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Returning 35 results for 'noble chapter recluse pdf'.
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Monsters
Quests from the Infinite Staircase
creature to take his place.
If the creature accepts, it is transformed into a noble djinni. The creatureâs game statistics are replaced by those of Nafas (including this trait), though it
, he can choose to succeed instead.
Magic Resistance. Nafas has advantage on saving throws against spells and other magical effects.
Noble Genie. Nafas doesnât suffer any of the penalties that
Magic Items
Guildmastersâ Guide to Ravnica
description â unless youâre directed to chapter 6 of this source instead.
The creature is friendly to you, your companions, and other members of your guild (unless those guild members are
lazuli to resemble a noble bird of prey. It can become a giant eagle for up to 1 hour. While the transformed eagle is within 1 mile of you, you can communicate with it telepathically. As an action, you
Monsters
Curse of Strahd
forbidden lore plucked from the Amber Temple (chapter 13), then helped the Abbot transform the Belviews into mongrelfolkâmaniacal humans with bestial deformities and traits. The Belviews were happy, albeit
heart is pure, my intentions noble and good.âRadiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Fizban's Treasury of Dragons
":"Connected Creatures"}
Connected Creatures
1
A Fey noble has sent an archmage advisor to parley with an adult moonstone dragon whose lair is in the nobleâs territory, and it isnât
moonstone dragon is called upon to discipline a group of moonstone dragon wyrmling;moonstone dragon wyrmlings that rampaged through a Fey nobleâs territory.
8
An adult moonstone dragon has amassed
Species
Mythic Odysseys of Theros
.
Noble and Fierce
Leonin tend to be tall compared to humans and move with a boldness that suggests their physical might. Tawny fur covers leonin bodies, and some grow thick manes ranging in shades from
.
Leonin rely on themselves and their prides. A pride is bound together by the experience of a shared challenge and, in particular, the sacred act of the hunt. See chapter 3 for more details on Oreskos and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Medusa Snake-Haired Recluse with a Petrifying Gaze Habitat: Desert; Treasure: Any With their hair of living snakes and their infamous petrifying gazes, medusas are hubristic creatures that inhabit
faded.
4 An explorer transformed and compelled to defend a cursed ruin.
5 A vain noble whose magical attempt to gain eternal beauty backfired.
6 The victim of a bite from a magical
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Noble NOOR RAHMAN Ability Scores: Strength, Intelligence, Charisma
Feat: Skilled (see chapter 5)
Skill Proficiencies: History and Persuasion
Tool Proficiency: Choose one kind of Gaming Set
(see chapter 6)
Equipment: Choose A or B: (A) Gaming Set (same as above), Fine Clothes, Perfume, 29 GP; or (B) 50 GP
You were raised in a castle, surrounded by wealth, power, and privilege. Your
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dwarves of the Mror Holds The Mror Holds are discussed in chapter 2. One question to consider is why youâve left the Holds. Whether youâre an heir of a noble clan or a simple guild artisan, what has drawn you away from your homeland? The Mror Past table provides a few ideas.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Spiders, Lolth (see chapter 6). Most of its people are drow, whose noble houses are locked in a constant struggle for Lolthâs favor and the power that comes with it.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Chapter 1: The Infinite Staircase The Infinite Staircase ushers travelers to the destinations of their dreams. The impossible staircase winds in a surreal demiplane, ascending to every world, every
multiverse. This chapter expands on whatâs written about the Infinite Staircase in the Dungeon Masterâs Guide and provides tools for using it to convey creatures from one fantastical location to the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
example, that the bandits they fought throughout their first four levels are merely puppets of an enemy nation they must confront in the second tier. The âGreyhawkâ section in this chapter has examples of conflict arcs. Downloadable PDF
a climactic ending to that conflict look like? One helpful way to structure a conflict arc is to use the tiers of play described in chapter 4. Levels 5, 11, and 17 represent milestones in character
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
they traded to Asmodeus for power. Their estate, Cassalanter Villa, has a temple of Asmodeus hidden underneath it, as described in chapter 6. The Cassalanters try to misdirect and discredit the
characters rather than murder them. Victoro and Ammalia rely on their noble status to protect them, and the last thing they want is the City Watch on their doorstep. If you choose the Cassalanters as the villains, the adventure takes place in the summer.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Valorâs Call The noble adventuring party known as Valorâs Call was founded by Strongheart, a resolute human Paladin committed to destroying evil wherever it rears its head. Strongheart alone
. The group enjoys the patronage of Yolande, the queen of Celene, and carries out missions on her behalf both in the Greyhawk setting (see chapter 5) and in the Feywild (see chapter 6). Prominent
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
tyrant. The Heliodâs Villains table suggests a variety of foes that might arise from among the godâs followers. Heliodâs Villains d6 Villain
1 A local noble imposes overwhelming
, punishes protesters, and quashes any form of dissent.
