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Returning 35 results for 'nine crossing remain pdf'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
fae kindguards are in direct service to Talion, the Kindly Lord. Nine times nine have these high fae sworn a binding oath to protect the Kindly Lord, each time pricking their hand on a hawthorn
amuse themselves over the long centuries of their lives, high fae frequently engage in deceptions and other complex games of wits against one another.
Most high fae remain secluded deep within the wilds
Monsters
Domains of Delight: A Feywild Accessory
more than happy to fashion a hut made of spider silk for his guest to inhabit. The visitor is free to remain there as long as they wish, provided they do no harm to the other denizens of Fablerise
form long tunnels, grand hallways, and enormous domes. It’s a gloomy realm. A mushroom circle in the heart of the domain serves as a fey crossing, and one can travel more quickly through the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
appear, and they obey his commands. They remain until they die or Geryon uses an action to dismiss any or all of them.Geryon can take 3 legendary actions, choosing from the options below. Only one
hierarchy. Sages who study the Nine Hells believe the battle for control of Stygia is a test staged by Asmodeus in hopes of purging the worst impulses from both Geryon and Levistus—or discovering a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. Sages who study the Nine Hells believe the battle for control of Stygia is a test staged by Asmodeus in hopes of purging the worst impulses from both Geryon and Levistus—or discovering a competent
; (see the Monster Manual) to appear in unoccupied spaces of his choice within 600 feet of him. The minotaurs roll initiative when they appear, and they obey his commands. They remain until they die
Monsters
The Book of Many Things
medusa’s lair.
3
Maintain a planar crossing from which great power flows while also curtailing the effects of that power as it infuses the world.
4
Seek out a new generation of
a surface such as a ceiling with no way to remain there (for example, sufficient handholds), it falls at the end of this movement.
Regional Effects
The region containing a medusa’s lair is
Magic Items
The Book of Many Things
unoccupied space within 5 feet of your new form.
You remain transformed in this way for 2d12 days; nothing can alter your form while you’re under the effects of this card, but the Wish spell can end
): acid, cold, fire, lightning, or thunder.
Expert. Your Dexterity score increases by 2, to a maximum of 22.
Fey. A fey crossing opens into the Feywild, and you’re immediately pulled through it
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
entrance was protected by a great seal or doorway and that only Dumathoin’s priests would know the secret to unlock it.”
Examining the map further, Gwyn points at Gibbet Crossing and continues: “Gibbet
Crossing is near the temple, but it’s much deeper underground. It was a trading hub that grew where wide tunnels met. They say that deep gnomes, drow, and duergar once worked together there.
“They’re
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Chapter 5: Tomb of the Nine Gods Acererak built the Tomb of the Nine Gods not only to house the remains of Omu’s trickster gods, but also to slay interlopers. However, few today even know the tomb
exists, and thus it remains an enigma. Rare are the tavern tales that lure adventurers to its gates, and its horrors remain undocumented in the libraries of Candlekeep. The reason for this is simple: not one person who has entered the tomb has lived to tell the tale.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, choosing to remain at Candlekeep for a few days before returning to Baldur’s Gate. Characters can use Candlekeep’s library to learn more about the Nine Hells. Chapter 2 of the Dungeon Master’s Guide
. Instead, she presents an alternative plan for sending the characters to the Nine Hells: “A wizard named Traxigor lives in a tower twenty miles from here. I’ve loaned him a spellbook or two, so he owes
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Styx Watchtowers The Styx is the demons’ gateway into the Nine Hells. The devils keep a watchful eye on its shores! — The Cartographer Along the banks of the River Styx stand guard towers spaced such
emerge from the river. Zariel’s devils garrison these outposts, but in lean times when the souls of Avernus are dwindling, some of these structures remain vacant. Also, the mutable landscape of Avernus leaves outposts isolated from time to time.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
besting the cave’s guardians, the characters find a waterfall frozen in time and unravel its mysteries to discover a fey crossing into the Eternal Garden in the Feywild. As the characters explore the
enchants those who drink it to want to remain in the garden forever. The adventure concludes when the characters free Juliana and Orlando from the fountain’s enchantment and convince them that their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
rite wherein the archdevil claimed all tieflings in the world as his own, cursing them to bear “the blood of Asmodeus.” This act marked all tieflings as “descendants” of the Lord of the Nine Hells
— as they ever have been. Some do choose to serve the Lord of the Nine Hells and his schemes, while others align themselves with different fiendish factions, or none at all, doing their best to stay
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
