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Returning 35 results for 'night composed realized pdf'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
annihilates its body and leaves behind a spectral being composed of fragments from the victim’s psyche and overwhelming psychic agony.
Every allip is wracked with a horrifying insight that
remains hidden, its victim is gradually overcome by frantic energy. A scholar, driven by sudden insights to work night and day, produces reams of text with little memory of exactly what the documents
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Goose Mother is real.
Centuries ago, an enterprising witch created a frothy stew composed of hydra’s blood and goose feathers. It is from this noxious slurry that the Goose Mother was born. Within
days, the Goose Mother grew to prodigious size, and the witch grew fearful. One night, while the Goose Mother slept, the witch took to its neck with a cleaver, but to her horror, two more heads
Monsters
Van Richten’s Guide to Ravenloft
more, the target is also blinded until the end of its next turn.Untold, half-formed evils lurk amid the Mists, the yet-to-be-realized imaginings of the Dark Powers and the remnants of ruined domains
fears of those they encounter. Mist horrors use the unspeakable horror stat block with the Malleable Mass body option, which makes them appear to be composed of living mist. Further details of a mist
Monsters
Van Richten’s Guide to Ravenloft
-realized imaginings of the Dark Powers and the remnants of ruined domains. While such nightmares typically manifest as nothing more than impressions, whispers, or vaporous visions amid the fog, mysterious
them appear to be composed of living mist. Further details of a mist horror’s appearance are drawn from the fears of those within 100 feet of it. This might cause a mist horror to take on a form
Monsters
Van Richten’s Guide to Ravenloft
throw fails by 5 or more, the target is also blinded until the end of its next turn.Untold, half-formed evils lurk amid the Mists, the yet-to-be-realized imaginings of the Dark Powers and the remnants
given form by the fears of those they encounter. Mist horrors use the unspeakable horror stat block with the Malleable Mass body option, which makes them appear to be composed of living mist. Further
Monsters
Van Richten’s Guide to Ravenloft
evils lurk amid the Mists, the yet-to-be-realized imaginings of the Dark Powers and the remnants of ruined domains. While such nightmares typically manifest as nothing more than impressions, whispers, or
Malleable Mass body option, which makes them appear to be composed of living mist. Further details of a mist horror’s appearance are drawn from the fears of those within 100 feet of it. This
Monsters
Van Richten’s Guide to Ravenloft
by 5 or more, the target is also blinded until the end of its next turn.Untold, half-formed evils lurk amid the Mists, the yet-to-be-realized imaginings of the Dark Powers and the remnants of ruined
the fears of those they encounter. Mist horrors use the unspeakable horror stat block with the Malleable Mass body option, which makes them appear to be composed of living mist. Further details of a
Monsters
Icewind Dale: Rime of the Frostmaiden
frayed nerves caused the group to split up shortly thereafter, with each wizard determined to succeed alone.
One night while the others slept, Nass stole a professor orb (see appendix D) from one of
and headed toward the Sea of Moving Ice, hoping to find a tome called The Codicil of White, a book of magic and lore composed by servants of Auril the Frostmaiden. The Arcane Brotherhood believes that
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mabaran Resonator Storm Spire
This dread device draws on the power of Mabar, infusing the dead with the malign energy of the Endless Night. While it is active, any humanoid that dies within 2
consumes the magical energy around it. Conversely, a spell sink created by a mad artificer might be a massive vessel composed of dragonshards and exotic metals.
A variant device called the spell siphon
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Terror from the Sky We praised Pelor when we realized the shapes above us were not dragons. We cursed him when we saw they were the airships of the githyanki.
