Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'night claiming resides pdf'.
Other Suggestions:
night claiming relies pdf
night clanging relies pdf
night climbing relies pdf
nights claiming resides pdf
Monsters
Candlekeep Mysteries
formed a coven dedicated to claiming Sylvarie’s temple and making it a base for their nefarious plans.
The hags use their powers of illusion to pose as three elf sisters named Morganna, Azirssa
, and Greensong. They are typically found in the bathhouse by day and in their tower lair at night. Each hag carries a master key that opens all the doors in the bathhouse and the tower.
Monsters
Icewind Dale: Rime of the Frostmaiden
followed her fellow wizards to Icewind Dale. She caught up to them in Bryn Shander and made her presence known, claiming she was sent by her master to aid the expedition with her divinations. Egos and
frayed nerves caused the group to split up shortly thereafter, with each wizard determined to succeed alone.
One night while the others slept, Nass stole a professor orb (see appendix D) from one of
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
an arcane observatory built on a nearby island by wizards long gone, and it hinted at powerful magic hidden there. A small cloister known as Dragon’s Rest also resides on the island. The caretaker of
the cloister’s temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice, must have information regarding the observatory. This Elder Runara can set you on the path to discovering the knowledge your friend never found. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
an arcane observatory built on a nearby island by wizards long gone, and it hinted at powerful magic hidden there. A small cloister known as Dragon’s Rest also resides on the island. The caretaker of
the cloister’s temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice, must have information regarding the observatory. This Elder Runara can set you on the path to discovering the knowledge your friend never found. View Character Sheet Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood Your parents lived
determine exactly what your heroic destiny is and set you on the right path to fulfill it, so you can become the hero you know you’re meant to be. View Character Sheet Downloadable PDF Elf Wizard Richard
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood Your parents lived
determine exactly what your heroic destiny is and set you on the right path to fulfill it, so you can become the hero you know you’re meant to be. View Character Sheet Downloadable PDF Elf Wizard Richard
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
of community life. Dyn Singh Night Market Traders from Siabsungkoh’s scattered communities flock nightly to the Dyn Singh Night Market, an ever-changing, town-sized market. Food vendors take center
groups like the folklore-sharing Dancers of Smoke. Becoming a vendor at the Dyn Singh Night Market involves gaining the favor of the five oldest families of Siabsungkoh, then paying a large fee to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
of community life. Dyn Singh Night Market Traders from Siabsungkoh’s scattered communities flock nightly to the Dyn Singh Night Market, an ever-changing, town-sized market. Food vendors take center
groups like the folklore-sharing Dancers of Smoke. Becoming a vendor at the Dyn Singh Night Market involves gaining the favor of the five oldest families of Siabsungkoh, then paying a large fee to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giant rockspeaker (both in chapter 6) who needs to commune with his dreams within the crystal sand fortress at night. While he does, creatures from the Fiendish Incursion Encounters and Elemental Earth
Singing Sands, claiming the desert was once the seat of a powerful empire of giants. The giant wants the characters to distract creatures from the Elemental Fire Encounters table (see chapter 3
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
shook the entire domain: the Hour of Ascension. The Darklord vanished—and Darkon changed. Since Azalin’s disappearance, a strange golden star called the King’s Tear hangs in the heavens, and each night
the threat, dismissing reports of vanished regions as rumors and fearmongering. As the domain splits into crumbling islands, ambitious beings vie for Azalin’s power, each claiming to be the lost
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
shook the entire domain: the Hour of Ascension. The Darklord vanished—and Darkon changed. Since Azalin’s disappearance, a strange golden star called the King’s Tear hangs in the heavens, and each night
the threat, dismissing reports of vanished regions as rumors and fearmongering. As the domain splits into crumbling islands, ambitious beings vie for Azalin’s power, each claiming to be the lost
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giant rockspeaker (both in chapter 6) who needs to commune with his dreams within the crystal sand fortress at night. While he does, creatures from the Fiendish Incursion Encounters and Elemental Earth
Singing Sands, claiming the desert was once the seat of a powerful empire of giants. The giant wants the characters to distract creatures from the Elemental Fire Encounters table (see chapter 3
