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                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    ;t being worn or carried in the sphere automatically take the damage and are similarly moved.Telekinetic Deflection. In response to being hit by an attack roll, the inquisitor increases its AC by 4
                                                
                                            
                                                
                                                     orderâs members became the inquisitionâs scholars, represented by a tome.
Today the inquisition rules the city of Malitain, a vast city-state to the north of Baroviaâs original site
                                                
                                            
                                        
                                                     Backgrounds
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    On a rickety barge, you carried a hundred longswords in fish barrels right past the dock masterâs oblivious lackeys. You have paddled a riverboat filled with stolen elven wine under the gaze of
                                                
                                            
                                                
                                                    âs Code. I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful)
3
All for a Coin. Iâll do nearly anything if it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Bobby  Downloadable PDF Equipment Thunderous Greatclub
 4 Handaxes
 Explorerâs Pack
 Carpenterâs Tools
 Healerâs Kit
 Iron Pot
 Shovel
 Travelerâs Clothes
 Thunderous Greatclub Weapon
                                                
                                            
                                                
                                                     Thunder damage to any creature it hits and an extra 3d8 Thunder damage to objects it hits that arenât being worn or carried. The weapon has the following additional properties. Clap of Thunder. As a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                    Bobby  Downloadable PDF Equipment Thunderous Greatclub
 4 Handaxes
 Explorerâs Pack
 Carpenterâs Tools
 Healerâs Kit
 Iron Pot
 Shovel
 Travelerâs Clothes
 Thunderous Greatclub Weapon
                                                
                                            
                                                
                                                     Thunder damage to any creature it hits and an extra 3d8 Thunder damage to objects it hits that arenât being worn or carried. The weapon has the following additional properties. Clap of Thunder. As a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                    Hank  Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
 Spell DC: 12
 Spell Attack Modifier: +4
  Level 1 Ranger Spells (Slots: 3)   Spell School Special*   Cure Wounds Abjuration
                                                
                                            
                                                
                                                     being worn or carried, provided the object is small enough to fit inside a 5-foot Cube. The arrow teleports the target to an unoccupied space you can see within 10 feet of you. Energy Ladder. As a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Hank  Downloadable PDF Spellcasting Spellcasting Ability: Wisdom
 Spell DC: 12
 Spell Attack Modifier: +4
  Level 1 Ranger Spells (Slots: 3)   Spell School Special*   Cure Wounds Abjuration
                                                
                                            
                                                
                                                     being worn or carried, provided the object is small enough to fit inside a 5-foot Cube. The arrow teleports the target to an unoccupied space you can see within 10 feet of you. Energy Ladder. As a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     Halasterâs magic gates and functions similarly (see âGatesâ). Its rules are as follows: If a creature stands atop the dais and says something flattering about Halaster, the mirror vanishes, revealing
                                                
                                            
                                                
                                                     a dusty corridor beyond that leads off into darkness. This corridor is an illusion. Any creature that steps through the mirror is teleported, along with all its worn and carried items, to the top of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Bobby  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
                                                
                                            
                                                
                                                     active, your Rage follows the rules below. Damage Resistance. You have Resistance to Bludgeoning, Piercing, and Slashing damage. Rage Damage. When you make an attack using Strengthâwith either a weapon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     questions but explain the rules of their game: the charactersâ boulder must fly farther than the cyclopsâs. How the characters accomplish this is unimportant to the cyclopes, but the boulder canât be
                                                
                                            
                                                
                                                     dragged or carried â it must fly at least part of the distance. The characters can beat this challenge in several ways. The most straightforward solution is to reduce the boulder with an enlarge/reduce
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     questions but explain the rules of their game: the charactersâ boulder must fly farther than the cyclopsâs. How the characters accomplish this is unimportant to the cyclopes, but the boulder canât be
                                                
                                            
                                                
                                                     dragged or carriedâit must fly at least part of the distance. The characters can beat this challenge in several ways. The most straightforward solution is to reduce the boulder with an enlarge/reduce spell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     messages to various noble families while theyâre away, carrying out the sowing rumors activity from the Dungeon Masterâs Guide. The task follows the regular rules for that downtime activity, but is
                                                
                                            
                                                
                                                     carried out by the majordomo. At the same time, the characters might send out another staff member to engage in the explore territory activity (a new activity detailed below). You canât expect to get
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     Intelligence check to alter a nonmagical object that isnât being worn or carried. The same rules for distance apply, and the DC is based on the objectâs size: DC 10 for Tiny, DC 15 for Small, DC 20 for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     carried and weighs 100 pounds. Crew A ship larger than a Keelboat or Rowboat needs a crew of skilled hirelings (see âServicesâ later in this chapter) to function. The minimum number of skilled hirelings
                                                