6 A nervous oracle (see chapter 6) identifies the characters as a threat to the stability of the polis.
Heliodâs Monsters Heliod is
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
to slay a nearby pride of displacer beasts and creatures from the Elemental Earth Encounters table (see chapter 3). Wayward Son A noble seeks adventurers to find and return her son, who vanished while
and burned. The farmers need seeds and plant cuttings from Grolantorâs Larder to replant their fields, but monsters from the Dinosaur World Encounters or Megafauna World Encounters table (see chapter
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Darklords Central to each domain is a Darklord, the seed from which a thorny thicket blooms. The villain might be a nationâs leader, a prominent citizen, a notorious monster, a mysterious recluse, or
overlord, or a more fundamental connection. Most possess the ability to prevent others from leaving their domains (further explored in âThe Nature of Ravenloftâ in chapter 3). Darklords Vary in Threat
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
wealth, power, and influence. Soaring stalagmite towers and great manors rise across the area, which is also home to luxury shops, pleasure houses, and discriminating merchants. A noble estate in
(Stealth) group check. Narbondellyn Encounters d20 Encounter 1â3 Beholder 4â7 Bregan Dâaerthe mercenaries 8â12 Elite drow patrol 13â16 Noble entourage 17â20 Statue of Lolth Beholder This monster is
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Quâellarzâorl Untouched by Demogorgonâs rampage, the high southern plateau of Menzoberranzan is home to many of the oldest and greatest noble houses, with House Baenre situated at the plateauâs
the eight great drow houses gather and meet. Each noble estate in Quâellarzâorl maintains its own militia, consisting of several hundred highly disciplined drow warriors and drow elite warriors, with
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
NPCs are found in the Monster Manual unless the table states otherwise. Orzhov NPCs Role Appropriate Stat Block Advokist Mage Indentured spirit Indentured spirit* Knight Knight Oligarch Noble Pontiff or ministrant Priest or acolyte *Appears in this chapter
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
the Borca Adventures table suggests other adventures appropriate to the domain. Borca Adventures d8 Adventure
1 A noble asks the characters to protect their sibling from a mysterious
magic and also home to the Rainmaker Society, which is said to control Borcan politics.
3 A young noble befriends the characters and introduces them to the fabulously amoral Levkarest club scene
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Levkarest Borcaâs capital stands at the pinnacle of culture and power. Unpopular members of the noble families squabble in the halls of the Peopleâs Parliament, the landâs ineffective seat of
souls before it comes to fruition. Yet despite its ties to heroes and vast lore, the society finds its numbers dwindling. (See âOther Groupsâ later in this chapter for details.)
