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Returning 34 results for 'night country rites pdf'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
sunlight, these hounds are usually met as a pack. Some faiths devoted to deities of gloom and night, such as that of Shar in the Forgotten Realms, perform unholy rites to summon shadow mastiffs to work
Monsters
Van Richtenâs Guide to Ravenloft
their descendants and the communities they knew in life, sowing terror and taking retribution for the slights or neglected burial rites that led to their cursed resurrections. Rigor mortis notoriously
within their tombs and hidden ruins to avoid the attention of the living. At night, they emerge to drain life from other creatures, these vital energies sustaining their unnatural existences and granting
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
SelĂ»ne Our Lady of Silver, the Moonmaiden, the Night White Lady SelĂ»ne is thought to be among the most ancient of FaerĂ»nâs deities. Most humans in FaerĂ»n consider the moon in the sky to literally be
a calm power, frequently venerated by female humans as well as by a mix of other folk: navigators and sailors, those who work honestly at night, those seeking protection in the dark, the lost, and the
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Ankhtepot In an ancient country the inhabitants called the Land of Reeds and Lotuses, Ankhtepot served three generations of pharaohs as high priest. When the second pharaoh died, her unworthy son
gods he once served. Immediately he set to wiping out that religion, replacing it with new gods of his own imagining, false divinities for whom he alone spoke. Using blasphemous rites, Ankhtepot
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
approaches peacefully and shares the following warnings: âStrange witchlights hover over Dragon Barrow at night. The hill is haunted by the restless spirits of the dead.â âNeverwinter Wood has become
overrun with orcs in league with half-orc spellcasters. Deep in the forest, atop a cave-riddled hill, is a circle of standing stones where the evil half-orcs perform their dark rites.â Xanth avoids
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
rites passed down for generations. It isnât quite a civic organization, despite the fact that some of the wealthiest and most powerful people in Red Larch are members. The members of the Believers use
Beshaba, goddess of misfortune and accidents. The Believers gather secretly at the tomb once every nine nights to see if any stones have moved â and if any have, they covertly meet the next night to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Noteworthy Sites Atagua is a rugged country of tropical grassland plains and gallery forestsâa great savanna known locally as the Llanos. Spread across the basin of the twisting Holroro River, the
passage above the many hazards of the Llanos. Traders and farmers walk the roads day and night, protected by the elite fighter-scouts known as Cababa warriors, who patrol constantly for poachers and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
splendid and anticipated is the Night of the Remembered, a celebration that evolved from ancient funerary rites and draws on the magic of the city. During this night, people can be visited by deceased
this event are marked by colorful citywide parades that display San CitlĂĄnâs diverse culture. Olvidados In rare circumstances, the deceased remain in San CitlĂĄn as Undead following the Night of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
clutches, wriggling out of reach with a mind of its own. Ketaphos Famed for its role in The Callapheia, the island of Ketaphos supposedly exists in Nyx during the night and in the mortal realm during
island shifted to the mortal realm. Skathos The island of Skathos was once a sacred meeting place for a secret cult of Pharika whose rites revolved around consuming a magical flower native to the island. The island is now home to the medusa queen, Hythonia (described in chapter 6). (CHRIS RAHN)
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
is hearty, and the ale is warm and frothy. A fire blazes in the hearth, and the tavern is alive with the tumbling voices of country folk.