— Lord Kedrek Thoroden,
Marshal of
return with the spoils of war. The githyanki sky ships attack from above in the dead of night, gaining an instant advantage since communities on the surface rarely offer strong defenses against
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
whole creature and still be hungry. If you’re bad, she’ll come in the night and carry you away. She’ll make a lantern of your skull and torment you until the end of time. And she’s the least
grow larger and more organized every day, and the rest of Khorvaire is uneasy with the potential power of a fully realized Droaam. The monsters that inhabit Droaam retain their racial subcultures. Most worship the Dark Six, but other religious traditions flourish as well.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
defenders from here in the keep to defend it through the rest of the night, but that will take time. You’d do us a great service if you could get to the mill quickly and drive away the raiders before they
Award standard XP for defeated foes. If characters realized they were walking into a trap, give each a 50 XP bonus. If they didn’t deduce that it was a trap but spotted the ambushers in time to prevent a surprise round, give each character a 25 XP bonus.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
defenders from here in the keep to defend it through the rest of the night, but that will take time. You’d do us a great service if you could get to the mill quickly and drive away the raiders before they
Award standard XP for defeated foes. If characters realized they were walking into a trap, give each a 50 XP bonus. If they didn’t deduce that it was a trap but spotted the ambushers in time to prevent a surprise round, give each character a 25 XP bonus.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Unspeakable Horrors Untold, half-formed evils lurk amid the Mists, the yet-to-be-realized imaginings of the Dark Powers and the remnants of ruined domains. While such nightmares typically manifest as
horror stat block with the Malleable Mass body option, which makes them appear to be composed of living mist. Further details of a mist horror’s appearance are drawn from the fears of those within 100 feet
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
demon lord’s true name to the hidden truths of the cosmic order. The allip acquires the secret, but the curse annihilates its body and leaves behind a spectral creature composed of fragments from the
overcome by manic energy. A scholar, driven by sudden insights to work night and day, produces reams of text with little memory of exactly what the documents contain. If the allip succeeds, it passes from
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
demon lord’s true name to the hidden truths of the cosmic order. The creature acquires the secret, but the curse annihilates its body and leaves behind a spectral being composed of fragments from the
insights to work night and day, produces reams of text with little memory of exactly what the documents contain. If the allip succeeds, it passes from the world—and its terrible secret hides somewhere in the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the tragic story of how my only child Erasmus was taken by Vistani and sold to a vampire. I explained how Erasmus was made a minion of the night stalker, and how it was my miserable part to free him
, they chose to surreptitiously take my son in exchange for their loss! By the time I realized what had occurred, they were already an hour gone.
Incensed beyond reason, I strapped the body of the dead
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the bread ovens in area 5. The yakfolk sit on stools and either smoke pipes or sew blankets to pass the time as they watch the dwarves work. At night, the mill is unoccupied; the yakfolk retire to
warn Kartha-Kaya. The boars pursue characters who flee from the barn. At night, the yakfolk retires to a nearby hut while its workers are locked in an iron cage next to the barn. If the prisoners are
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
ship’s crew and I were dealt with cordially by everyone, and the ship was already repaired and prepared for our leaving, the Rocklanders having apparently worked through the night to make it ready. We
left on good terms, and it wasn’t until we were well away that we realized we all shared a strange apprehension. We had not seen much of women while we were on the island, which was to be expected
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
center of a muddy lake. The camp is ringed by immense bone spurs, with makeshift wooden walls between. A wooden palisade surrounds a camp composed of tents, huts, and a crooked watchtower. Dozens of
monitors the interior. Infiltrating the Camp It’s difficult to infiltrate Camp Carrionclay. Here are some ways the characters might attempt to enter the camp unhindered: Entering at Night. Most troops
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
the palace and throughout the citadel, is composed of 150 astral elf warriors and 30 astral elf honor guards (see Boo’s Astral Menagerie) of various alignments, with half that number on duty at any
moons, all orbiting a brightly glowing crystal orb that represents Xaryxis. A lawful evil, astral elf archmage named Magister Theraxana is here day and night, studying Wildspace systems that have been
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
present, exchange goods with them. Whenever I return home, I make it a point to spend at least a night at the inn to see old friends (often much older since last I saw them) and learn what has passed
. Yet should such approach Evereska, its guardians mounted on giant eagles would ensure no ill befell the vale. Unlike cramped and crowded human cities, Evereska is composed of clusters of buildings
