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Returning 33 results for 'night crossing rarest pdf'.
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Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
grave at night is instantly transported to a similar dug-up grave in the Shadowfell. Thereâs nothing on the Shadowfell side of the crossing as grand as Chalet Brantifax, but the topography is similar
Shadow Crossing Sylphene, the baronâs firstborn daughter, was a tortured soul. After she was interred, her grave became a shadow crossingâa gateway to the Shadowfell. To use this gate, the characters
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
crystalline formations and resembles a glittering cathedral. When moonlight shines into the cave at night, it causes a shimmering pool or spring in the center of the cave to transform into a fey crossing. 3
table allows you to randomly determine the characteristics of a fey crossing that allows passage to and from a Domain of Delight. Your Domain of Delight can have as few or as many Fey crossings as you
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
per night; a hot supper costs 1 sp. The Auberge Aurore is owned and operated by Rei Paceran (neutral, elf veteran), who is also the villageâs sheriff. Stern and unflappable, Rei has no patience for any
the boats, but the ice breaks apart easily. Most of the docks are 10 feet long, but one particularly old and creaky dock is 50 feet long. This dock extends into the lake and allows easy access to Loch Wynnisâs fey crossing (see âSundown Crossingâ below).
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
bounded by rivers or walls. But in Waterdeep, one can traverse from ward to ward by crossing a street â a fact that offers the drivers of hire-coaches some amusement when an ignorant tourist requests a
. For example, children (and even some adults) hop on one foot when crossing Asmaghâs Alley in the Castle Ward. Why? Well, Asmagh was an apothecary who poisoned many patients, then buried them upright
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
merchants hauling northbound freight. They donât bunch up during the day or camp together at night. As far as anyone else knows, their only connection is that theyâre part of this caravan. Rezmir and eight
dotted with ancient battlefields, dolmens, and barrow mounds. Common wisdom holds that itâs a very bad idea to light a fire on a hilltop at night in the Fields of the Dead, because the light attracts
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
merchants hauling northbound freight. They donât bunch up during the day or camp together at night. As far as anyone else knows, their only connection is that theyâre part of this caravan. Rezmir and eight
dotted with ancient battlefields, dolmens, and barrow mounds. Common wisdom holds that itâs a very bad idea to light a fire on a hilltop at night in the Fields of the Dead, because the light attracts
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, he etched all their namesâincluding his ownâin the bark of his great tree at the edge of the world. Immediately, the godsâ oracles could no longer hear them, their blessings faded, and the night sky
crossing the horizon. Then the blindfolds are removed as the faithful intone a paean to Kruphix. The hope is that Kruphix will choose to reveal himself at the climax of the ritual, whether by the appearance
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Hellriders made some gains by day, in darkness the vampire and its minions inflicted cruel losses. Each night the good people of Elturel prayed to the gods that dawn might come more swiftly. Then, on a
particularly disastrous night when all seemed lost, dawn did come. A warm golden light suffused the city and surrounding lands, cast down from a golden orb that hung unwavering in the sky, so bright
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the street. The device is a mobile piece of art crafted at Whitkeep Hostel and titled âThe Patriars.â
10 A group of obviously drunk Flaming Fist officers stumble away from a Wyrmâs Crossing bar
shop at night. Customers are inevitably treated to the story of the grateful elven princess who enchanted the axe for him as a reward for a daring adventure undertaken on her behalf. In truth
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
through a fey crossing by entering a clearing, passing through the surface of a pool, stepping into a circle of mushrooms, or crawling under the trunk of a tree. A few warlocks seek out such places to
unseelie of the Gloaming Court from an onyx throne that sits empty except for the hovering Night Diamond, a black gem the size of a human head that dully glimmers with captured stars. The Queen of Air
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
titled âThe Patriars.â 10 A group of obviously drunk Flaming Fist officers stumble away from a Wyrmâs Crossing bar. They ineffectually try to start a fight with the party, then apologize and wander off
from the Garynmor Menagerie 8 1d6 stirges 9 1d4 jackalweres that live in Little Calimshan 10 Dead Three squad (4 fists of Bane, 3 night blades, and 2 necromites of Myrkul) trying to capture one or more
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
Weavers, nearly every profession offers some access to a crew. And not just legal professions, either; the Revelersâ Union, made up of night-workers who sell drugs, companionship, and other recreations
as the Right Pashas of Little Calimshan, the Crossed of Wyrmâs Crossing, the Gravemakers of Tumbledown, or the Bloomridge Dandies. By far the most important crew to travelers, however, is the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
