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Returning 35 results for 'night cure revered pdf'.
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Magic Items
Tasha’s Cauldron of Everything
of its charges to cast one of the following spells (save DC 18) from it: aura of life (2 charges), aura of purity (2 charges), banishment (1 charge), beacon of hope (1 charge), mass cure wounds (3
1d10 barbed devil;barbed devils and 1d10 vrock;vrocks appear.
71–80
1 arcanaloth, 1 night hag, and 1 rakshasa appear.
81–85
1 ice devil and 1 marilith appear.
86–90
Species
Strixhaven: A Curriculum of Chaos
character might be nocturnal. Or perhaps your character is simply prone to rise later, embodying the common nickname of night owl.
Creating Your Character
If you create an owlin character, follow these
some rules in the game affect creatures of certain types in different ways. For example, the text of the cure wounds spell specifies that the spell doesn’t work on a creature that has the
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Niko Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 14
Spell Attack Modifier: +6
Cantrips (At Will) Spell School Special* Guidance Divination C Light Evocation
— Sacred Flame Evocation — Thaumaturgy Transmutation — Toll the Dead Necromancy — Level 1 Cleric Spells (Slots: 4) Spell School Special* Bless (always prepared) Enchantment C, M Cure Wounds (always
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Niko Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 14
Spell Attack Modifier: +6
Cantrips (At Will) Spell School Special* Guidance Divination C Light Evocation
— Sacred Flame Evocation — Thaumaturgy Transmutation — Toll the Dead Necromancy — Level 1 Cleric Spells (Slots: 4) Spell School Special* Bless (always prepared) Enchantment C, M Cure Wounds (always
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Shar The Mistress of the Night, the Dark Lady, Our Lady of Loss The dark twin of Selûne, Shar is the goddess of darkness, both in its physical form and as it exists in the minds and souls of mortals
. People worship Shar as the goddess of night, secrets, loss, and forgetfulness. She represents pains hidden but not forgotten, and vengeances carefully nurtured away from the light. She is said to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Master in the pantheon, revered by those who believe in the wisdom of attacking with overwhelming numbers. Black and White The two most sinister members of the orc pantheon lie at opposite ends of the
visual spectrum. One is Shargaas, the Night Lord, god of darkness, night, and stealth. The other is Yurtrus the White-Handed, Lord of Maggots, the fearsome deity of plagues and death.
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Hank Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 12
Spell Attack Modifier: +4
Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Hank Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
Spell DC: 12
Spell Attack Modifier: +4
Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
rests a throne, and upon that throne sits the doomwarden — the preserved corpse of the most revered saint in the history of the temple (often its founder). Initiates to the faith are brought to kneel
before a temple’s doomwarden, where they must spend a night and a day fasting and meditating in complete darkness.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
plate mounted on the wall is polished to a mirror-like sheen.
At night, Ras Nsi (see appendix D) rests here, weakened by the death curse that is slowly consuming him. If enemies corner Ras Nsi
following information to save his skin: Ras Nsi is slowly rotting to death. He doesn’t know the cause of his affliction and has no way to cure it. Before he dies, Ras Nsi wants to bring forth Dendar
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Niko Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
Necromancy — Level 1 Cleric Spells (Slots: 4) Spell School Special* Bless (always prepared) Enchantment C, M Cure Wounds (always prepared) Abjuration — Detect Magic Divination C, R Guiding Bolt
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
physical prowess widely revered by lizardfolk. The lizardfolk are tired from their years-long jog and would appreciate a lift to Semuanya’s Bog. The lizardfolk can’t offer much, but they’re certain
for as long as they want, and followers of Semuanya can cast cure wounds, greater restoration, or reincarnate if the characters ask. If the characters ask to meet Semuanya, a lizardfolk tells them
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
priests, Syndra learned that the affliction was widespread and that no spell could cure it. She spoke to her friends among the Harpers, who determined the source of the affliction: an ungodly necromantic