creatures to make it their home. Porphura used magic to extend her life so she could remain with Caerwyn throughout the elf’s longer life span. To protect their paradise, the lovers struck a bargain with
Material Plane through a fey crossing in a magical cave on Sybarate, the Cave of Echoes. When Caerwyn’s life reached its inevitable end, Porphura worked one last undertaking. She raised a tomb inside their
Compendium
- Sources->Dungeons & Dragons->Monster Manual
devils obey pit fiends, but these cunning tyrants remain on guard against betrayal from their servants. Smoldering with the evil of the Nine Hells, pit fiends strike fear in creatures with their mere
Pit Fiend Devil of Domination Habitat: Planar (Nine Hells); Treasure: Relics Eric Belisle Masterminds of the Nine Hells and generals of infernal legions, pit fiends seek conquests across the planes
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
11) by a stone double door. Bridge. The bridge hangs 30 feet above the water and connects areas 22 and 24. Many of its planks are missing, and those that remain are rotted and unsafe. When a
crossing. Each time the bridge loses a plank, increase the DC of future saving throws by 1. Window. The window in the north wall is wide enough for a Small or Medium character to crawl through. The opening is 25 feet above the water level.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
rotting wooden coffin containing the moldy bones of its occupant, or something more terrifying. The baron’s two daughters, Sylphene and Heluthe, perished at the ages of six and nine, respectively, and
Crossing. Sylphene’s grave is a shadow crossing, which the characters can use without offending members of the Scarlet Sash. Characters who befriend the wereravens can learn how the shadow crossing works (see the “Shadow Crossing” section at the end of the adventure).
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
spear belonging to Shagambi (a kamadan). For details, see “Legend of the Nine Gods." While the treasures remain in the shrine, they look and feel real. If a character removes a treasure from the shrine
its roof. At the pointed front of the building, steps ascend to a stone door caked in slime.
The shrine to the trickster god Nangnang (represented by a grung) contains one of nine puzzle cubes needed
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Crossing the wall is riskier than the average power play, and those in the know predict the coming conflict to be a bloody one. Guild operations in the Outer City center on smuggling and gambling
month’s safe word, though any member of the Guild found selling the information faces harsh punishment. Nine-Fingers Keene The current leader of the Guild, Nine-Fingers Keene, disdains flashy garb and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Puzzle Cubes To unlock the Tomb of the Nine Gods, the characters must first recover nine puzzle cubes from shrines hidden throughout the city. The Red Wizards are already searching for the cubes, and
). Characters can also discover the shrines on their own or learn about them from Orvex Ocrammas (area 2). Race for the Puzzle Cubes The characters need not explore all nine shrines. The Red Wizards find at
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
. Crossing the wall is riskier than the average power play, and those in the know predict the coming conflict to be a bloody one. Guild operations in the Outer City center on smuggling and gambling
month’s safe word, though any member of the Guild found selling the information faces harsh punishment. Nine-Fingers Keene The current leader of the Guild, Nine-Fingers Keene, disdains flashy garb and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
a soul arrives in the Nine Hells to serve him, it invariably faces decades of routine work or tedious study. Thus, few who join his stable of arcanists remain happy with their decision, but they would
threaten his master’s position, he is content to remain at the right hand of the throne, at least for the time being. Devils bargain with mortals to upend the divine order. They stake claims on souls that
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
six normal werewolves and nine wolves. While in wolf form, the werewolves are indistinguishable from ordinary wolves. They either remain in wolf form or assume hybrid form. If the characters were
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
original contract resembles the copy stored in Thavius’s infernal puzzle box: nine square plates of infernal iron linked together by short chains, each plate inseparable from the others and inscribed
Kreeg”). If Thavius dies in the Nine Hells as a devil, he is permanently dead — but this does not break the full terms of Zariel’s contract. Even with the primary signatory dead, the people of Elturel
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Nupperibo No soul is turned away from the Nine Hells, but the truly worthless—those whose evil acts in life arose from carelessness and inaction more than anything else—are suitable only to become
to elevate its general’s status. A lemure emerges from the Styx wiped of memory, yet the patterns of evil it performed in life remain indelibly inscribed upon its soul…
But those who lacked ambition
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Nupperibo No soul is turned away from the Nine Hells, but the truly worthless — those whose evil acts in life arose from carelessness and sloth more than anything else — are suitable only to become
two or more nupperibos makes the saving throw with disadvantage. On a failure, the creature takes 2 (1d4) piercing damage.
