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                        Returning 28 results for 'nine captors rivals pdf'.
                    
                
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     rivals. Other archdevils know how much Hutijin despises mortals and have secretly disseminated the means to call him from the Nine Hells in the hope of distracting the archdevil long enough for them to
                                                
                                            
                                                
                                                     save, or half as much damage on a successful one.Politics in the Nine Hells are anything but predictable. Alliances form all the time, but most wind up unraveling due to treachery. Nevertheless, for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     nor his yuan-ti priests have been able to ascertain the cause or find a remedy. As Ras Nsiâs power wanes, his rivals are preparing to dispose of him and continue their holy mission. Acererak promised
                                                
                                            
                                                
                                                     to help the yuan-ti if they would guard the Tomb of the Nine Gods. Ras Nsi doesnât know that Acererak is playing him for a fool. If the characters convince Ras Nsi that Acererak is a common enemy, he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    . Nevertheless, devils trade silver to those wishing to eliminate rivals in their path.
 Bargain-Basement Death Saves Whenever a character fails a death save in the Nine Hells, an archdevil may
                                                
                                            
                                                
                                                    Optional Rules Here are some optional rules that you can use to reinforce the flavor of adventuring in Avernus. COMMERCE
 When it comes to the souls of mortals, the Nine Hells is always open for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     the paradoxical nature of their partnership. The Nine Hells is a hierarchy in which two individuals canât normally hold the same position as ruler of a single layer. Yet Asmodeus allows these two to
                                                
                                            
                                                
                                                     claim dominion over Phlegethos as partners and rivals. Fiernaâs charisma, equaled only by that of Asmodeus, makes her a brilliant manipulator capable of filling mortal and immortal hearts with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     confidence games. Patriars might even hire Guild members to gain (or plant) information about their rivals, involving the Guild in Upper City politics. Only the most talented criminals dare to burgle
                                                
                                            
                                                
                                                     monthâs safe word, though any member of the Guild found selling the information faces harsh punishment. Nine-Fingers Keene The current leader of the Guild, Nine-Fingers Keene, disdains flashy garb and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     bleak and storm-blasted location into a temperate island getaway.
 Aftermath of the Last War Aundair and Thrane were bitter rivals during the Last War. Thrane seized the ancient city of Thaliost
                                                
                                            
                                                
                                                     students from Khorvaire, Cyre, and Aundair worked together to win honor in the Trials of the Ninefold Path. Known to students simply as the Nine, this contest pits students of the eight traditions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     confidence games. Patriars might even hire Guild members to gain (or plant) information about their rivals, involving the Guild in Upper City politics. Only the most talented criminals dare to burgle
                                                
                                            
                                                
                                                     monthâs safe word, though any member of the Guild found selling the information faces harsh punishment. Nine-Fingers Keene The current leader of the Guild, Nine-Fingers Keene, disdains flashy garb and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     harrowing journey through Illithinoch, the Briny Maze, and the Briny Pool, and they can share the following additional information: Fanatical Captors. Three mind flayers brought nine people to this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    , the angels of law and good that dwell on Mount Celestia issued a decree accusing Asmodeus of terrible crimes. Outraged by such claims, the Lord of the Nine Hells petitioned for the right to answer the
                                                
                                            
                                                
                                                     traditions of the Nine Hells, compelled to adhere to law and to maintain the devilsâ trafficking in souls. If he violated those laws, he would be no better than the demons he fought. Mortals who refused a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    4. True Entrance Thick foliage conceals the true entrance to the Tomb of the Nine Gods. Any character searching the base of the cliff at this location finds the entrance with a successful DC 10
                                                
                                            
                                                
                                                     the overgrown tunnel some twenty feet from the entrance. Grinning skulls mark the edges of the slab, in the center of which are nine cube-shaped cavities arranged in three rows of three.
 Give the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Hutijin  Politics in the Nine Hells are anything but predictable. Alliances form all the time, but most wind up unraveling due to treachery. Nevertheless, for all their backbiting and betrayal
                                                
                                            
                                                
                                                     for his masterâsuggesting, perhaps, that Mephistopheles has some hold over him. Outside the Nine Hells, Hutijin is a relatively obscure figure, known only to the most learned infernal scholars. He has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Hutijin  Politics in the Nine Hells are anything but predictable. Alliances form all the time, but most wind up unraveling due to treachery. Nevertheless, for all their backbiting and betrayal, the
                                                
                                            
                                                
                                                     he has never wavered in his support for his master â suggesting, perhaps, that Mephistopheles has some hold over him. Outside the Nine Hells, Hutijin is a relatively obscure figure, known only to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     she knows her soul is going to the Nine Hells when she dies. She also sees glimpses of the future, which means sheâs rarely shocked by what happens around her. These revelations have kept the cultists
                                                
                                            
                                                
                                                     cook is still making meals. He suspects the rest are being kept in the cistern under the castle. Crannoc wonât be happy until he regains control of the castle and his captors are punished for their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Tyranny of Dragons Tyranny of Dragons deals with the rise of evil dragons and their attempt to free Tiamat from the Nine Hells. If you use Tyranny of Dragons as a springboard into this adventure, you
                                                
                                            
                                                
                                                     orchestrated the kingâs abduction. Although they share a disdain for dragons, Blagothkus and Countess Sansuri are bitter rivals. If the characters intend to confront Sansuri (see chapter 9, âCastle of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     burning caravans that belong to the rivals of those who do pay. Less scrupulous merchants are finding it easier to do business with the cult than to fight against them. Any Zhentarim contacts of the
                                                
