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                        Returning 18 results for 'nights charm ranger pdf'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     telescope aimed at the night sky. Observatory Charm. You can use your Observatory to peer into the far corners of Wildspace and the Astral Plane. After spending a Long Rest in your Observatory, you gain a
                                                
                                            
                                                
                                                     magical Charm (see âSupernatural Giftsâ in chapter 3) that lasts for 7 days or until you use it. The Charm allows you to cast Contact Other Plane without expending a spell slot. You canât gain this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    . Each spell counts as a ranger spell for you, but it doesnât count against the number of ranger spells you know.  Fey Wanderer Spells   Ranger Level Spell   3rd charm person 5th misty step 9th dispel
                                                
                                            
                                                
                                                     shining fruit you ate from a talking tree, the magic spring you swam in, or some other auspicious event. However you acquired your fey magic, you are now a Fey Wanderer, a ranger who represents both the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                    Hank  Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
 Spell DC: 12
 Spell Attack Modifier: +4
  Level 1 Ranger Spells (Slots: 3)   Spell School Special*   Cure Wounds Abjuration
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Hank  Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
 Spell DC: 12
 Spell Attack Modifier: +4
  Level 1 Ranger Spells (Slots: 3)   Spell School Special*   Cure Wounds Abjuration
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Hank  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
                                                
                                            
                                                
                                                     Points. (This is included above.) Ranger Class Features Level 1: Favored Enemy You always have the Hunterâs Mark spell prepared. You can cast it twice without expending a spell slot, and you regain all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     offers membership in the enclave and bestows on each new member a charm of restoration (see âSupernatural Giftsâ in chapter 7 of the Dungeon Masterâs Guide). Jeryth also offers Phaulkonmere as a safe
                                                
                                            
                                                
                                                     succeeds, Sir Ambrose asks the party to patrol the southern half of the cemetery for ten consecutive nights while he patrols the north half. The characters have a cumulative 10 percent chance each night
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     begins his request with an air of charm and mystery, but it quickly devolves into tearful sincerity. The figure who approached you strokes his mustache, adjusts his floppy hat, and tightens his scarf
                                                
                                            
                                                
                                                     nights ago and was kidnapped â or worse. If you agree to track him down with all due haste, I can offer you ten dragons apiece now, and I can give you each ten times that when you find Floon. May I
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Ranger Subclasses A Ranger subclass is a specialization that grants you features at certain Ranger levels, as specified in the subclass. This section presents the Beast Master, Fey Wanderer, Gloom
                                                
                                            
                                                
                                                     times your Ranger level (the beast has a number of Hit Dice [d8s] equal to your Ranger level)
 Speed 40 ft., Climb 40 ft.
       Mod Save 
    STR  14  +2  +2 
  DEX  14  +2  +2 
  CON  15  +2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     example, if a beholder intends to shoot charm, slowing, and sleep rays at a ranger, and the ranger succumbs to the charm, the beholder could use its remaining rays against other targets. Use Legendary
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    , the campestris adopt the song into their routine and bestow a charm of heroism (see âSupernatural Giftsâ in the Dungeon Masterâs Guide) on the character responsible. The campestris in any given fairy
                                                
                                            
                                                
                                                     ring can bestow this charm once only. Check the Story Tracker: any character who received singing lessons from Palasha the mermaid in chapter 1 has advantage on this check. Activating the Fey Crossing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     might perform there two nights a week. A fighter could be a regular who has a drink named after them. A ranger could be the undefeated champion of the local darts league. If the players enjoy this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     spends a short rest poring over the bookâs recipes gains a supernatural charm called the charm of the heroesâ feast. This charm allows you to cast the heroesâ feast spell as an action, no components
                                                
                                            
                                                
                                                     required. Once used, this charm goes away. See âSupernatural Giftsâ in the Dungeon Masterâs Guide for more information on how charms work. The book teleports to a secret vault in Candlekeep after
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     hunter of white dragons and a Chosen of Thrym, the evil god of frost giants. When Vlagomir died, his warriorâs spark was bound to the spear. The first time a barbarian, fighter, monk, or ranger
                                                
                                            
                                                
                                                     touches the spear, the light around the spear fades as Vlagomirâs spark bestows the following supernatural charm on the character (see âSupernatural Giftsâ in the Dungeon Masterâs Guide): Vlagomirâs Spark
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , or boost the morale of franchise hirelings. KELSHI ANNAB
 Human Decisionist (Ranger)
 There are decisionists of all stripes. Domineering narcissists gravitate toward the role, to be sure, and
                                                
                                            
                                                
                                                     use the voting kit to cast charm person (save DC 15). This property of the kit canât be used again until the next dawn. Decisionists work best when a verdict is unilateral and in direct contradiction
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     servers work shifts at the Helm; most nights, two cover the ground floor and one waits on guests on the upper floor. The staff at the Helm donât gossip, but they direct anyone who questions them to
                                                
                                            
                                                
                                                    -stained building are massive stone blocks that rise into tall, wide chimneys. The din of forge hammers rings out late into most nights. Eldras Tantur (male Turami human thug) has been Red Larchâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     trade vastly outweigh the losses. Statue of Minsc and Boo. For years the Wide hosted one of the cityâs most cherished landmarks: the Beloved Ranger, a statue of a powerful warrior in plate mail
                                                
                                            
                                                
                                                     the effects of petrifying magic. When the magic was dispelled, it freed the heroes to walk the world once more but robbed the Wide of a bit of its charm. The merchants complained loudly, and a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     vastly outweigh the losses. Statue of Minsc and Boo. For years the Wide hosted one of the cityâs most cherished landmarks: the Beloved Ranger, a statue of a powerful warrior in plate mail wearing a
                                                
                                            
                                                
                                                     effects of petrifying magic. When the magic was dispelled, it freed the heroes to walk the world once more but robbed the Wide of a bit of its charm. The merchants complained loudly, and a replacement
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     words. If the party conducts a search without the dryadsâ consent, the dryads attempt to charm the characters and command them to return whence they came. The dryads attack intruders who resist their
                                                
                                            
                                                
                                                     Item Table C in chapter 7 of the Dungeon Masterâs Guide. If the characters slay Wormblod and bring proof of his demise, the couatl emerges from the altar and bestows on each of them a charm of
                                                
                                            
                                        





