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Returning 35 results for 'nights comes realized pdf'.
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Classes
Sword Coast Adventurer's Guide
Death holds no sway over your patron, who has unlocked the secrets of everlasting life, although such a prize—like all power—comes at a price. Once mortal, the Undying has seen mortal
lifetimes pass like the seasons, like the flicker of endless days and nights. It has the secrets of the ages to share, secrets of life and death. Beings of this sort include Vecna, Lord of the Hand and
Classes
Sword Coast Adventurer's Guide
Death holds no sway over your patron, who has unlocked the secrets of everlasting life, although such a prize—like all power—comes at a price. Once mortal, the Undying has seen mortal
lifetimes pass like the seasons, like the flicker of endless days and nights. It has the secrets of the ages to share, secrets of life and death. Beings of this sort include Vecna, Lord of the Hand and
Monsters
Infernal Machine Rebuild
opaque black void. Ominous tales speak of these creatures prowling city streets in the darkest nights and during times of unease and unrest It is said that eyes of fear and flame were created by chaotic
flame than the instigation of the evil act—and the general spread of chaos and misery that comes with it.
Mystic Gemstones. An eye of fear and flame casts its magic powers through its gemstone eyes. In
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Lonelywood, and occasionally a sled comes down the north trail with a sack of hares or a haunch of moose, courtesy of one of Vernon’s friends. On those nights, the Blue Clam’s hearths are full of roasting
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Lonelywood, and occasionally a sled comes down the north trail with a sack of hares or a haunch of moose, courtesy of one of Vernon’s friends. On those nights, the Blue Clam’s hearths are full of roasting
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Origin of the Raven Queen For those who seek to unravel the enigma of the Raven Queen, the story of her origin comes from the ancient history of the elves. It is said that she was once an elf queen
legend. But as the queen approached the entrance to Arvandor, she realized what the wizards were doing and brought all her wrath down upon them as the ritual was under way. Because she was by now a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Origin of the Raven Queen For those who seek to unravel the enigma of the Raven Queen, the story of her origin comes from the ancient history of the elves. It is said that she was once an elf queen
legend. But as the queen approached the entrance to Arvandor, she realized what the wizards were doing and brought all her wrath down upon them as the ritual was under way. Because she was by now a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their enemy is asleep). Although a hag can always resort to attacking with her claws, if it comes to that then something has gone very wrong with her plans. Hag Personality Traits d8 Personality Trait
away something before I realized it was priceless, and now I want it back. 6 My daughter was taken from me, and I want to find her and train her. 7 My greatest rival and I know a secret word that will
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
believes that good art comes from the head. To her, carefully measured strokes and deliberate object placement make the difference between fully realized art and a total mess. If Dean Nassari interrupts
construction golems. Nassari believes that true expression comes from the heart. They encourage their students to treat the entire world as a canvas on which to spread emotion and excitement. Nassari
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their enemy is asleep). Although a hag can always resort to attacking with her claws, if it comes to that then something has gone very wrong with her plans. Hag Personality Traits d8 Personality Trait
away something before I realized it was priceless, and now I want it back. 6 My daughter was taken from me, and I want to find her and train her. 7 My greatest rival and I know a secret word that will
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
believes that good art comes from the head. To her, carefully measured strokes and deliberate object placement make the difference between fully realized art and a total mess. If Dean Nassari interrupts
construction golems. Nassari believes that true expression comes from the heart. They encourage their students to treat the entire world as a canvas on which to spread emotion and excitement. Nassari
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wood to keep them warm on cold nights, and they draw water from a blessed pool. They have chickens, hares, and small pigs, as well as gardens of beets and turnips. The only thing they depend on from
the outside world is wine. The burgomaster, Dmitri Krezkov, comes from a noble family and regularly has wine delivered from the nearby winery, the Wizard of Wines (chapter 12), to keep the locals
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wood to keep them warm on cold nights, and they draw water from a blessed pool. They have chickens, hares, and small pigs, as well as gardens of beets and turnips. The only thing they depend on from
the outside world is wine. The burgomaster, Dmitri Krezkov, comes from a noble family and regularly has wine delivered from the nearby winery, the Wizard of Wines (chapter 12), to keep the locals
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
succumb to utter despair. Although the Vistani often bring wine from distant lands, they share it infrequently. Thus, most of Barovia’s wine comes from one source: the Wizard of Wines winery and vineyard
the Martikovs reclaim the winery, wine production in the valley will eventually stop as the vineyard dies off. Only by recovering the magic gems and replanting them in the soil can the characters ensure that the Barovians aren’t without wine to comfort them on dark, wretched nights.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
The Undying Death holds no sway over your patron, who has unlocked the secrets of everlasting life, although such a prize — like all power — comes at a price. Once mortal, the Undying has seen mortal
lifetimes pass like the seasons, like the flicker of endless days and nights. It has the secrets of the ages to share, secrets of life and death. Beings of this sort include Vecna, Lord of the Hand
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
living by traveling road or sea set out immediately following the holiday, before winter comes on in full force and blocks mountain passes and harbors. The Feast of the Moon. As nights lengthen and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
living by traveling road or sea set out immediately following the holiday, before winter comes on in full force and blocks mountain passes and harbors. The Feast of the Moon. As nights lengthen and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
The Undying Death holds no sway over your patron, who has unlocked the secrets of everlasting life, although such a prize — like all power — comes at a price. Once mortal, the Undying has seen mortal
lifetimes pass like the seasons, like the flicker of endless days and nights. It has the secrets of the ages to share, secrets of life and death. Beings of this sort include Vecna, Lord of the Hand