                                            
                                                
                                                    . Lord Volmer also tells the party that the lords of the Nine Hells are divided when it comes to the matter of Tiamatâs release. He tells the party that if Tiamat is prevented from escaping, the party
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     burning caravans that belong to the rivals of those who do pay. Less scrupulous merchants are finding it easier to do business with the cult than to fight against them. Any Zhentarim contacts of the
                                                
                                            
                                                
                                                    . Lord Volmer also tells the party that the lords of the Nine Hells are divided when it comes to the matter of Tiamatâs release. He tells the party that if Tiamat is prevented from escaping, the party
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     burning caravans that belong to the rivals of those who do pay. Less scrupulous merchants are finding it easier to do business with the cult than to fight against them. Any Zhentarim contacts of the
                                                
                                            
                                                
                                                    . Lord Volmer also tells the party that the lords of the Nine Hells are divided when it comes to the matter of Tiamatâs release. He tells the party that if Tiamat is prevented from escaping, the party
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Tiamat, who is trapped in the Nine Hells. The five-headed queen of dragons believes her escape is nigh, and from the depths of her prison, she commands her kin to go forth and claim the world of Oerth
                                                
                                            
                                                
                                                    , raiding poorly defended settlements and stealing cattle; demand tribute in the form of food or treasure; and destroy territorial rivals (draconic or otherwise). A Chromatic Dragon Arc. The conflict
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     This 30-foot-high cavern and the tunnels leading to it are strung with web cables (see the âWeb Cablesâ sidebar). Nine quaggoths creep along the cables, attempting to hide from any creatures that
                                                
                                            
                                                
                                                     escape routes are cut off, Talabsyn surrenders and orders the males to do the same, hoping her captors try to ransom her. She betrays any of the male drow in a heartbeat to save herself â and the males
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    -Towns, Kapanuk was of little use to his captors. If released, Kapanuk tries to acquire some weapons and armor. He also invites the characters to return with him to Wyrmdoom Crag, where his kin will
                                                
                                            
                                                
                                                     pairs of snowshoes. The northeast room contains piles of weapons, including six war picks, nine warhammers, a dozen javelins, ten heavy crossbows, and a nicked greataxe that belongs to the goliath
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     utensils upon them. 4. Outpost This room holds eight bugbears, alert and ready for trouble. They carry 2d4 gp each. 5. Barracks This small barracks holds nine sleeping bugbears. 6. Barracks This small
                                                
                                            
                                                
                                                     The three chambers south of the bugbear complex are occupied by orc captives that are considered docile by their captors. As such, these rooms are not heavily guarded. Each door is barred on the outside
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Villa Locations The following area descriptions are keyed to map 1.5. V1. Yard Nine lawful evil human guards patrol the yard in three groups of three. When the characters first arrive, these groups
                                                
                                            
                                                
                                                    . Describe this area to the players as follows: Apart from the main entrance, this room has two exits. A plaster shelf lined with ornate vases circles the room at a height of nine feet. Spread across the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     cave appears to hold nine boulders, but three are Galeb Duhr that are singing while rolled up. Their song is quiet but deep and resonant, causing vibrations in the floor. If the galeb duhr notice the
                                                
                                            
                                                
                                                     Nakari has left waiting far too long, Lashlo hoped to trade stories and songs with Nakari, but her patience is nearly at an end. She is Hostile to the characters, whom she considers rivals for Nakariâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     be tortured. Under interrogation, she gave her captors information regarding the Oathoons and their security arrangements. She also witnessed the interrogation and death of Effinax, who was questioned
                                                
                                            
                                                
                                                     torch in the other, and has no flesh covering his skull.
 The man with the greatclub is twenty-nine-year-old Mortlock Vanthampur, who has 30 hit points left. His opponent is an uninjured deathâs head of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     Darkness, the prisoners start another riot and overcome their captors. B5: Inner Yard This empty yard is hemmed in by a rocky cliff on its eastern edge. A flight of stairs has been carved into the cliff face
                                                
                                            
                                                
                                                     devils of the Nine Hells and the demons of the Abyss. The tome is worth 500 gp to a collector. Scribbled in the margin of one page is the sequence for a teleportation circle that leads to Avernus, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     captive for almost a month now. Neither oneâs family could raise the ransom demanded by their captors, so both await a terrible death at the orcsâ hands. Opening the cage door requires a successful DC 12
                                                
                                            
                                                
                                                    ) check. Development. Two days after the characters arrive, the first raiding party returns and reinforces this room with four more orcs. Thus, the party might encounter as many as nine creatures in this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     rivals) out of business. An old cellar door in the back of his cluttered work yard actually covers a tunnel leading to area T9 in the Tomb of Moving Stones (see chapter 6). Trouble in Red Larch. The
                                                
                                            
                                                
                                                     nine days of the tenday, only one Red Larcher is here, a half-orc named Grund. Grund (male half-orc thug) is the village simpleton. He ekes out a living by making pickles in vats at the end of the field
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     subservient creatures to protect their treasures. Queen of Evil Dragons. Tiamat the Dragon Queen is the chief deity of evil dragonkind. She dwells on Avernus, the first layer of the Nine Hells. As a lesser god
                                                
                                            
                                                
                                                    . They spy on draconic rivals from afar, looking for opportunities to slay weaker dragons and avoid stronger ones. If a stronger dragon threatens it, a black dragon abandons its lair and seeks out new
                                                
                                            
                                        