secret yuan-ti temple called the Fane of the Night Serpent, where Ras Nsi holds sway and plots to bring about the end of the world. Omu is also home to the Tomb of the Nine Gods. As the characters
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Hank Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
your Ranger spells. Spell DC: 12 Spell Attack Modifier: +4 Level 1 Ranger Spells (Slots: 3) Spell School Special* Cure Wounds Abjuration — Ensnaring Strike Conjuration C Hunter’s Mark (can cast up
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
night. Kuo-toa can no longer abide daylight. Tormented and Abandoned. At the height of the illithid empire, the mind flayers captured kuo-toa by the thousands and forced them into bondage. The kuo-toa
divine image, and is usually random or nonsensical. One of the most revered gods of the kuo-toa is Blibdoolpoolp the Sea Mother, who takes the form of a female human with a crayfish head, a crayfish’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
orc that has been chosen by Gruumsh must gouge out one of its eyes as a sign of devotion, sacrificing half of its mortal vision in return for divine power. These god-touched orcs are revered as living
symbolize their connection to the power of Yurtrus. The necromancy practiced by the shamans of Yurtrus is a force considered taboo by orcs, which makes them both revered and feared by the rest of the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of faithfulness). Even if you have no paramour, indulge a little in the dance and food of this fine tradition. The night might be cold, but your heart will be warmed. Ches 1: Rhyestertide This
caravan to reach Waterdeep, his wagon loaded down with toys for children to enjoy. Goldenight (Tarsahk 5). This festival celebrates coin and gold, with many businesses staying open all night, offering
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in a common room for 2 SP per night or secure a private room for 5 SP per night. A luxury suite costs 2 GP per night.
Grand Citadel A many-towered fortress looms above all quarters of the city from
for 3 GP per night. Three of these guest rooms are in the tower, each one on its own floor.
Spellcaster. The adventurers might have business with a powerful spellcaster staying at the inn.
Silver
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
puddings begin to slither from the Pavilion of Purity at night, slaying their confessors one by one. The Spotless Seven hires the party to scrub the black puddings from the town. 3 One of the Storm Lords
falls ill with a supernatural cold, plunging Fortitude into a sudden brutal winter. The remaining three elemental beings ask the characters to enter the gate in search of a cure. 4 A popular candidate
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
spell components in the wicker cabinet. The tub is where she ritually bathes in blood to prevent aging (see “Gifts of Mother Night” in the “Baba Lysaga” section in appendix D). If the characters approach
items that Baba Lysaga has taken from dead adventurers over the years: 1,300 gp Five 500 gp gemstones A vial containing oil of sharpness Two spell scrolls (mass cure wounds and revivify) A pouch
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
hope (1 charge), mass cure wounds (3 charges). The crook regains 1d6 expended charges daily at dawn. Absolute Banishment. While you are attuned to the crook and holding it, you can spend 10 minutes to
arcanaloth, 1 night hag, and 1 rakshasa appear. 81–85 1 ice devil and 1 marilith appear. 86–90 1 balor and 1 pit fiend appear. At the DM’s discretion, a portal opens into the presence of an archdevil or demon
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
takes some comfort in being able to live out the life he could’ve had. His time spent alone with his thoughts in Wisteria Vale has led him to suspect that the Harpers were never going to find a cure, and
new haven and playthings. Renekor floats around the manor during the day before retreating to the ballroom at night. Although it might not be on high alert, it is still keenly observant and paranoid as
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
attack. Teocín. The cultist Teocín uses this laboratory to research ways to corrupt the magic of the Night of the Remembered. Itzmin has convinced Serapio that Teocín is trying to find a cure for him
offer at least 1 sp in exchange for information, someone admits having seen a strange spotted owl flying in and out of the cenote at night.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
for something that makes him lucid again. A merchant whose child is deathly ill might go to the hag for a cure. The common element in these situations is that the mortals approach the hag for help
enjoy making people miserable. Night hags, as fey turned fiends, use aspects of both methods — corrupting a mortal’s dreams until the creature commits enough evil acts that she can claim its soul. As