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
succumb to utter despair. Although the Vistani often bring wine from distant lands, they share it infrequently. Thus, most of Barovia’s wine comes from one source: the Wizard of Wines winery and vineyard
the Martikovs reclaim the winery, wine production in the valley will eventually stop as the vineyard dies off. Only by recovering the magic gems and replanting them in the soil can the characters ensure that the Barovians aren’t without wine to comfort them on dark, wretched nights.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
heard about from Pond Mother and perhaps also from the yuan-ti captives. The old village was abandoned when the grippli realized they would fare better being closer to the water. They relocated to where
the lid of the sarcophagus glows brightly for an instant. Then the sarcophagus comes open partway, and the bound prisoners howl in agony. Even after the evil yuan-ti notice the characters, their
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
through (except by characters in gaseous or liquid form). The mind flayer fanatics realized the base would make an ideal prison for their most valuable human captives. They used the lever in the
comes from the captives inside the base signaling for help. They are desperate to get free but lack any means of escape. The four townspeople are all commoners with an Intelligence of 16: a pair of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
heard about from Pond Mother and perhaps also from the yuan-ti captives. The old village was abandoned when the grippli realized they would fare better being closer to the water. They relocated to where
the lid of the sarcophagus glows brightly for an instant. Then the sarcophagus comes open partway, and the bound prisoners howl in agony. Even after the evil yuan-ti notice the characters, their
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
through (except by characters in gaseous or liquid form). The mind flayer fanatics realized the base would make an ideal prison for their most valuable human captives. They used the lever in the
comes from the captives inside the base signaling for help. They are desperate to get free but lack any means of escape. The four townspeople are all commoners with an Intelligence of 16: a pair of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
grill helps keep the deck crew warm on cold days and nights. An iron wheel on the starboard side of the furnace opens and closes a bronze valve at the top of the cylinder, which has the effect of
fire (side to side, as well as up and down). The gun comes with a winch, a 500-foot coil of rope, and ten steel-tipped harpoons. Although it fires harpoons instead of bolts, the gun is considered a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
humanoid figure. The interior of its hood cannot be seen except as an opaque black void. Ominous tales speak of these creatures prowling city streets in the darkest nights and during times of unease
success or failure of the task is of less interest to the eye of fear and flame than the instigation of the evil act—and the general spread of chaos and misery that comes with it. Mystic Gemstones. An eye
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
grill helps keep the deck crew warm on cold days and nights. An iron wheel on the starboard side of the furnace opens and closes a bronze valve at the top of the cylinder, which has the effect of
fire (side to side, as well as up and down). The gun comes with a winch, a 500-foot coil of rope, and ten steel-tipped harpoons. Although it fires harpoons instead of bolts, the gun is considered a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
humanoid figure. The interior of its hood cannot be seen except as an opaque black void. Ominous tales speak of these creatures prowling city streets in the darkest nights and during times of unease
success or failure of the task is of less interest to the eye of fear and flame than the instigation of the evil act—and the general spread of chaos and misery that comes with it. Mystic Gemstones. An eye
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Some nights, the manor comes to life, and music can be heard within. Free from their glum tethers, spirits gather for a supernatural soiree hosted by the phantom brothers. Will-o’-wisps appear on the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
gets them to open up. Floon’s Fate. Several of the regulars remember seeing Volo and Floon drinking together a couple of nights ago. After Volo left, Floon stuck around long enough to meet with another
. The flickering comes from the one streetlamp still intact on Candle Lane, kept alight by a continual flame spell. A warehouse is directly across the street from the lamp, which illuminates a black
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
gets them to open up. Floon’s Fate. Several of the regulars remember seeing Volo and Floon drinking together a couple of nights ago. After Volo left, Floon stuck around long enough to meet with another
. The flickering comes from the one streetlamp still intact on Candle Lane, kept alight by a continual flame spell. A warehouse is directly across the street from the lamp, which illuminates a black
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Some nights, the manor comes to life, and music can be heard within. Free from their glum tethers, spirits gather for a supernatural soiree hosted by the phantom brothers. Will-o’-wisps appear on the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
have fallen prey to a pack of werewolves that spills out of the Misty Forest on nights of the full moon, cloaked in crawling mist that seems to follow them wherever they go. The beasts spread death and
civilization or progress, but they strive to prevent civilization and the wilderness from destroying one another. Lords’ Alliance A Lords’ Alliance operative from Waterdeep named Eravien Haund comes
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
too narrow for Small or Medium creatures to enter. The rattling comes from a nervous Modron Duodrone cowering inside the stove. Characters who open the stove’s iron doors spot the Indifferent modron
metal fittings. A glass staircase climbs to an overhanging level; a faint hum comes from above.
The stairs ascend to the security station (area S18). Crates. The locations of the crates are shown on
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
too narrow for Small or Medium creatures to enter. The rattling comes from a nervous Modron Duodrone cowering inside the stove. Characters who open the stove’s iron doors spot the Indifferent modron
metal fittings. A glass staircase climbs to an overhanging level; a faint hum comes from above.
The stairs ascend to the security station (area S18). Crates. The locations of the crates are shown on
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
in this chapter. Whale Oil Acquisition Angajuk’s Bell quest (see "Angajuk’s Bell") Ten-Towners need whale oil to keep their stoves and lamps lit, and most of that oil comes from whale hunters on the
nights of the full moon,” she adds, “the spirit of Reggaryarva, jarl of jarls, will open his treasure vault to anyone who defeats his champion.” Yselm knows the way to Jarlmoot but doesn’t help the