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                        Returning 27 results for 'night closing roaming pdf'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     run and torment them before closing in for the kill. Those that fight back discover that mundane weapons partially pass through yeth hounds as if they were made of fog, but magic weapons and silvered
                                                
                                            
                                                
                                                     weapons can strike true.
Yeth hounds canât stand sunlight. A pack hunts at night and seeks to return to its dark den before dawn. If a yeth hound is exposed to natural sunlight, it fades away
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     crimson-tinged shadow. Closing the Borders. When Duchess Saidra wants to close the borders of her domain, the Mists donât rise. Rather, those who try to leave find themselves roaming the lands of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Wynling Mischief The characters arenât the only ones roaming the night market. After each Market Game, or whenever the characters are away from the Tyenmo and Xungoon shops, roll on the Market
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     from morning till night, while peddlers, delivery carriers, and servants move in equally swift streams through the inner gates. Toll collectors work quickly but methodically to inspect incoming and
                                                
                                            
                                                
                                                     outgoing trade goods, ensuring that commerce flows smoothly and the city gets its share at every turn. The city gates are closed at night. At dusk, the Watch evicts anyone from the Upper City who is not
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     from morning till night, while peddlers, delivery carriers, and servants move in equally swift streams through the inner gates. Toll collectors work quickly but methodically to inspect incoming and
                                                
                                            
                                                
                                                     outgoing trade goods, ensuring that commerce flows smoothly and the city gets its share at every turn. The city gates are closed at night. At dusk, the Watch evicts anyone from the Upper City who is not
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    , they carve out tunnels for the tomb. At night and while their handlers take breaks, they are kept behind a 10-foot-thick stone block that is magically slid across the tunnel. Creatures The two umber
                                                
                                            
                                                
                                                     to either return here to rest if they are elsewhere, or to depart for the tomb to begin work, opening or closing the stone slab accordingly.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     behaves as if itâs their last day aliveâbecause it probably is.  Closing the Borders. Unlike most Darklords, Vladeska Drakov canât open her domainâs borders, so Falkovniaâs borders are usually closed
                                                
                                            
                                                
                                                    , pursued by an undead mob. For one week every month, though, following the night of the new moon, the Mists surrounding Falkovnia are empty of zombies and the borders open. During this time, Drakov sends
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     night of the next new moon and rejoins the maharaniâs army. Ramyaâs living followers consider this deathless state an honor and the ultimate mark of loyalty. Blood Relatives. Ramya never compromises
                                                
                                            
                                                
                                                     with her siblings Arijani and Reeva. She constantly struggles to quell the rebellion they lead, as detailed in âTreachery in Kalakeriâ later in this domain. Closing the Borders. Ramya can close or open
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     droves of jiangshi agents, led by Minister Suen. Suen then disseminates these orders to the jiangshi of the Gemstone Garden, who work through the night. Every morning, Tsien Chiang finds some aspect
                                                
                                            
                                                
                                                     waking world hold the key to undermining Tsien Chiangâs hold over the cityâs dreams. Closing the Borders. IâCath is surrounded by walls and by the Mists beyond that. Chiang believes everyone in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     to Mantol-Derith. Davra is an assassin. In addition to her weapons, she carries dust of disappearance and wears goggles of night while roaming the dark halls of Gauntlgrym.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     closing accounts with their own employers or sightseeing in Waterdeep, however, or they lose the treasure wagons in the crowded metropolis. The cult wagons donât follow the same pattern as the others
                                                
                                            
                                                
                                                     from the caravan. Instead, they head for the north side of the city before looking for a place to spend the night. Everyone who the characters know to be associated with the cult gathers at the same
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     causes most creatures to flee in terror. They chase those who run and torment them before closing in for the kill. Those that fight back discover that mundane weapons partially pass through yeth
                                                
                                            
                                                
                                                     hounds as if they were made of fog, but magic weapons and silvered weapons can strike true. Yeth hounds canât stand sunlight. A pack hunts at night and seeks to return to its dark den before dawn. If a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     closing accounts with their own employers or sightseeing in Waterdeep, however, or they lose the treasure wagons in the crowded metropolis. The cult wagons donât follow the same pattern as the others
                                                
                                            
                                                
                                                     from the caravan. Instead, they head for the north side of the city before looking for a place to spend the night. Everyone who the characters know to be associated with the cult gathers at the same
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     earth elementals to help defend Blingdenstone. They also use their magic to aid in various engineering tasks, such as widening burrows, closing off tunnels, or establishing spell gem emplacements and
                                                
                                            
                                                
                                                     a century ago. Believed to be sentient, it is found roaming the Rockblight section of the settlement. Elemental creatures touched by the cloud fall under its control. The cloudâs origin remains a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Manor Occupants As the characters explore the manor, they might encounter one or more creatures roaming the halls or moving from one room to another. Whenever you feel the need for a random encounter
                                                