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
your characterâs background, and write it on your character sheet. You can choose any of the backgrounds detailed in chapter 4, and your DM might offer additional backgrounds as options. The background
ability scores. Look for your classâs primary ability there. Ability Scores and Backgrounds Ability Backgrounds Strength Artisan, Entertainer, Farmer, Guard, Noble, Sailor, Soldier Dexterity Artisan
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
organization, known as the Devourer of Dreams, communes with the nightmare spirit of Dal Quor itself. The Darkâs chief agent in Eberron is a kalaraq quori (see chapter 6) named Tirashana, who has planted mind
seeds â mental copies of herself â across Khorvaire. The Dreaming Dark has Inspired agents and kalaraq quori mind seeds (see chapter 6) scattered across Khorvaire, hidden within the membership of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
characters find a door to the Infinite Staircase. There, they cross paths with a cosmic quest-giver, the noble genie Nafas (detailed in chapter 1), who sends them on their next journey. Because the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the shrewd, farseeing Nestra Ruthiol (female Tethyrian human noble). Yartar is part of the Lordsâ Alliance, and Ruthiol considers that membership vital for its survival and prosperity. She knows that
be missed â poor people and drunkards, mostly â and smuggling them out of the city. These missing Yartarrans are currently being held in area A12 of the Temple of Howling Hatred (see chapter 4
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, you glimpse an abbey perched on a snowy mountainside beyond a long stretch of fog-smothered pines. The small town is Vallaki (chapter 5). The windmill is Old Bonegrinder (chapter 6). The abbey is the
Abbey of Saint Markovia in Krezk (chapter 8). Lighting the Beacon When the skull of Argynvost is placed in the dragonâs mausoleum (area Q16), the dragonâs spirit transforms into a brilliant light
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
also watch over the City of the Dead (Waterdeepâs public cemetery) and the cityâs parks. Members of the Emerald Enclave can be found in Phaulkonmere, a noble villa in the Southern Ward, and at the
âEmerald Enclave,â Chapter 2) provides free food and care for the adventurersâ animals at Phaulkonmere. One adventurer receives a supernatural charm (see âSupernatural Giftsâ in chapter 7 of the Dungeon Masterâs Guide) bestowed by Jeryth Phaulkon (see âEmerald Enclave,â Chapter 2).
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
-stair BELL-is Human vampire servant of Chemosh Chapter 7 Bakaris Uth Estide bah-kah-RIS ooth es-TIDE Insufferable human Solamnic noble Chapter 4 Becklin Uth Viharin BEK-lin ooth ve-HAR-in Human Knight of
their introduction or more details about them. Pronunciations Name Pronunciation Description Introduced Akhviri AK-veer-ee Black dragon serving the Red Dragon Army Chapter 5 Alstare Bellis AL
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Chapter 1: A Great Upheaval This chapter is designed to advance a party of 1st-level characters to 5th level. The characters gain levels by accomplishing various goals, which are summarized in the
Character Advancement sidebar at the end of the chapter. If the characters are already 5th level, skip ahead to chapter 2, âRumblings,â using the information in appendix A if the characters are
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Villain
1 An oracle (see chapter 6) follows omens to find those who have been resurrected, claiming they owe Athreos a debt.
2 A mercenary (gladiator) accuses a community of harboring
Returned and threatens to claim their leaderâs life to restore the balance.
3 A warmongering noble rallies the public against a necropolis, encouraging a war between the living and the dead
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
that might arise from among the godâs followers. Kruphixâs Villains d6 Villain
1 An oracle (see chapter 6) seeks to erase the memories of an entire community, reducing them to a simpler
the location of an unguarded portal to the Underworld and plans to sell it to the highest bidder.
4 A noble sows discord among Heliodâs followers, believing that the sun god is the greatest
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
points remaining and is grateful for any healing the characters can provide. Savid lives with the other dusk elves of Barovia in the Vistani camp outside Vallaki (chapter 5, area N9). He was searching the
, volunteers the following useful information: Argynvost was a silver dragon that liked to assume human forms. Argynvostholt was the dragonâs home. In human guise, the noble dragon led a group of knights
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Aftermath After fleeing Gralhund Villa with the Stone of Golorr, Lady Gralhundâs nimblewright hides the artifact in a secret location in Waterdeep, setting the stage for chapter 4. Even if the bloody
evidence of the act, Barnibus instructs Sergeant Cromley to arrest them for the crime of murdering a noble, which carries a death sentence if theyâre found guilty.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
fey noble he loved. He is now a creature of wrath and winter, ruling from his Fortress of Frozen Tears in the Vale of Long Night in the Feywild (see chapter 6). He detests mortals of the Material Plane
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
potential of humanoids is partly driven by his affection for and protection of the noble Silmerhelve human family in Waterdeep (including Dala Silmerhelve; see âChapter 9:Council of Waterdeepâ). Desire