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Druid of this circle might prowl as a great cat one night, soar over the treetops as an eagle the next day, and then crash through undergrowth as a bear to drive off a trespassing monster. The wild is in
Prepared Spells
3 Cure Wounds, Moonbeam, Starry Wisp
5 Conjure Animals
7 Fount of Moonlight
9 Mass Cure Wounds
Level 6: Improved Circle Forms While in a Wild Shape form, you
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
away immediately, never to return. If the adventurer wins, the strangers will have earned their place among the villagers. They can spend the night in the village, after which Bonecarver will answer
back onto his feet, she surreptitiously casts cure wounds. If a player states specifically that a character is watching the crowd for signs of interference, that character can attempt a DC 15 Wisdom
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
sail away immediately, never to return. If the adventurer wins, the strangers will have earned their place among the villagers. They can spend the night in the village, after which Bonecarver will answer
helps him back onto his feet, she surreptitiously casts cure wounds. If a player states specifically that a character is watching the crowd for signs of interference, that character can attempt a DC 15
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
like the wind and the night!” Trapped Doors. The doors are locked (DC 15 Dexterity check to pick with thieves’ tools) and trapped. Opening the lock disables the trap. Forcing the doors open can be
this way, a creature is also unconscious, and it is unaffected by the passage of time or by other poisons. If magic is used to cure the poisoned condition, the recipient is immune to the poison for 1
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
along the edges of the pool, staring at a corpse floating in it.
Five bulezaus drowned a night hag in the pool. The hag, Yiggleblight, was working with Trantolox to find Crokek’toeck until the
takes 5 minutes and exposes the character to the blood’s effects (see “Interior Features”). A cure wounds spell or similar magic cast on the wound closes it, stanching the blood flow. S5. Food Fight
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
that I was no wizard, Gyrt and I sat down to talk. I asked to share her campfire for the night, and Gyrt made space for me. That was my first meeting with Gyrt, but it wouldn’t be my last, nor my last
followed and revered Uthgar. Thus were born the tribes of the Uthgardt, each taking the name of their totem spirit. The sites of Uthgar’s victories are marked even today with the great ancestor-mounds of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, prestidigitation, vicious mockery
1st level (4 slots): cure wounds, disguise self, silent image, Tasha’s hideous laughter
2nd level (3 slots): invisibility, suggestion
3rd level (2 slots): major image
ceases to be an individual and becomes an object. Paradoxically, that object is revered as a holy embodiment of Grolantor’s eternal, aching hunger. Unlike a typical thick, sluggish, half-asleep hill
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
spells prepared:
Cantrips (at will): guidance, sacred flame, thaumaturgy
1st level (4 slots): bane, bless, cure wounds, guiding bolt (see “Actions” below)
2nd level (3 slots): blindness/deafness
into the shadows with ease, or even turn invisible for a crucial moment. Cult Ranks. Low-ranking cultists of Bhaal are called night blades, whom Bhaal blesses with darkvision and superior stealth
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
have the listed spells prepared.
Celestial Spells Warlock Level Spells
3 Aid, Cure Wounds, Guiding Bolt, Lesser Restoration, Light, Sacred Flame
5 Daylight, Revivify
7 Guardian
fiend, balor, yugoloth, or night hag that is especially mighty. That patron’s aims are evil—the corruption or destruction of all things, ultimately including you—and your path is defined by the extent to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
consumed by the spell. 22. Nursery This room contains two cribs and a couple of wall shelves with large stuffed toys perched precariously atop them. At night, Sansuri’s children (see area 23) sleep here. 23
, conjure animals, cure wounds, entangle, speak with plants, thunderwave
1/day each: call lightning, conjure elemental (cast as 1 action), freedom of movement, gust of wind
Development Thullen isn’t
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
fire, the other poison), and one potion of water breathing. The sheets of parchment in the barrels include spell scrolls for each of the following spells: charm person (2 scrolls), cure wounds (1
teleportation magic. T13: Vidorant’s Quarters The north half of these luxurious living quarters holds a study area with a fine desk and two beautiful paintings of night festivals. A delicate curtain opening






