Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'ninja class rivals pdf'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        ninjas class rituals pdf
                                    
                                
                                    
                                        ninja class rituals pdf
                                    
                                
                                    
                                        nine class rivals pdf
                                    
                                
                                    
                                        ninjas class rivals pdf
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     target's statistics, but doesn't gain access to the target's knowledge, class features, or proficiencies.
The possession lasts until the body drops to 0 hit points, the quori ends it as a bonus action, or
                                                
                                            
                                                
                                                     tipped with a vicious stinger. They are cruel and calculating, enjoying the power they wield over others as they concoct elaborate schemes to advance their own positions and discredit their rivals
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     whom are 9th level. Give players who choose from these options time to read over their character sheets before starting the adventure.  Premade Characters   Name Species Class   Cathartic Human Cleric
                                                
                                            
                                                
                                                     Dunil Halfling Rogue Ethelrede Human Fighter Flemin Dwarf Monk Rustle Berrydust Gnome Wizard Weslocke Tiefling Warlock  Cathartic Fay Dalton  View Character Sheet Downloadable PDF Dunil Fay Dalton
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the
                                                
                                            
                                                
                                                     from guild coffers.
4
I’m never satisfied with what I have—I always want more.
5
I would kill to acquire a noble title.
6
I’m horribly jealous of anyone who can outshine my handiwork. Everywhere I go, I’m surrounded by rivals.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     lifestyle between adventures.
Boros Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Boros Guild Spells table are added to the spell list of your
                                                
                                            
                                                
                                                     spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Boros Guild Spells
Spell Level
Spells
Cantrip
fire bolt, 
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                    Eric  Downloadable PDF Equipment Shield of the Cavalier
 Chain Mail
 Flail
 8 Javelins
 Dungeoneer’s Pack
 Dice Set
 Fine Clothes
 Perfume
 Shield of the Cavalier Armor (Shield), Very Rare
                                                
                                            
                                                
                                                     (Requires Attunement) While holding this Shield, you have a +2 bonus to Armor Class. This bonus is in addition to the Shield’s normal bonus to AC. The Shield has the following additional properties that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Diana  Downloadable PDF Equipment Quarterstaff of the Acrobat
 5 Daggers
 Calligrapher’s Supplies
 Cartographer’s Tools
 Explorer’s Pack
 Fine Clothes
 Lamp
 Oil (3 flasks)
 Parchment (12
                                                
                                            
                                                
                                                     Armor Class against the triggering attack, potentially causing the attack to miss you. You can’t use this property again until you finish a Short or Long Rest. Ranged Weapon (Quarterstaff Form Only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Eric  Downloadable PDF Equipment Shield of the Cavalier
 Chain Mail
 Flail
 8 Javelins
 Dungeoneer’s Pack
 Dice Set
 Fine Clothes
 Perfume
 Shield of the Cavalier Armor (Shield), Very Rare
                                                
                                            
                                                
                                                     (Requires Attunement) While holding this Shield, you have a +2 bonus to Armor Class. This bonus is in addition to the Shield’s normal bonus to AC. The Shield has the following additional properties that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                    Diana  Downloadable PDF Equipment Quarterstaff of the Acrobat
 5 Daggers
 Calligrapher’s Supplies
 Cartographer’s Tools
 Explorer’s Pack
 Fine Clothes
 Lamp
 Oil (3 flasks)
 Parchment (12
                                                
                                            
                                                
                                                     Armor Class against the triggering attack, potentially causing the attack to miss you. You can’t use this property again until you finish a Short or Long Rest. Ranged Weapon (Quarterstaff Form Only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     of its mother’s house, lending its thirst for destruction to that house’s plans to triumph over its rivals. A draegloth is an ogre-sized, four-armed humanoid with purple-black skin and yellow-white
                                                
                                            
                                                
                                                     family’s rivals, which were not thus gifted. The birth prompts the leaders of the house to begin crafting new plans to strike at its rivals when the draegloth is fully grown. These plans always use
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     actions in the game don’t change the nuts and bolts of the rules, but they make all the difference in the feel of a campaign. Similarly, a class doesn’t need new rules to reflect a cultural influence; a
                                                
                                            
                                                
                                                     Devotion (bushido) that includes fealty to a lord (daimyo) among its tenets. A ninja is a monk who pursues the Way of Shadow. Whether called a wu jen, a tsukai, or a swami, a wizard, sorcerer, or warlock
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     its thirst for destruction to the creator’s plans to triumph over rivals. A draegloth is an ogre-sized, four-armed biped with purple skin and pale hair. Two of its arms are muscular, tipped with sharp
                                                
                                            
                                                
                                                     of Lolth’s favor toward her house—and a sign of the demon lord’s disregard for the family’s rivals, who were not thus gifted. The creation prompts the leaders of the house to begin crafting new plans
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
                                                    
                                                
                                            
                                                     himself farther than his wings can take him on their own. Sheldon the Blueberry Dragon Large Dragon, Neutral Good
 Armor Class 16 (natural armor)
 Hit Points 142 (15d10 + 60)
 Speed 30 ft., fly 60
                                                
                                            
                                                
                                                    . At the end of this movement, each creature within 5 feet of Sheldon must succeed on a DC 15 Strength saving throw or have the prone condition, as the wind bursts around Sheldon.
 
