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                        Returning 15 results for 'nights crafted rites pdf'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    , foul rites that allow one to transform into a death knight or lich, or long-lost spells crafted by beings so evil their names ought never to be spoken aloud.
Vile Speech. While the book is on your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Skola Vale Revels Satyrs hold regular revels called rollick nights. These lengthy festivals are full of merrymaking, contests, impromptu performances, and song, all accompanied by good food and sweet
                                                
                                            
                                                
                                                     drinks. Beyond these celebrations, tales are also told of bakkeia, revels that occur in deep caves and that involve ancient sacrificial rites. Most satyrs say these traditions were abandoned ages ago
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Guide). It loses its magic if exposed to sunlight for 1 hour without interruption.  DROWCRAFT ITEMS
 Magic items crafted by the drow — and often other races of the Underdark — use components and
                                                
                                            
                                                
                                                     rites never meant to see the light of day. Many such items, including drow armor, weapons, and piwafwi cloaks, permanently lose their magic if they are exposed to sunlight for 1 hour without interruption. Charged items such as a wand of viscid globs are destroyed after 1 hour’s exposure to sunlight.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     rites passed down for generations. It isn’t quite a civic organization, despite the fact that some of the wealthiest and most powerful people in Red Larch are members. The members of the Believers use
                                                
                                            
                                                
                                                     Beshaba, goddess of misfortune and accidents. The Believers gather secretly at the tomb once every nine nights to see if any stones have moved — and if any have, they covertly meet the next night to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     and Rites. Thanks to his prolonged absence from mortal giants’ affairs, Annam has few priests. On some worlds, he has no priests and his name is all but forgotten. On other worlds, a priest of Annam
                                                
                                            
                                                
                                                     they recognize is “might makes right.” Priests and Rites. Grolantor’s priests often boast of having experienced a personal interaction with their god—a dream, waking vision, or even an encounter with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     its labyrinthine halls and extradimensional spaces. The oldest of the library’s buildings are soaring stone affairs with floors crafted from lustrous dark wood and floor-to-ceiling shelves. Ceiling
                                                
                                            
                                                
                                                     of the tallest chambers, reflecting sunlight by day or a continual flame spell on cloudy days or at nights. Modrons. Candlekeep is a haven for thirteen rogue modrons (monodrones) that escaped from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     rites that allow one to transform into a death knight or lich, or long-lost spells crafted by beings so evil their names ought never to be spoken aloud. Vile Speech. While the book is on your person, you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     their concerns and ridicule their beliefs, so they expect a low success rate in their recruitment efforts. The group’s carefully crafted recruitment message has its appeal: all your suffering and all the
                                                
                                            
                                                
                                                     participate in the rites together speak of themselves as a single “brood” and remain especially close-knit. This brood is the only family that remains to initiates. Broods are numbered in the group’s annals
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     Purpose Except in the case of a natural cavern, a dungeon is crafted and inhabited for a specific purpose that influences its design and features. You can choose a purpose from the Dungeon Purpose table
                                                
                                            
                                                
                                                     control the dungeon and conduct their rites there. Tomb. Tombs are magnets for treasure hunters, as well as monsters that hunger for the bones of the dead. Treasure Vault. Built to protect powerful
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     is sour and stunted, animals are stillborn or deformed, and a malaise hangs in the air. 3 On nights during the month of Sypheros, when the Shadow Moon is dominant in the sky, horrific monsters stalk
                                                
                                            
                                                
                                                     Feature   1 Blades crafted here have a reputation for being especially fine and sharp. When a creature in the zone scores a critical hit with an attack that deals piercing or slashing damage, the attack
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     the street. The device is a mobile piece of art crafted at Whitkeep Hostel and titled “The Patriars.” 
   10  A group of obviously drunk Flaming Fist officers stumble away from a Wyrm’s Crossing bar
                                                
                                            
                                                
                                                     crushing livestock skulls with a massive hammer and nights leading the cult’s murderous field operations, and Jaemus Exheltarion, a half-elf master of souls. Of the three, Jaemus is the least
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     are coming.” 9 Several cackling, half-dressed gnomes are covered in body paint and drive a wheeled contraption down the street. The device is a mobile piece of art crafted at Whitkeep Hostel and
                                                
                                            
                                                
                                                     are Corian Khee, a death’s head of Bhaal who spends days crushing livestock skulls with a massive hammer and nights leading the cult’s murderous field operations, and Jaemus Exheltarion, a half-elf
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     rubble, but they didn’t dig underneath it. There, the followers of Uthgar buried both halves of a giant relic: a colorfully painted porcelain mask crafted long ago for a cloud giant. The mask is
                                                
                                            
                                                
                                                     any edge of the forest. The Star Mounts are the site of strange, gleaming lights on clear nights, and dragons are sometimes seen flying to and from the peaks. Fierce winds swirl through and around the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    , in fact, humanoids. They stand in alcoves or recesses along the towers’ upper reaches — and are crafted in disturbingly lifelike fashion. Gargoyles and caryatid columns also abound, anchored to
                                                
                                            
                                                
                                                     bolted to the wall across from some sort of large glass device hints at the horrid rites that must once have taken place here.
 The wall murals can be deciphered with a successful DC 12 Wisdom
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     from the adventuring party at the start of the encounter — and the characters have no prior knowledge of it. So masterfully crafted is the secret door that spotting it requires a careful search of
                                                
                                            
                                                
                                                    . A wooden hangman’s scaffold stands in the center of the marketplace, and on certain nights, when clouds obscure the waning moon, luminous ghosts wander around it, going about the business of the
                                                
                                            
                                        





