynâs using her scissors of shadow snipping
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
the characters enter also contains a framed painting of a narrow boat on turbulent seas. A pale, raven-haired woman stands at the tiller, smiling under a stormy night sky. Teleportation Lock. As the
night sky at the top and fading to the pale blue of a twilight horizon at the ledge. The lower half of the room is serpentine, gradually darkening from pale green near the equator to a deep, forest
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
and larger bandits lie strewn about, still clad in scraps of armor. Three gray, hunched figures squat among the remains, pawing at the scraps and gnawing on the bones.
Three ghouls from the pack in
night sky. Dozens of skeletonsâmany crushed under fallen debrisâare scattered across the floor.
The cave is large enough to contain two freestanding structures. Each of these stone rooms is
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, the ritual through which fortunes are told. Lodging costs 1 gp per person per night; meals and drinks arenât included. Trouble in the hostel attracts the attention of the guards in the outpost (area T1
This library is bathed in supernatural silence. Two robed figuresâa halfling man clad in blue and a dragonborn woman in yellowâwork at tall desks amid ancient tomes, while other robed figures stand
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Mages of Usamigaras initiate a new member to their faction The corridors outside this room are painted black with tiny stars resembling the night sky. The roomâs iron doors each bear an engraved star
this spacious ceremonial hall hangs a tapestry of the night sky, its fabric embroidered with silvery constellations. In front of a star-shaped stone altar, five figures gather, each wearing starry
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
characters dispose of his brother, Mortlock. D2. Baths From dawn to midnight, characters can expect to find 1d6 human commoners bathing here at any given time. From midnight to dawn, three female human night
clad in chain mail, and the woman carries a wooden shield with a leering skull painted on it.
The two armored figures are Kazzira, a female human fist of Bane, and Yignath, a male human iron consul
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
a clear, moonless night.
There is nothing peculiar about the panels. The two doors on the north wall open onto stone balconies that overlook a stormy void (area P13) and offer clear views of the
frozen, statue-like, off to one side of the cauldron: an imperious, middle-aged woman with long white hair and white robes, and a younger woman clad in armor and wearing a white cape. The older woman is