   Download PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     trudges are roused to defend themselves or drive off rivals, their punishing tusks laced with deadly fungus spores can make short work of the unwary. Trudges are also notoriously difficult to slay; the
                                                
                                            
                                                
                                                     energies of life and death within them allow them to survive harrowing injuries. Brackish Trudge
 Large Plant, Unaligned
 Armor Class 12 (natural armor)
 Hit Points 68 (8d10 + 24)
 Speed 30 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Chimera   Chimera
 Large monstrosity, chaotic evil
 Armor Class 14 (natural armor)
 Hit Points 114 (12d10 + 48)
 Speed 30 ft., fly 60 ft.
   STR
  19 (+4) 
 
  DEX
  11 (+0) 
 
  CON
  19
                                                
                                            
                                                
                                                    .
 These three aspects drive a chimera to stake out a territory that is as large as 10 miles wide. It preys on wild game, viewing more powerful creatures as rivals to be humiliated and defeated. Its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     makes them ideal leaders, and thus deadly rivals to orc war chiefs, who must be wary of orog treachery. Detached Killers. Wanting nothing more than to hack their enemies to pieces, orogs are a
                                                
                                            
                                                
                                                    . Orog
 Medium humanoid (orc), chaotic evil
 Armor Class 18 (plate)
 Hit Points 42 (5d8 + 20)
 Speed 30 ft.
   STR
  18 (+4)
 
  DEX
  12 (+1)
 
  CON
  18 (+4)
 
  INT
  12 (+1)
 
  WIS
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     as dragonnes, liondrakes rely on their ferocity and their frightful roar to overcome prey and drive off rivals. Liondrakes are voracious hunters that range across well-established territories. They
                                                
                                            
                                                
                                                     Monstrosity, Typically Neutral
 Armor Class 16 (natural armor)
 Hit Points 119 (14d10 + 42)
 Speed 40 ft., fly 60 ft.
   STR
  19 (+4) 
 
  DEX
  15 (+2) 
 
  CON
  17 (+3) 
 
  INT
  6 (−2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     support for an orc horde or a hobgoblin army. Another could serve as a hunting companion for a hill giant chief, or guard the entrance to a lamia’s lair. The manticores’ greatest territorial rivals
                                                
                                            
                                                
                                                     evil
 Armor Class 14 (natural armor)
 Hit Points 68 (8d10 + 24)
 Speed 30 ft., fly 50 ft.
   STR
  17 (+3)
 
  DEX
  16 (+3)
 
  CON
  17 (+3)
 
  INT
  7 (−2)
 
  WIS
  12 (+1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , increase their personal power, and befuddle the minds of their enemies. Mind whisperers are elusive, manipulative, unpredictable, and willing to cheat or kill comrades and rivals alike if doing so
                                                
                                            
                                                
                                                    
 Medium Monstrosity (Warlock), Typically Neutral Evil
 Armor Class 14 (natural armor)
 Hit Points 71 (13d8 + 13)
 Speed 30 ft.
   STR
  16 (+3) 
 
  DEX
  14 (+2) 
 
  CON
  13 (+1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Roc   Roc
 Gargantuan monstrosity, unaligned
 Armor Class 15 (natural armor)
 Hit Points 248 (16d20 + 80)
 Speed 20 ft., fly 120 ft.
   STR
  28 (+9) 
 
  DEX
  10 (+0) 
 
  CON
  20 (+5
                                                
                                            
                                                
                                                     its home, this monstrous bird rivals the oldest dragons in size.
 Sky Titans. In the ancient days when giants battled dragons for control of the world, Annam, the father of the giant gods, created
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     golems are created by powerful dragons from the bones of vanquished rivals. Each bone is etched with intricate glyphs that allow animating power to flow through the golem’s form. Dragonbone golems
                                                
                                            
                                                
                                                    , Unaligned
 Armor Class 17 (natural armor)
 Hit Points 161 (19d10 + 57)
 Speed 40 ft.
   STR
  20 (+5) 
 
  DEX
  10 (+0) 
 
  CON
  17 (+3) 
 
  INT
  3 (−4) 
 
  WIS
  11 (+0
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     open defiance of the Kings of Coin. The Bloodletters’ attacks upon the Court of Flowers and sabotage of the jeli gardens make the group a frequent target of the Silent Verse. Class Divide Zinda has a
                                                
                                            
                                                
                                                     stark class divide. The city’s wealthy citizens live in large homes and revere academia, a strong work ethic, and wealth. Members of less affluent families sleep together in cramped quarters and often
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     priestess and are relied on to provide useful advice. No position of consort is assured for long, though; Lolth’s priestesses are notoriously fickle, and a consort must often contend with rivals. Some
                                                
                                            
                                                
                                                     toward ending her tyranny. Drow Favored Consort
 Medium Humanoid (Elf, Wizard), Any Alignment
 Armor Class 15 (18 with mage armor)
 Hit Points 240 (32d8 + 96)
 Speed 30 ft.
   STR
  15 (+2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Diana  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
                                                