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sora Kell, the Queen of the Night A mysterious figure who appears in lofty myths and children’s fables, Sora Kell extends her reach across the world and through the myriad planes, claiming mystical
. Tales of Sora Kell claim she is the first night hag, born from Khyber in the first age of the world alongside the ancient rakshasas. Some even claim that her daughters—the hags who rule Droaam—are
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sora Kell, the Queen of the Night A mysterious figure who appears in lofty myths and children’s fables, Sora Kell extends her reach across the world and through the myriad planes, claiming mystical
. Tales of Sora Kell claim she is the first night hag, born from Khyber in the first age of the world alongside the ancient rakshasas. Some even claim that her daughters—the hags who rule Droaam—are
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
without a fight, claiming that vampires forced him to steal the bones. If the guards come at night, Henrik surrenders himself and tells the guards where the bones are hidden, but he won’t retrieve the
of the ghastly nature of his handiwork. One night several months ago, Strahd visited Henrik in the guise of an imposing, well-dressed nobleman named Vasili von Holtz and promised the coffin maker “good
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Night of the Eye Every year and a half, the moons of Krynn align in an event known as the Night of the Eye. This prelude unfolds during one of these fateful nights, shortly before the characters head to
during the Night of the Eye. Trial of the Barb The prelude begins with the characters nearing the Barb: Tonight is an important night. Ahead rises the Barb: a jagged, half-ruined spire of gray stone
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
without a fight, claiming that vampires forced him to steal the bones. If the guards come at night, Henrik surrenders himself and tells the guards where the bones are hidden, but he won’t retrieve the
of the ghastly nature of his handiwork. One night several months ago, Strahd visited Henrik in the guise of an imposing, well-dressed nobleman named Vasili von Holtz and promised the coffin maker “good
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Night of the Eye Every year and a half, the moons of Krynn align in an event known as the Night of the Eye. This prelude unfolds during one of these fateful nights, shortly before the characters head to
during the Night of the Eye. Trial of the Barb The prelude begins with the characters nearing the Barb: Tonight is an important night. Ahead rises the Barb: a jagged, half-ruined spire of gray stone
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Mielikki named Jeryth Phaulkon. Jeryth, the only member of her family who currently resides at Phaulkonmere, manifests as a disembodied female voice that can be heard by anyone in the villa gardens. She
sackcloth hood, another has a rotting pumpkin head, and the third is covered with a threadbare blanket. Characters who camp in a field for the better part of a day or night have a 10 percent chance
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Mielikki named Jeryth Phaulkon. Jeryth, the only member of her family who currently resides at Phaulkonmere, manifests as a disembodied female voice that can be heard by anyone in the villa gardens. She
sackcloth hood, another has a rotting pumpkin head, and the third is covered with a threadbare blanket. Characters who camp in a field for the better part of a day or night have a 10 percent chance
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
green dragon is terrorizing a forest settlement, murdering and eating someone each night before depositing the grisly remains in the village square.
2 Trolls are attacking trade caravans, stealing
begs for clemency, claiming to have been under the control of a green dragon while on a killing spree.
5 The misty forest at the border of a coastal realm is beginning to grow alarmingly, and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
strive for ascension and are willing to commit the darkest atrocities to achieve it. SERPENT GODS
The yuan-ti revere a number of powerful entities as gods, including the following.
Dendar, the Night
creatures in any way they can, growing and nurturing the fears of humanoids to feed the Night Serpent.
Merrshaulk, Master of the Pit. Merrshaulk is the long-slumbering chief deity of the yuan-ti. As
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
night tied to posts alongside the monk Leosin. Characters have one night to escape this fate. They might wriggle out of their bonds, bribe or charm a cultist to set them free, or come up with a clever
effect is the same as if they’d been recognized. If characters lie to Mondath — claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
strive for ascension and are willing to commit the darkest atrocities to achieve it. SERPENT GODS
The yuan-ti revere a number of powerful entities as gods, including the following.
