Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'noble choosing revelation pdf'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        noble chasing revelation pdf
                                    
                                
                                    
                                        none chasing revelation pdf
                                    
                                
                                    
                                        noble crossing revelation pdf
                                    
                                
                                    
                                        nobles choosing revelation pdf
                                    
                                
                                    
                                        nobles closing revelation pdf
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     veiled presence fails a saving throw, it can choose to succeed instead.Multiattack. The veiled presence makes two Blade of Judgment attacks and can use Revelation.
Blade of Judgment. Melee or Ranged
                                                
                                            
                                                
                                                    ":"radiant"} radiant damage. If the target is a creature, it must succeed on a DC 22 Charisma saving throw, or on its next turn, it can either move or take an action, but not both.
Revelation. The veiled
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    
1/day: TeleportHulgaz can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Hulgaz
                                                
                                            
                                                
                                                     martyrs pique Hulgaz’s interest because she loves the challenge of twisting and defiling the souls of such noble beings. She responds to unwavering do-gooders by redoubling her efforts to corrupt
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     successful one.The hollow dragon can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature’s turn. The
                                                
                                            
                                                
                                                     dragons who explore the magic of undeath for power, some metallic dragons see undeath as a means to pursue a noble purpose. For the sake of protecting an artifact or fulfilling an oath, a dragon might
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , invisibility, revivifyThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at one time and only at the end of another creature’s
                                                
                                            
                                                
                                                    ":"Connected Creatures"}
Connected Creatures
1
A Fey noble has sent an archmage advisor to parley with an adult moonstone dragon whose lair is in the noble’s territory, and it isn’t
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     shift, silence
1/day each: clairvoyance, darkness, detect thoughts, dispel magic, faerie fire, gate, levitate (self only), suggestionThe drow can take 3 legendary actions, choosing from the options
                                                
                                            
                                                
                                                     Spell (Costs 2 Actions). The drow uses Spellcasting.Among drow followers of Lolth, each noble house is led by a matron mother, an influential priestess of Lolth charged with carrying out the god
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    : banishment, calm emotions, create food and water, greater restoration, plane shift, protection from evil and good, revivify, wind walkThe ki-rin can take 3 legendary actions, choosing from the options
                                                
                                            
                                                
                                                    -rin moves up to half its speed without provoking opportunity attack;opportunity attacks.
Smite. The ki-rin makes one Hoof, Horn, or Sacred Fire attack.Ki-rins are noble, celestial creatures. In the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     each: blink, control water, dispel magic, freedom of movement, globe of invulnerability, plane shift, protection from evil and good, sendingThe dragon can take 3 legendary actions, choosing from the
                                                
                                            
                                                
                                                     power gives one a responsibility to those who have less of either. (Lawful)
5
Noble Obligation. My superior experience, intellect, and insight give me a duty to mediate disputes when I can. (Good
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the
                                                
                                            
                                                
                                                    
Responsibility. Having knowledge and power gives one a responsibility to those who have less of either. (Lawful)
5
Noble Obligation. My superior experience, intellect, and insight give me a duty to
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     member of your family, by right of birth, or it could have been left to you by a friend, a mentor, a teacher, or someone else important in your life. The revelation of your inheritance changed your life
                                                
                                            
                                                
                                                     them again.
2
I worked the land, I love the land, and I will protect the land.
3
A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter.
4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     has little use for quarters, but the presence of objects that belonged to him in life make this a pleasing spot for him. The chamber looks like the home of a noble knight that was abandoned centuries
                                                
                                            
                                                
                                                     ago, its contents now covered in dust and hung with cobwebs and pathos. Intruders skulking through the warrens can run into Naergoth anywhere. Use him as a roleplaying encounter or add him to a battle that is going well for the party at a time of your choosing.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     little use for quarters, but the presence of objects that belonged to him in life make this a pleasing spot for him. The chamber looks like the home of a noble knight that was abandoned centuries ago
                                                
                                            
                                                
                                                    , its contents now covered in dust and hung with cobwebs and pathos. Intruders skulking through the warrens can run into Naergoth anywhere. Use him as a roleplaying encounter or add him to a battle that is going well for the party at a time of your choosing.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Dragonmarks and Backgrounds Dragonmarks are bound to certain bloodlines, and by choosing a mark, you are establishing your character’s blood connection to one of the families in the dragonmarked
                                                