                                            
                                                
                                                     new haven and playthings. Renekor floats around the manor during the day before retreating to the ballroom at night. Although it might not be on high alert, it is still keenly observant and paranoid as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    . Others are limited in their ability to affect their borders. For each domain, specifics appear in the âClosing the Bordersâ portion of the section on that domainâs Darklord. If a domainâs borders are
                                                
                                            
                                                
                                                    . 
   66â75  Characters emerge on stable ground a mile from where they entered the Mists at midnight of the night after they entered the Mists. 
   76â85  Characters emerge from the Mists inside a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    The Fashion Show When the characters arrive at the Rose Stage the night of the fashion show, read or paraphrase the following text: Shimmering lights and soft music drift across the Rose Stage and
                                                
                                            
                                                
                                                     the stage itself. See map 3.5 in chapter 3 for a map of the Rose Stage. The event includes a preshow period for mingling and light refreshment, the show itself, the fashion auction, and a brief closing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    . The dark cat can be seen roaming the area periodically, and keeps an eye on a mouse hole near the fireplace. Luna and Thalen would make excellent wizard hirelings for the franchise if the characters
                                                
                                            
                                                
                                                     can share that strangers come and go, with the main door always closing behind them before anyone else can get out. The strangers often head into the door to the right of the bar. Others have gone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     sign hanging above the main entrance depicts a blue waterfall. The Blue Water Inn is Vallakiâs main gathering place for locals, especially at night. The innkeeper, Urwin Martikov, considers the inn a
                                                
                                            
                                                
                                                     sanctuary from the evils of this land. In the event of trouble, the windows and doors can all be barred shut from within. A bed for the night costs 1 ep. Characters looking for something to eat are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     end at five bells in the morning, one bell in the afternoon, and nine bells at night, respectively. Each shift consists of a priest of Chauntea (NG male or female Illuskan human), four acolytes (NG
                                                
                                            
                                                
                                                     belongings are thoroughly searched in the gatehouse to make sure they contain nothing that could damage crops, such as rodents and vermin. Guests who want to spend the night are directed to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     Atfez and Pachi notice the characters, theyâre surprised to see other people in the desert, especially at night. Atfez, the more assertive sibling, interrogates the characters about their presence
                                                
                                            
                                                
                                                     meant to pay their respects to the deceased pharaoh here. In the centuries after the fall of Bakar, the walls were destroyed by disgruntled citizens and roaming vandals. CoupleOfKooks  Iaseda, leader
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Copper, but the two had a falling out. One morning, after a bitter argument the night before, Copper decided to return to Ten-Towns. He snuck out while Macreadus was still asleep, leaving behind a
                                                
                                            
                                                
                                                     considered telling you before, but you were particularly rude about the dinner I made last night.
 May the light of the Morninglord protect you,
 Copper
 When the characters find Copperâs letter, give
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     of the Long Road, just south of the innâs stable yard, stands what looks like a grand stone mansion. Two wide wooden doors painted with the symbols of many gods stand open day and night. Inside is a
                                                
                                            
                                                
                                                    ) âbrigandsâ lurking around Red Larch at night, not to mention monsters ranging from snake-headed rats to ghostly dragons that faded away when approached. (If youâre looking for NPCs to deliver more fanciful
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     portal. One Pixel Brush  Within the Lost Caverns, Iggwilv penned her fabled treatise on demons. The tome disappeared when she did Closing the Portal. The portal remains open for 1 hour or until six
                                                
                                            
                                                
                                                     demons emerge, whichever comes first. The portal can be closed early through any of the following means: Closing the Book. A character within 5 feet of the altar can close the book as an action with a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     night sky. Dozens of skeletonsâmany crushed under fallen debrisâare scattered across the floor.
 The cave is large enough to contain two freestanding structures. Each of these stone rooms is
                                                
                                            
                                                
                                                     ghouls while seeing nothing strange about Undead roaming the mine. With a successful DC 15 Charisma (Deception) check, a character can convince the spectator that one or more party members are wizards or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     cold, cold north. Roaming this expanse are hundreds of sheep, goats, and cattle plucked from other regions of the North by the valeâs dread overlord, the red wyrm Klauth. Scattered here and there are the
                                                
                                            
                                                
                                                     of the Mere of Dead Men had to travel for miles around Leilon or pass by it at night to avoid the towerâs mysterious power. When Lord Neverember decided to reopen the High Road to travel, tearing down
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    ) use the holes to make crossbow attacks at intruders in the hallways. Opening or closing a hole cover requires an action. Normally one cultist operates the hole cover while another shoots. Only one
                                                
                                            
                                                
                                                    , mimicking a starry night. The canal that runs through this lake continues north and south. To the east, a wide quay at the end of the lake leads to a large hall with red pillars.
 The ceiling is 50 feet
                                                
                                            
                                        