                                            
                                                
                                                     per day. Damage Threshold If a vehicle has a damage threshold (see the Rules Glossary), itâs noted in the table. Ship Repair Repairs to a damaged ship can be made while the vessel is berthed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     carried and weighs 100 pounds. Crew A ship larger than a Keelboat or Rowboat needs a crew of skilled hirelings (see âServicesâ later in this chapter) to function. The minimum number of skilled hirelings
                                                
                                            
                                                
                                                     per day. Damage Threshold If a vehicle has a damage threshold (see the rules glossary), itâs noted in the table. Ship Repair Repairs to a damaged ship can be made while the vessel is berthed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . Poison, magic, or anything else that would directly interfere with beast or rider is strictly forbiddenâthough over the years weâve certainly seen imaginative attempts to stretch the rules!
 Dura
                                                
                                            
                                                
                                                     thrown or carried, and there are no limits on contact between participants, although only natural weapons are allowed. Typically, a low-level druid or adept is on hand to provide healing if neededâbut any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     opposite sides of the tree trunk, each with an iron shackle on the end.
 Justice in the Soggy Court is carried out using trials by combat. Prisoners fight for their freedom here, as do those who want to
                                                
                                            
                                                
                                                    , 11 hit points, and immunity to poison and psychic damage. Using an action, a creature can pull a chain free of the tree with a successful DC 17 Strength (Athletics) check. Combat Rules. A trial by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Droaam The Korranberg
 ChrONiCle
 Descent into Droaam: my trail to terror
 Weâre all going to die. That thought echoed through my mind as the wagon carried us toward the Great Crag. The diplomats
                                                
                                            
                                                
                                                     frightening member of the Daughters of Sora Kell!
 When I could set aside my sheer terror, I was learning a great deal about this strange nation. The Daughters invested power in warlords, each of whom rules a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Hank  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
                                                
                                            
                                                
                                                     Medium or smaller creature or an object that isnât being worn or carried, provided the object is small enough to fit inside a 5-foot Cube. The arrow teleports the target to an unoccupied space you can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     otherwise irritate the korreds, Argantle and Jagu emerge from their megaliths and attack the characters for their insolence. Otherwise, the rule of hospitality (see âRules of Conductâ in chapter 2
                                                
                                            
                                                
                                                     her, chewing on pebbles and glaring at the characters. Treasure. The character who helped Argantle win the game receives a gift, in accordance with the rule of reciprocity (see âRules of Conductâ in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     abbey carried a special scepter that allowed its holder to safely pass through the dunes, but this scepter was destroyed in the fire that razed the abbey. The skeletons now form an uncontrolled minefield
                                                
                                            
                                                
                                                     with skeletons that awaken and attack when anything treads on the sand above them.  Map 5.2: Skull Dunes View Player Version Encounter Procedure Use the following rules to play out the Skull Dunes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Travel The rules in the âExplorationâ section in the Playerâs Handbook cover the basics of travel on a scale ranging from minutes to days. The tools in this section can add excitement to a longer
                                                
                                            
                                                
                                                     journey otherwise works the same as described in the rest of the âTravelâ section.
  Downloadable PDF Weather During each stage of the charactersâ journey, you can determine what the weather is like by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Smuggler On a rickety barge, you carried a hundred longswords in fish barrels right past the dock masterâs oblivious lackeys. You have paddled a riverboat filled with stolen elven wine under the gaze
                                                
                                            
                                                
                                                     Wealth. Heaps of coins in a secure vault is all I dream of. (Any) 2 Smugglerâs Code. I uphold the unwritten rules of the smugglers, who do not cheat one another or directly harm innocents. (Lawful) 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     social ladder are drow of low birth and the occasional non-drow captive. Matriarchal Rule. Lolth, through her faithful priestesses, dictates the rules of drow society, ensuring that her orders and plots
                                                
                                            
                                                
                                                     are carried out. Since Lolth is prone to manifesting on the Material Plane and directly punishing those that disobey her, the drow have learned to heed what she says and do as her priestesses command
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     intellect to alter the environment through telekinetic force, and the orderâs members became the inquisitionâs scholars, represented by a tome. Today the inquisition rules the city of Malitain, a vast city
                                                
                                            
                                                