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
composed recounting of deeds, events, and important persons. Dwarves combine their runes into patterns, present pictorial histories in seemingly unconnected murals and images, and otherwise leave their
a thief’s wildest dreams. In one chamber, gold foil lines the ceiling of an immense hall, carefully worked with diamonds that mimic the stars at night. In another, jewels are used to form wondrous
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
knights of Eldraine consider its existence a myth, the folk of the wilds know that the Goose Mother is real. Jesper Ejsing Centuries ago, an enterprising witch created a frothy stew composed of hydra’s
blood and goose feathers. It is from this noxious slurry that the Goose Mother was born. Within days, the Goose Mother grew to prodigious size, and the witch grew fearful. One night, while the Goose
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Dark Bargains and Cursed Paintings The process of creating the cursed paintings that are the hallmark of the Fetid Gaze was first attributed to a night hag grandmother whose name other hags fear to
) was a mighty warrior who sought even greater strength through her bargain with the hags. When she realized the true nature of the bargain shortly before the curse struck, the dragonborn returned to
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Player Version Stonehill Inn This modest, two-story roadhouse has six rooms for rent on the upper floor. A bed for the night costs 5 sp, while a meal costs 1 sp. The proprietor is a short, friendly
male human named Toblen Stonehill. Toblen is a native of the town of Triboar to the east. He came to Phandalin to prospect, but soon realized that he knew a lot more about running an inn than he did
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
) sprouts from a nearby corpse. 2 Putrice, a night hag, cackles as she fishes a wriggling larva (see the Dungeon Master’s Guide) from a vent underneath a fiend-owned restaurant. 3 Two cranium rat squeakers
. This mishmash of misfits and outcasts vows to dismantle society. The Undivided (Deniers) is a faction composed wholly of creatures native to Sigil. They believe those who pass through planar portals are
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Conservatory Locations The following locations are keyed to Skalderang Conservatory as shown on map 7.2. Map 7.2: DM’s Map View Player Version C1: Dining Hall At night, the double door to the south
mainly for food deliveries and is barred shut from the inside at night. C3: Servants’ Quarters This room contains three two-level bunk beds, one of which is currently in use. A washbasin stands in a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
annis hag, nothing is sweeter than turning a vibrant community into a place paralyzed with terror, where folk never venture out at night, strangers are met with suspicion and anger, and parents warn
. Additionally, difficult terrain composed of ice or snow doesn’t cost her extra moment.
Innate Spellcasting. The hag’s innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
during the day or night (equal chance of each); roll a d20 again and consult the appropriate table. The Azure Sea table includes entries for several of the most notorious pirate vessels that are
of Pale Prow is composed of undead servants, both corporeal and ghostly. Necromancers are drawn to Pale Prow whenever it nears land, and it is common for them to take up residence in the dark cabins
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
remains in the camp with her lieutenants—the half-ogre Gragonis and the human Jeyev Veldrews—along with several dozen mercenaries. The soldiers spend most of the day participating in drills. At night
in about 5 minutes. The local militia is largely composed of retired farmers and fishers who exhibit more zeal than skill in the village’s defense, but they all take the bell’s sounding very seriously
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Whiskey (both N male human guards). The two are complete opposites: Sigil composed and pleasant, Whiskey uncouth and short-tempered. They have been in the inn’s restaurant for a long time. The outside
Propha and Audra’s bedroom is next to the common room, so they can hear any disturbances at night. 6. Door to the Basement A door adjacent to the bar should lead under the second-floor stairs and down
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. The rival team is composed of six galvan magen in white garments. All these magen are magically summoned to the field. The rules of Chain Lightning are summarized in the accompanying sidebar. If the
feet wide. Occupying this extradimensional den are three night hags named Auntie Pinch, Auntie Pillage, and Auntie Plunder. This coven frequently leaves its den to roam the Ethereal Plane in search of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
caused the group to split up shortly thereafter, with each wizard determined to succeed alone. One night while the others slept, Nass stole a professor orb (see appendix D) from one of her fellow wizards
of Moving Ice, hoping to find a tome called The Codicil of White, a book of magic and lore composed by servants of Auril the Frostmaiden. The Arcane Brotherhood believes that this book tells how to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
steal the weapons within. Heavy metal gates bar its few windows, and a relief of a menacing horned skull—the faction’s symbol—hangs over its main entrance within. Day and night, the Armory’s chimneys
clear faction allegiance to enlist in the Harmonium and reap its benefits. Parade Grounds. Composed of four identical sections and the squat towers that join them, the Barracks surround a wide parade