                                            
                                                
                                                    . Monk Class Features Level 1: Martial Arts Your practice of martial arts gives you mastery of combat styles that use your Unarmed Strike and Monk weapons, which are the following: Simple Melee weapons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Eric  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
                                                
                                            
                                                
                                                     Style Feature) While you’re wearing Light, Medium, or Heavy armor, you gain a +1 bonus to Armor Class. (This is included above.) Shield Master General Feat (Prerequisite: Level 4+, Shield Training) You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     their ancestors’ deeds. These tattoos tell sagas of victories against terrible monsters and other fearsome rivals. So ancestors are people who did the procreation thing to make more people before you
                                                
                                            
                                                
                                                     raging and another creature you can see within 30 feet of you takes damage, you can use your reaction to reduce that damage by 2d6. When you reach certain levels in this class, you can reduce the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     exemplify the duality of light and dark, and your motivations are often as inscrutable as those of your fey master. This can be an advantage when rivals are trying to suss out your plans. But it can be
                                                
                                            
                                                
                                                     a warlock of the Celestial, you meld the powerful magic of your class with the heavenly attitude of the Upper Planes. Your light-infused, radiant-based power makes it easy to establish trust among
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Skull Lord Skull lords have claimed vast regions of the Shadowfell as their dominion. From these blighted lands, they wage war against their rivals, commanding hordes of the undying in a bid to
                                                
                                            
                                                
                                                     leaders who betrayed their masters. Skull Lord
 Medium Undead (Sorcerer), Typically Lawful Evil
 Armor Class 18 (plate)
 Hit Points 112 (15d8 + 45)
 Speed 30 ft.
   STR
  14 (+2) 
 
  DEX
  16
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     title of jarl and easily fend off rivals for decades. However, if the frost giant doesn’t give enough honor to Vaprak or fails to heed Vaprak’s visions, injuries the frost giant sustains heal wrong
                                                
                                            
                                                
                                                     Everlasting One
 Huge Giant, Typically Chaotic Evil
 Armor Class 15 (patchwork armor)
 Hit Points 189 (14d12 + 98)
 Speed 40 ft.
   STR
  25 (+7) 
  DEX
  9 (−1) 
  CON
  24 (+7) 
  INT
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                     Dunbarrow. It’s not uncommon to see ravens and bats flitting through the canopy, or cats or otters scurrying through the undergrowth, to deliver messages to allies or rivals across the marsh. Some witches
                                                
                                            
                                                
                                                     additional creatures such as animated armor, a flying sword, a rug of smothering, or a Tiny Beast acting as a spy.
 Dunbarrow Witch Medium Humanoid (Human), Typically Neutral Evil
 Armor Class 12 (15
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     off with prized treasures. In the city of Menzoberranzan in the Forgotten Realms, noble houses often employ shadowblades to eliminate rivals from other houses. In communities free of Lolth’s sway, they
                                                
                                            
                                                
                                                    ), Any Alignment
 Armor Class 17 (studded leather)
 Hit Points 150 (20d8 + 60)
 Speed 30 ft.
   STR
  14 (+2) 
 
  DEX
  21 (+5) 
 
  CON
  16 (+3) 
 
  INT
  12 (+1) 
 
  WIS
  14 (+2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Imp Imps are found throughout the Lower Planes, either running errands for their infernal masters, spying on rivals, or misleading and waylaying mortals. An imp will proudly serve an evil master of
                                                
                                            
                                                
                                                     a barbed tail, small horns, and leathery wings. It strikes while invisible, attacking with its poison stinger. Imp
 Tiny fiend (devil, shapechanger), lawful evil
 Armor Class 13
 Hit Points 10 (3d4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Skull Lord The skull lords have claimed vast regions of the Shadowfell as their dominion. From these blighted lands, they wage war against their rivals, commanding hordes of undead in a bid to
                                                
                                            
                                                
                                                    
 Armor Class 18 (plate)
 Hit Points 105 (14d8 + 42)
 Speed 30 ft.
   STR
 14(+2)
 
  DEX
 16(+3)
 
  CON
 17(+3)
 
  INT
 16(+3)
 
  WIS
 15(+2)
 
  CHA
 21(+5)
Skills Athletics +7
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     class of magewrights, professional spellcasters who master a small handful of rituals or cantrips. The magical services available in Khorvaire are discussed in more detail in chapter 2, along with the
                                                
                                            
                                                
                                                     industry whose influence rivals that of kings and queens. These dynastic houses derive their power from their dragonmarks: arcane sigils that are passed down through their bloodlines. A dragonmark grants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Sheila  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
                                                
                                            
                                                
                                                     2 Hit Points. (This is included above.) Rogue Class Features Level 1: Expertise You gain Expertise in two of your skill proficiencies of your choice. Sleight of Hand and Stealth are recommended if you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Niko  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
                                                
                                            
                                                
                                                     Hit Point maximum increases by an additional 2 Hit Points. (This is included above.) Cleric Class Features Level 1: Spellcasting You have learned to cast spells through prayer and meditation. Cantrips
                                                
                                            
                                        






