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                        Returning 16 results for 'noble clutching religions pdf'.
                    
                
                        
                            
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                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                    . Vladimir wields a weapon, +2; +2 greatsword with a hilt sculpted to resemble silver dragon wings and a pommel shaped like a silver dragon's head clutching a black opal between its teeth
Turn Immunity
                                                
                                            
                                                
                                                     against the forces of evil. The dragon stayed home and, in the guise of a human noble named Lord Argynvost, brought new initiates into the order.
Enemies of Strahd. Vladimir found himself fighting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     another and found several competing religions. In comparison, religion in dwarven society is set in stone. The dwarves of the Forgotten Realms identify Moradin as their creator. While individual dwarves
                                                
                                            
                                                
                                                     years? A deity might also have ties to a kingdom, noble line, or other cultural institution. With the death of the emperor, a new ruler might be selected by divine portents sent by the deity who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     four figures wearing fur hats and clutching spears. They watch you nervously.
 Cut into the upper floor of each tower is an arrow slit 6 inches wide, 4 feet tall, and 1 foot deep. An open doorway
                                                
                                            
                                                
                                                     If the characters ask to be let inside or otherwise draw the attention of the guards on the wall, one of the guards fetches the burgomaster, Dmitri Krezkov (LG male human noble). His ancestors built
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     the order, he traveled to distant lands to wage war against the forces of evil. The dragon stayed home and, in the guise of a human noble named Lord Argynvost, brought new initiates into the order
                                                
                                            
                                                
                                                     resemble silver dragon wings and a pommel shaped like a silver dragonâs head clutching a black opal between its teeth. As an action, he can make two attacks with the sword (+9 to hit). It deals 20 (4d6 + 6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     shipâs captain (NG female Halruaan human noble). She explains the situation briefly before she weakens and her voice becomes too soft to hear from the ground. The other crash survivors include the shipâs
                                                
                                            
                                                
                                                     (Acrobatics) check, representing clutching at vines and branches on the way down. Treasure There is no treasure aboard the Star Goddess or amid the debris under it, but characters can salvage weapons, clothing, and enough supplies to assemble one explorerâs pack and one priestâs pack.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     clear, sunny days, and a Waterdhavian noble who habitually worships Deneir would give thanks to Sune after a successful coming-out party for her son. Even priests of particular gods acknowledge the
                                                
                                            
                                                
                                                     elevated to godhood or a deity whose arrival was foretold by prophets and leaders of new religions. In cosmopolitan places such as Waterdeep and Calimshan, small shrines and temples to strange gods spring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     their chosen religions and receive spells from the deities they worship. Sneaks survive by their wits and are often charlatans or petty thieves. Squires possess a modicum of martial training and are
                                                
                                            
                                                
                                                     general role like noble, villager, or sailor with a touch of talent. Make use of these ready-made characters in whatever ways suit your adventure best.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    !" a priest of the Sovereign Host cries, pointing to a grimy halfling clutching a silver chain and climbing up the side of a tower. 49â50 A young woman using a crutch and missing a leg approaches, asking
                                                
                                            
                                                
                                                     Kundarak bank, a human noble screams at a dragonmarked dwarf, "What do you mean it's lost?" 07â09 A priest of Kol Korran preaches to a crowd, saying, "The best way to invest in yourself is to invest in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Twelve stone sarcophagi are packed into deep recesses in the walls. The plaster lid of each sarcophagus is carved in the likeness of a noble clutching a chalice that bears a symbol of the sun. The
                                                
                                            
                                                
                                                     sarcophagus occupies this crypt, its plaster lid carved in the likeness of a handsome, clean-shaven nobleman clutching a chalice engraved with the symbol of the sun. The likeness resembles the ghost of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , the skeletons crumble to dust. B31: Nobleâs Burial Room Scenes of warfare decorate the walls of this burial room. A closed wooden coffin stands upright near the south wall. The image of a noble
                                                
                                            
                                                
                                                     warrior adorns its lid.
 A mummy rests in the coffin, clutching a +1 Rapier to its wrinkled chest. If disturbed, the mummy awakens, releases the rapier, and attacks. B32: Ankheg Den Three empty coffins
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    , and piled in one of them is a vast golden trove.
 Out of the dusty gloom steps an aged dwarf clutching a staff carved and painted to resemble a pair of entwined dragons â one red, one gold. Despite
                                                
                                            
                                                
                                                     to convince the noble dragon that Lord Neverember embezzled the gold from the people of Waterdeep, and that it would be fair and just to see the coin safely returned to its rightful owners. Deep down
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     couch, and several upholstered chairs, one of which is bright blue. Playing cards and coins lie scattered across a table. Slumped around the table are four drunken guild members clutching empty mugs
                                                
                                            
                                                
                                                     noble named Dartinal Livereth. (Thyval suspects the two are lovers.) Jaymont the Sinner, the guildâs resident spy, is a master of disguise. Thyval canât sleep because of the squawking birds in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     two grim figures: a powerfully built woman clutching a mace, and an even bigger man wearing a bucket helm. The helmed man is jabbing the prisoner with a spear, causing him to twitch. Both figures are
                                                
                                            
                                                
                                                     wall is Klim Jhasso, a male human noble captured in the Lower City two days ago after his bodyguard was slain. Klim is a neutral evil noble with 1 hit point remaining. He is unarmored (AC 10) and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Several boulders are scattered about this dark, sunken cave. Slumped in a niche in the southwest corner is a dead gnome clutching a well-made pick.
 This cave appears to hold nine boulders, but three
                                                
                                            
                                                
                                                     from that point on can improve it. Nakari doesnât like dealing with folk she doesnât know, and she distrusts anyone who professes to have noble intentions. She politely asks the characters to leave in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    -footed iron bathtub, and a fireplace. Standing in the middle of the room is Thurstwell Vanthampur, a frail and hateful forty-two-year-old man clutching an infernal puzzle box (see âTreasureâ below). If
                                                
                                            
                                                
                                                    , ravens, and spiders. Treasure. Amrikâs chest contains neatly folded and tailored apparel to fit a slender noble, and a jewelry box carved from bone (10 gp). This tiny box contains a gold signet ring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     blood of a hundred wars did not do, the spurn of a woman accomplished.â Endorovich was a ruthless soldier and self-aggrandizing noble who loved a woman named Marya, but she loved another man. As Marya
                                                
                                            
                                                
                                                     atop a marble slab in the center of this otherwise barren crypt. Sir Erik Vonderbucks was a wealthy noble whose dying wish was to have his corpse dipped in molten gold. Treasure. The thin layer of
                                                
                                            
                                        