Dendar, the Night
creatures in any way they can, growing and nurturing the fears of humanoids to feed the Night Serpent.
Merrshaulk, Master of the Pit. Merrshaulk is the long-slumbering chief deity of the yuan-ti. As
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
green dragon is terrorizing a forest settlement, murdering and eating someone each night before depositing the grisly remains in the village square.
2 Trolls are attacking trade caravans, stealing
begs for clemency, claiming to have been under the control of a green dragon while on a killing spree.
5 The misty forest at the border of a coastal realm is beginning to grow alarmingly, and
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
night tied to posts alongside the monk Leosin. Characters have one night to escape this fate. They might wriggle out of their bonds, bribe or charm a cultist to set them free, or come up with a clever
effect is the same as if they’d been recognized. If characters lie to Mondath — claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
camp. If anyone was recognized from the fighting in Greenest, it doesn’t matter what the characters say. Mondath sentences all of them to be executed on the morrow, after spending the night tied to
posts alongside the monk Leosin. Characters have one night to escape this fate. They might wriggle out of their bonds, bribe or charm a cultist to set them free, or come up with a clever use for a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
camp. If anyone was recognized from the fighting in Greenest, it doesn’t matter what the characters say. Mondath sentences all of them to be executed on the morrow, after spending the night tied to
posts alongside the monk Leosin. Characters have one night to escape this fate. They might wriggle out of their bonds, bribe or charm a cultist to set them free, or come up with a clever use for a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
gatekeeper, Bedlam’s distant ruler. Day and night, shrieking winds erupt from six arched pores at the tower’s base—the blastgates—which render conversation impossible in the town’s lowest district. Bedlam’s
deeds against their neighbors. One Pixel Brush Howling winds erupt from Sablereach, an obsidian tower
that claws above the miserable bowl that is Bedlam Gate Bedlam’s blustering gate resides at the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
claiming Sylvarie’s temple and making it a base for their nefarious plans. The hags use their powers of illusion to pose as three elf sisters named Morganna, Azirssa, and Greensong. They are
typically found in the bathhouse by day and in their tower lair at night. Each hag carries a master key that opens all the doors in the bathhouse and the tower. Dread Morgan In her true form, the neutral evil
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
claiming Sylvarie’s temple and making it a base for their nefarious plans. The hags use their powers of illusion to pose as three elf sisters named Morganna, Azirssa, and Greensong. They are
typically found in the bathhouse by day and in their tower lair at night. Each hag carries a master key that opens all the doors in the bathhouse and the tower. Dread Morgan In her true form, the neutral evil
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Elandra.
Rumors
“Every night, the tavern hosts a rowdy little drinking game with prizes. It’s not for me.” (True)
“Kalista, the keep’s blacksmith, doesn’t sell weapons to adventurers. If you want to
-proclaimed Cult of Chaos—that reportedly operates in a cave network to the northeast. I believe the source of the cult’s power resides in one of those caves.
“These lands yearn for heroes. For the good of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
crafted a miraculous device, one that ultimately laid low the kraken and saved the town. Today, Dalakos resides inside the kraken’s shell, where he works day and night, his heart broken, but his mind
was forced to focus. As the beast drew closer, Dalakos sought ways to turn the monstrosity from its path. He worked day and night, but ultimately his plans failed. All that Dalakos knew was destroyed
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
gatekeeper, Bedlam’s distant ruler. Day and night, shrieking winds erupt from six arched pores at the tower’s base—the blastgates—which render conversation impossible in the town’s lowest district. Bedlam’s
deeds against their neighbors. One Pixel Brush Howling winds erupt from Sablereach, an obsidian tower
that claws above the miserable bowl that is Bedlam Gate Bedlam’s blustering gate resides at the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
crafted a miraculous device, one that ultimately laid low the kraken and saved the town. Today, Dalakos resides inside the kraken’s shell, where he works day and night, his heart broken, but his mind
was forced to focus. As the beast drew closer, Dalakos sought ways to turn the monstrosity from its path. He worked day and night, but ultimately his plans failed. All that Dalakos knew was destroyed