Suddenly, the tavern door swings open, and a hush falls over
, âI have been sent to you to deliver this message. If you be creatures of honor, you will come to my Masterâs aid at first light. It is not advisable to travel the Svalich Woods at night!â He pulls
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
intimidating, 24-year-old tiefling knight. Originally from Cormyr, a country to the east, she served as a Purple Dragon Knight in the Cormyrean army. Since leaving that life behind, she has taken up
. She is helping the Avowed with various chores to make amends. Valor is reshingling the roof of the Hearth during the day, or pacing in the Court of Air at night. Agitated and restless, sheâs wary of
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
devoted to deities of gloom and night, such as that of Shar in the Forgotten Realms, perform unholy rites to summon shadow mastiffs to work as temple sentinels and bodyguards. Shadow Mastiff
Medium
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Fields. Oats and barley sprawl over two fields in the hilly country near the ranch. Bertram has hidden the cult brand, made at the ranchâs forge, under a scarecrow in the barley field. The Nettlebees
â of a grandfather. The youngest Nettlebee, at twelve, Ignatius is really just a little boy. Everyone (even Wiggan) favors him, so heâs a happy kid, but the fire witch has him so scared that he has night
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
tolerate bright light, but they shun sunlight. Summoned for Service. Some faiths devoted to deities of gloom and night, such as Shar in the Forgotten Realms, perform unholy rites to summon shadow mastiffs
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
, sowing terror and taking retribution for the slights or neglected burial rites that led to their cursed resurrections. Rigor mortis notoriously afflicts the limbs of jiangshi, causing them to hold
of the living. At night, they emerge to drain life from other creatures, these vital energies sustaining their unnatural existences and granting them greater powers. Humanoids killed by a jiangshi
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
grand scale. Other holy days are important only to people particularly devoted to a single deity. Still others are observed by priests, who perform private rites and sacrifices inside their temples on
of their ancestors. They spend all-night vigils in darkened shrines or enjoy splendid feasts celebrating a godâs bounty. Civic Observances Holy days provide the majority of the special celebrations
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. During the day, the priests lead funeral rites, care for the graveyard, and offer counsel to those praying for acceptance of their fates. Larger graveyard complexes might also have a vault for storing
gold or other valuables, and the priests could act as financial advisors and executors of estates, since wealth and death go hand in hand in Theros. At night, the restless dead might walk through the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
cinders and sharp rocks that make walking cross-country difficult (and noisy). The area is lit by night with dim red light, both from flaming gases that shoot forth out of the bowels of the earth and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
coupleâs first child. They employ two laborers, a pair of young human brothers named Ob and Fip Lavelle who came to the region from Waterdeep to escape city life and enjoy the country. Iceshield orcs
shelter for the night. They had heard about other homesteaders gathering at the Dellmon Ranch to defend against the raiding parties and would like to go there. They ask the characters to escort them. If the adventurers agree, the group can reach Dellmon Ranch in a couple hours.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
attack. TeocĂn. The cultist TeocĂn uses this laboratory to research ways to corrupt the magic of the Night of the Remembered. Itzmin has convinced Serapio that TeocĂn is trying to find a cure for him
knowledge she gleans from unholy rites. If TeocĂn is captured, she says nothing to the characters, but they can learn of her goals, Orencio, and Pazuzu by looking through her notesâdozens of filthy
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
works alongside Kelemvor, the god of the dead. But whereas Kelemvor sees to the more metaphysical side of death, Jergal sees to the details. Where did sweet Nana want to be buried? What rites did your
night. The goddess of fortune is known as Lady Luck, and every adventurer knows the importance of keeping luck on their side. As a pragmatic Acq Inc cleric of Tymora, you know that only stupid people ask
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, light-reflecting stone, and art depicting legendary heroes make every sun temple a bright, inspiring space. The rites conducted in sun temples include marriages, ceremonies to honor heroes, dawn worship
champion of Heliod, seeks to destroy all sun temples in the hopes of bringing about everlasting night.
4 A corrupt oracle (see chapter 6) of Heliod sells counterfeit heroic artifacts to those he canât
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
characters must obey orders them to go to the adventure location. 10 An NPC the characters respect asks them to go to the adventure location. 11 One night, the characters all dream about entering the
completed. 5 The villain and two or three lieutenants perform separate rites in a large room. The adventurers must disrupt all the rites at the same time. 6 An ally betrays the adventurers as theyâre about
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
in a common room for 2 SP per night or secure a private room for 5 SP per night. A luxury suite costs 2 GP per night.