                                            
                                                
                                                     options: Agent. You have a close, ongoing relationship with your house. The house agent background is a good choice if you are actively working for the house. Alternately, you could take the noble
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    Step 2: Determine Origin Determining your character’s origin involves choosing a background, a species, and two languages. A character’s background represents the place and occupation that were most
                                                
                                            
                                                
                                                     you choose influences step 3, when you determine your character’s ability scores. If you’re having trouble choosing, the Ability Scores and Backgrounds table shows which backgrounds benefit which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     Charisma Warlock Intelligence or Charisma Wizard Intelligence or Wisdom  The Expertise feature works differently than normal under this rule. At 1st level, instead of choosing two skill proficiencies, a
                                                
                                            
                                                
                                                     example, the player of a character with the noble background could reasonably argue that the proficiency bonus should apply to a Charisma check the character makes to secure an audience with the king
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Dragonmarks and Backgrounds Dragonmarks are bound to certain bloodlines, and by choosing a mark you are establishing that your character has a blood connection to one of the families in the
                                                
                                            
                                                
                                                    , you could take the noble background to reflect a blood tie to the leaders of the house. Independent Scion. You were raised or trained by the house, but you’ve kept your independence. This means you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     celebrities—also fill a sovereign’s role. When choosing or creating a sovereign to serve, consider whether that leader commands a government organization or another faction. While this section assumes your
                                                
                                            
                                                
                                                     civic and moral leadership. 2 Young Noble. An ambitious noble eagerly seeks to reform society to align with a personal vision. 3 Shipwrecked Governor. A desperate leader struggles to keep people alive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     exterior, however, an androsphinx has a noble heart. It has no wish to lie or deceive, but it doesn’t give away information readily, choosing its words as wisely as it guards its secrets. An
                                                
                                            
                                                
                                                    ) thunder damage and is knocked prone. On a successful save, the creature takes half as much damage and isn’t knocked prone.
 Legendary Actions
 The sphinx can take 3 legendary actions, choosing from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    , choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The assassin regains all spent legendary actions at the start of its
                                                
                                            
                                                
                                                     it.
 Legendary Actions
 The infiltrator can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     the typical members’ classes and alignments? What personality traits do they tend to share? Choosing a symbol and a motto for the organization is a way of summing up the work you’ve done so far. A
                                                
                                            
                                                
                                                    , although they interact and share information with one another from time to time as needs warrant. The Harpers’ ideology is noble, and its members pride themselves on their ingenuity and incorruptibility
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     its path. Aphelion ends its monologue with a chilling revelation: once its shipboard mission is satisfied, the supercomputer plans to rebuild its robot army and set the robots loose on the world to
                                                
                                            
                                                
                                                    ) check understands how to release the pod’s inhabitant. Freeing the Scientist. The stasis pod opens with a hiss of depressurized gas. Inside the pod is a scientist (lawful good, human noble) named Nova
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , obliterated by the might of the kraken.
 Yet the kraken carried on, moving toward a coastal human settlement. Amid the ruins of his home, Dalakos had a revelation. Working desperately, the triton
                                                
                                            
                                                
                                                     their own choosing. Some opt to keep their name, but the majority select one that represents the adult they’ve become. Tritons might even go on to choose yet other names, as they shift from one phase of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     choosing your missions and how often you’re expected to perform on the academy’s behalf depends largely on your place in the institution’s hierarchy. As students, new professors, or support staff, you
                                                
                                            
                                                
                                                     Acolyte, Guild Artisan, Noble, Outlander, Sage, Urchin Groundskeeper Charlatan, Hermit, Outlander, Soldier, Urchin Professor Acolyte, Entertainer, Folk Hero, Noble, Sage Researcher Acolyte, Charlatan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Drow Matron Mother At the head of each drow noble house sits a matron mother, an influential priestess of Lolth charged with carrying out the god’s will while also advancing the interests of the
                                                
                                            
                                                
                                                     other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action.
 Legendary Actions
 The drow can take 3 legendary actions, choosing from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     heroes and true martyrs pique Hulgaz’s interest because she loves the challenge of twisting and defiling the souls of such noble beings. She responds to unwavering do-gooders by redoubling her efforts to
                                                