home to massive beasts, lycanthropes, elementals, and other things that reflect the power of nature. Mabar: The Endless Night. Mabar is the darkness that hungers to consume light and life. It is the
reach, and many tales begin with a hero unintentionally crossing into Thelanis. Xoriat: The Realm of Madness. Xoriat is alien, the plane of things that are fundamentally unnatural. It challenges ideas of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Weavers, nearly every profession offers some access to a crew. And not just legal professions, either; the Revelersâ Union, made up of night-workers who sell drugs, companionship, and other recreations
the Right Pashas of Little Calimshan, the Crossed of Wyrmâs Crossing, the Gravemakers of Tumbledown, or the Bloomridge Dandies. By far the most important crew to travelers, however, is the Gateguides
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
when summer melts the snow. When the full moon hangs in the night sky, the lake becomes a fey crossing. Anyone who completely submerges in the icy waters during this time surfaces in the Feywild.
. Meenlocks that flee return the next night to see what theyâve caught in their trap. Old Remains. The remnants of other victims lie on the south side of the room, decades of belongings shed by transformed
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Ghost Orchid Tepui before opening into a larger chamber. Read the following description when the characters enter the cavern: Glowing crystals speckle this cavernâs walls like stars in the night sky
vulnerableâsuch as when theyâre crossing the rope bridges. Rope Bridge. The rope bridge to area C5 looks ancient and fragile. It has AC 10, hp 14, and immunity to poison and psychic damage. Secret Door
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
remains in the camp with her lieutenantsâthe half-ogre Gragonis and the human Jeyev Veldrewsâalong with several dozen mercenaries. The soldiers spend most of the day participating in drills. At night
. Voglerâs Crossing South of Vogler, an incomplete stone bridge begins to stretch across the Vingaard River. Half-constructed before the Cataclysm using techniques lost in the ages since, the bridge
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
you to use the roads, the following are facts you need to know. Traffic and Travel Waterdeep is a city of broad boulevards that thrum with traffic. All day and well into the night, a bewildering melee
roads are flanked by paved sidewalks that give pedestrians plenty of space, and most of the widest roads have raised dividers that allow an individual crossing a street a safe space to step out of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
seriously, and make sure they take yours just as seriously. Ideally, youâll find a style of play that suits everyone. Downloadable PDF Using the Game Expectations Sheet
The Game Expectations tracking
directions. Itâs helpful to have an agreed-on signal that players can use to communicate that a limit has been violated, allowing you to adjust quickly. That signal might be a gesture (such as crossing the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
take yours just as seriously. Ideally, youâll find a style of play that suits everyone. Downloadable PDF Using the Game Expectations Sheet
The Game Expectations tracking sheet is a tool you can use
gesture (such as crossing the arms in an X or raising a palm in a âstopâ gesture), a code word or phrase, touching or lifting a designated object, or anything else your group agrees on. Players should
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
celebrating in hopes of a successful rite. They offer the characters food and drink, including a few sips from a small cask of brandy, and encourage the group to spend the night and witness the rite
likely to disrupt the ritual, the druids attack. Sauruki tries to hang back and fight cautiously. He repeatedly makes the sign of the water cult, crossing his forefingers and touching his thumbs, hoping
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Pirates versus zombies
6 River barge crossing
7â8 The Maverick
Just Cut to the End If the players are particularly clever, they might come up with novel ways to shortcut the search for
reaching the crowâs nest, then continuing on to the aft platform and the exit portal. At different points during the crossing of the rigging, the characters might attract the attention of crew members
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
through the woods, the characters must succeed on three DC 14 group Dexterity checks to avoid crossing the sunbeams. Each character gains a +2 bonus to their check if a ranger or druid is with the
characters move through the woods at night, the moonbeams function in the same way. After the third group check, Mother Stag arrives to âassistâ the characters. See âOffer of Helpâ below. A Friendly Voice
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Godstrandâs interior, branching and crossing endlessly, and its walls are adorned with intricate mosaics that shift to disorient trespassers. However, Celestials and those with pure hearts or intentions
of Light. Excelsiorâs auriferous streets and temples produce a warm, ambient glow, even at night. Evil creatures find the light repulsive. Euphoric Utopia. Excelsior is perfection incarnate. Fruits
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
patrons in Port Nyanzaru and more distant ports who are eager to pay a kingâs ransom for the rarest of his ill-gotten gains.
