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Returning 20 results for 'night closing rooting pdf'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
run and torment them before closing in for the kill. Those that fight back discover that mundane weapons partially pass through yeth hounds as if they were made of fog, but magic weapons and silvered
weapons can strike true.
Yeth hounds canât stand sunlight. A pack hunts at night and seeks to return to its dark den before dawn. If a yeth hound is exposed to natural sunlight, it fades away
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
from morning till night, while peddlers, delivery carriers, and servants move in equally swift streams through the inner gates. Toll collectors work quickly but methodically to inspect incoming and
outgoing trade goods, ensuring that commerce flows smoothly and the city gets its share at every turn. The city gates are closed at night. At dusk, the Watch evicts anyone from the Upper City who is not
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
from morning till night, while peddlers, delivery carriers, and servants move in equally swift streams through the inner gates. Toll collectors work quickly but methodically to inspect incoming and
outgoing trade goods, ensuring that commerce flows smoothly and the city gets its share at every turn. The city gates are closed at night. At dusk, the Watch evicts anyone from the Upper City who is not
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, they carve out tunnels for the tomb. At night and while their handlers take breaks, they are kept behind a 10-foot-thick stone block that is magically slid across the tunnel. Creatures The two umber
to either return here to rest if they are elsewhere, or to depart for the tomb to begin work, opening or closing the stone slab accordingly.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
behaves as if itâs their last day aliveâbecause it probably is. Closing the Borders. Unlike most Darklords, Vladeska Drakov canât open her domainâs borders, so Falkovniaâs borders are usually closed
, pursued by an undead mob. For one week every month, though, following the night of the new moon, the Mists surrounding Falkovnia are empty of zombies and the borders open. During this time, Drakov sends
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
inhabitants never develop, and they never reach their goals. A domainâs oppressive inquisition is no closer to rooting out evil today than it was a thousand years ago. This isnât remarkable; it merely is
Darklord? Donât get bogged down with the particulars of a working society. It doesnât matter how a village in a domain of endless night grows crops, but it does matter that the supplies are about to run
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. âNot a bad place to die,â the mage says with mild amusement. The doppelganger posing as Gargosh doesnât take part in the fight, remaining on the fringes of the battle and rooting for the characters to
they all press on to Beliard and get a good nightâs rest. The doppelganger then tries to slip away in the night.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
night of the next new moon and rejoins the maharaniâs army. Ramyaâs living followers consider this deathless state an honor and the ultimate mark of loyalty. Blood Relatives. Ramya never compromises
with her siblings Arijani and Reeva. She constantly struggles to quell the rebellion they lead, as detailed in âTreachery in Kalakeriâ later in this domain. Closing the Borders. Ramya can close or open
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
droves of jiangshi agents, led by Minister Suen. Suen then disseminates these orders to the jiangshi of the Gemstone Garden, who work through the night. Every morning, Tsien Chiang finds some aspect
waking world hold the key to undermining Tsien Chiangâs hold over the cityâs dreams. Closing the Borders. IâCath is surrounded by walls and by the Mists beyond that. Chiang believes everyone in
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
closing accounts with their own employers or sightseeing in Waterdeep, however, or they lose the treasure wagons in the crowded metropolis. The cult wagons donât follow the same pattern as the others
from the caravan. Instead, they head for the north side of the city before looking for a place to spend the night. Everyone who the characters know to be associated with the cult gathers at the same
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
causes most creatures to flee in terror. They chase those who run and torment them before closing in for the kill. Those that fight back discover that mundane weapons partially pass through yeth
hounds as if they were made of fog, but magic weapons and silvered weapons can strike true. Yeth hounds canât stand sunlight. A pack hunts at night and seeks to return to its dark den before dawn. If a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
closing accounts with their own employers or sightseeing in Waterdeep, however, or they lose the treasure wagons in the crowded metropolis. The cult wagons donât follow the same pattern as the others
from the caravan. Instead, they head for the north side of the city before looking for a place to spend the night. Everyone who the characters know to be associated with the cult gathers at the same
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
. Others are limited in their ability to affect their borders. For each domain, specifics appear in the âClosing the Bordersâ portion of the section on that domainâs Darklord. If a domainâs borders are
.
66â75 Characters emerge on stable ground a mile from where they entered the Mists at midnight of the night after they entered the Mists.
76â85 Characters emerge from the Mists inside a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
The Fashion Show When the characters arrive at the Rose Stage the night of the fashion show, read or paraphrase the following text: Shimmering lights and soft music drift across the Rose Stage and
the stage itself. See map 3.5 in chapter 3 for a map of the Rose Stage. The event includes a preshow period for mingling and light refreshment, the show itself, the fashion auction, and a brief closing
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
stationed members of the order at various inns and homesteads east of Daggerford, so that locals need not fear the night. Now theyâre counting on you to find the werewolvesâ lair in the Misty Forest
Emerald Enclave. This widespread group of wilderness survivalists preserves the natural order while rooting out unnatural threats. Druids, rangers, and barbarians make up most of its membership. Branches of
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
sign hanging above the main entrance depicts a blue waterfall. The Blue Water Inn is Vallakiâs main gathering place for locals, especially at night. The innkeeper, Urwin Martikov, considers the inn a
sanctuary from the evils of this land. In the event of trouble, the windows and doors can all be barred shut from within. A bed for the night costs 1 ep. Characters looking for something to eat are
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of the Long Road, just south of the innâs stable yard, stands what looks like a grand stone mansion. Two wide wooden doors painted with the symbols of many gods stand open day and night. Inside is a
) âbrigandsâ lurking around Red Larch at night, not to mention monsters ranging from snake-headed rats to ghostly dragons that faded away when approached. (If youâre looking for NPCs to deliver more fanciful
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
can share that strangers come and go, with the main door always closing behind them before anyone else can get out. The strangers often head into the door to the right of the bar. Others have gone
Propha and Audraâs bedroom is next to the common room, so they can hear any disturbances at night. 6. Door to the Basement A door adjacent to the bar should lead under the second-floor stairs and down
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
portal. One Pixel Brush Within the Lost Caverns, Iggwilv penned her fabled treatise on demons. The tome disappeared when she did Closing the Portal. The portal remains open for 1 hour or until six
demons emerge, whichever comes first. The portal can be closed early through any of the following means: Closing the Book. A character within 5 feet of the altar can close the book as an action with a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
) use the holes to make crossbow attacks at intruders in the hallways. Opening or closing a hole cover requires an action. Normally one cultist operates the hole cover while another shoots. Only one
, mimicking a starry night. The canal that runs through this lake continues north and south. To the east, a wide quay at the end of the lake leads to a large hall with red pillars.
The ceiling is 50 feet