Grand Citadel A many-towered fortress looms above all quarters of the city from
for 3 GP per night. Three of these guest rooms are in the tower, each one on its own floor.
Spellcaster. The adventurers might have business with a powerful spellcaster staying at the inn.
Silver
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Mylaâs alchemical fire. The kobolds of Dragonâs Rest are lawful good, sharing Runaraâs ideals of justice and compassion. Since they are sensitive to sunlight, they work at night and avoid moving about
as a symbol associated with the Gilded Gallows, a thievesâ guild that operates in a country far to the southeast called Elturgard. A character with the criminal background automatically succeeds on
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
remains in the camp with her lieutenantsâthe half-ogre Gragonis and the human Jeyev Veldrewsâalong with several dozen mercenaries. The soldiers spend most of the day participating in drills. At night
it as if it were an opulent country manor. This is the home of Lord Bakaris Uth Estide (neutral evil, human noble; detailed in chapter 4) and his son, Bakaris the Younger (introduced in the âHeckler
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
with distaste and unease. They interact with the tribe mostly on occasions of death, claiming the bones of fallen warriors to add to the ossuary shrines of Yurtrus, and sometimes during shamanic rites
been picked for the special purpose of spreading his virulent message among the enemy. At night, or during a heavy fog, these infected orcs rush toward an enemyâs encampment, often through a hail of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
lid caked in crumbling candle wax and rotted offerings. Whatever rites were performed here were overseen by a larger-than-life statue in the alcove to the south, a sculpture depicting the upper body of
than 3 rounds, Callisos enters the fray. The tunnel here leads to a cave system that, after days of travel, eventually winds through the lair of the wolf-toothed night hag, Stolsluko, then to the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
characters and asks them to retrieve its skull from the Bones of the Night (see the âLower Ward Locationsâ section) so it can finally be laid to rest. 7 Two githzerai monks approach the characters
Temple stands as a reminder that the power of gods isnât so permanent Lower Ward Locations Presented here are some noteworthy sites in the Lower Ward. Bones of the Night Along the banks of the Ditch
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
ward, moving constantly to evade Sigilâs enforcers. Heralds of Dust. The Heralds of Dust are Sigilâs undertakers. They conduct funerary rites for creatures from all places, ensuring their souls pass to
. Gatehouse Night Market Honest shoppers stick to the Market Ward, where prices are firm and goods can easily be traced back to their sources. Customers interested in less reputable wares, however
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
comprises mystics and sages who safeguard ancient knowledge and rites. These Druids meet within sacred circles of trees or standing stones to whisper primal secrets in Druidic. The circleâs wisest
Druid of this circle might prowl as a great cat one night, soar over the treetops as an eagle the next day, and then crash through undergrowth as a bear to drive off a trespassing monster. The wild is in
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the ceiling, forming a cylindrical corridor fifteen feet in diameter. The surfaces are inky black but studded with tiny lights like stars in the night sky.
The âstarsâ embedded in the surfaces of the
scout the gardens for resources the merchant might exploit. But the naga in area G6 captured them and transformed them into their current forms through sinister rites and excruciating torture. The yuan
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
dwarven city sprawl in the subterranean night. From somewhere within comes an agonized wail, followed by a breathless ramble of whimpering pleas. Then the whole city seems to join the chorus with the
with etchings of funerary rites in honor of Moradin (150 gp), and an immovable rod. A9. Tombs Gigantic stone doors covered in twin reliefs of dwarven gods in profile loom fifteen feet high. The dwarven
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
thousands of bats. The bats hang here during daytime hours and fly out in the evening through the high towerâs central shaft (area K18a) to hunt at night. They will not attack intruders unless they are
though he was, he built the greatest naval force ever assembled in a landlocked country An eleven-foot-long funeral barge dominates this crypt, wedged diagonally into the available space. Lying in the