Hunger-Driven. In the Nine Hells, the nupperibos can flawlessly track any
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
crackles constantly between two horns of metal on the tower’s roof.
Mordenkainen, a chaotic neutral human archmage, often sojourns to Avernus to study how the Nine Hells affect the schools of magic
with him when he leaves Avernus. Its empty iron foundations remain behind to mark the site, and when the tower returns, it locks itself into place with a satisfying clunk. Mordenkainen pays yugoloths
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
which the entire expeditionary force can enter along with the characters. The golems turn their heads to watch new arrivals but otherwise remain still. The basilisk Veldyskar guides the characters in
, and the ceiling’s height reminds you of the great halls of Gauntlgrym.
The corridor opens into a central well, with walkways crossing its span to the opposite side. You can barely see the ends of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
at once. Three voices emerge, speaking in discordant unison.
The voices hiss: “So you have succeeded. Good. The four shards shall arrive here soon. Now three remain to be found. You know your task
, little one. Collect the shards from Talhundereth, the Crypt of the Talhund, and Gibbet Crossing, and bring them to us. You shall be reborn greater than you can imagine, and Phandalin shall become ours
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
days’ travel) Malas Spherical water body orbited by a moon-sized spindle of ice 1,200 million miles (12 days’ travel) Aruun (one of the nine moons of En) Spherical earth body 1,000 million miles (10
swirling, lightless vortex is slowly pulling the system’s planets, moons, and crystal shards into it. Each orbit around the Eye brings Valt, Fyreen, Malas, and the nine moons of En closer to the vortex
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
during the war and holds it to this day. Most of the people of Aundair remain furious about the occupation of Thaliost, but the city has become a haven for Aundairians who revere the Silver Flame
students from Khorvaire, Cyre, and Aundair worked together to win honor in the Trials of the Ninefold Path. Known to students simply as the Nine, this contest pits students of the eight traditions
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
effort takes 10 minutes (regardless of the number of elements you create), during which time you must remain in the Cube, and requires Concentration. If your Concentration is broken or you leave the
dissipates as soon as you complete the painting, doing no harm.
Conceptopolis, Brian Valeza Necklace of Fireballs, Nature’s Mantle,
Nine Lives Stealer (Greatsword), Necklace of
Prayer Beads, Nolzur’s Marvelous Pigments
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
seriously, which means they all but ignore the adventurers unless the characters attack. If the devils are questioned politely, they tell the characters only that they were ordered to remain here. They
it back; and that they are working for the cult on the orders of their lord Zariel, Archduchess of Avernus, who wants Tiamat out of the Nine Hells. The characters are free to pass through this room, including entering area 11—but they will be attacked with glee by the devils when they leave that area.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
reflect vague, phantasmagoric scenes of the unreality at the tunnel’s far end. A creature can walk up to 50 feet down a tunnel and remain in Vecna’s Grasp. To the creature, the tunnel appears to go on
forever. After 50 feet, the creature passes an imperceptible threshold. Crossing that point causes the creature to leave the tunnel and appear in the tunnel’s corresponding unreality. The link is one-way
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
!”
“Erik, I’ve gone in search of the nine shrines. V.”
“The puzzle cubes are the key.”
“Beware the frog monster!”
“Who is Unkh?”
“All hail the King of Feathers!”
“The snakes are not what they
goal is to ambush the characters and capture at least one of them. If they remain out of sight, the yuan-ti launch their attack when the characters try to take their first long or short rest in the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Approaching the Wandering Emporium The Wandering Emporium travels on the backs of nine Huge infernal war machines similar to Demon Grinders, but with Flamethrowers and Styx Sprayers instead of
hour and remain open for business until Mahadi decides it’s time to pack up and move elsewhere. If the characters come upon the Wandering Emporium while it’s open for business, describe it to the