The crew of the Stirge includes a first mate named Heel (NE male half-orc
the raptor as Knuckles â because someone whoâs foolish enough to let it nip their hand wonât have anything else left. Any time of the day or night, 2d6 pirates (bandits) are carousing in Boscoâs
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
corridor. A thin plank of wood is laid over the pit to allow for safe crossing.
Characters can use the wooden plank to cross the pit safely. A creature that falls into the pit takes 5 (1d10) piercing
location outdoors, thanks to illusion magic: Youâre transported to a grassy field with a starry night sky above you.
The grassy field and night sky are illusions concealing a bare, rectangular room
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
looms atop a hill. Womforders lock and bar their doors and shutter their windows at night, for fear of the so-called Womford Bat, a nocturnal predator that snatches folk it can catch outside after dark
cleaning the innâs stables during the day or drinking in a private, plainly furnished guest bedroom on the upper floor of the inn at night. The Weevil avoids making eye contact with strangers. He has the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of the godâs love and of the primal elvesâ original fluid state of being. Many of Corellonâs chief priests bear this blessing.
The rarest of these blessed elves can change their sex whenever they
. Sehanine is Corellonâs shadow; Corellon is Sehanineâs reflection. Sehanine is the moon; Corellon is the moonâs crescent. Sehanine is the night sky; Corellon is the sun and all the stars. No god of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
abandoned her. A local vagrant claims to have seen Aurayaun climb up and remove the sign-shield late on the night she went missing, then vanish into an alley with a cloaked figure. Since then, though
cityâs cultists and necromancers. Chief among these latter customers is the family matriarch, Leylenna Candulhallow, a neutral evil female moon elf mage who takes the choicest and rarest of the
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
abandoned her. A local vagrant claims to have seen Aurayaun climb up and remove the sign-shield late on the night she went missing, then vanish into an alley with a cloaked figure. Since then, though
cultists and necromancers. Chief among these latter customers is the family matriarch, Leylenna Candulhallow, a neutral evil female moon elf mage who takes the choicest and rarest of the deceased for her
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
they dare to visit the surface world â at night, the better to avoid the glaring dreams and visions that would assail them during daylight. A stone giant that visits the surface for too long or is
invariably draws their attention is an elemental crossing â where the Material Plane and the Elemental Planes intersect and interact. Elemental influence pervades the architecture of storm giants and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Horns, crossing over the Dessarin River at a place known as Dead Horse Ford. Kheldell Kheldell is a fortified logging village on the north edge of Westwood, in the shadow of the Sword Mountains. The
of the Mere of Dead Men had to travel for miles around Leilon or pass by it at night to avoid the towerâs mysterious power. When Lord Neverember decided to reopen the High Road to travel, tearing down
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Evermoors is a vast, unsettled area of fog-shrouded hills, cold bogs, rocky ridges, and small peaks. Adventurers crossing this expanse might spot the occasional castle ruin or crumbled tower â a
information on this location. Fallen Lands Countless ruins dot this rugged, barren land, where ancient cities once stood and great battles once raged. Strange witchlights float around the ruins at night