                                                     saving throw or take 31 (6d8 + 4) force damage and be knocked prone and moved to the unoccupied space closest to the sphereâs center. Large and smaller objects that arenât being worn or carried in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     they canât leave this chamber unless they are picked up and carried out. If any character makes an effort to befriend one of the dolls, the soul of the child trapped inside the doll bestows a magical
                                                
                                            
                                                
                                                     charm on that character. Each doll can bestow its charm once. These charms are similar to the ones described in chapter 7 of the Dungeon Masterâs Guide and follow the same rules. Strawbundleâs Charm
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . The rival team is composed of six galvan magen in white garments. All these magen are magically summoned to the field. The rules of Chain Lightning are summarized in the accompanying sidebar. If the
                                                
                                            
                                                
                                                     characters arenât familiar with the rules, they have disadvantage on all skill checks made to play the game. (A written copy of the gameâs rules can be found in area Y9.) When the game ends, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     of the swamp is at its lowest, the raft gets stuck in the mud and wonât budge unless it is carried or dragged. It weighs 300 pounds. Gushing Oâ-well The characters hear the rush of water in the
                                                
                                            
                                                
                                                     of reciprocity dictates that guests repay her kindness (see âRules of Conductâ earlier in the chapter). If the characters arenât sure what to give her, Tsu says, âAny old trinket will do.â If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     armor in the equipment rules in the Playerâs Handbook, but various game features distinguish between the armor you wear and a shield you wield. Take a look at the monkâs Unarmored Defense feature and
                                                
                                            
                                                
                                                     minor illusion is meant to be like a stool or a rock, not an atmospheric effect. Misty step doesnât say the caster can bring worn or carried equipment with them. Are they intended to leave everything
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     desperation compels you to enter my home, little darlings?â
 See âDealing with Bavlornaâ below for advice on how to run an encounter with the hag, keeping in mind the rules of hospitality, ownership, and
                                                
                                            
                                                
                                                     reciprocity to which she adheres (see âRules of Conductâ earlier in the chapter). Bavlorna has an iron key tucked in one of the pockets of her garment; this key unlocks the door to area B19. The tall
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     character who succeeds on a DC 13 Charisma (Persuasion) check assures her of their heroic purpose, at which point Kycera reveals the following information: Precious Cargo. The Lambent Zenith carried an
                                                
                                            
                                                
                                                     traverse. Regardless of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction. Ward Rune. The ward rune is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     break them under the right circumstances. Alix Branwyn  According to the Guvners, there are three types of regulations. The lowest of these are Rules, the laws that govern peopleâs behavior. Next
                                                
                                            
                                                
                                                    . Criminals may beg as they please, but their sentences are carried out with unshakable fervor. Jailers donât make laws or pass judgment. Similarly, they donât arrest lawbreakersâthatâs the Harmoniumâs job
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     world. Without it, I wither.â
 Flaw. âI treat everyone like props.â
    Squirt the Oilcan 
 CHAPTER 3: THITHER
 Originally a nonsentient oilcan, Squirt was carried to the Feywild by dwarves
                                                
                                            
                                                
                                                    . âHospitality, ownership, reciprocityâthe rules of conduct must be respected.â
 Bond. âI have pledged my fealty to Zybilna of Prismeer, and I am nothing if not her loyal servant.â
 Flaw. âDonât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     world. Without it, I wither.â
 Flaw. âI treat everyone like props.â
    Squirt the Oilcan 
 CHAPTER 3: THITHER
 Originally a nonsentient oilcan, Squirt was carried to the Feywild by dwarves hoping
                                                
                                            
                                                
                                                    . âHospitality, ownership, reciprocityâthe rules of conduct must be respected.â
 Bond. âI have pledged my fealty to Zybilna of Prismeer, and I am nothing if not her loyal servant.â
 Flaw. âDonât expect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    , lamenting, âMay your luck be better than mine.â 2 A deluxe sedan chair carried by four veterans stops in front of the characters. A gloved Humanoid hand parts its privacy curtain, extending them an
                                                
                                            
                                                
                                                     everything from petty disputes in other wards to groundbreaking cases in the High Courts. They adjudicate, review, and study the rules of Sigil, maintaining order according to the law as they interpret
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     for the rules of conduct (see âRules of Conductâ in chapter 2). Dubhforgail assumes the characters are Kelekâs minions and demands that they bring her the cake that Kelek promised her (âEight tiers
                                                
                                            
                                                
                                                    ; creatures are teleported into and out of the cages using the tiny, gilded wands carried by the five pixies, all of which are frozen in time. Only pixies can attune to these tiny wands. As an action, a
                                                
                                            
                                        