                                            
                                                
                                                     will: Charm Person
 2/day each: Dispel Magic, Fog Cloud
 1/day: Teleport
 Legendary Actions
 Hulgaz can take 3 legendary actions, choosing from the options below. Only one legendary action option can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     choosing their lairs, black dragons are fond of locations that are naturally constraining and confounding. Whether adventurers seeking the dragon must wind their way through the roots of an ancient
                                                
                                            
                                                
                                                     be treasure at first glance. In the tower basement, a fully submerged tunnel leads to the lake where the dragon sleeps. Chapel Tower. A swollen oak door, flanked by worn carvings of noble warriors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . They serve as guides and advisors to the living, and members of the noble lines of Aerenal can exercise the rite of counsel to consult with ancestors in Shae Mordai. The greatest members of the Undying
                                                
                                            
                                                
                                                     above 5th.
 Legendary Actions
 The councilor can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Drow Matron Mother Among drow followers of Lolth, each noble house is led by a matron mother, an influential priestess of Lolth charged with carrying out the god’s will while also advancing the
                                                
                                            
                                                
                                                     action.
 Legendary Actions
 The drow can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     despotic noble, you learned to smell poisoned pastries a mile off. A shame that your siblings weren’t so talented. 
   8  As a server in a tavern, you refined the perfect hangover cure but never wrote
                                                
                                            
                                                
                                                     mission. The information can be a discreet revelation, a vague hint, or even a riddle. Once you use this feature, you cannot use it again until you finish a long rest. 
 TRAVEL ALCHEMICAL KIT
 Travel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     creatures in the court of a cruel noble or foul necromancer. Should a minor bandit chief or low-ranking acolyte of evil gain the service of these creatures, take care. When the devilkin take notice of such
                                                
                                            
                                                
                                                     teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.
 Legendary Actions
 Ygorl can take 3 legendary actions, choosing from the options below
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Ki-rin Ki-rins are noble, celestial creatures. In the Outer Planes, ki-rins in service to benevolent deities take a direct role in the eternal struggle between good and evil. In the mortal world, ki
                                                
                                            
                                                
                                                    : banishment, calm emotions, create food and water, greater restoration, plane shift, protection from evil and good, revivify, wind walk
 Legendary Actions
 The ki-rin can take 3 legendary actions, choosing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Ki-rin Ki-rins are noble, celestial creatures. In the Outer Planes, ki-rins in service to benevolent deities take a direct role in the eternal struggle between good and evil. In the mortal world, a
                                                
                                            
                                                
                                                     can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The ki-rin regains spent legendary
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ) radiant damage.
 Overwhelming Revelation (Recharge 5–6). The diviner magically creates a burst of illumination in a 10-foot-radius sphere centered on a point within 120 feet of it. Each creature in that
                                                
                                            
                                                
                                                     transmuter has resistance to acid, cold, fire, lightning, or thunder damage (transmuter’s choice whenever choosing this benefit).
 Speed. The transmuter’s walking speed is increased by 10 feet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     giants.” The adventurers fight their way up the ordning until their final confrontation with the fire giant king—and the revelation that the giants are merely pawns in the schemes of some sinister drow
                                                
                                            
                                                
                                                    . 6 After being insulted by a giant sovereign, a noble giant schemes to open a portal to the Abyss and summon a demon lord to destroy the sovereign’s settlement. The site becomes a festering sinkhole of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     character drips their blood upon the sarcophagus lid, though, you can decide if their blood turns black or not—choosing if you want the character’s story to go in that direction (and you think the character’s
                                                
                                            
                                                
                                                     player will accept it), or rolling a d10 and having it turn black on a 1. The ramifications of this revelation are up to you. Development. If the characters open Orestes’s sarcophagus, they find
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Metallic Dragons Metallic dragons seek to preserve and protect, viewing themselves as one powerful race among the many races that have a place in the world. Noble Curiosity. Metallic dragons covet
                                                
                                            
                                                
                                                     the other hand, the dragon might resent a noble paladin whose ancestor stole a silver statue from the dragon’s hoard three centuries before. King of Good Dragons. The chief deity of the metallic
                                                
                                            
                                        






